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11 Commits
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3c4d10ae3f | |||
aff0082906 | |||
20c3c93c06 | |||
dab9378a67 | |||
62661f65f4 | |||
b8d98c26d4 | |||
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2a61480684 | |||
91a0316e6e | |||
b98aec4a20 |
16
README.md
16
README.md
@ -301,6 +301,7 @@ gates:
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functionality:
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enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
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economy:
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useEconomy - Whether or not to enable Economy using Vault (must have the Vault plugin)
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createCost - The cost to create a stargate
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@ -367,6 +368,21 @@ bungeeSign=Teleport to
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# Changes
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#### \[Version 0.9.0.4] EpicKnarvik97 fork
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- Adds teleportation of leashed creatures. By default, any creature connected to a player by a lead will be teleported
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with the player through stargates, even if the player is in a vehicle. This behavior can be disabled in the config
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file.
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#### \[Version 0.9.0.3] EpicKnarvik97 fork
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- Adds a missing error message when a player in a vehicle cannot pay the teleportation fee
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- Adds UUID migration to automatically update player names to UUID when possible
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#### \[Version 0.9.0.2] EpicKnarvik97 fork
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- Fixes a bug causing Stargates using NETHER_PORTAL blocks to generate nether portals in the nether.
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#### \[Version 0.9.0.1] EpicKnarvik97 fork
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- Adds the highlightSignColor option and renames the signColor option to mainSignColor
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|
2
pom.xml
2
pom.xml
@ -4,7 +4,7 @@
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<groupId>net.knarcraft</groupId>
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<artifactId>Stargate</artifactId>
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<version>0.9.0.1</version>
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<version>0.9.0.4</version>
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<licenses>
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<license>
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|
@ -13,6 +13,7 @@ public final class StargateGateConfig {
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private int maxGatesEachNetwork = 0;
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private boolean rememberDestination = false;
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private boolean handleVehicles = true;
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private boolean handleLeashedCreatures = true;
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private boolean sortNetworkDestinations = false;
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private boolean protectEntrance = false;
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private boolean enableBungee = true;
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@ -76,6 +77,15 @@ public final class StargateGateConfig {
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return handleVehicles;
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}
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/**
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* Gets whether leashed creatures should be teleported with a teleporting player
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*
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* @return <p>Whether leashed creatures should be handled</p>
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*/
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public boolean handleLeashedCreatures() {
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return handleLeashedCreatures;
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}
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/**
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* Gets whether the list of destinations within a network should be sorted
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*
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@ -142,6 +152,7 @@ public final class StargateGateConfig {
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//Functionality
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handleVehicles = newConfig.getBoolean("gates.functionality.handleVehicles");
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handleLeashedCreatures = newConfig.getBoolean("gates.functionality.handleLeashedCreatures");
