Commit Graph

846 Commits

Author SHA1 Message Date
gmcferrin
aeaad41c45 Fix static access issues. 2013-01-01 16:04:53 -05:00
gmcferrin
15cdf3bfd6 More unused imports 2013-01-01 16:03:33 -05:00
gmcferrin
11468abc98 Fixed update for Mining refactoring 2013-01-01 16:01:51 -05:00
gmcferrin
ef6d47b801 Update for Mining refactoring. 2013-01-01 15:54:41 -05:00
Glitchfinder
d33334708d Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList. 2012-12-31 19:40:33 -08:00
Glitchfinder
0e853d44b7 Fixing a bug where repairing could leave items with the enchant effect but no enchantments. 2012-12-31 16:04:17 -08:00
Glitchfinder
e607e04af4 Merge pull request #396 from Glitchfinder/master
Fixes and Patches
2012-12-31 10:03:19 -08:00
TfT_02
00279502e4 This does prevent using wood axes everytime you tree fell 2012-12-31 11:04:01 +01:00
TfT_02
cc18794a93 Don't damage the tool more than it's max durability 2012-12-31 11:00:27 +01:00
Glitchfinder
905e92fa4d Adding the ability to track spawned mobs when chunks unload. 2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9 Merge pull request #392 from TfT-02/master
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
TfT_02
2968803f29 Fixed formatting 2012-12-31 00:01:58 +01:00
TfT_02
6cf6e8ab54 This needs to be on this line. 2012-12-30 23:54:51 +01:00
TfT_02
3668249267 Iterate through the durability damage with Unbreaking check 2012-12-30 23:46:21 +01:00
Glitchfinder
c0bba7dead Merge pull request #395 from Glitchfinder/master
Fixing an issue where players repaired items a hundred times better than they should be able to.
2012-12-30 09:39:05 -08:00
Glitchfinder
7fc8d432b5 Fixing an issue where players repaired items a hundred times better than they should be able to. 2012-12-30 09:37:38 -08:00
TfT_02
43de871392 Fixed enchantments being ignored + removed uneccesary code
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4 Merge pull request #391 from Glitchfinder/master
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824 Fixing issues caused by the patch to deprecated ItemStack changes. 2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37 Merge pull request #383 from Glitchfinder/master
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c Fixing remaining NPEs with custom blocks using vanilla IDs. 2012-12-28 21:11:22 -08:00
Glitchfinder
cd5df82d72 Fixing more NPEs with custom blocks. 2012-12-28 20:47:39 -08:00
Glitchfinder
5404371b35 Merge pull request #357 from TfT-02/master
Various fixes and patches
2012-12-28 12:19:44 -08:00
Glitchfinder
b9f2aa5eff Fixing an NPE involving custom blocks. More investigation needed to find the source of the issue. 2012-12-28 12:14:25 -08:00
TfT_02
e5cc06e822 Fix for wrong datataypes 2012-12-28 02:12:34 +01:00
Glitchfinder
b491090037 Repairing the Repair skill. 2012-12-27 15:08:10 -08:00
TfT_02
de3bae41ae Implementing an durability cap for ArmorImpact 2012-12-27 17:36:12 +01:00
gmcferrin
9af66a8e69 Fixed ItemStack deprecation issues. 2012-12-25 01:01:10 -05:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Grant
6b3bde585d Fixed some issues with static access 2012-12-24 16:17:33 -05:00
Grant
f7ea25be61 Fixed issue with Mining using actual skill level rather than max skill
level
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a Added default cases to switch/case statements 2012-12-24 16:17:32 -05:00
TfT_02
cdb5fed5a5 Changed bonus to float
Fixes bug where only 1 diamond was needed to fully repair an almost
broken diamond pickaxe
2012-12-24 13:00:50 +01:00
TfT_02
bb1dbab984 Iron golem and Snowman pumpkin drop rates are now 3% for the sake of consistency 2012-12-23 22:05:10 +01:00
TfT_02
8a97718dd4 Don't use MaterialData when its not needed. 2012-12-23 18:44:39 +01:00
TfT_02
01142b67c6 Changed skull drop rates to 3% 2012-12-23 00:00:29 +01:00
TfT_02
e0bba80f55 Made skulls drops more rare. 2012-12-22 11:17:48 +01:00
TfT_02
34276539fa Got rid of reflection code, now uses Bukkit method to check if witherskeleton 2012-12-22 10:11:18 +01:00
TfT_02
4511dd79fa Now uses proper gamemode check and uses Misc.dropItem 2012-12-22 10:10:54 +01:00
Glitchfinder
569079fed0 Fixing build issues caused by recent changes to CraftBukkit. 2012-12-06 11:11:12 -08:00
Grant
abd051d07b Merge pull request #332 from TfT-02/master
