Commit Graph

64 Commits

Author SHA1 Message Date
nossr50
f247545fc4 Added 'Skill Shot' to Archery. Updated Archery command. 2012-04-03 14:36:55 -07:00
nossr50
e40e10da61 Some WIP work on Archery, most noteably a damage boost per 50 skill lvl 2012-04-02 04:41:04 -07:00
GJ
7de19f8087 Another typo fix with permissions 2012-03-29 22:35:44 -04:00
GJ
e9d1297c17 Fixed bug where Skull Splitter & Serrated Strikes could be used without
permissions.
2012-03-29 18:38:59 -04:00
GJ
8cfae368c3 ACTUALLY fixed issue with Disarm never working. 2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5 Fixed issue with Disarm never working. 2012-03-27 14:48:36 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2d3b01ba34 Assorted event updates. Created new McMMOPlayerRepairEvent for when a
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
9e604aed5e Fixed bug where some combat skills weren't taking into account all
damage modifiers.
2012-03-20 13:22:39 -04:00
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
bb5d003430 Updates to metadata, change to use block.getRelative in Woodcutting.java 2012-03-15 00:52:37 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
0a927768f5 Fix some issues from the merge. 2012-03-14 02:04:00 -04:00
Grant
1470feb958 Merge pull request #193 from bm01/master
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
bm01
7c3b6b9fb3 Fix for combat XP gain 2012-03-09 22:03:40 +01:00
GJ
9eb5535c75 Fixed the NPE PlayerInteractEvent. 2012-03-08 16:30:50 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
GJ
b86cfb595c Whitespace & other formatting fixes for Combat.java 2012-03-06 22:50:36 -05:00
GJ
6733eb93f2 The start of the great whitespace cleanup. 2012-03-06 18:02:33 -05:00
GJ
d401a69560 Fixed NoCheat issue (again). 2012-03-06 14:27:34 -05:00
GJ
4d99fe7230 Fixed ClassCastException with Taming 2012-03-04 23:11:31 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
nossr50
fe7ca65f22 dealDamage() will now send fake EntityDamageEvent which mcMMO will ignore 2012-03-02 16:53:35 -08:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
cb9a9282dd Moving the FakeEntityDamageByEntity event to the top of the listener 2012-03-02 16:34:35 -08:00
nossr50
14f1a91eeb Fixed PVE experience gains not leveling up skills 2012-03-02 16:24:28 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
nossr50
885ec70d28 Updated locale 2012-02-29 15:45:09 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
4ab71bcf36 Fixed inspect not working from console 2012-02-29 12:07:47 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
dd445dbac5 Updates to Combat - Breaks R4 Compatability. 2012-02-26 14:38:03 -05:00
nossr50
4b26732f51 Removed redundancy 2012-02-26 04:15:50 -08:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00
GJ
3a1ee58339 Added custom values for mob combat multipliers. 2012-02-26 01:53:54 -05:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00
nossr50
e4d312a11f Combat ignores events where entity is dead now. 2012-02-22 18:43:09 -08:00
nossr50
a3f0de1c84 Moved Taming stuff into Taming.java 2012-02-22 18:39:22 -08:00
GJ
94cb118a7e Should probably use getMaxHealth() instead of hardcoding... (Addresses
MCCORE-39)
2012-02-22 12:19:22 -05:00
GJ
bebc70634b Fixed Wolves having over max health due to Fast Food Service (Fixes
MCCORE-39)
2012-02-22 12:18:21 -05:00