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Version 1.2.05
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Changelog:
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#Versions without changelogs probably had very small misc fixes, like tweaks to the source code
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Version 1.2.05
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Fixed my fix of not being able to place blocks near/on Anvils
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Fixed resources in inventory not correctly updating after Repair
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Version 1.2.04
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Fixed bug where you could not place blocks near/on the Anvil
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Version 1.2.03
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skills2 and experience2 will be removed from MySQL DB automagically when this version first runs
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Fishing is now stored in skills and experience tables on the MySQL DB as it should have been
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@ -188,10 +188,12 @@ public class mcPlayerListener extends PlayerListener
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}
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}
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if(block != null && player != null && mcPermissions.getInstance().repair(player) && event.getClickedBlock().getTypeId() == 42)
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if(block != null && player != null && mcPermissions.getInstance().repair(player)
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&& event.getClickedBlock().getTypeId() == 42 && (Repair.isTools(player.getItemInHand()) || Repair.isArmor(player.getItemInHand())))
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{
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event.setCancelled(true);//This is a fix for the sword repair bug
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Repair.repairCheck(player, is, event.getClickedBlock());
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event.setCancelled(true);
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player.updateInventory();
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}
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if(LoadProperties.enableAbilities && m.abilityBlockCheck(block))
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name: mcMMO
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main: com.gmail.nossr50.mcMMO
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version: 1.2.03
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version: 1.2.05
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softdepend: [Spout]
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author: nossr50
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description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
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