Fixed and patches
2012-12-03 21:08:58 -08:00
TfT_02
de93b11c25 Fixed an error where Greater Impact was confused with Armor Impact 2012-12-02 22:54:03 +01:00
TfT_02
7f16339bd9 Fixed a small bug where players could salvage items in creative mode 2012-12-02 22:44:26 +01:00
U-YUE\Sean
42dc6e7c4f Fixing the broken repair config. 2012-11-29 12:24:56 -08:00
U-YUE\Sean
3153973c2b Fiuxing merge issue. 2012-11-29 12:18:35 -08:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00
Glitchfinder
082fa2ca0d Dealing with type conversion issues in the skill commands. 2012-11-25 16:18:30 -08:00
Glitchfinder
b1cf9d139a Fixing some issues with Arcane Forging. 2012-11-24 15:47:28 -08:00
Glitchfinder
52f7120392 Resolving merge conflict. 2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
Glitchfinder
6d42d14575 Fixed a bug where Herablism magically converted potatoes to carrots. 2012-11-15 16:34:57 -08:00
Glitchfinder
d2493e89ca A few more minor things. 2012-11-13 14:31:02 -08:00
Glitchfinder
506efec858 Merge pull request #3 from TfT-02/master
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72 Hehe, you were soo right. This is MUCH cleaner to look at. :) 2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633 Moved Salvage check to ItemChecks 2012-11-13 22:17:34 +01:00
TfT_02
f8b44cd8ce New Salvage ability for Repair!
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.

- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de Fixing cooldown timers so that they display the proper cooldown for players with perks. 2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b Nerfing overpowered Herbalism double drops for melons and netherwart. 2012-11-12 19:10:14 -08:00
Glitchfinder
a56f805787 Modified drop rates for Fishing's Shake ability. Also reverted spacing to match the rest of the project. 2012-11-12 16:33:37 -08:00
Grant
212b42c8b9 Merge pull request #305 from TfT-02/master
Changed the fishing skill shake + small fix for lucky perk in fishing
2012-11-11 11:45:55 -08:00
Glitchfinder
9a9e0cc7de Modifying the amount of experience earned when using Tree Feller on jungle trees. It was nerfed a bit too much. 2012-11-10 12:45:54 -08:00
Glitchfinder
a8a90ee815 Fixing excessive null chunk before earning Woodcutting experience. 2012-11-10 12:43:08 -08:00
Glitchfinder
7859660ece Adding herbalism green thumb ability to carrots, potatoes, and netherwart. 2012-11-09 16:37:12 -08:00
TfT_02
a1a61e9d4a Added new method for calculating the ShakeChance 2012-11-08 20:15:40 +01:00
Glitchfinder
d1f683b8a5 Adding the option to negate experience earned for Acrobatics or Herbalism while in a minecart to prevent afk leveling. 2012-11-07 18:41:18 -08:00
TfT_02
00364afd8f Made the shake rank chance configurable 2012-11-07 14:02:30 +01:00
TfT_02
f5f07f7016 This wasn't right. 2012-11-07 13:32:30 +01:00
TfT_02
2bdeeb2d6e Changed shake drops from guaranteed to based upon fishing level and perks. 2012-11-07 13:30:20 +01:00
Glitchfinder
91a18fe7a2 Fixing herbalism to look for cobble walls when trying to convert cobble walls. 2012-11-04 21:47:15 -08:00
Glitchfinder
c7b3b7a826 Green thumb now converts cobble walls to mossy cobble walls. 2012-11-04 16:06:33 -08:00
Glitchfinder
01fb245da3 Fixing double drops for herbalism so that carrots and potatoes drop items instead of blocks. 2012-11-04 15:54:22 -08:00
Glitchfinder
d532164cd6 Incorporating #287 due to incompatible edits. 2012-11-02 08:45:50 -07:00
Glitchfinder
be4e62fe9d Hopefully addresses part of the empty enchant issue. 2012-10-31 22:47:04 -07:00
Glitchfinder
87c4f318a4 Fixing fishing a bit. 2012-10-31 12:39:04 -07:00
Glitchfinder
30b87e8035 Resolving potential conflict with #285. (Missed the newline) 2012-10-30 20:12:43 -07:00
Glitchfinder
26a85846fc Resolving potential conflict with #285. 2012-10-30 20:11:24 -07:00
Glitchfinder
cd40507609 Resolving issue #211. 2012-10-30 20:05:37 -07:00
Glitchfinder
a9ea2e0137 Resolving issue #258. 2012-10-30 19:24:20 -07:00
U-YUE\Sean
9354831729 Finished fixing issues #272, #266, #261, and #255. 2012-10-30 13:14:22 -07:00
U-YUE\Sean
ab7a83b37e Attempting to fix issues #272 , #266 , #261 , and #255 . 2012-10-30 11:46:52 -07:00
Grant
67499eeff7 Merge pull request #281 from Glitchfinder/master
Fixed checked data values for carrots and potatoes.