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enableBungee = newConfig.getBoolean("gates.functionality.enableBungee");
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//Integrity
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@ -173,5 +184,4 @@ public final class StargateGateConfig {
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Stargate.logWarning("You have specified an invalid color in your config.yml. Defaulting to BLACK and WHITE");
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PortalSignDrawer.setColors(ChatColor.BLACK, ChatColor.WHITE);
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}
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}
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@ -10,6 +10,7 @@ import net.knarcraft.stargate.portal.VehicleTeleporter;
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import net.knarcraft.stargate.utility.BungeeHelper;
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import net.knarcraft.stargate.utility.MaterialHelper;
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import net.knarcraft.stargate.utility.PermissionHelper;
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import net.knarcraft.stargate.utility.UUIDMigrationHelper;
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import org.bukkit.GameMode;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.type.WallSign;
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@ -42,6 +43,9 @@ public class PlayerEventListener implements Listener {
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*/
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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//Migrate player name to UUID if necessary
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UUIDMigrationHelper.migrateUUID(event.getPlayer());
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if (!Stargate.getGateConfig().enableBungee()) {
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return;
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}
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@ -154,7 +158,7 @@ public class PlayerEventListener implements Listener {
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//Decide if the user should be teleported to another bungee server
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if (entrancePortal.getOptions().isBungee()) {
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if (bungeeTeleport(player, entrancePortal, event)) {
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if (BungeeHelper.bungeeTeleport(player, entrancePortal, event)) {
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Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
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}
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return false;
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@ -306,39 +310,4 @@ public class PlayerEventListener implements Listener {
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return false;
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}
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/**
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* Teleports a player to a bungee gate
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*
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* @param player <p>The player to teleport</p>
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* @param entrancePortal <p>The gate the player is entering from</p>
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* @param event <p>The event causing the teleportation</p>
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* @return <p>True if the teleportation was successful</p>
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*/
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private boolean bungeeTeleport(Player player, Portal entrancePortal, PlayerMoveEvent event) {
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//Check if bungee is actually enabled
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if (!Stargate.getGateConfig().enableBungee()) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("bungeeDisabled"));
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entrancePortal.getPortalOpener().closePortal(false);
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return false;
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}
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//Teleport the player back to this gate, for sanity's sake
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new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
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//Send the SGBungee packet first, it will be queued by BC if required
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if (!BungeeHelper.sendTeleportationMessage(player, entrancePortal)) {
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Stargate.debug("bungeeTeleport", "Unable to send teleportation message");
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return false;
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}
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//Send the connect-message to make the player change server
