mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Resolving merge conflict.
This commit is contained in:
commit
52f7120392
2
.gitignore
vendored
2
.gitignore
vendored
@ -1,4 +1,4 @@
|
||||
# Eclipse stuff
|
||||
# Eclipse stuffs
|
||||
/.classpath
|
||||
/.project
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||||
/.settings
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||||
|
@ -7,6 +7,23 @@ Key:
|
||||
! Change
|
||||
- Removal
|
||||
|
||||
Version 1.3.12
|
||||
+ Added Craftbukkit 1.4.5 compatibility
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||||
+ Added new items from Minecraft 1.4 to Herbalism (potatoes & carrots)
|
||||
+ Added new mobs from Minecraft 1.4 checks for every ability
|
||||
+ Added new active ability for Repair: Salvage
|
||||
+ Added options to 'config.yml' configure shake chance
|
||||
+ Added the option to negate experience earned for Herbalism while in a minecart to prevent afk leveling
|
||||
+ Added Green thumb now converts cobble walls to mossy cobble walls
|
||||
+ Added beacons and anvils to list of blocks that don't trigger abilities
|
||||
! Changed Fishing, Shake drops changed from guaranteed to based upon fishing level and perks
|
||||
! Changed Woodcutting, the amount of experience earned when using Tree Feller on jungle trees has increased
|
||||
! Changed filesystem usage, it's reduced a lot. Should help reduce lag on larger servers
|
||||
= Fixed Woodcutting bug, excessive null chunk before earning Woodcutting experience
|
||||
= Fixed a null pointer error related to skill cooldowns
|
||||
= Fixed more NPE ?? Needs better explanation
|
||||
- Removed nothing
|
||||
|
||||
Version 1.3.11
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||||
! Changed axes to start with 1 durability damage instead of 5, gain 1 durability damage every 50 levels instead of 30, and only have a 25% chance on hit to damage armor (per armor piece)
|
||||
+ Added compatibility with bow-wielding NPCs from Citizens/NPC mods
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||||
|
@ -1,90 +1,92 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
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||||
import com.gmail.nossr50.datatypes.SkillType;
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||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class AcrobaticsCommand extends SkillCommand {
|
||||
private String dodgeChance;
|
||||
private String rollChance;
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||||
private String gracefulRollChance;
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private boolean canDodge;
|
||||
private boolean canRoll;
|
||||
private boolean canGracefulRoll;
|
||||
private String dodgeChance;
|
||||
private String rollChance;
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||||
private String gracefulRollChance;
|
||||
|
||||
public AcrobaticsCommand() {
|
||||
super(SkillType.ACROBATICS);
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||||
}
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||||
private float dodgeChanceMax = advancedConfig.getDodgeChanceMax();
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||||
private float dodgeMaxBonusLevel = advancedConfig.getDodgeMaxBonusLevel();
|
||||
private float rollChanceMax = advancedConfig.getRollChanceMax();
|
||||
private float rollMaxBonusLevel = advancedConfig.getRollMaxBonusLevel();
|
||||
private float gracefulRollChanceMax = advancedConfig.getGracefulRollChanceMax();
|
||||
private float gracefulRollMaxBonusLevel = advancedConfig.getGracefulRollMaxBonusLevel();
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
if (skillValue >= 1000) {
|
||||
dodgeChance = "20.00%";
|
||||
rollChance = "100.00%";
|
||||
gracefulRollChance = "100.00%";
|
||||
}
|
||||
else if (skillValue >= 800) {
|
||||
dodgeChance = "20.00%";
|
||||
rollChance = percent.format(skillValue / 1000);
|
||||
gracefulRollChance = "100.00%";
|
||||
}
|
||||
else if (skillValue >= 500) {
|
||||
dodgeChance = percent.format(skillValue / 4000);
|
||||
rollChance = percent.format(skillValue / 1000);
|
||||
gracefulRollChance = "100.00%";
|
||||
}
|
||||
else {
|
||||
dodgeChance = percent.format(skillValue / 4000);
|
||||
rollChance = percent.format(skillValue / 1000);
|
||||
gracefulRollChance = percent.format(skillValue / 500);
|
||||
}
|
||||
}
|
||||
private boolean canDodge;
|
||||
private boolean canRoll;
|
||||
private boolean canGracefulRoll;
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canDodge = permInstance.dodge(player);
|
||||
canRoll = permInstance.roll(player);
|
||||
canGracefulRoll = permInstance.gracefulRoll(player);
|
||||
}
|
||||
public AcrobaticsCommand() {
|
||||
super(SkillType.ACROBATICS);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
// DODGE
|
||||
if(skillValue >= dodgeMaxBonusLevel) dodgeChance = df.format(dodgeChanceMax);
|
||||
else dodgeChance = df.format((dodgeChanceMax / dodgeMaxBonusLevel) * skillValue);
|
||||
// ROLL
|
||||
if(skillValue >= rollMaxBonusLevel) rollChance = df.format(rollChanceMax);
|
||||
else rollChance = df.format((rollChanceMax / rollMaxBonusLevel) * skillValue);
|
||||
// GRACEFULROLL
|
||||
if(skillValue >= gracefulRollMaxBonusLevel) gracefulRollChance = df.format(gracefulRollChanceMax);
|
||||
else gracefulRollChance = df.format((gracefulRollChanceMax / gracefulRollMaxBonusLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
if (canRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
|
||||
}
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canDodge = permInstance.dodge(player);
|
||||
canRoll = permInstance.roll(player);
|
||||
canGracefulRoll = permInstance.gracefulRoll(player);
|
||||
}
|
||||
|
||||
if (canGracefulRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
|
||||
}
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
|
||||
if (canDodge) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
if (canRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.0"), LocaleLoader.getString("Acrobatics.Effect.1") }));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
if (canGracefulRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.2"), LocaleLoader.getString("Acrobatics.Effect.3") }));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
|
||||
}
|
||||
if (canDodge) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Acrobatics.Effect.4"), LocaleLoader.getString("Acrobatics.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canGracefulRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
|
||||
}
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canDodge || canGracefulRoll || canRoll;
|
||||
}
|
||||
|
||||
if (canDodge) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Chance", new Object[] { rollChance }));
|
||||
}
|
||||
|
||||
if (canGracefulRoll) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.GraceChance", new Object[] { gracefulRollChance }));
|
||||
}
|
||||
|
||||
if (canDodge) {
|
||||
player.sendMessage(LocaleLoader.getString("Acrobatics.DodgeChance", new Object[] { dodgeChance }));
|
||||
}
|
||||
}
|
||||
}
|
@ -1,80 +1,99 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class ArcheryCommand extends SkillCommand {
|
||||
private String skillShotBonus;
|
||||
private String dazeChance;
|
||||
private String retrieveChance;
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private boolean canSkillShot;
|
||||
private boolean canDaze;
|
||||
private boolean canRetrieve;
|
||||
private String skillShotBonus;
|
||||
private String dazeChance;
|
||||
private String retrieveChance;
|
||||
|
||||
public ArcheryCommand() {
|
||||
super(SkillType.ARCHERY);
|
||||
}
|
||||
private int skillShotIncreaseLevel = advancedConfig.getSkillShotIncreaseLevel();
|
||||
private double skillShotIncreasePercentage = advancedConfig.getSkillShotIncreasePercentage();
|
||||
private double skillShotBonusMax = advancedConfig.getSkillShotBonusMax();
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
if (skillValue >= 1000) {
|
||||
skillShotBonus = "200.00%";
|
||||
dazeChance = "50.00%";
|
||||
retrieveChance = "100.00%";
|
||||
}
|
||||
else {
|
||||
skillShotBonus = percent.format(((int) skillValue / 50) * 0.1D); //TODO: Not sure if this is the best way to calculate this or not...
