Commit Graph

154 Commits

Author SHA1 Message Date
347b69b2a8 Removes disableMaterialLimitation
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Removes the disableMaterialLimitation option
Replaces EnchantmentTarget.BREAKABLE.includes(item) with getMaxDurability(item) > 0 as it seems more generic
2023-01-16 19:45:41 +01:00
e5cb3b4a30 A lot of tests, and some improvements
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Adds a lot more tests for some utility classes
Adds a new option to disable the hard-coded limitation "EnchantmentTarget.BREAKABLE" which can be useful for servers with custom items or similar.
Makes enchantment name matching case-insensitive.
Prevents an exception is enchantment name contains invalid characters.
Makes invalid objects supplied to asStringList return null instead of throwing an exception.
Uses isBlank instead of trim.isEmpty in the isEmpty method
Re-uses the random generator if calculating salvage several times
2023-01-16 17:42:54 +01:00
7d468115e0 Makes the npc talking format configurable #19 2023-01-16 03:02:13 +01:00
bbb93bb0eb Fixes a bug in multi-item salvage
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2023-01-14 17:46:29 +01:00
7cc2aef9d4 Adds some tests for the salvage helper
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2023-01-14 15:10:40 +01:00
8e5d4c7a61 Adds a helper class for calculating random item salvage #18
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2023-01-13 20:34:34 +01:00
f192a5a2b5 Fixes a bug in the preset prefix logic
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2023-01-11 02:46:30 +01:00
bd00a59d08 Makes it possible to edit reforgeAbleItems globally #17 2023-01-11 01:54:52 +01:00
8423eabc57 Fixes handling of preset replacement 2023-01-11 01:32:48 +01:00
488d4c7589 Makes some settings inherit properly #16 2023-01-11 00:51:05 +01:00
753c7c6275 Adds optional ability to reforge anvils #15
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2023-01-09 23:47:17 +01:00
a856aa03e0 Implements material wildcards for costs #14
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2023-01-09 16:53:52 +01:00
913cc5736e Prevents filters from matching non-reforge-able materials 2023-01-09 15:25:05 +01:00
a5ae3cb295 Fixes a bug caused by "-" being consumed
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2023-01-09 15:13:55 +01:00
7d940ee334 Updates dependencies
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2023-01-09 05:06:33 +01:00
ea54492ccf Adds negation for material names and presets #13 2023-01-09 05:03:28 +01:00
30b8507b9f Improves the tab-completion values for reforgeAbleItems
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2023-01-06 14:52:30 +01:00
5089a721a0 Fixes some minor issues
Fixes some repositories using http instead of https
Fixes formatting for tables
2022-11-14 02:44:18 +01:00
a036c39dc3 Updates code to account for KnarLib changes 2022-11-07 22:22:23 +01:00
a501a3cbb4 Changes things for the non-static Translator 2022-11-07 15:20:30 +01:00
7875e9a705 Adds missing time unit strings 2022-11-07 01:59:49 +01:00
ac5f032ce9 Uses a placeholder for the plugin version 2022-11-07 00:22:03 +01:00
7784ee46a5 Adds an alert if an update is available 2022-11-07 00:18:13 +01:00
3c805ee284 Uses KnarLib for common tasks 2022-11-07 00:07:32 +01:00
3c4394d6fa Bumps version to 1.0.3 2022-11-05 04:40:09 +01:00
d0f4ff11b7 Adds missing null checks before asStringList 2022-11-05 04:39:18 +01:00
ee2b503886 Bumps version to 1.0.2 2022-11-05 04:28:28 +01:00
89c1c4a56c Adds a new enchantmentBlocklist option
The enchantmentBlocklist allows specifying a list of enchantments blacksmiths should be blocked from adding to items. Especially curse of binding and curse of vanishing are problematic as the effect is quite bad. Mending is possibly undesirable as it's supposed to be quite rare.
2022-11-05 04:21:47 +01:00
012d1df099 Allows 0 for positive integers and doubles
It wasn't possible to set extra enchantment chance to 0. This fixes that problem.