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if (!BungeeHelper.changeServer(player, entrancePortal)) {
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Stargate.debug("bungeeTeleport", "Unable to change server");
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return false;
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}
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Stargate.debug("bungeeTeleport", "Teleported player to another server");
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return true;
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}
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}
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|
@ -1,5 +1,6 @@
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||||
package net.knarcraft.stargate.listener;
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import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.container.FromTheEndTeleportation;
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import net.knarcraft.stargate.portal.PlayerTeleporter;
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import net.knarcraft.stargate.portal.Portal;
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@ -8,7 +9,6 @@ import net.knarcraft.stargate.utility.PermissionHelper;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.BlockState;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -37,11 +37,14 @@ public class PortalEventListener implements Listener {
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if (event.isCancelled()) {
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return;
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}
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//Cancel nether portal creation when the portal is a StarGate portal
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for (BlockState block : event.getBlocks()) {
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if (PortalHandler.getByBlock(block.getBlock()) != null) {
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//Unnecessary nether portal creation is only triggered by nether pairing
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if (event.getReason() == PortalCreateEvent.CreateReason.NETHER_PAIR) {
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//If an entity is standing in a Stargate entrance, it can be assumed that the creation is a mistake
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Entity entity = event.getEntity();
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if (entity != null && PortalHandler.getByAdjacentEntrance(entity.getLocation()) != null) {
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Stargate.debug("PortalEventListener::onPortalCreation",
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"Cancelled nether portal create event");
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event.setCancelled(true);
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return;
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}
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}
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}
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|
@ -154,9 +154,13 @@ public class VehicleEventListener implements Listener {
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return false;
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}
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//Transfer payment if necessary
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//Check if the player is able to afford the teleport fee
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int cost = Stargate.getEconomyConfig().getUseCost(player, entrancePortal, destinationPortal);
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return cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
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boolean canAffordFee = cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
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if (!canAffordFee) {
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Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("ecoInFunds"));
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}
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return canAffordFee;
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}
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}
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|
@ -0,0 +1,69 @@
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package net.knarcraft.stargate.portal;
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import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.event.StargateEntityPortalEvent;
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import org.bukkit.Location;
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||||
import org.bukkit.entity.Entity;
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||||
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/**
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* The portal teleporter takes care of the actual portal teleportation for any entities
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*/
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public class EntityTeleporter extends Teleporter {