|
||||
dazeChance = percent.format(skillValue / 2000);
|
||||
retrieveChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
}
|
||||
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
|
||||
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canSkillShot = permInstance.archeryBonus(player);
|
||||
canDaze = permInstance.daze(player);
|
||||
canRetrieve = permInstance.trackArrows(player);
|
||||
}
|
||||
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
|
||||
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
|
||||
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
|
||||
}
|
||||
private boolean canSkillShot;
|
||||
private boolean canDaze;
|
||||
private boolean canRetrieve;
|
||||
|
||||
if (canDaze) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
|
||||
}
|
||||
public ArcheryCommand() {
|
||||
super(SkillType.ARCHERY);
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
// SkillShot
|
||||
double bonus = (int)(skillValue / skillShotIncreaseLevel) * skillShotIncreasePercentage;
|
||||
if (bonus > skillShotBonusMax) skillShotBonus = percent.format(skillShotBonusMax);
|
||||
else skillShotBonus = percent.format(bonus);
|
||||
|
||||
// Daze
|
||||
if(skillValue >= dazeMaxBonusLevel) dazeChance = df.format(dazeBonusMax);
|
||||
else dazeChance = df.format((dazeBonusMax / dazeMaxBonusLevel) * skillValue);
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
// Retrieve
|
||||
if(skillValue >= retrieveMaxBonusLevel) retrieveChance = df.format(retrieveBonusMax);
|
||||
else retrieveChance = df.format((retrieveBonusMax / retrieveMaxBonusLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
|
||||
}
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
canSkillShot = permInstance.archeryBonus(player);
|
||||
canDaze = permInstance.daze(player);
|
||||
canRetrieve = permInstance.trackArrows(player);
|
||||
}
|
||||
|
||||
if (canDaze) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
|
||||
}
|
||||
@Override
|
||||
protected boolean effectsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
|
||||
}
|
||||
}
|
||||
@Override
|
||||
protected void effectsDisplay() {
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.0"), LocaleLoader.getString("Archery.Effect.1") }));
|
||||
}
|
||||
|
||||
if (canDaze) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.2"), LocaleLoader.getString("Archery.Effect.3") }));
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Archery.Effect.4"), LocaleLoader.getString("Archery.Effect.5") }));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean statsHeaderPermissions() {
|
||||
return canSkillShot || canDaze || canRetrieve;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canSkillShot) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.SkillshotBonus", new Object[] { skillShotBonus }));
|
||||
}
|
||||
|
||||
if (canDaze) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.DazeChance", new Object[] { dazeChance }));
|
||||
}
|
||||
|
||||
if (canRetrieve) {
|
||||
player.sendMessage(LocaleLoader.getString("Archery.Combat.RetrieveChance", new Object[] { retrieveChance }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,16 +1,30 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
|
||||
public class AxesCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private String critChance;
|
||||
private String bonusDamage;
|
||||
private String impactDamage;
|
||||
private String greaterImpactDamage;
|
||||
private String skullSplitterLength;
|
||||
|
||||
private int bonusDamageAxesBonusMax = advancedConfig.getBonusDamageAxesBonusMax();
|
||||
private int bonusDamageAxesMaxBonusLevel = advancedConfig.getBonusDamageAxesMaxBonusLevel();
|
||||
private double critMaxChance = advancedConfig.getAxesCriticalChance();
|
||||
private int critMaxBonusLevel = advancedConfig.getAxesCriticalMaxBonusLevel();
|
||||
private int greaterImpactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
|
||||
// private double greaterImpactModifier = advancedConfig.getGreaterImpactModifier();
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private boolean canSkullSplitter;
|
||||
private boolean canCritical;
|
||||
private boolean canBonusDamage;
|
||||
@ -23,22 +37,17 @@ public class AxesCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
impactDamage = String.valueOf(1 + ((int) skillValue / 50));
|
||||
skullSplitterLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
greaterImpactDamage = "2";
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
int skillCheck = Misc.skillCheck((int)skillValue, critMaxBonusLevel);
|
||||
|
||||
if (skillValue >= 750) {
|
||||
critChance = "37.50";
|
||||
bonusDamage = "4";
|
||||
}
|
||||
else if (skillValue >= 200) {
|
||||
critChance = percent.format(skillValue / 2000);
|
||||
bonusDamage = "4";
|
||||
}
|
||||
else {
|
||||
critChance = percent.format(skillValue / 2000);
|
||||
bonusDamage = String.valueOf((int) skillValue / 50);
|
||||
}
|
||||
impactDamage = String.valueOf(1 + ((int) skillValue / greaterImpactIncreaseLevel));
|
||||
skullSplitterLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
greaterImpactDamage = "2";
|
||||
|
||||
if (skillValue >= critMaxBonusLevel) critChance = df.format(critMaxChance);
|
||||
else critChance = String.valueOf((critMaxChance / critMaxBonusLevel) * (float)skillCheck);
|
||||
if (skillValue >= bonusDamageAxesMaxBonusLevel) bonusDamage = String.valueOf(bonusDamageAxesBonusMax);
|
||||
else bonusDamage = String.valueOf((int) skillValue / (bonusDamageAxesMaxBonusLevel / bonusDamageAxesBonusMax));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,12 +1,16 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class ExcavationCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String gigaDrillBreakerLength;
|
||||
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private boolean canGigaDrill;
|
||||
private boolean canTreasureHunt;
|
||||
|
||||
@ -16,7 +20,7 @@ public class ExcavationCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
gigaDrillBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,14 +1,18 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.skills.gathering.Fishing;
|
||||
|
||||
public class FishingCommand extends SkillCommand {
|
||||
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private int lootTier;
|
||||
private String magicChance;
|
||||
private int shakeUnlockLevel;
|
||||
private String shakeChance;
|
||||
private String fishermansDietRank;
|
||||
|
||||
@ -24,7 +28,7 @@ public class FishingCommand extends SkillCommand {
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
lootTier = Fishing.getFishingLootTier(profile);
|
||||
magicChance = percent.format((float) lootTier / 15);
|
||||
magicChance = percent.format((float) lootTier / 15);
|
||||
int dropChance = Fishing.getShakeChance(lootTier);
|
||||
if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
|
||||
dropChance = (int) (dropChance * 1.25);
|
||||
@ -45,7 +49,8 @@ public class FishingCommand extends SkillCommand {
|
||||
}
|
||||
else {
|
||||
fishermansDietRank = "1";
|
||||
}
|
||||
}
|
||||
shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -96,8 +101,8 @@ public class FishingCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canShake) {
|
||||
if (skillValue < 150) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0") }));
|
||||
