Updated README

This commit is contained in:
PseudoKnight 2015-01-27 04:07:42 -08:00
parent e64f6da793
commit 2449cf46ec

8
README
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@ -9,7 +9,7 @@ Please visit http://forum.thedgtl.net for all updates and support!
This is a port of the Stargate plugin from hMod by Dinnerbone.
Create gates that allow for instant-teleportation between large distances. Gates can be always-open, or triggered, they can be hidden, or accessible to everybody, they can share a network, or they can be split into clusters.
This port will import your existing locations.dat file from the hMod Stargate plugin!
iConomy support added back in, only costs are create, destroy and use.
Economy support added back in, only costs are create, destroy and use.
=============
Permissions
@ -111,8 +111,8 @@ Hidden Gates:
- A hidden gate is only visible to the creator of the gate, or somebody with the stargate.hidden permission.
- Set the 4th line of the stargate sign to 'H' to make it a hidden gate.
iConomy Support:
The latest version of Stargate has support for iConomy. Gate creation, destruction and use can all have different costs associated with them. You can also define per-gate layout costs. The default cost is assigned in the config.yml file, while the per-gate costs re defined in the .gate files. To define a certain cost to a gate just add these lines to your .gate file:
Economy Support:
The latest version of Stargate has support for Vault. Gate creation, destruction and use can all have different costs associated with them. You can also define per-gate layout costs. The default cost is assigned in the config.yml file, while the per-gate costs re defined in the .gate files. To define a certain cost to a gate just add these lines to your .gate file:
usecost=5
destroycost=5
createcost=5
@ -150,7 +150,7 @@ default-gate-network - The default gate network
portal-folder - The folder your portal databases are saved in
gate-folder - The folder containing your .gate files
destroyexplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
useiconomy - Whether or not to use iConomy
useeconomy - Whether or not to use Economy
createcost - The cost to create a stargate
destroycost - The cost to destroy a stargate (Can be negative for a "refund"
usecost - The cost to use a stargate