Adds a config option to disable leashed creatures from teleporting with a player
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@ -13,6 +13,7 @@ public final class StargateGateConfig {
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private int maxGatesEachNetwork = 0;
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private boolean rememberDestination = false;
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private boolean handleVehicles = true;
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private boolean handleLeashedCreatures = true;
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private boolean sortNetworkDestinations = false;
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private boolean protectEntrance = false;
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private boolean enableBungee = true;
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@ -76,6 +77,15 @@ public final class StargateGateConfig {
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return handleVehicles;
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}
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/**
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* Gets whether leashed creatures should be teleported with a teleporting player
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*
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* @return <p>Whether leashed creatures should be handled</p>
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*/
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public boolean handleLeashedCreatures() {
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return handleLeashedCreatures;
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}
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/**
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* Gets whether the list of destinations within a network should be sorted
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*
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@ -142,6 +152,7 @@ public final class StargateGateConfig {
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//Functionality
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handleVehicles = newConfig.getBoolean("gates.functionality.handleVehicles");
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handleLeashedCreatures = newConfig.getBoolean("gates.functionality.handleLeashedCreatures");
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enableBungee = newConfig.getBoolean("gates.functionality.enableBungee");
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//Integrity
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@ -173,5 +184,4 @@ public final class StargateGateConfig {
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Stargate.logWarning("You have specified an invalid color in your config.yml. Defaulting to BLACK and WHITE");
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PortalSignDrawer.setColors(ChatColor.BLACK, ChatColor.WHITE);
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}
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}
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@ -256,6 +256,11 @@ public abstract class Teleporter {
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* @param origin <p>The portal the player is teleporting from</p>
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*/
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protected void teleportLeashedCreatures(Player player, Portal origin) {
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//If this feature is disabled, just return
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if (!Stargate.getGateConfig().handleLeashedCreatures()) {
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return;
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}
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//Find any nearby leashed entities to teleport with the player
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List<Creature> nearbyEntities = getLeashedCreatures(player);
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//Teleport all creatures leashed by the player to the portal the player is to exit from
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@ -9,6 +9,7 @@
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# language - The language file to load for messages
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# rememberDestination - Whether to remember the cursor location between uses
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# handleVehicles - Whether to allow vehicles through gates
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# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player
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# sortNetworkDestinations - Whether to sort network lists alphabetically
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# protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material)
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# mainSignColor - The color used for drawing signs (Default: BLACK).
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@ -49,6 +50,7 @@ gates:
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functionality:
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enableBungee: false
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handleVehicles: true
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handleLeashedCreatures: true
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economy:
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useEconomy: false
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createCost: 0
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