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private final Entity teleportingEntity;
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/**
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* Instantiates a new portal teleporter
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*
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* @param portal <p>The portal which is the target of the teleportation</p>
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||||
*/
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public EntityTeleporter(Portal portal, Entity teleportingEntity) {
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super(portal);
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this.teleportingEntity = teleportingEntity;
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}
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/**
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* Teleports an entity to this teleporter's portal
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*
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* @param origin <p>The portal the entity is teleporting from</p>
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*/
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public void teleport(Portal origin) {
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Location traveller = teleportingEntity.getLocation();
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Location exit = getExit(teleportingEntity, traveller);
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//Rotate the entity to face out from the portal
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adjustRotation(exit);
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//Call the StargateEntityPortalEvent to allow plugins to change destination
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if (!origin.equals(portal)) {
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exit = triggerEntityPortalEvent(origin, exit);
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if (exit == null) {
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||||
return;
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||||
}
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}
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//Load chunks to make sure not to teleport to the void
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loadChunks();
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||||
teleportingEntity.teleport(exit);
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}
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/**
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* Triggers the entity portal event to allow plugins to change the exit location
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*
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||||
* @param origin <p>The origin portal teleported from</p>
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* @param exit <p>The exit location to teleport the entity to</p>
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||||
* @return <p>The location the entity should be teleported to, or null if the event was cancelled</p>
|
||||
*/
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protected Location triggerEntityPortalEvent(Portal origin, Location exit) {
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StargateEntityPortalEvent stargateEntityPortalEvent = new StargateEntityPortalEvent(teleportingEntity, origin,
|
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portal, exit);
|
||||
Stargate.getInstance().getServer().getPluginManager().callEvent(stargateEntityPortalEvent);
|
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//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
|
||||
if (stargateEntityPortalEvent.isCancelled()) {
|
||||
new EntityTeleporter(origin, teleportingEntity).teleport(origin);
|
||||
return null;
|
||||
}
|
||||
return stargateEntityPortalEvent.getExit();
|
||||
}
|
||||
}
|
@ -48,6 +48,9 @@ public class PlayerTeleporter extends Teleporter {
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||||
//Load chunks to make sure not to teleport to the void
|
||||
loadChunks();
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||||
|
||||
//Teleport any creatures leashed by the player in a 15-block range
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teleportLeashedCreatures(player, origin);
|
||||
|
||||
//If no event is passed in, assume it's a teleport, and act as such
|
||||
if (event == null) {
|
||||
player.teleport(exit);
|
||||
|
@ -43,6 +43,22 @@ public class PortalOwner {
|
||||
return ownerUUID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the unique id for a portal owner without one
|
||||
*
|
||||
* <p>This method is only meant to be used to set the unique id for an owner without one. If the owner already has
|
||||
* an unique id, an exception will be thrown.</p>
|
||||
*
|
||||
* @param uniqueId <p>The new unique id for the portal owner</p>
|
||||
*/
|
||||
public void setUUID(UUID uniqueId) {
|
||||
if (ownerUUID == null) {
|
||||
ownerUUID = uniqueId;
|
||||
} else {
|
||||
throw new IllegalArgumentException("An existing UUID cannot be overwritten.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the name of this owner