if (skillValue < advancedConfig.getShakeUnlockLevel()) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Fishing.Ability.Locked.0", new Object[] { shakeUnlockLevel }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Fishing.Ability.Shake", new Object[] { shakeChance }));
|
||||
|
@ -1,17 +1,32 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class HerbalismCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private String greenTerraLength;
|
||||
private String greenThumbChance;
|
||||
private String greenThumbStage;
|
||||
private String farmersDietRank;
|
||||
private String doubleDropChance;
|
||||
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
private int farmersDietRankChange = advancedConfig.getFarmerDietRankChange();
|
||||
private int farmersDietMaxLevel = farmersDietRankChange * 5;
|
||||
private int greenThumbStageChange = advancedConfig.getGreenThumbStageChange();
|
||||
private int greenThumbStageMaxLevel = greenThumbStageChange * 4;
|
||||
private double greenThumbMaxBonus = advancedConfig.getGreenThumbChanceMax();
|
||||
private int greenThumbMaxLevel = advancedConfig.getGreenThumbMaxLevel();
|
||||
private double doubleDropsMaxBonus = advancedConfig.getHerbalismDoubleDropsChanceMax();
|
||||
private int doubleDropsMaxLevel = advancedConfig.getHerbalismDoubleDropsMaxLevel();
|
||||
|
||||
private boolean canGreenTerra;
|
||||
private boolean canGreenThumbWheat;
|
||||
private boolean canGreenThumbBlocks;
|
||||
@ -25,50 +40,21 @@ public class HerbalismCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
greenTerraLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
|
||||
if (skillValue >= 1500) {
|
||||
greenThumbChance = "100.00%";
|
||||
greenThumbStage = "4";
|
||||
farmersDietRank = "5";
|
||||
doubleDropChance = "100.00%";
|
||||
}
|
||||
else if (skillValue >= 1000) {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "4";
|
||||
farmersDietRank = "5";
|
||||
doubleDropChance = "100.00%";
|
||||
}
|
||||
else if (skillValue >= 800) {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "4";
|
||||
farmersDietRank = "4";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 600) {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "4";
|
||||
farmersDietRank = "3";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 400) {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "3";
|
||||
farmersDietRank = "2";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 200) {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "2";
|
||||
farmersDietRank = "1";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else {
|
||||
greenThumbChance = percent.format(skillValue / 1500);
|
||||
greenThumbStage = "1";
|
||||
farmersDietRank = "1";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
greenTerraLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
//FARMERS DIET
|
||||
if(skillValue >= farmersDietMaxLevel) farmersDietRank = "5";
|
||||
else farmersDietRank = String.valueOf((int)skillValue / farmersDietRankChange);
|
||||
//GREEN THUMB
|
||||
if(skillValue >= greenThumbStageMaxLevel) greenThumbStage = "4";
|
||||
else greenThumbStage = String.valueOf((int)skillValue / greenThumbStageChange);
|
||||
|
||||
|
||||
if(skillValue >= greenThumbMaxLevel) greenThumbChance = String.valueOf(greenThumbMaxBonus);
|
||||
else greenThumbChance = String.valueOf((greenThumbMaxBonus / greenThumbMaxLevel) * skillValue);
|
||||
//DOUBLE DROPS
|
||||
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
|
||||
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,18 +1,35 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
|
||||
public class MiningCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String doubleDropChance;
|
||||
private String superBreakerLength;
|
||||
private String blastMiningRank;
|
||||
private String blastRadiusIncrease;
|
||||
private String blastDamageDecrease;
|
||||
|
||||
private int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
|
||||
private int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
|
||||
private int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
|
||||
private int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
|
||||
private int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
|
||||
private int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
|
||||
private int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
|
||||
private int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
|
||||
|
||||
private double doubleDropsMaxBonus = advancedConfig.getMiningDoubleDropChance();
|
||||
private int doubleDropsMaxLevel = advancedConfig.getMiningDoubleDropMaxLevel();
|
||||
public int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private boolean canSuperBreaker;
|
||||
private boolean canDoubleDrop;
|
||||
private boolean canBlast;
|
||||
@ -26,61 +43,55 @@ public class MiningCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
superBreakerLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
|
||||
if (skillValue >= 1000) {
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
superBreakerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
|
||||
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
|
||||
|
||||
if (skillValue >= blastMiningRank8) {
|
||||
blastMiningRank = "8";
|
||||
blastDamageDecrease = "100.00%";
|
||||
blastRadiusIncrease = "4";
|
||||
doubleDropChance = "100.00%";
|
||||
}
|
||||
else if (skillValue >= 875) {
|
||||
else if (skillValue >= blastMiningRank7) {
|
||||
blastMiningRank = "7";
|
||||
blastDamageDecrease = "50.00%";
|
||||
blastRadiusIncrease = "3";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 750) {
|
||||
else if (skillValue >= blastMiningRank6) {
|
||||
blastMiningRank = "6";
|
||||
blastDamageDecrease = "50.00%";
|
||||
blastRadiusIncrease = "3";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 625) {
|
||||
else if (skillValue >= blastMiningRank5) {
|
||||
blastMiningRank = "5";
|
||||
blastDamageDecrease = "25.00%";
|
||||
blastRadiusIncrease = "2";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 500) {
|
||||
else if (skillValue >= blastMiningRank4) {
|
||||
blastMiningRank = "4";
|
||||
blastDamageDecrease = "25.00%";
|
||||
blastRadiusIncrease = "2";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 375) {
|
||||
else if (skillValue >= blastMiningRank3) {
|
||||
blastMiningRank = "3";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "1";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 250) {
|
||||
else if (skillValue >= blastMiningRank2) {
|
||||
blastMiningRank = "2";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "1";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else if (skillValue >= 125) {
|
||||
else if (skillValue >= blastMiningRank1) {
|
||||
blastMiningRank = "1";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "0";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
else {
|
||||
blastMiningRank = "0";
|
||||
blastDamageDecrease = "0.00%";
|
||||
blastRadiusIncrease = "0";
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
}
|
||||
|
||||
@ -140,8 +151,8 @@ public class MiningCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canBlast) {
|
||||
if (skillValue < 125) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0") }));
|
||||
if (skillValue < blastMiningRank1) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.0", new Object[] { blastMiningRank1 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Blast.Rank", new Object[] { blastMiningRank, LocaleLoader.getString("Mining.Blast.Effect." + (Misc.getInt(blastMiningRank) - 1)) }));