2012-10-30 07:01:35 -07:00
Glitchfinder
058dc8c611 Added support for newer mobs to fishing's shake ability. 2012-10-29 14:27:22 -07:00
Glitchfinder
8871964be0 Fixing checked data values for carrots and potatoes. 2012-10-29 12:33:13 -07:00
Grant
fa96a6beec Merge pull request #278 from Glitchfinder/master
Basic update for 1.4.2
2012-10-29 10:25:29 -07:00
Marco Cunha
f1d785777c Don't award double drops to mossified cobblestone 2012-10-29 17:17:52 +01:00
Glitchfinder
2a20ed95fa Added missed checks for potatoes and carrots. 2012-10-28 20:56:33 -07:00
Glitchfinder
11f1889f1f Added support for carrots and potatoes. Also updated to ignore beacon blocks and anvil blocks. 2012-10-28 20:53:03 -07:00
Glitchfinder
31513d52d7 Fixing spacing issues and making herbalism drop cocoa beans instead of a cocoa block. 2012-10-17 21:26:16 -07:00
Glitchfinder
70a16fe344 Finished adding skill checks for Emerald Ore and Cocoa. 2012-10-17 13:41:19 -07:00
nossr50
01e69cdf5e Fixing some mistakes. 2012-09-07 14:49:00 -07:00
nossr50
ef318eeaec Merge pull request #248 from matix931/patch-7
Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java
2012-09-05 21:10:58 -07:00
matix931
5f04ecfdd4 Update src/main/java/com/gmail/nossr50/skills/gathering/Herbalism.java 2012-09-05 11:45:43 +03:00
matix931
91d294acff Update src/main/java/com/gmail/nossr50/skills/gathering/Mining.java
Another change against 1.3.2
2012-09-05 11:19:34 +03:00
nossr50
f8d525d797 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2012-09-03 13:27:11 -07:00
nossr50
80dabad10e Nerfs to axes 2012-09-03 13:26:48 -07:00
matix931
0f7bf13834 Update src/main/java/com/gmail/nossr50/skills/repair/Repair.java
When DowngradeChance is 0 random can be the same (0 to 99) so can't be <= becouse downgrade will continue
2012-08-31 18:03:54 +03:00
t00thpick1
740c1131ea Made superbreaker not dupe if event is cancelled 2012-08-17 01:28:28 -03:00
t00thpick1
0a798aec30 Made gigadrill not dupe if event is cancelled 2012-08-17 01:27:41 -03:00
nossr50
7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. 2012-08-14 14:09:49 -07:00
nossr50
3934392219 Did somebody say HOTFIX? 2012-08-14 13:52:31 -07:00
nossr50
729e4a6eac Fixed some deprecated things, removed some unneeded imports. 2012-08-07 17:41:13 -07:00
nossr50
b30002948c Fix for COTW and a fix for stat wipes w/ offline mode off for FlatFile 2012-08-04 15:21:34 -07:00
GJ
42a1fdf2df Removed deprecated function in 1.2.5-R5 2012-07-31 09:06:23 -04:00
GJ
c567e2714a Fixed custom woodcutting blocks throwing errors. 2012-07-09 09:26:22 -04:00
GJ
5b8811bd09 More work on McMMOPlayer 2012-07-06 11:57:17 -04:00
GJ
c9e3ea005b Because loc is lazy. 2012-07-04 15:38:25 -04:00
GJ
3f8268d848 Fixed custom blocks dropping the wrong thing with Super Breaker & Silk
Touch
2012-07-04 10:33:20 -04:00
GJ
cda3675dc5 More bad variable names. 2012-07-03 10:14:01 -04:00
GJ
caf9c07ba3 Because PP is an awful variable name. 2012-07-03 10:04:04 -04:00
bm01
bebcc40987 Added missing annotations 2012-07-03 03:55:19 +02:00
bm01
d6d7f5099f Removed unused import 2012-07-03 03:54:20 +02:00
bm01
c3ba54a0ce Removed unneeded cast 2012-07-03 03:53:11 +02:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
8257fd8e7c Tweaked a few switch statements. 2012-07-02 21:05:55 -04:00
GJ
c3d7a4e3de Fixed "lucky" perk making downgrades from repair more likely. 2012-07-02 19:56:48 -04:00
GJ
3c10be6d1a Added some missing defaults to switch cases. 2012-07-02 19:27:07 -04:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
bm01
c45beec59d Fixed repair enchant downgrade 2012-07-01 00:04:53 +02:00
GJ
eae665c1c5 Added ability for custom blocks to drop a range of items. MOD BLOCK
FILES WILL NEED TO BE REDONE.