|
||||
*
|
||||
|
@ -13,7 +13,9 @@ import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Slab;
|
||||
import org.bukkit.entity.AbstractHorse;
|
||||
import org.bukkit.entity.Creature;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitScheduler;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@ -247,4 +249,47 @@ public abstract class Teleporter {
|
||||
return chunksToLoad;
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports any creatures leashed by the player
|
||||
*
|
||||
* @param player <p>The player which is teleported</p>
|
||||
* @param origin <p>The portal the player is teleporting from</p>
|
||||
*/
|
||||
protected void teleportLeashedCreatures(Player player, Portal origin) {
|
||||
//If this feature is disabled, just return
|
||||
if (!Stargate.getGateConfig().handleLeashedCreatures()) {
|
||||
return;
|
||||
}
|
||||
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Creature> nearbyEntities = getLeashedCreatures(player);
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Creature creature : nearbyEntities) {
|
||||
creature.setLeashHolder(null);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
new EntityTeleporter(portal, creature).teleport(origin);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> creature.setLeashHolder(player), 3);
|
||||
}, 2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all creatures leashed by a player within the given range
|
||||
*
|
||||
* @param player <p>The player to check</p>
|
||||
* @return <p>A list of all creatures the player is holding in a leash (lead)</p>
|
||||
*/
|
||||
protected List<Creature> getLeashedCreatures(Player player) {
|
||||
List<Creature> leashedCreatures = new ArrayList<>();
|
||||
//Find any nearby leashed entities to teleport with the player
|
||||
List<Entity> nearbyEntities = player.getNearbyEntities(15, 15, 15);
|
||||
//Teleport all creatures leashed by the player to the portal the player is to exit from
|
||||
for (Entity entity : nearbyEntities) {
|
||||
if (entity instanceof Creature creature && creature.isLeashed() && creature.getLeashHolder() == player) {
|
||||
leashedCreatures.add(creature);
|
||||
}
|
||||
}
|
||||
return leashedCreatures;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
package net.knarcraft.stargate.portal;
|
||||
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.event.StargateEntityPortalEvent;
|
||||
import net.knarcraft.stargate.utility.DirectionHelper;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
@ -15,7 +15,7 @@ import java.util.List;
|
||||
/**
|
||||
* The portal teleporter takes care of the actual portal teleportation for any vehicles
|
||||
*/
|
||||
public class VehicleTeleporter extends Teleporter {
|
||||
public class VehicleTeleporter extends EntityTeleporter {
|
||||
|
||||
private final Vehicle teleportingVehicle;
|
||||
|
||||
@ -26,7 +26,7 @@ public class VehicleTeleporter extends Teleporter {
|
||||
* @param teleportingVehicle <p>The teleporting vehicle</p>
|
||||
*/
|
||||
public VehicleTeleporter(Portal portal, Vehicle teleportingVehicle) {
|
||||
super(portal);
|
||||
super(portal, teleportingVehicle);
|
||||
this.teleportingVehicle = teleportingVehicle;
|
||||
}
|
||||
|
||||
@ -36,8 +36,9 @@ public class VehicleTeleporter extends Teleporter {
|
||||
* <p>It is assumed that if a vehicle contains any players, their permissions have already been validated before
|
||||
* calling this method.</p>
|
||||
*
|
||||
* @param origin <p>The portal the vehicle teleports from</p>
|
||||
* @param origin <p>The portal the vehicle is teleporting from</p>
|
||||
*/
|
||||
@Override
|
||||
public void teleport(Portal origin) {
|
||||
Location traveller = teleportingVehicle.getLocation();
|
||||
Location exit = getExit(teleportingVehicle, traveller);
|
||||
@ -63,7 +64,7 @@ public class VehicleTeleporter extends Teleporter {
|
||||
}
|
||||
|
||||
//Teleport the vehicle
|
||||
teleportVehicle(exit, newVelocity);
|
||||
teleportVehicle(exit, newVelocity, origin);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -71,8 +72,9 @@ public class VehicleTeleporter extends Teleporter {
|
||||
*
|
||||
* @param exit <p>The location the vehicle should be teleported to</p>
|
||||
* @param newVelocity <p>The velocity to give the vehicle right after teleportation</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
*/
|
||||
private void teleportVehicle(Location exit, Vector newVelocity) {
|
||||
private void teleportVehicle(Location exit, Vector newVelocity, Portal origin) {
|
||||
//Load chunks to make sure not to teleport to the void
|
||||
loadChunks();
|
||||
|
||||
@ -80,10 +82,10 @@ public class VehicleTeleporter extends Teleporter {
|
||||
if (!passengers.isEmpty()) {
|
||||
if (!(teleportingVehicle instanceof LivingEntity)) {
|
||||
//Teleport a normal vehicle with passengers (minecart or boat)
|
||||
putPassengersInNewVehicle(passengers, exit, newVelocity);
|
||||
putPassengersInNewVehicle(passengers, exit, newVelocity, origin);
|
||||
} else {
|
||||
//Teleport a living vehicle with passengers (pig, horse, donkey, strider)
|
||||
teleportLivingVehicle(exit, passengers);
|
||||
teleportLivingVehicle(exit, passengers, origin);
|
||||
}
|
||||
} else {
|
||||
//Teleport an empty vehicle
|
||||