|
||||
@ -149,8 +160,8 @@ public class MiningCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canBiggerBombs) {
|
||||
if (skillValue < 250) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1") }));
|
||||
if (skillValue < blastMiningRank2) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.1", new Object[] { blastMiningRank2 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Blast.Radius.Increase", new Object[] { blastRadiusIncrease }));
|
||||
@ -158,8 +169,8 @@ public class MiningCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canDemoExpert) {
|
||||
if (skillValue < 500) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2") }));
|
||||
if (skillValue < blastMiningRank4) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Mining.Ability.Locked.2", new Object[] { blastMiningRank4 }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Mining.Effect.Decrease", new Object[] { blastDamageDecrease }));
|
||||
|
@ -1,7 +1,10 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
@ -9,10 +12,16 @@ import com.gmail.nossr50.skills.repair.Repair;
|
||||
import com.gmail.nossr50.skills.repair.Repairable;
|
||||
|
||||
public class RepairCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private int arcaneForgingRank;
|
||||
private String repairMasteryBonus;
|
||||
private String superRepairChance;
|
||||
|
||||
private float repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
|
||||
private float repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
|
||||
private float superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
|
||||
private float superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
|
||||
|
||||
private boolean canSuperRepair;
|
||||
private boolean canMasterRepair;
|
||||
private boolean canArcaneForge;
|
||||
@ -37,6 +46,7 @@ public class RepairCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
// We're using pickaxes here, not the best but it works
|
||||
Repairable diamondRepairable = mcMMO.repairManager.getRepairable(278);
|
||||
Repairable goldRepairable = mcMMO.repairManager.getRepairable(285);
|
||||
@ -47,17 +57,14 @@ public class RepairCommand extends SkillCommand {
|
||||
goldLevel = (goldRepairable == null) ? 0 : goldRepairable.getMinimumLevel();
|
||||
ironLevel = (ironRepairable == null) ? 0 : ironRepairable.getMinimumLevel();
|
||||
stoneLevel = (stoneRepairable == null) ? 0 : stoneRepairable.getMinimumLevel();
|
||||
|
||||
|
||||
salvageLevel = Config.getInstance().getSalvageUnlockLevel();
|
||||
|
||||
repairMasteryBonus = percent.format(skillValue / 500);
|
||||
if(skillValue >= repairMasteryMaxBonusLevel) repairMasteryBonus = df.format(repairMasteryChanceMax);
|
||||
else repairMasteryBonus = df.format((repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillValue);
|
||||
|
||||
if (skillValue >= 1000) {
|
||||
superRepairChance = "100.00%";
|
||||
}
|
||||
else {
|
||||
superRepairChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
if(skillValue >= superRepairMaxBonusLevel) superRepairChance = df.format(superRepairChanceMax);
|
||||
else superRepairChance = df.format((superRepairChanceMax / superRepairMaxBonusLevel) * skillValue);
|
||||
|
||||
arcaneForgingRank = Repair.getArcaneForgingRank(profile);
|
||||
}
|
||||
|
@ -1,15 +1,29 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class SwordsCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private String counterAttackChance;
|
||||
private String bleedLength;
|
||||
private String bleedChance;
|
||||
private String serratedStrikesLength;
|
||||
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
private float bleedChanceMax = advancedConfig.getBleedChanceMax();
|
||||
private float bleedMaxLevel = advancedConfig.getBleedMaxBonusLevel();
|
||||
private int bleedMaxTicks = advancedConfig.getBleedMaxTicks();
|
||||
private int bleedBaseTicks = advancedConfig.getBleedBaseTicks();
|
||||
private float counterChanceMax = advancedConfig.getCounterChanceMax();
|
||||
private float counterMaxLevel = advancedConfig.getCounterMaxBonusLevel();
|
||||
private int serratedBleedTicks = advancedConfig.getSerratedStrikesTicks();
|
||||
|
||||
private boolean canCounter;
|
||||
private boolean canSerratedStrike;
|
||||
private boolean canBleed;
|
||||
@ -20,23 +34,19 @@ public class SwordsCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
serratedStrikesLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
|
||||
if (skillValue >= bleedMaxLevel) bleedLength = String.valueOf(bleedMaxTicks);
|
||||
else bleedLength = String.valueOf(bleedBaseTicks);
|
||||
|
||||
if (skillValue >= 750) {
|
||||
bleedLength = "3";
|
||||
bleedChance = "75.00%";
|
||||
counterAttackChance = "30.00%";
|
||||
}
|
||||
else if (skillValue >= 600) {
|
||||
bleedLength = "2";
|
||||
bleedChance = percent.format(skillValue / 1000);
|
||||
counterAttackChance = "30.00%";
|
||||
}
|
||||
else {
|
||||
bleedLength = "2";
|
||||
bleedChance = percent.format(skillValue / 1000);
|
||||
counterAttackChance = percent.format(skillValue / 2000);
|
||||
}
|
||||
if(skillValue >= bleedMaxLevel) bleedChance = df.format(bleedChanceMax);
|
||||
else bleedChance = df.format((bleedChanceMax / bleedMaxLevel) * skillValue);
|
||||
|
||||
if(skillValue >= counterMaxLevel) counterAttackChance = df.format(counterChanceMax);
|
||||
else counterAttackChance = df.format((counterChanceMax / counterMaxLevel) * skillValue);
|
||||
|
||||
serratedStrikesLength = String.valueOf(serratedBleedTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,13 +1,26 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class TamingCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String goreChance;
|
||||
|
||||
private float goreChanceMax = advancedConfig.getGoreChanceMax();
|
||||
private float goreMaxLevel = advancedConfig.getGoreMaxBonusLevel();
|
||||
private int fastFoodUnlock = advancedConfig.getFastFoodUnlock();
|
||||
private float fastFoodChance = advancedConfig.getFastFoodChance();
|
||||
private int enviromentallyAwareUnlock = advancedConfig.getEnviromentallyAwareUnlock();
|
||||
private int thickFurUnlock = advancedConfig.getThickFurUnlock();
|
||||
private int shockProofUnlock = advancedConfig.getShockProofUnlock();
|
||||
private int sharpenedClawUnlock = advancedConfig.getSharpenedClawsUnlock();
|
||||
|
||||
private boolean canBeastLore;
|
||||
private boolean canGore;
|
||||
private boolean canSharpenedClaws;
|
||||
@ -23,12 +36,10 @@ public class TamingCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
if (skillValue >= 1000) {
|
||||
goreChance = "100.00%";
|
||||
}
|
||||
else {
|
||||
goreChance = percent.format(skillValue / 1000);
|
||||
} }
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
if(skillValue >= goreMaxLevel) goreChance = df.format(goreChanceMax);
|
||||
else goreChance = df.format((goreChanceMax / goreMaxLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
@ -94,17 +105,17 @@ public class TamingCommand extends SkillCommand {
|
||||
@Override
|
||||
protected void statsDisplay() {
|
||||
if (canFastFood) {
|
||||
if (skillValue < 50) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4") }));
|
||||
if (skillValue < fastFoodUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.4", new Object[] { fastFoodUnlock } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9") }));
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.8"), LocaleLoader.getString("Taming.Ability.Bonus.9", new Object[] { fastFoodChance } ) }));