2022-11-04 21:31:56 +01:00
05440e66a0 Bumps version to 1.0.1 2022-10-26 19:51:33 +02:00
4d740521f3 Fixes tab-completion when editing default messages 2022-10-25 19:45:45 +02:00
cc7d66f270 Fixes several bugs and problems
Fixes getting the name of enchantments
Fixes inconsistencies in material and enchantment name-checking
Allows using "null" or "-1" to unset per-material or per-enchantment configuration options
Fixes a bug where basePrice was set to a material name instead of the price for the material being displayed
Adds missing tab-completion for material/enchantment costs
Prevents inconsistencies in deciding if a value is null
2022-10-24 13:57:58 +02:00
39e164c9c8 Implements language selection properly
Adds a configuration option for the plugin language
Loads the selected language instead of always loading "en"
Makes sure the language is updated upon reloading
2022-10-21 00:46:01 +02:00
9f433cb0f1 Fixes some bugs regarding displaying the exact time remaining 2022-10-20 12:03:16 +02:00
64004e4267 Fixes some problems in the calculation of the remaining cool-down time 2022-10-18 13:09:38 +02:00
3c677c18cb Makes sure to invalidate sessions properly
Sessions are invalidated if the player leaves the NPC or if 10 seconds pass, but only if the blacksmith isn't currently reforging.
2022-10-18 12:44:35 +02:00
8326da5425 Removes nodeName and uses commandName instead 2022-10-18 11:56:54 +02:00
154c17b2c6 Improves un-setting of NPC values #10 2022-10-18 11:41:25 +02:00
430c168de5 Adds HELMET, BOOTS, LEGGINGS and CHESTPLATE filters 2022-10-18 10:59:39 +02:00
dbdb38d158 Adds support for randomly selecting a time interval entry #11 2022-10-15 11:30:53 +02:00
0357de1cf7 Adds most of the code necessary for #11 2022-10-14 21:45:57 +02:00
0c6a28d7df Adds blacksmith title #9 2022-10-14 11:28:00 +02:00
4fa47349c6 Removes unnecessary options #8
Removes the DISABLE_COOL_DOWN option
Removes the DISABLE_DELAY option
Uses the old DISABLE_COOL_DOWN behavior if cool-down is set to 0 or below
Uses the old DISABLE_DELAY behavior if max-delay is set to 0 or below
2022-10-14 00:33:39 +02:00
12f807060e Implements a mix of #3 and #7
Adds a preset command which can be used to see available presets
Adds preset filters which can be used to specify item sub-categories within a preset
Removes SWORD_SMITH and RANGED_SMITH, as those are replaced by the RANGED and SWORD filters
Adds a list of usable filters for each preset
2022-10-13 18:40:38 +02:00
907389f978 Saves NPCs immediately after they are changed
Additionally:
Updates Citizens dependency to the newest version
Removes some redundancy in NPC settings' path
2022-10-07 17:14:58 +02:00
fb483a4c2a Makes /blacksmith for an unset value display the default value instead of "null" 2022-10-07 16:17:32 +02:00
878ad3aa67 Makes sure blacksmith messages include all arguments 2022-10-07 16:05:36 +02:00
7d682c93b4 Adds some important TODOs 2022-10-07 02:09:45 +02:00
30bddfa9c8 Adds possibility for message customization and translation #5 2022-10-03 18:15:38 +02:00
3d333c6406 Fix for #6 2022-10-03 15:41:00 +02:00
505d6bfb2b Adds a new check for items with full durability (#4) 2022-10-03 13:03:21 +02:00
5897f68b42 Updates API version to 1.19 2022-10-03 12:50:56 +02:00
2489cac8db Changes configuration values to lower camelcase
Also fixes some grammar mistakes related to the word reforge
2022-10-03 12:39:15 +02:00
9ffd788e29 Restricts raw value output to messages 2022-10-03 12:15:18 +02:00
7bf9e062a2 Adds a permission for usage, and updates to 1.19.2 2022-10-03 00:11:39 +02:00
b8ec805f1c Improves random enchantment level logic 2022-10-02 23:50:07 +02:00
f058f4eec8 Fixes reforge-able items and displaying color formatting codes 2022-10-02 21:03:17 +02:00
a6e9163dbd Adds tons of changes to messages 2022-09-29 01:49:12 +02:00
3cfa7a2a0a Adds ability to display current value of blacksmith commands 2022-09-19 15:05:22 +02:00
f3169c9255 Adds some unfinished changes for improving blacksmith commands 2022-09-05 13:51:41 +02:00
e1191dad7d Splits the blacksmith command into two commands, and much more 2022-08-19 19:08:54 +02:00
755db8c497 Adjusts output of blacksmith setting messages 2022-08-08 20:08:39 +02:00
1dea0f6c6a Adds a response message when a setting has been changed, and adds some coloring 2022-08-08 19:33:51 +02:00
64617accf8 Makes sure only intended items are re-forge-able, and changes version to 1.0.0 2022-08-08 19:27:54 +02:00
7dc2228781 Makes sure to use the name enchantment cost internally 2022-08-08 18:48:46 +02:00
4be950a327 Displays a warning when encountering unknown materials or enchantments 2022-08-08 18:45:28 +02:00
9d28f89c15 Makes sure to copy the default config 2022-08-08 18:38:21 +02:00
cc39f8879a Improves code structure, and performs some necessary work for commands 2022-08-08 14:14:42 +02:00
c557d969b7 Majorly changes most plugin code
Changes the entire settings structure
Splits settings into NPC settings and global settings
Adds some command classes in preparation for a new command system
Moves a lot of code away from BlacksmithPlugin
Adds a new EconomyManager class which takes care of everything economy and pricing
Removes HyperConomy softdepend
Changes the reload command to /blacksmith reload
Adds a proper configuration file to make possible to change stuff without a bloody wiki
2022-08-07 01:21:47 +02:00
e2b167e020 Major changes
Removes HyperConomy support
Removes Paper dependency
Builds against Spigot 1.19.1
Adds a lot of comments
Improves some code
2022-08-05 17:07:16 +02:00
3870ead92f Changes package name to net.knarcraft 2022-07-19 02:41:01 +02:00
555d405bcc Removes some redundant code 2022-07-19 02:38:35 +02:00
781999c995 Style improvements and cost calculation alternative
This commit adds a lot of missing comments, and fixes a lot of bad formatting. Some spelling errors have also been fixed.
