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https://github.com/mcMMO-Dev/mcMMO.git
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Archery optimizations.
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parent
cd56dc7f98
commit
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@ -24,7 +24,7 @@ Version 1.3.00-dev
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= Fixed memory leak with mob spawner tracking
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= Fixed /mcability not respecting permissions
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= Prettied up new config files
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= Optimized repair functions
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= Various skill function optimizations
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! Changed mcMMO user information to be stored for 2 minutes after log out to reduce lag on rejoins
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! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
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! Changed Unarmed to start with a +3 DMG bonus from Iron Arm Style to make leveling it more viable
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@ -17,7 +17,6 @@
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package com.gmail.nossr50;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@ -254,6 +253,7 @@ public class Combat
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if(PPa.getFistsPreparationMode())
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Unarmed.berserkActivationCheck(attacker);
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}
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public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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{
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Arrow arrow = (Arrow)event.getDamager();
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@ -290,20 +290,21 @@ public class Combat
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{
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Player attacker = (Player)y;
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PlayerProfile PPa = Users.getProfile(attacker);
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if(mcPermissions.getInstance().archery(attacker))
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int damage = event.getDamage();
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if(mcPermissions.getInstance().archery(attacker) && damage > 0)
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{
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Archery.trackArrows(pluginx, x, event, attacker);
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Archery.trackArrows(pluginx, x, PPa);
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/*
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* IGNITION
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*/
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Archery.ignitionCheck(x, event, attacker);
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Archery.ignitionCheck(x, attacker);
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/*
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* Defender is Monster
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*/
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if(!pluginx.misc.mobSpawnerList.contains(x.getEntityId()))
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{
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int xp = getXp(event.getEntity(), event);
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int xp = getXp(x, event);
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PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
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}
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/*
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@ -326,10 +327,9 @@ public class Combat
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/*
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* PVP XP
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*/
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if(LoadProperties.pvpxp && !Party.getInstance().inSameParty(attacker, defender)
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&& ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis() && !attacker.getName().equals(defender.getName()))
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if(LoadProperties.pvpxp && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis() && !attacker.getName().equals(defender.getName()))
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{
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int xp = (int) ((event.getDamage() * 2) * 10);
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int xp = (int) ((damage * 2) * 10);
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PPa.addXP(SkillType.ARCHERY, xp, attacker);
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}
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/*
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@ -390,13 +390,6 @@ public class Combat
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}
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}
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public static boolean pvpAllowed(EntityDamageByEntityEvent event, World world)
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{
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if(!event.getEntity().getWorld().getPVP())
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return false;
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//If it made it this far, pvp is enabled
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return true;
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}
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public static int getXp(Entity entity, EntityDamageEvent event)
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{
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int xp = 0;
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@ -19,7 +19,6 @@ package com.gmail.nossr50.skills;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.gmail.nossr50.Users;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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@ -29,34 +28,16 @@ import com.gmail.nossr50.party.Party;
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public class Archery
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{
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public static void trackArrows(mcMMO pluginx, Entity x, EntityDamageByEntityEvent event, Player attacker)
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public static void trackArrows(mcMMO pluginx, Entity x, PlayerProfile PPa)
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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if(!pluginx.misc.arrowTracker.containsKey(x) && event.getDamage() > 0)
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{
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int skillLevel = PPa.getSkillLevel(SkillType.ARCHERY);
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if(!pluginx.misc.arrowTracker.containsKey(x))
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pluginx.misc.arrowTracker.put(x, 0);
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if(attacker != null)
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{
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if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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} else
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{
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if(event.getDamage() > 0)
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{
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if(attacker != null)
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{
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if(PPa.getSkillLevel(SkillType.ARCHERY) > 1000 || (Math.random() * 1000 <= PPa.getSkillLevel(SkillType.ARCHERY)))
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{
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pluginx.misc.arrowTracker.put(x, 1);
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}
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}
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}
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}
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if(skillLevel > 1000 || (Math.random() * 1000 <= skillLevel))
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pluginx.misc.arrowTracker.put(x, 1);
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}
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public static void ignitionCheck(Entity x, EntityDamageByEntityEvent event, Player attacker)
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public static void ignitionCheck(Entity x, Player attacker)
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{
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//Check to see if PVP for this world is disabled before executing
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if(!x.getWorld().getPVP())
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@ -73,37 +54,43 @@ public class Archery
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if(x instanceof Player)
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{
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Player Defender = (Player)x;
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if(!Party.getInstance().inSameParty(attacker, Defender))
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Player defender = (Player)x;
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if(!Party.getInstance().inSameParty(attacker, defender))
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{
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event.getEntity().setFireTicks(ignition);
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defender.setFireTicks(ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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Defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
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defender.sendMessage(mcLocale.getString("Combat.BurningArrowHit")); //$NON-NLS-1$
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}
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} else {
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event.getEntity().setFireTicks(ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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}
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else
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{
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x.setFireTicks(ignition);
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attacker.sendMessage(mcLocale.getString("Combat.Ignition")); //$NON-NLS-1$
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}
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}
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}
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public static void dazeCheck(Player defender, Player attacker)
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{
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PlayerProfile PPa = Users.getProfile(attacker);
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int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
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Location loc = defender.getLocation();
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if(Math.random() * 10 > 5)
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{
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loc.setPitch(90);
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} else {
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loc.setPitch(90);
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else
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loc.setPitch(-90);
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}
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if(PPa.getSkillLevel(SkillType.ARCHERY) >= 1000){
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if(Math.random() * 1000 <= 500){
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if(skillLevel >= 1000)
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{
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if(Math.random() * 1000 <= 500)
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{
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defender.teleport(loc);
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defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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}
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} else if(Math.random() * 2000 <= PPa.getSkillLevel(SkillType.ARCHERY)){
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}
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else if(Math.random() * 2000 <= skillLevel)
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{
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defender.teleport(loc);
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defender.sendMessage(mcLocale.getString("Combat.TouchedFuzzy")); //$NON-NLS-1$
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attacker.sendMessage(mcLocale.getString("Combat.TargetDazed")); //$NON-NLS-1$ //$NON-NLS-2$
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