|
||||
}
|
||||
}
|
||||
|
||||
if (canEnvironmentallyAware) {
|
||||
if (skillValue < 100) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0") }));
|
||||
if (skillValue < enviromentallyAwareUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.0", new Object[] { enviromentallyAwareUnlock } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.0"), LocaleLoader.getString("Taming.Ability.Bonus.1") }));
|
||||
@ -112,8 +123,8 @@ public class TamingCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canThickFur) {
|
||||
if (skillValue < 250) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1") }));
|
||||
if (skillValue < thickFurUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.1", new Object[] { thickFurUnlock } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.2"), LocaleLoader.getString("Taming.Ability.Bonus.3") }));
|
||||
@ -121,8 +132,8 @@ public class TamingCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canShockProof) {
|
||||
if (skillValue < 500) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2") }));
|
||||
if (skillValue < shockProofUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.2", new Object[] { shockProofUnlock } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.4"), LocaleLoader.getString("Taming.Ability.Bonus.5") }));
|
||||
@ -130,8 +141,8 @@ public class TamingCommand extends SkillCommand {
|
||||
}
|
||||
|
||||
if (canSharpenedClaws) {
|
||||
if (skillValue < 750) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3") }));
|
||||
if (skillValue < sharpenedClawUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Taming.Ability.Locked.3", new Object[] { sharpenedClawUnlock } ) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Taming.Ability.Bonus.6"), LocaleLoader.getString("Taming.Ability.Bonus.7") }));
|
||||
|
@ -1,15 +1,27 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class UnarmedCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String berserkLength;
|
||||
private String deflectChance;
|
||||
private String disarmChance;
|
||||
private String ironArmBonus;
|
||||
|
||||
private float disarmChanceMax = advancedConfig.getDisarmChanceMax();
|
||||
private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel();
|
||||
private float deflectChanceMax = advancedConfig.getDeflectChanceMax();
|
||||
private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
|
||||
private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
|
||||
private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private boolean canBerserk;
|
||||
private boolean canDisarm;
|
||||
private boolean canBonusDamage;
|
||||
@ -21,23 +33,18 @@ public class UnarmedCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
berserkLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
DecimalFormat df = new DecimalFormat("#.0");
|
||||
berserkLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
|
||||
if (skillValue >= 1000) {
|
||||
disarmChance = "33.33%";
|
||||
deflectChance = "50.00%";
|
||||
ironArmBonus = "8";
|
||||
}
|
||||
else if (skillValue >= 250) {
|
||||
disarmChance = percent.format(skillValue / 3000);
|
||||
deflectChance = percent.format(skillValue / 2000);
|
||||
ironArmBonus = "8";
|
||||
}
|
||||
else {
|
||||
disarmChance = percent.format(skillValue / 3000);
|
||||
deflectChance = percent.format(skillValue / 2000);
|
||||
ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
|
||||
} }
|
||||
if(skillValue >= disarmMaxLevel) disarmChance = df.format(disarmChanceMax);
|
||||
else disarmChance = df.format((disarmChanceMax / disarmMaxLevel) * skillValue);
|
||||
|
||||
if(skillValue >= deflectMaxLevel) deflectChance = df.format(deflectChanceMax);
|
||||
else deflectChance = df.format((deflectChanceMax / deflectMaxLevel) * skillValue);
|
||||
|
||||
if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
|
||||
else ironArmBonus = String.valueOf(3 + ((int) skillValue / ironArmIncreaseLevel));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void permissionsCheck() {
|
||||
|
@ -1,14 +1,23 @@
|
||||
package com.gmail.nossr50.commands.skills;
|
||||
|
||||
import java.text.DecimalFormat;
|
||||
|
||||
import com.gmail.nossr50.commands.SkillCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
|
||||
public class WoodcuttingCommand extends SkillCommand {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private String treeFellerLength;
|
||||
private String doubleDropChance;
|
||||
|
||||
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
private double doubleDropsMaxBonus = advancedConfig.getWoodcuttingDoubleDropChance();
|
||||
private int doubleDropsMaxLevel = advancedConfig.getWoodcuttingDoubleDropMaxLevel();
|
||||
private int leafBlowUnlock = advancedConfig.getLeafBlowUnlockLevel();
|
||||
|
||||
private boolean canTreeFell;
|
||||
private boolean canLeafBlow;
|
||||
private boolean canDoubleDrop;
|
||||
@ -20,14 +29,11 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
|
||||
@Override
|
||||
protected void dataCalculations() {
|
||||
treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
|
||||
DecimalFormat df = new DecimalFormat("0.0");
|
||||
|
||||
if (skillValue >= 1000) {
|
||||
doubleDropChance = "100.00%";
|
||||
}
|
||||
else {
|
||||
doubleDropChance = percent.format(skillValue / 1000);
|
||||
}
|
||||
treeFellerLength = String.valueOf(2 + ((int) skillValue / abilityLengthIncreaseLevel));
|
||||
if(skillValue >= doubleDropsMaxLevel) doubleDropChance = df.format(doubleDropsMaxBonus);
|
||||
else doubleDropChance = df.format((doubleDropsMaxBonus / doubleDropsMaxLevel) * skillValue);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -69,8 +75,8 @@ public class WoodcuttingCommand extends SkillCommand {
|
||||
protected void statsDisplay() {
|
||||
//TODO: Remove? Basically duplicates the above.
|
||||
if (canLeafBlow) {
|
||||
if (skillValue < 100) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
|
||||
if (skillValue < leafBlowUnlock) {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0", new Object[] { leafBlowUnlock }) }));
|
||||
}
|
||||
else {
|
||||
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
|
||||
|
152
src/main/java/com/gmail/nossr50/config/AdvancedConfig.java
Normal file
152
src/main/java/com/gmail/nossr50/config/AdvancedConfig.java
Normal file
@ -0,0 +1,152 @@
|
||||
package com.gmail.nossr50.config;
|
||||
|
||||
public class AdvancedConfig extends ConfigLoader {
|
||||
private static AdvancedConfig instance;
|
||||
|
||||
private AdvancedConfig() {
|
||||
super("advanced.yml");
|
||||
loadKeys();
|
||||
}
|
||||
public static AdvancedConfig getInstance() {
|
||||
if (instance == null) {
|
||||
instance = new AdvancedConfig();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void loadKeys() {
|
||||
// TODO Do I need to use this?
|
||||
}
|
||||
/* GENERAL */
|
||||
public int getAbilityLength() { return config.getInt("Skills.General.Ability_IncreaseLevel", 50); }
|
||||
|
||||
/* ACROBATICS */
|
||||
public int getDodgeChanceMax() { return config.getInt("Skills.Acrobatics.Dodge_ChanceMax", 20); }
|
||||
public int getDodgeMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Dodge_MaxBonusLevel", 800); }
|
||||
|
||||
public int getRollChanceMax() { return config.getInt("Skills.Acrobatics.Roll_ChanceMax", 100); }
|
||||
public int getRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.Roll_MaxBonusLevel", 1000); }
|
||||
|
||||