@ -93,35 +95,17 @@ public class VehicleTeleporter extends Teleporter {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Triggers the entity portal event to allow plugins to change the exit location
|
||||
*
|
||||
* @param origin <p>The origin portal teleported from</p>
|
||||
* @param exit <p>The exit location to teleport the vehicle to</p>
|
||||
* @return <p>The location the vehicle should be teleported to, or null if the event was cancelled</p>
|
||||
*/
|
||||
private Location triggerEntityPortalEvent(Portal origin, Location exit) {
|
||||
StargateEntityPortalEvent stargateEntityPortalEvent = new StargateEntityPortalEvent(teleportingVehicle, origin,
|
||||
portal, exit);
|
||||
Stargate.getInstance().getServer().getPluginManager().callEvent(stargateEntityPortalEvent);
|
||||
//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
|
||||
if (stargateEntityPortalEvent.isCancelled()) {
|
||||
new VehicleTeleporter(origin, teleportingVehicle).teleport(origin);
|
||||
return null;
|
||||
}
|
||||
return stargateEntityPortalEvent.getExit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleport a vehicle which is not a minecart or a boat
|
||||
*
|
||||
* @param exit <p>The location the vehicle will exit</p>
|
||||
* @param passengers <p>The passengers of the vehicle</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
*/
|
||||
private void teleportLivingVehicle(Location exit, List<Entity> passengers) {
|
||||
private void teleportLivingVehicle(Location exit, List<Entity> passengers, Portal origin) {
|
||||
teleportingVehicle.eject();
|
||||
teleportingVehicle.teleport(exit);
|
||||
handleVehiclePassengers(passengers, teleportingVehicle, 2);
|
||||
handleVehiclePassengers(passengers, teleportingVehicle, 2, origin);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -134,9 +118,10 @@ public class VehicleTeleporter extends Teleporter {
|
||||
* @param passengers <p>A list of all passengers in the vehicle</p>
|
||||
* @param exit <p>The exit location to spawn the new vehicle on</p>
|
||||
* @param newVelocity <p>The new velocity of the new vehicle</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
*/
|
||||
private void putPassengersInNewVehicle(List<Entity> passengers, Location exit,
|
||||
Vector newVelocity) {
|
||||
Vector newVelocity, Portal origin) {
|
||||
World vehicleWorld = exit.getWorld();
|
||||
if (vehicleWorld == null) {
|
||||
Stargate.logWarning("Unable to get the world to teleport the vehicle to");
|
||||
@ -149,7 +134,7 @@ public class VehicleTeleporter extends Teleporter {
|
||||
teleportingVehicle.remove();
|
||||
//Set rotation, add passengers and restore velocity
|
||||
newVehicle.setRotation(exit.getYaw(), exit.getPitch());
|
||||
handleVehiclePassengers(passengers, newVehicle, 1);
|
||||
handleVehiclePassengers(passengers, newVehicle, 1, origin);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> newVehicle.setVelocity(newVelocity), 1);
|
||||
}
|
||||
|
||||
@ -159,12 +144,18 @@ public class VehicleTeleporter extends Teleporter {
|
||||
* @param passengers <p>The passengers to handle</p>
|
||||
* @param vehicle <p>The vehicle the passengers should be put into</p>
|
||||
* @param delay <p>The amount of milliseconds to wait before adding the vehicle passengers</p>
|
||||
* @param origin <p>The portal the vehicle teleported from</p>
|
||||
*/
|
||||
private void handleVehiclePassengers(List<Entity> passengers, Vehicle vehicle, long delay) {
|
||||
private void handleVehiclePassengers(List<Entity> passengers, Vehicle vehicle, long delay, Portal origin) {
|
||||
for (Entity passenger : passengers) {
|
||||
passenger.eject();
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> teleportAndAddPassenger(vehicle, passenger),
|
||||
delay);
|
||||
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
|
||||
if (passenger instanceof Player player) {
|
||||
//Teleport any creatures leashed by the player in a 15-block range
|
||||
teleportLeashedCreatures(player, origin);
|
||||
}
|
||||
teleportAndAddPassenger(vehicle, passenger);
|
||||
}, delay);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5,6 +5,7 @@ import net.knarcraft.stargate.portal.PlayerTeleporter;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.portal.PortalHandler;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
@ -169,4 +170,39 @@ public final class BungeeHelper {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Teleports a player to a bungee gate
|
||||
*
|
||||
* @param player <p>The player to teleport</p>
|
||||
* @param entrancePortal <p>The gate the player is entering from</p>
|
||||
* @param event <p>The event causing the teleportation</p>
|
||||
* @return <p>True if the teleportation was successful</p>
|
||||
*/
|
||||
public static boolean bungeeTeleport(Player player, Portal entrancePortal, PlayerMoveEvent event) {
|
||||
//Check if bungee is actually enabled
|
||||
if (!Stargate.getGateConfig().enableBungee()) {
|
||||
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("bungeeDisabled"));
|
||||
entrancePortal.getPortalOpener().closePortal(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Teleport the player back to this gate, for sanity's sake
|
||||
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
|
||||
|
||||
//Send the SGBungee packet first, it will be queued by BC if required
|
||||