2012-06-25 09:47:22 -04:00
GJ
e8deb0384a Fix Iron Grip calculations using incorrect values. 2012-06-25 08:54:05 -04:00
GJ
881f2c023e Added permission node for Iron Grip 2012-06-25 08:54:05 -04:00
GJ
c4cd677021 Added new methods to replace deprecation in latest Bukkit. Commented out
until RB.
2012-06-23 12:13:51 -04:00
GJ
8738036f6f Added Reduced Cooldown perk for donors. 2012-06-21 21:50:48 -04:00
GJ
2bef0e833f Rework of Swords handling 2012-06-21 09:04:45 -04:00
GJ
09721518b0 Fixed Unarmed using Taming levels.
My copy-paste skills are failing.
2012-06-15 11:11:57 -04:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
GJ
77b4aaa50d Updating Unarmed (WIP) 2012-06-14 23:59:35 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00
GJ
9f65e5a9ab PermissionsHandler was a stupid idea. 2012-06-13 12:31:20 -04:00
GJ
c71f4e438b Organize imports. 2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
GJ
8ed2696315 Fix issue with trying to remove all of the item in hand. 2012-06-12 15:11:13 -04:00
GJ
ab138bdba2 Javadocs, added Lighting to the damage types affected by Shock Proof 2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2 Spacing 2012-06-12 11:07:27 -04:00
GJ
c6db11a10b Use EntityDamage event instead of EntityDamageByEnitity 2012-06-12 10:23:34 -04:00
GJ
2225e542ad Spacing issues. 2012-06-12 09:20:39 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
534a165c45 Tweaked a few things 2012-06-12 06:18:00 +02:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
0034226fa7 Reorder constructors to avoid errors 2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5 More tweaks to Acrobatics. 2012-06-11 20:37:09 -04:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
GJ
d644b4c331 Fixed NPE with repairing items that rely on metadata. 2012-06-06 18:27:52 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
0a44a74f59 Cleanup (Yes, I'm that picky). 2012-06-06 16:49:42 -04:00
GJ
290032646f Protect our hashmaps from bad people. 2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
dda8c0c9e0 Fixed bug with Tree Feller changing durability too soon. 2012-05-30 10:48:25 -04:00
GJ
92acf62884 More mod fixes for Woodcutting. 2012-05-27 14:40:35 -04:00
GJ
c2fb57fce9 Fix Tree Feller not working with custom axes 2012-05-27 14:31:37 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
NuclearW
c5183309ae New line on the factory floor
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
8feaf4410f getRepairable by id 2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e Cleanup Repair.java 2012-05-22 05:33:04 -04:00
NuclearW
60754c9380 Implement xp 2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5 Change xpHandler for new system usage
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9 Level check 2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4 Logic fix 2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751 Unused import 2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b Return on this error 2012-05-22 05:33:01 -04:00
NuclearW
b7cec8a0c4 Most of handleRepair() done, level checking still needed
- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0 Convenience method for RepairManager 2012-05-22 02:59:10 -04:00
NuclearW
20b169e8eb Typo 2012-05-22 00:00:01 -04:00
GJ
41c9741b72 Fixed exploit where you could gain tons of Acrobatics XP from spamming
Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb Cleanup 2012-05-21 10:31:24 -04:00
GJ
f66c6ab8fc Cleanup 2012-05-21 09:33:21 -04:00
GJ
73902d5f92 Minor cleanup / refactoring 2012-05-21 09:21:26 -04:00
GJ
16ad8502d2 Cleanup, changed order of some logic checks. 2012-05-21 09:04:51 -04:00
NuclearW
3f211c6277 Generalize Wolf to Tameable
Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
GJ
f3074461ed More cleanup. 2012-05-18 14:29:53 -04:00
GJ
146f832919 Minor refactoring & cleanup. 2012-05-18 13:40:21 -04:00
GJ
a622707608 Cleanup & Silk Touch changes. 2012-05-18 11:15:30 -04:00
NuclearW
7f0803c3f6 Add in xpMultiplier 2012-05-17 22:40:46 -04:00
GJ
c559e70270 Mod support - able to define tiers for custom blocks now.
Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d Custom blocks should now work right with Super Breaker. 2012-05-17 21:37:14 -04:00
NuclearW
bd3491d210 Registration 2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b Too much space 2012-05-17 19:57:56 -04:00
GJ
d20c5e1773 Mod Support - Woodcutting now works. Still need to add # of drops from a
given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4 Config refactoring. 2012-05-17 10:26:21 -04:00
NuclearW
26481c547a Beginnings of RepairManager implementation
Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b Put new permissions to good use 2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf Make use of enum 2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf <GJ> All hail the enum! 2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932 Add metadata value for repair material 2012-05-17 09:43:41 -04:00
NuclearW
a9295751c8 Beginnings of RepairManager interface
Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.

I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.

Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills.  Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a Remove boost from the repair xpHandler
Replace old false values with doubles which will produce identical results

While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f Beginnings of the repairable 2012-05-17 04:01:47 -04:00
GJ
5645bf7982 Mod support - XP gain & double drops should now work for custom blocks
EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
bc642deebd Custom armor can now be repaired. 2012-05-15 16:12:59 -04:00
GJ
e84a9643f8 Enchanted custom tools should now support Arcane Forging. 2012-05-15 14:39:39 -04:00
GJ
81ac4e8d01 WIP on custom mod support - should now be able to repair custom tools at
an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
bcee6abb65 Re-add call to updateInventory 2012-05-15 00:49:19 -04:00
bm01
cbafa7110a Fixed minor Green Terra bugs on Stone Brick 2012-05-10 15:54:29 +02:00
bm01
5fa79926db Fixed arrow boucing off entities on daze proc 2012-05-08 21:58:01 +02:00
NuclearW
b0157c9bd2 Replace Bukkit Metadata for user placed blocks 2012-05-07 22:38:22 -04:00
bm01
9b11b02658 Minor locale fix 2012-05-06 09:55:15 +02:00
bm01
3e435c419a Refixed NPE due to GainXp task 2012-05-06 09:47:25 +02:00
GJ
2b4ca80a95 Start of work on allowing custom tool/block mods. This version should
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00
bm01
7ad9b8ff3e Changed Arrow Retrieval to drop arrows individually 2012-05-04 10:27:49 +02:00
bm01
6dc522a044 Fixed Arrow Retrieval dropping only one arrow 2012-05-03 16:45:30 +02:00
bm01
06ede80435 Fixed Iron Grip working reversely 2012-05-01 23:51:49 +02:00
GJ
a9024ebc6b Fixed bug with getting NO logs from Tree Feller if double drops were
disabled in the config file.