public int getGracefulRollChanceMax() { return config.getInt("Skills.Acrobatics.GracefulRoll_ChanceMax", 100); }
|
||||
public int getGracefulRollMaxBonusLevel() { return config.getInt("Skills.Acrobatics.GracefulRoll_MaxBonusLevel", 500); }
|
||||
|
||||
public int getDodgeXPModifier() { return config.getInt("Skills.Acrobatics.Dodge_XP_Modifier", 120); }
|
||||
public int getRollXPModifier() { return config.getInt("Skills.Acrobatics.Roll_XP_Modifier", 80); }
|
||||
public int getFallXPModifier() { return config.getInt("Skills.Acrobatics.Fall_XP_Modifier", 120); }
|
||||
|
||||
/* ARCHERY */
|
||||
public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot_IncreaseLevel", 50); }
|
||||
public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot_IncreasePercentage", 0.1D); }
|
||||
public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot_MaxBonus", 2.0D); }
|
||||
|
||||
public int getDazeBonusMax() { return config.getInt("Skills.Archery.Daze_MaxChance", 50); }
|
||||
public int getDazeMaxBonusLevel() { return config.getInt("Skills.Archery.Daze_MaxBonusLevel", 1000); }
|
||||
public int getDazeModifier() { return config.getInt("Skills.Archery.Daze_BonusDamage", 4); }
|
||||
|
||||
public int getRetrieveBonusMax() { return config.getInt("Skills.Archery.Retrieve_MaxBonus", 100); }
|
||||
public int getRetrieveMaxBonusLevel() { return config.getInt("Skills.Archery.Retrieve_MaxBonusLevel", 1000); }
|
||||
|
||||
/* AXES */
|
||||
public int getBonusDamageAxesBonusMax() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonus", 4); }
|
||||
public int getBonusDamageAxesMaxBonusLevel() { return config.getInt("Skills.Axes.DamageIncrease_MaxBonusLevel", 200); }
|
||||
|
||||
public double getAxesCriticalChance() { return config.getDouble("Skills.Axes.AxesCritical_MaxChance", 37.50); }
|
||||
public int getAxesCriticalMaxBonusLevel() { return config.getInt("Skills.Axes.AxesCritical_MaxBonusLevel", 750); }
|
||||
public double getAxesCriticalPVPModifier() { return config.getDouble("Skills.Axes.AxesCritical_PVP_Modifier", 1.5); }
|
||||
public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
|
||||
|
||||
public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
|
||||
public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); }
|
||||
public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
|
||||
public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
|
||||
|
||||
/* EXCAVATION */
|
||||
//Nothing to configure, everything is already configurable in config.yml
|
||||
|
||||
/* FISHING */
|
||||
public int getShakeUnlockLevel() { return config.getInt("Skills.Fishing.Shake_UnlockLevel", 150); }
|
||||
public int getFishingEnchantmentChance() { return config.getInt("Skills.Fishing.Enchantment_Chance", 10); }
|
||||
|
||||
/* HERBALISM */
|
||||
public int getFarmerDietRankChange() { return config.getInt("Skills.Herbalism.Food_RankChange", 200); }
|
||||
|
||||
public int getGreenThumbStageChange() { return config.getInt("Skills.Herbalism.GreenThumb_StageChange", 200); }
|
||||
public int getGreenThumbChanceMax() { return config.getInt("Skills.Herbalism.GreenThumb_ChanceMax", 100); }
|
||||
public int getGreenThumbMaxLevel() { return config.getInt("Skills.Herbalism.GreenThumb_MaxBonusLevel", 1500); }
|
||||
|
||||
public int getHerbalismDoubleDropsChanceMax() { return config.getInt("Skills.Herbalism.DoubleDrops_ChanceMax", 100); }
|
||||
public int getHerbalismDoubleDropsMaxLevel() { return config.getInt("Skills.Herbalism.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
|
||||
/* MINING */
|
||||
public int getMiningDoubleDropChance() { return config.getInt("Skills.Mining.DoubleDrops_ChanceMax", 100); }
|
||||
public int getMiningDoubleDropMaxLevel() { return config.getInt("Skills.Mining.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
|
||||
public int getBlastMiningRank1() { return config.getInt("Skills.Mining.BlastMining_Rank1", 125); }
|
||||
public int getBlastMiningRank2() { return config.getInt("Skills.Mining.BlastMining_Rank2", 250); }
|
||||
public int getBlastMiningRank3() { return config.getInt("Skills.Mining.BlastMining_Rank3", 375); }
|
||||
public int getBlastMiningRank4() { return config.getInt("Skills.Mining.BlastMining_Rank4", 500); }
|
||||
public int getBlastMiningRank5() { return config.getInt("Skills.Mining.BlastMining_Rank5", 625); }
|
||||
public int getBlastMiningRank6() { return config.getInt("Skills.Mining.BlastMining_Rank6", 750); }
|
||||
public int getBlastMiningRank7() { return config.getInt("Skills.Mining.BlastMining_Rank7", 875); }
|
||||
public int getBlastMiningRank8() { return config.getInt("Skills.Mining.BlastMining_Rank8", 1000); }
|
||||
/* REPAIR */
|
||||
public int getRepairMasteryChanceMax() { return config.getInt("Skills.Repair.RepairMastery_ChanceMax", 200); }
|
||||
public int getRepairMasteryMaxLevel() { return config.getInt("Skills.Repair.RepairMastery_MaxBonusLevel", 1000); }
|
||||
public int getSuperRepairChanceMax() { return config.getInt("Skills.Repair.SuperRepair_ChanceMax", 100); }
|
||||
public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
|
||||
|
||||
/* SWORDS */
|
||||
public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
|
||||
public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
|
||||
public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); }
|
||||
public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); }
|
||||
|
||||
public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); }
|
||||
public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
|
||||
public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
|
||||
|
||||
public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
|
||||
public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
|
||||
/* TAMING */
|
||||
public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
|
||||
public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }
|
||||
public int getGoreBleedTicks() { return config.getInt("Skills.Taming.Gore_BleedTicks", 2); }
|
||||
public int getGoreModifier() { return config.getInt("Skills.Taming.Gore_Modifier", 2); }
|
||||
|
||||
public int getFastFoodUnlock() { return config.getInt("Skills.Taming.FastFood_UnlockLevel", 50); }
|
||||
public int getFastFoodChance() { return config.getInt("Skills.Taming.FastFood_Chance", 50); }
|
||||
|
||||
public int getEnviromentallyAwareUnlock() { return config.getInt("Skills.Taming.EnvironmentallyAware_UnlockLevel", 100); }
|
||||
|
||||
public int getThickFurUnlock() { return config.getInt("Skills.Taming.ThickFur_UnlockLevel", 250); }
|
||||
public int getThickFurModifier() { return config.getInt("Skills.Taming.ThickFur_Modifier", 2); }
|
||||
|
||||
public int getShockProofUnlock() { return config.getInt("Skills.Taming.ShockProof_UnlockLevel", 500); }
|
||||
public int getShockProofModifier() { return config.getInt("Skills.Taming.ShockProof_Modifier", 6); }
|
||||
|
||||
public int getSharpenedClawsUnlock() { return config.getInt("Skills.Taming.SharpenedClaws_UnlockLevel", 750); }
|
||||
public int getSharpenedClawsBonus() { return config.getInt("Skills.Taming.SharpenedClaws_Bonus", 2); }
|
||||
/* UNARMED */
|
||||
public int getDisarmChanceMax() { return config.getInt("Skills.Unarmed.Disarm_ChanceMax", 33); }
|
||||
public int getDisarmMaxBonusLevel() { return config.getInt("Skills.Unarmed.Disarm_MaxBonusLevel", 1000); }
|
||||
public int getDeflectChanceMax() { return config.getInt("Skills.Unarmed.Deflect_ChanceMax", 50); }
