Allow editing the global value of reforgeAbleItems #17

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opened 2023-01-11 00:17:51 +01:00 by EpicKnarvik97 · 1 comment

It was decided that changing reforgeAbleItems globally would be a bad idea, as it's easy to break stuff, and there was no good use-case for it. After the introduction of negation though, it's useful if one wants to block certain items from being repaired.

It was decided that changing reforgeAbleItems globally would be a bad idea, as it's easy to break stuff, and there was no good use-case for it. After the introduction of negation though, it's useful if one wants to block certain items from being repaired.
EpicKnarvik97 added the
enhancement
label 2023-01-11 00:17:51 +01:00
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Reference: EpicKnarvik97/Blacksmith#17
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