2012-05-01 15:25:28 -04:00
GJ
edaa51593b Skills refactoring 2012-05-01 13:58:47 -04:00
GJ
e2265dd6f7 Updates to repair command, minor permission node & config updates 2012-05-01 13:53:00 -04:00
GJ
44d22d93da Command update - Mining. Also fixed typo on new Herbalism permission. 2012-05-01 10:39:50 -04:00
GJ
dbede7f81a Added config options for specific double drops. Implements MCCORE-226 2012-05-01 01:14:32 -04:00
bm01
18c52a5e23 Cleanup 2012-05-01 01:32:50 +02:00
nossr50
5c6d10b2db Mining now completely ignore Silk Touch enchanted picks 2012-04-30 09:30:07 -07:00
GJ
3d2b881b0e Command cleanup - Fishing. Added 2 new fishing permissions nodes. 2012-04-30 08:26:37 -04:00
GJ
4750aba763 Added permissions node for Greater Impact, cleanup of Axes command 2012-04-30 07:46:08 -04:00
GJ
064fc0a8e2 Command format & permission changes, other minor cleanup. 2012-04-29 22:58:54 -04:00
nossr50
51c45e86ce Fixing formatting 2012-04-29 08:11:03 -07:00
nossr50
859d4f5372 Fixed Green Thumb consuming 2 seeds instead of 1 2012-04-28 20:22:17 -07:00
bm01
9b438d0caa Fixed Blast Mining not giving triple drop when it should 2012-04-29 01:59:56 +02:00
bm01
d32b32842a Fixed double explosion for Blast Mining, added isSneaking requirement 2012-04-29 00:42:21 +02:00
bm01
7d17bd7dd1 Fixed Config NPE, made LoadTreasures singleton for consistency 2012-04-28 09:26:33 +02:00
bm01
9e98351923 Capped bleeding ticks for monsters, moved players bleeding to BleedTimer 2012-04-28 07:33:57 +02:00
nossr50
47b7780c96 Refactor ALL THE THINGS! 2012-04-27 02:47:11 -07:00
nossr50
4fa3708c2f Well this should fix the issues with config, but I hate it. 2012-04-26 20:58:21 -07:00
nossr50
2729b37b76 Config overhaul is DONE! 2012-04-26 11:53:21 -07:00
nossr50
295b7a0701 Config overhaul part 7 2012-04-26 11:03:11 -07:00
nossr50
05724ae64f Config overhaul part 6 2012-04-26 10:34:02 -07:00
nossr50
77c716bd6c Config overhaul part 5 2012-04-26 10:18:25 -07:00
nossr50
f6c5aa9f84 Config overhaul part 4 2012-04-26 10:10:49 -07:00
nossr50
2f58e593e5 Config overhaul part 2 2012-04-26 07:41:00 -07:00
nossr50
9606dd3501 Part 1 of refactoring/config overhaul 2012-04-26 07:27:57 -07:00
bm01
ed171e5761 Fixed some locale stuff 2012-04-26 03:57:10 +02:00
GJ
48b3998443 Even more locale & command updates. 2012-04-25 11:06:55 -04:00
GJ
ef17da48c7 More locale updates. 2012-04-24 09:21:21 -04:00
GJ
c97fff320b Merge branch 'master' into locale. 2012-04-23 22:29:24 -04:00
GJ
255954dd56 Almost done with command updates. 2012-04-23 18:05:30 -04:00
Blake Bartenbach
3db83db5d2 Added ability to repair Fishing Rods 2012-04-22 10:34:27 -05:00
GJ
c45cd56c78 Making our file path strings more user friendly. 2012-04-21 14:05:39 -04:00
GJ
f94a617d94 Cleanup & refactoring, part 1. 2012-04-20 18:09:50 -04:00
GJ
4f1ee03fe8 Changed Iron Grip slightly. Tweaked Inspect to prevent same bug with {0}
showing up in front of power level.
2012-04-19 09:32:14 -04:00
GJ
e3267f2e0c Added Iron Grip skill to Unarmed which gives players an chance to keep
from being disarmed.
2012-04-18 23:34:46 -04:00
nossr50
b512fe2003 Made changes to the tree feller threshold 2012-04-18 12:53:02 -07:00
GJ
e3e2def809 Fixed issue with negative XP on level up. 2012-04-18 08:19:49 -04:00
GJ
f5ddf1bc0e Fixed bug with only getting one level when there was enough XP for
multiple levels. Fixes MCCORE-191
2012-04-17 16:22:57 -04:00
GJ
f6a6316b7a Fixed bug with fishing treasures throwing an error when treasures list
is empty.