Warning: This commit changes the name of some config values. Existing configurations will be broken!
This commit also adds a natural cost option, which defaults to true. With natural cost turned on, the cost of repairing an item will increase with each damage the item has taken, rather than the cost decreasing for every damage taken.
2022-07-19 01:25:42 +02:00
2b321993d7 Cleans comments and code mess in BlacksmithTrait 2022-07-16 14:56:29 +02:00
b16bb933e2 Prevents an exception caused by enchantment start level being higher than enchantment max level 2022-07-11 17:35:47 +02:00
348a404066 Prevents players from equipping armor when right-clicking a Blacksmith 2022-02-02 00:36:15 +01:00
d82121a3ef Updates some terrible code structure and fixes the durability updating 2022-02-01 22:24:39 +01:00
a65a58fb10 Fixes the handling of calculating durability 2022-02-01 20:23:55 +01:00
049b2c89d7 Adds some missing tools and armor 2022-02-01 20:07:52 +01:00
a2155e2654 Updates depreciated code, and fixes code style 2022-02-01 19:52:41 +01:00
Тимофей Бирюков
915876f7d2 update some deprecated 2021-02-25 20:49:27 +03:00
Тимофей Бирюков
1f6e267753 15.2 v0.8 2021-02-25 18:36:02 +03:00
mcmonkey
bc1b5a3559
minimal update to 1.13 2018-10-12 12:00:54 -07:00
HurricanKai
b60d9cef0d Fixed Dropitem 2017-07-31 12:20:32 +02:00
HurricanKai
9760a1da4d Trying to find out why drop item isnt loading 2017-07-31 12:12:56 +02:00
HurricanKai
187f02068e Update for 1.12
Fixed for 1.12
removed CitizensAPI dependency
added disabledelay
added disablecooldown
fixed drop-item
2017-07-31 11:53:59 +02:00
instinx
38d2525015 Changed price for reforge. Explore way to link it to Hyperconomy to get item prices. 2012-06-02 02:11:27 -04:00
aPunch
a4c342c545 Fix bugs, refactor a bit 2012-04-11 14:54:11 -05:00
aPunch
0f60be96ad Missing @Override 2012-04-07 20:09:32 -05:00
aPunch
a14fb5b5b4 Change 2012-03-20 20:31:03 -05:00
aPunch
46810ddf0e Remove ant files 2012-03-20 20:29:06 -05:00
aPunch
e5bbe641ed Convert to maven 2012-03-20 20:10:32 -05:00
aPunch
fde15d4abd update to latest CitizensAPI 2012-03-08 15:30:05 -06:00
aPunch
351eeb1544 refactor 2012-02-25 00:52:17 -06:00
aPunch
a9527f7677 add max-enchantments setting; 2012-02-24 05:58:06 -06:00
aPunch
65a7fc097d update to latest CitizensAPI 2012-02-23 05:19:54 -06:00
aPunch
df443fceb8 rename class 2012-02-22 19:23:16 -06:00
aPunch
db945616f2 added Vault support 2012-02-21 19:23:01 -06:00
aPunch
ba4ab654b2 added setting for dropping item after reforging 2012-02-21 18:57:14 -06:00
aPunch
197bf44e1f add cooldowns 2012-02-21 17:20:28 -06:00