|
||||
public int getDeflectMaxBonusLevel() { return config.getInt("Skills.Unarmed.Deflect_MaxBonusLevel", 1000); }
|
||||
public int getIronGripChanceMax() { return config.getInt("Skills.Unarmed.IronGrip_ChanceMax", 100); }
|
||||
public int getIronGripMaxBonusLevel() { return config.getInt("Skills.Unarmed.IronGrip_MaxBonusLevel", 1000); }
|
||||
public int getIronArmBonus() { return config.getInt("Skills.Unarmed.IronArm_Bonus", 8); }
|
||||
public int getIronArmIncreaseLevel() { return config.getInt("Skills.Unarmed.IronArm_IncreaseLevel", 50); }
|
||||
/* WOODCUTTING */
|
||||
public int getLeafBlowUnlockLevel() { return config.getInt("Skills.Woodcutting.LeafBlower_UnlockLevel", 100); }
|
||||
public int getWoodcuttingDoubleDropChance() { return config.getInt("Skills.Woodcutting.DoubleDrops_ChanceMax", 100); }
|
||||
public int getWoodcuttingDoubleDropMaxLevel() { return config.getInt("Skills.Woodcutting.DoubleDrops_MaxBonusLevel", 1000); }
|
||||
|
||||
/* SPOUT STUFF*/
|
||||
public int getSpoutNotificationTier1() { return config.getInt("Spout.Notifications.Tier1", 200); }
|
||||
public int getSpoutNotificationTier2() { return config.getInt("Spout.Notifications.Tier2", 400); }
|
||||
public int getSpoutNotificationTier3() { return config.getInt("Spout.Notifications.Tier3", 600); }
|
||||
public int getSpoutNotificationTier4() { return config.getInt("Spout.Notifications.Tier4", 800); }
|
||||
//TODO Make the sounds configurable! :D
|
||||
// public String getSpoutSoundRepair() { return config.getString("Spout.Sounds.RepairSound", "url here"); }
|
||||
// public String getSpoutSoundLevelUp() { return config.getString("Spout.Sounds.LevelUp", "url here"); }
|
||||
}
|
@ -26,6 +26,7 @@ import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.metadata.FixedMetadataValue;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -254,6 +255,7 @@ public class EntityListener implements Listener {
|
||||
*/
|
||||
@EventHandler (priority = EventPriority.LOW)
|
||||
public void onFoodLevelChange(FoodLevelChangeEvent event) {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
if (event.getEntity() instanceof Player) {
|
||||
Player player = (Player) event.getEntity();
|
||||
|
||||
@ -278,66 +280,69 @@ public class EntityListener implements Listener {
|
||||
int rankChange = 0;
|
||||
boolean fish = false;
|
||||
boolean herb = false;
|
||||
int FoodRank1 = advancedConfig.getFarmerDietRankChange();
|
||||
int FoodRank2 = advancedConfig.getFarmerDietRankChange() * 2;
|
||||
int FoodRankMax = advancedConfig.getFarmerDietRankChange() * 5;
|
||||
|
||||
switch (food) {
|
||||
case BREAD:
|
||||
/* BREAD RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case COOKIE:
|
||||
/* COOKIE RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
|
||||
rankChange = 400;
|
||||
herb = true;
|
||||
rankChange = FoodRank2;
|
||||
break;
|
||||
|
||||
case MELON:
|
||||
/* MELON RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
|
||||
rankChange = 400;
|
||||
herb = true;
|
||||
rankChange = FoodRank2;
|
||||
break;
|
||||
|
||||
case MUSHROOM_SOUP:
|
||||
/* MUSHROOM SOUP RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case CARROT_ITEM:
|
||||
/* CARROT RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case POTATO_ITEM:
|
||||
/* POTATO RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
|
||||
rankChange = 400;
|
||||
herb = true;
|
||||
rankChange = FoodRank2;
|
||||
break;
|
||||
|
||||
case BAKED_POTATO:
|
||||
/* BAKED POTATO RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case POISONOUS_POTATO:
|
||||
/* POISONOUS POTATO RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
|
||||
rankChange = 400;
|
||||
herb = true;
|
||||
rankChange = FoodRank2;
|
||||
break;
|
||||
|
||||
case GOLDEN_CARROT:
|
||||
/* GOLDEN CARROT RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case PUMPKIN_PIE:
|
||||
/* PUMPKIN PIE RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
herb = true;
|
||||
rankChange = FoodRank1;
|
||||
break;
|
||||
|
||||
case RAW_FISH:
|
||||
@ -350,6 +355,7 @@ public class EntityListener implements Listener {
|
||||
/* COOKED FISH RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
|
||||
rankChange = 200;
|
||||
fish = true;
|
||||
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
@ -362,7 +368,7 @@ public class EntityListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 200; i <= 1000; i += rankChange) {
|
||||
for (int i = FoodRank1; i <= FoodRankMax; i += rankChange) {
|
||||
if ((herb && herbLevel >= i) || (fish && fishLevel >= i)) {
|
||||
foodChange++;
|
||||
}
|
||||
|
@ -25,6 +25,7 @@ import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.commands.general.XprateCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
@ -46,6 +47,7 @@ import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class PlayerListener implements Listener {
|
||||
|
||||
private final mcMMO plugin;
|
||||
|
||||
public PlayerListener(final mcMMO plugin) {
|
||||
@ -91,6 +93,8 @@ public class PlayerListener implements Listener {
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPlayerFish(PlayerFishEvent event) {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
int shakeUnlockLevel = advancedConfig.getShakeUnlockLevel();
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if(player.hasMetadata("NPC")) return; // Check if this player is a Citizens NPC
|
||||
@ -108,7 +112,7 @@ public class PlayerListener implements Listener {
|
||||
return;
|
||||
}
|
||||
|
||||
if (Users.getProfile(player).getSkillLevel(SkillType.FISHING) >= 150 && Permissions.getInstance().shakeMob(player)) {
|
||||
if (Users.getProfile(player).getSkillLevel(SkillType.FISHING) >= shakeUnlockLevel && Permissions.getInstance().shakeMob(player)) {
|
||||
Fishing.shakeMob(event);
|
||||
}
|
||||
break;
|
||||
|
@ -51,6 +51,7 @@ import com.gmail.nossr50.commands.skills.UnarmedCommand;
|
||||
import com.gmail.nossr50.commands.skills.WoodcuttingCommand;
|
||||
import com.gmail.nossr50.commands.spout.MchudCommand;
|
||||
import com.gmail.nossr50.commands.spout.XplockCommand;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.HiddenConfig;
|
||||
import com.gmail.nossr50.config.TreasuresConfig;
|
||||
@ -125,6 +126,7 @@ public class mcMMO extends JavaPlugin {
|
||||
Config configInstance = Config.getInstance();
|
||||
TreasuresConfig.getInstance();
|
||||
HiddenConfig.getInstance();
|
||||
AdvancedConfig.getInstance();
|
||||
|
||||
List<Repairable> repairables = new ArrayList<Repairable>();
|
||||
|
||||
|
@ -2,13 +2,16 @@ package com.gmail.nossr50.skills.acrobatics;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class Acrobatics {
|
||||
public static final int DODGE_MAX_BONUS_LEVEL = 800;
|
||||
public static final int DODGE_XP_MODIFIER = 120;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public static final int FALL_XP_MODIFIER = 120;
|
||||
public static final int ROLL_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int ROLL_XP_MODIFIER = 80;
|
||||
public class Acrobatics {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
public static final int DODGE_MAX_BONUS_LEVEL = advancedConfig.getDodgeMaxBonusLevel();
|
||||
public static final int DODGE_XP_MODIFIER = advancedConfig.getDodgeXPModifier();
|
||||
|
||||
public static final int FALL_XP_MODIFIER = advancedConfig.getFallXPModifier();
|
||||
public static final int ROLL_MAX_BONUS_LEVEL = advancedConfig.getRollMaxBonusLevel();