2012-04-17 15:21:23 -04:00
GJ
35f62d4e45 Fixed bug with Nether Wart not awarding XP. 2012-04-17 10:42:22 -04:00
GJ
77efbe39a9 Reverted to old locale strings in master - moved to new branch. 2012-04-17 10:28:13 -04:00
GJ
248f24d4b9 Locale changes, part 1. 2012-04-11 15:28:30 -04:00
nossr50
a90e4e9c8d Fixed bugs with Herbalism and permissions 2012-04-10 08:48:59 -07:00
GJ
1edc32c6b0 Fixed bug with repairing wooden tools. 2012-04-05 14:45:35 -04:00
GJ
0c22064a94 Cleaner way of doing the axe checks. 2012-04-04 23:30:56 -04:00
nossr50
9ef68d226a You'll need either Tree Feller or Skull Splitter permission to ready tool 2012-04-04 16:20:15 -07:00
nossr50
398f8c4318 Daze now deals 4 DMG on proc to help make Archery hit harder 2012-04-04 07:59:37 -07:00
GJ
80526c0e06 More command updates, better offline player support. 2012-04-04 10:34:35 -04:00
nossr50
f247545fc4 Added 'Skill Shot' to Archery. Updated Archery command. 2012-04-03 14:36:55 -07:00
GJ
eb7a0143da More work on commands. 2012-04-03 16:13:16 -04:00
GJ
c8b30b6714 Added permissions nodes for repairing wood, bows, and leather. 2012-04-03 12:34:59 -04:00
nossr50
a1283bfc0f Make titles update on levelup 2012-04-03 07:08:37 -07:00
GJ
c189a6b489 Removing debug code. 2012-04-03 01:17:25 -04:00
GJ
2082c479f1 Debug testing for BlockBreak errors with Spout. 2012-04-03 00:56:05 -04:00
GJ
24a50346db ACTUALLY made a power level cap. 2012-04-02 16:46:48 -04:00
GJ
b84a03082e Added ability to cap overall power level. 2012-04-02 13:45:49 -04:00
GJ
18a2b686c1 Events cleanup. 2012-03-31 22:20:35 -04:00
GJ
e9d1297c17 Fixed bug where Skull Splitter & Serrated Strikes could be used without
permissions.
2012-03-29 18:38:59 -04:00
GJ
8bbee7fe06 Moved some stuff around, added a few functions to PartyAPI 2012-03-29 16:13:43 -04:00
GJ
8b4c86c8ba Fixed some issues with calculating drop chances. 2012-03-29 15:23:12 -04:00
GJ
6c1ee24101 Tweaked some stuff with adding XP, added an ExperienceAPI class. 2012-03-29 14:24:41 -04:00
GJ
ef3802f7c2 Fixed bug with non-Spout users trying to update the XP Bar. 2012-03-29 10:44:37 -04:00
nossr50
8b07b189d4 Fixed XP Bar 2012-03-28 19:45:34 -07:00
GJ
6c6fb117ea Fixed bug where wolves spawned with Call of the Wild only had 8 health 2012-03-28 22:24:32 -04:00
GJ
6fffe10c32 Fixed bug with repairing wooden tools. 2012-03-28 15:53:55 -04:00
GJ
a2d5b97467 Changed Woodcutting durability calulations to ignore leaves and include
abilityDurabiltyLoss
2012-03-28 14:37:17 -04:00
GJ
6cfc8c7a52 Fixed bug with gaining infinite levels. (Oops.) 2012-03-27 17:12:38 -04:00
GJ
8cfae368c3 ACTUALLY fixed issue with Disarm never working. 2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5 Fixed issue with Disarm never working. 2012-03-27 14:48:36 -04:00
GJ
ac384c5d95 More cleanup on PlayerProfile.java 2012-03-27 14:41:19 -04:00
GJ
d1041c30db Fixed IllegalArguementException in Fishing when the result stack didn't
have a max durability.
2012-03-27 07:51:30 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2ff5f2eb46 Rearranged event package structure. 2012-03-27 01:09:28 -04:00
GJ
af4ba976d9 Added McMMOPlayerRepairCheckEvent for API usage - fires before repair
process begins, can be cancelled.
2012-03-27 00:56:31 -04:00
GJ
dd170ec7ef Fixed issue with repair event not returning the proper repair amount. 2012-03-26 23:58:48 -04:00
GJ
2d3b01ba34 Assorted event updates. Created new McMMOPlayerRepairEvent for when a
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
65e3384a96 Prep for mcLocale update. 2012-03-26 16:17:35 -04:00
GJ
945fb5ed55 Random update. :D 2012-03-26 11:04:17 -04:00
GJ
7b22c6232d Fixed summoned ocelots never changing skins. (Thanks Xackery!) 2012-03-26 10:03:05 -04:00
GJ
77462888ff Moved anvil placement handling into Repair.java 2012-03-25 16:26:40 -04:00
GJ
adea5a5674 Fixed Green Terra & Super Breaker awarding 4x drops at high levels. 2012-03-24 00:58:46 -04:00
GJ
443b4a193c Fixed Shake dropping bonemeal from Squids.
Stupid DyeColor enum...
