Commit Graph

4840 Commits

Author SHA1 Message Date
TheYeti
85fe839e91 Update changelog and fix for Jenkins build #4 2012-01-26 15:19:07 -08:00
The Yeti
7e7505381b Merge pull request #49 from gmcferrin/patch-2
Fix for [Issue #48] - Combat XP Gain
2012-01-26 15:14:09 -08:00
TheYeti
aadfb22f00 Fixed lack of ; in pull request 2012-01-26 15:11:15 -08:00
gmcferrin
e0b0fd1d80 Merge pull request #1 from gmcferrin/patch-2
Patch 2
2012-01-26 14:16:55 -08:00
gmcferrin
ff9b6fd98a Fix for [Issue #48] - Combat XP Gain 2012-01-26 17:09:38 -05:00
The Yeti
ce3fe8fd21 Merge pull request #46 from gmcferrin/patch-1
Minor bugfixing, add repair for bows & leather armor
2012-01-26 09:50:07 -08:00
The Yeti
93502810e8 Merge pull request #45 from NuclearW/master
Fix missing image
2012-01-26 09:49:15 -08:00
gmcferrin
ac51683161 Commented out obsolete isGold() method 2012-01-26 12:46:03 -05:00
gmcferrin
802be6907d Standardized logic for functions isShovel(), isAxes(), isMiningPick(), isGold(), isSwords(), and isHoe() 2012-01-26 12:31:52 -05:00
gmcferrin
3932036a2c Bugfix for getMaxDurability() checking for Diamond ID values instead of Gold ID values. 2012-01-26 12:17:02 -05:00
gmcferrin
fd1064a9b9 Updates for repairing bows & leather armor. 2012-01-26 11:55:12 -05:00
gmcferrin
f0146d99c2 Typo fixing. 2012-01-26 11:34:10 -05:00
NuclearW
fa98de77b1 Fix missing image 2012-01-26 11:24:07 -05:00
gmcferrin
328c7d4b5f Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-26 10:56:16 -05:00
gmcferrin
984dbd9b7a Allow for repair of bows & leather armor with the anvil. 2012-01-26 10:36:12 -05:00
TheYeti
1cfdfab2b7 Fix typos and type cast mismatch from pull request #31 2012-01-25 14:33:38 -08:00
The Yeti
17d584f911 Merge pull request #31 from gmcferrin/master
Repair & Fishing Fixes
2012-01-25 14:15:04 -08:00
The Yeti
0dddc5a1f7 Merge pull request #36 from NuclearW/master
Changes to pom for getting dependancies from repos + other
2012-01-25 14:14:43 -08:00
NuclearW
b5c11de15c Changes to pom for getting dependancies from repos
Moved resources around to be better organized
Added in fix for commands which got lost ?
gitignore
Increment version to dev-2
2012-01-25 16:52:09 -05:00
gmcferrin
96acb4df97 Implemented ShakeMob functions for all existing mobs 2012-01-19 18:07:46 -05:00
gmcferrin
75cf202987 Fixed issue with Redstone being unable to break with Super Breaker without a diamond pickaxe. 2012-01-19 16:05:09 -05:00
gmcferrin
fd3cee96f0 Fixed typos in conflicting enchantments section. 2012-01-19 15:59:44 -05:00
gmcferrin
aee71789f2 Changed durability calculation to use Bukkit API function. Fixed bug where it was impossible to get the last possible loot item in each tier. Fixed bug where it was possible to get conflicting enchantments. Fixed bug where enchantments couldn't be any higher than level 1. 2012-01-19 14:29:03 -05:00
gmcferrin
da9a4b80e4 Fixed bug with being unable to repair Gold Hoe. Fixed bug with item durability - now uses getMaxDurability from org.bukkit.material 2012-01-19 12:46:54 -05:00
gmcferrin
523db7f0a2 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 12:10:24 -05:00
gmcferrin
b3782eddc3 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 11:37:04 -05:00
TheYeti
1168d363a6 Nightly Build 2012-01-16 20:45:35 -08:00
TheYeti
2854511252 Update version numbers before nightly dev build 2012-01-10 00:48:48 -08:00
TheYeti
6970174503 Fix for issue #212 from upstream repo 2012-01-09 18:33:24 -08:00
TheYeti
58b302fd7e Heh, helps if you compile with the proper bukkit version 2012-01-09 11:53:19 -08:00
TheYeti
d83bd3b7e3 We weren't including the wave files at build 2012-01-09 11:29:04 -08:00
TheYeti
a772aef88e Forgot to compile with craftbukkit 2012-01-09 11:25:11 -08:00
TheYeti
a11f921d22 Let's make this a Maven project! 2012-01-09 11:19:39 -08:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00
nossr50
7e200fd6a3 Merge pull request #180 from NuclearW/pullme
Move all commands into own classes
2011-12-14 14:10:20 -08:00
NuclearW
faff625187 Move all commands into own classes
Added PlayerCommandPreprocess to support aliasing functionality
2011-12-14 12:16:34 -05:00
nossr50
6dca3317e2 Version 1.2.07 2011-12-09 08:24:45 -08:00
nossr50
56992de506 Version 1.2.05 2011-12-05 05:26:29 -08:00
nossr50
b9c8117937 Version 1.2.03 2011-12-03 15:48:41 -08:00
nossr50
59429f066d Version 1.2.03 WIP 2011-12-03 02:49:10 -08:00
nossr50
942a8363f3 Version 1.2.01 2011-12-02 01:14:18 -08:00
nossr50
a814b57311 Release of 1.2.00 2011-12-01 09:46:46 -08:00
nossr50
a334787209 Another WIP for 1.2.00, still a lot of work to be done. 2011-11-28 05:17:01 -08:00
nossr50
e2c97780ee Forgot to commit this! :0 2011-11-07 20:43:56 -08:00
nossr50
3dba337db3 Forgot a line 2011-11-04 08:43:49 -07:00
nossr50
8ba62285ae Removing whitespace 2011-11-04 05:45:58 -07:00
nossr50
bb276209b5 Version 1.1.17 2011-11-04 05:37:48 -07:00
nossr50
12e7277f6f Merge pull request #117 from cengbrecht/patch-1
Added suggested lines: Below
2011-11-04 04:33:18 -07:00
nossr50
ddcfc02924 Small changes, mostly adding the ability to use /mmoedit and /addxp from console due to request. 2011-10-29 15:16:28 -07:00
cengbrecht
1280cc8e04 Added suggested lines: Below
author: nossr50
description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
2011-10-24 16:21:43 -06:00