if (!BungeeHelper.sendTeleportationMessage(player, entrancePortal)) {
|
||||
Stargate.debug("bungeeTeleport", "Unable to send teleportation message");
|
||||
return false;
|
||||
}
|
||||
|
||||
//Send the connect-message to make the player change server
|
||||
if (!BungeeHelper.changeServer(player, entrancePortal)) {
|
||||
Stargate.debug("bungeeTeleport", "Unable to change server");
|
||||
return false;
|
||||
}
|
||||
|
||||
Stargate.debug("bungeeTeleport", "Teleported player to another server");
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,111 @@
|
||||
package net.knarcraft.stargate.utility;
|
||||
|
||||
import net.knarcraft.stargate.Stargate;
|
||||
import net.knarcraft.stargate.portal.Portal;
|
||||
import net.knarcraft.stargate.portal.PortalHandler;
|
||||
import net.knarcraft.stargate.portal.PortalOwner;
|
||||
import net.knarcraft.stargate.portal.PortalRegistry;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.World;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Helps migrate player names to UUID where necessary
|
||||
*/
|
||||
public class UUIDMigrationHelper {
|
||||
|
||||
private static Map<String, List<Portal>> playerNamesToMigrate;
|
||||
|
||||
/**
|
||||
* Migrates the player's name to a UUID
|
||||
*
|
||||
* <p>If any portals are missing a UUID for their owner, and the given player is the owner of those portals, the
|
||||
* given player's UUID will be used as UUID for the portals' owner.</p>
|
||||
*
|
||||
* @param player <p>The player to migrate</p>
|
||||
*/
|
||||
public static void migrateUUID(OfflinePlayer player) {
|
||||
Map<String, List<Portal>> playersToMigrate = getPlayersToMigrate();
|
||||
String playerName = player.getName();
|
||||
|
||||
//Nothing to do
|
||||
if (!playersToMigrate.containsKey(playerName)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Stargate.debug("PlayerEventListener::migrateUUID", String.format("Migrating name to UUID for player %s",
|
||||
playerName));
|
||||
List<Portal> portalsOwned = playersToMigrate.get(playerName);
|
||||
if (portalsOwned == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
migratePortalsToUUID(portalsOwned, player.getUniqueId());
|
||||
|
||||
//Remove the player to prevent the migration to happen every time the player joins
|
||||
playersToMigrate.remove(playerName);
|
||||
}
|
||||
|
||||
/**
|
||||
* Migrates a list of portals to use UUID instead of only player name
|
||||
*
|
||||
* @param portals <p>The portals to migrate</p>
|
||||
* @param uniqueId <p>The unique ID of the portals' owner</p>
|
||||
*/
|
||||
private static void migratePortalsToUUID(List<Portal> portals, UUID uniqueId) {
|
||||
Set<World> worldsToSave = new HashSet<>();
|
||||
|
||||
//Get the real portal from the copy and set UUID
|
||||
for (Portal portalCopy : portals) {
|
||||
Portal portal = PortalHandler.getByName(portalCopy.getName(), portalCopy.getNetwork());
|
||||
if (portal != null) {
|
||||
portal.getOwner().setUUID(uniqueId);
|
||||
worldsToSave.add(portal.getWorld());
|
||||
}
|
||||
}
|
||||
|
||||
//Need to make sure the changes are saved
|
||||
for (World world : worldsToSave) {
|
||||
PortalFileHelper.saveAllPortals(world);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all player names which need to be migrated to UUIDs
|
||||
*
|
||||
* @return <p>The player names to migrate</p>
|
||||
*/
|
||||
private static Map<String, List<Portal>> getPlayersToMigrate() {
|
||||
//Make sure to only go through portals once
|
||||
if (playerNamesToMigrate != null) {
|
||||
return playerNamesToMigrate;
|
||||
}
|
||||
|
||||
playerNamesToMigrate = new HashMap<>();
|
||||
for (Portal portal : PortalRegistry.getAllPortals()) {
|
||||
PortalOwner owner = portal.getOwner();
|
||||
String ownerName = owner.getName();
|
||||
|
||||
//If a UUID is missing, add the portal to the list owned by the player
|
||||
if (owner.getUUID() == null) {
|
||||
List<Portal> portalList = playerNamesToMigrate.get(ownerName);
|
||||
if (portalList == null) {
|
||||
List<Portal> newList = new ArrayList<>();
|
||||
newList.add(portal);
|
||||
playerNamesToMigrate.put(ownerName, newList);
|
||||
} else {
|
||||
portalList.add(portal);
|
||||
}
|
||||
}
|
||||
}
|
||||
return playerNamesToMigrate;
|
||||
}
|
||||
|
||||
}
|
@ -9,6 +9,7 @@
|
||||
# language - The language file to load for messages
|
||||
# rememberDestination - Whether to remember the cursor location between uses
|
||||
# handleVehicles - Whether to allow vehicles through gates
|
||||
# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player
|
||||
# sortNetworkDestinations - Whether to sort network lists alphabetically
|
||||
# protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material)
|
||||
# mainSignColor - The color used for drawing signs (Default: BLACK).
|
||||
@ -49,6 +50,7 @@ gates:
|
||||
functionality:
|
||||
enableBungee: false
|
||||
handleVehicles: true
|
||||
handleLeashedCreatures: true
|
||||
economy:
|
||||
useEconomy: false
|
||||
createCost: 0
|
||||
|
@ -1,6 +1,6 @@
|
||||
name: Stargate
|
||||
main: net.knarcraft.stargate.Stargate
|
||||
version: 0.9.0.1
|
||||
version: 0.9.0.4
|
||||
description: Stargate mod for Bukkit Revived
|
||||
author: EpicKnarvik97
|
||||
authors: [ Drakia, PseudoKnight, EpicKnarvik97 ]
|
||||
|
Reference in New Issue
Block a user