2012-03-23 22:30:56 -04:00
GJ
ea9c6f4d44 Whoops, typo. 2012-03-22 23:33:11 -04:00
GJ
cab9850fe3 Fixed saplings dropping WAY too often from Woodcutting. 2012-03-22 16:36:54 -04:00
GJ
60cbf7b8b9 Fixed bugs with metadata checks. Super Breaker now works again. 2012-03-22 15:48:11 -04:00
GJ
a630022bf0 Generalized some taming stuff to work with Ocelots. 2012-03-22 11:07:20 -04:00
GJ
f2be996e3d Update to SpoutStuff.java 2012-03-20 22:33:58 -04:00
GJ
0fa39c4ace Moved last few hashmaps to mcMMO.java & killed off Misc.java 2012-03-20 18:36:47 -04:00
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8 Fixed an issue with Call of the Wild message display. 2012-03-18 23:17:43 -04:00
GJ
4f0c55460d Fixed Excavation not rewarding XP. 2012-03-18 21:13:34 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1 Cleanup of LoadProperties, changed around a few message strings. 2012-03-18 01:42:56 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
3bb7b05d80 Fixed Lapis dropping the wrong thing (stupid DyeColor enum...) 2012-03-17 12:22:42 -04:00
GJ
ed65842e3d No longer need to specify amount if creating ItemStack of 1 item. 2012-03-16 13:45:30 -04:00
GJ
be4abefd55 More cleanup to Woodcutting. 2012-03-16 13:33:03 -04:00
GJ
9e7209ff47 *CLEANUP* - Woodcutting.java
Also includes a few other minor fixes.
2012-03-16 11:30:23 -04:00
GJ
71d47eacaa Removed lingering traces of old block tracking method. 2012-03-15 17:29:27 -04:00
GJ
ebc87f46f7 Cleanup to Repair.java, fixed bug of Herbalism double drops failing,
fixed bug with Super Repair calculations.
2012-03-15 13:11:56 -04:00
GJ
558e4f4dd0 Added config option to disable wheat replanting. 2012-03-15 10:24:42 -04:00
GJ
3109ee9c2a Start of cleanup on Repair.java - will finish when it's not 3am 2012-03-15 03:10:40 -04:00
GJ
bb5d003430 Updates to metadata, change to use block.getRelative in Woodcutting.java 2012-03-15 00:52:37 -04:00
GJ
058cc3aac9 Changed placed block tracking to use metadata! 2012-03-14 23:31:56 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
9ef1c3b5bf Cleaned up the fishing enchantment checks. 2012-03-14 11:43:18 -04:00
Grant
1470feb958 Merge pull request #193 from bm01/master
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
5a54d6e0c5 *CLEANUP* - Swords.java 2012-03-13 15:55:42 -04:00
GJ
dc6a2b654e Assorted cleanup. 2012-03-13 14:09:32 -04:00
GJ
a3da6b7df5 *CLEANUP* - Mining.java 2012-03-13 03:31:07 -04:00
GJ
2c417d28c5 Cleanup on Fishing.java, implemented some Enum values elsewhere. 2012-03-13 03:00:49 -04:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c Misc. cleanup, removed old Logger.getLogger stuff.
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
787ee0220a *CLEANUP* - Acrobatics.java & Archery.java 2012-03-12 12:45:03 -04:00
GJ
0093f769f0 Fixed issue with Acrobatics Dodge checks. 2012-03-12 03:26:39 -04:00
GJ
3e0cc358d0 Fix for Acrobatics leveling exploit - Fixes MCCORE-74 2012-03-12 01:45:08 -04:00
GJ
4359dc764f *CLEANUP* - mcPlayerListener.java
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
GJ
989f12e65b Fixed NPE when breaking placed Herbalism blocks. 2012-03-10 15:43:48 -05:00
GJ
ce8ddded92 Major updates to Herbalism. 2012-03-10 13:03:31 -05:00
GJ
5d55af8183 Fixed Green Terra not working. 2012-03-10 00:20:51 -05:00
GJ
3eb8f6a1a4 Fixed one more thing. 2012-03-09 19:28:33 -05:00
GJ
132388fe3f Fix for stuff not breaking right.
Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
bm01
7c3b6b9fb3 Fix for combat XP gain 2012-03-09 22:03:40 +01:00
GJ
6e8cfe5ec9 Assorted bug fixes & cleanup. 2012-03-09 01:24:09 -05:00
nossr50
74b7aa5340 Added permission node to bypass Arcane Repair and keep enchantments 2012-03-08 18:58:50 -08:00
GJ
052e3cd997 More cleanup. 2012-03-08 16:55:43 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00