|
||||
public static final int ROLL_XP_MODIFIER = advancedConfig.getRollXPModifier();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
|
@ -9,20 +9,22 @@ import org.bukkit.Material;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.util.Misc;
|
||||
|
||||
public class Archery {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private static Random random = new Random();
|
||||
private static List<TrackedEntity> trackedEntities = new ArrayList<TrackedEntity>();
|
||||
|
||||
public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = advancedConfig.getRetrieveMaxBonusLevel();
|
||||
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getSkillShotIncreaseLevel();
|
||||
public static final double BONUS_DAMAGE_INCREASE_PERCENT = advancedConfig.getSkillShotIncreasePercentage();
|
||||
public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = advancedConfig.getSkillShotBonusMax();
|
||||
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = 50;
|
||||
public static final double BONUS_DAMAGE_INCREASE_PERCENT = 0.1D;
|
||||
public static final double BONUS_DAMAGE_MAX_BONUS_PERCENTAGE = 2.0D;
|
||||
|
||||
public static final int DAZE_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int DAZE_MODIFIER = 4;
|
||||
public static final int DAZE_MAX_BONUS_LEVEL = advancedConfig.getDazeMaxBonusLevel();
|
||||
public static final int DAZE_MODIFIER = advancedConfig.getDazeModifier();
|
||||
|
||||
protected static void incrementTrackerValue(LivingEntity livingEntity) {
|
||||
for (TrackedEntity trackedEntity : trackedEntities) {
|
||||
|
@ -4,17 +4,25 @@ import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class ArcheryManager {
|
||||
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private Player player;
|
||||
private PlayerProfile profile;
|
||||
private int skillLevel;
|
||||
private Permissions permissionsInstance;
|
||||
|
||||
private float dazeBonusMax = advancedConfig.getDazeBonusMax();
|
||||
private float dazeMaxBonusLevel = advancedConfig.getDazeMaxBonusLevel();
|
||||
private float retrieveBonusMax = advancedConfig.getRetrieveBonusMax();
|
||||
private float retrieveMaxBonusLevel = advancedConfig.getRetrieveMaxBonusLevel();
|
||||
|
||||
public ArcheryManager (Player player) {
|
||||
this.player = player;
|
||||
this.profile = Users.getProfile(player);
|
||||
@ -45,13 +53,12 @@ public class ArcheryManager {
|
||||
|
||||
ArrowTrackingEventHandler eventHandler = new ArrowTrackingEventHandler(this, livingEntity);
|
||||
|
||||
int randomChance = 1000;
|
||||
|
||||
int randomChance = 100;
|
||||
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Archery.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
final float chance = (retrieveBonusMax / retrieveMaxBonusLevel) * skillLevel;
|
||||
if (chance > Archery.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.addToTracker();
|
||||
}
|
||||
}
|
||||
@ -74,16 +81,17 @@ public class ArcheryManager {
|
||||
}
|
||||
|
||||
DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
|
||||
|
||||
int randomChance = 2000;
|
||||
|
||||
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.archery")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Archery.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
eventHandler.handleDazeEffect();
|
||||
eventHandler.sendAbilityMessages();
|
||||
|
||||
final float chance = (dazeBonusMax / dazeMaxBonusLevel) * skillLevel;
|
||||
if (chance > Archery.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.handleDazeEffect();
|
||||
eventHandler.sendAbilityMessages();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11,6 +11,7 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.locale.LocaleLoader;
|
||||
@ -20,6 +21,7 @@ import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Axes {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
@ -33,10 +35,12 @@ public class Axes {
|
||||
if(attacker == null)
|
||||
return;
|
||||
|
||||
final int MAX_BONUS = 4;
|
||||
final int MAX_BONUS = advancedConfig.getBonusDamageAxesBonusMax();
|
||||
final int MAX_LEVEL = advancedConfig.getBonusDamageAxesMaxBonusLevel();
|
||||
final int INCREASE_LEVEL = MAX_LEVEL / MAX_BONUS;
|
||||
|
||||
/* Add 1 DMG for every 50 skill levels */
|
||||
int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / 50;
|
||||
int bonus = Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / INCREASE_LEVEL;
|
||||
|
||||
if (bonus > MAX_BONUS) {
|
||||
bonus = MAX_BONUS;
|
||||
@ -73,21 +77,24 @@ public class Axes {
|
||||
}
|
||||
}
|
||||
|
||||
final int MAX_BONUS_LEVEL = 750;
|
||||
final double PVP_MODIFIER = 1.5;
|
||||
final int PVE_MODIFIER = 2;
|
||||
final int MAX_BONUS_LEVEL = advancedConfig.getAxesCriticalMaxBonusLevel();
|
||||
final double MAX_CHANCE = advancedConfig.getAxesCriticalChance();
|
||||
final double PVP_MODIFIER = advancedConfig.getAxesCriticalPVPModifier();
|
||||
final int PVE_MODIFIER = advancedConfig.getAxesCriticalPVEModifier();
|
||||
|
||||
PlayerProfile attackerProfile = Users.getProfile(attacker);
|
||||
int skillLevel = attackerProfile.getSkillLevel(SkillType.AXES);
|
||||
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
|
||||
|
||||
int randomChance = 2000;
|
||||
int randomChance = 100;
|
||||
double chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillCheck;
|
||||
|
||||
if (attacker.hasPermission("mcmmo.perks.lucky.axes")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
|
||||
if (chance > random.nextInt(randomChance) && !entity.isDead()){
|
||||
// if (random.nextInt(randomChance) <= skillCheck && !entity.isDead()){
|
||||
int damage = event.getDamage();
|
||||
|
||||
if (entity instanceof Player){
|
||||
@ -122,7 +129,8 @@ public class Axes {
|
||||
short durabilityDamage = 1; //Start with 1 durability damage
|
||||
|
||||
/* Every 30 Skill Levels you gain 1 durability damage */
|
||||
durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/50;
|
||||
int impactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
|
||||
durabilityDamage += Users.getProfile(attacker).getSkillLevel(SkillType.AXES)/impactIncreaseLevel;
|
||||
|
||||
if (!hasArmor(targetPlayer)) {
|
||||
applyGreaterImpact(attacker, target, event);
|
||||
@ -150,9 +158,10 @@ public class Axes {
|
||||
private static void applyGreaterImpact(Player attacker, LivingEntity target, EntityDamageByEntityEvent event) {
|
||||
if(attacker == null)
|
||||
return;
|
||||
|
||||
final int GREATER_IMPACT_CHANCE = 25;
|
||||
final double GREATER_IMPACT_MULTIPLIER = 1.5;
|
||||
|
||||
final int GREATER_IMPACT_CHANCE = advancedConfig.getGreaterImpactChance();
|
||||
final double GREATER_IMPACT_MULTIPLIER = advancedConfig.getGreaterImpactModifier();
|
||||
final int GREATER_IMPACT_DAMAGE = advancedConfig.getGreaterImpactBonusDamage();
|
||||
|
||||
if (!Permissions.getInstance().greaterImpact(attacker)) {
|
||||
return;
|
||||
@ -165,7 +174,7 @@ public class Axes {
|
||||
}
|
||||
|
||||
if (random.nextInt(randomChance) <= GREATER_IMPACT_CHANCE) {
|
||||
event.setDamage(event.getDamage() + 2);
|
||||
event.setDamage(event.getDamage() + GREATER_IMPACT_DAMAGE);
|
||||
target.setVelocity(attacker.getLocation().getDirection().normalize().multiply(GREATER_IMPACT_MULTIPLIER));
|
||||
attacker.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ import org.bukkit.event.entity.ExplosionPrimeEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -27,9 +28,18 @@ import com.gmail.nossr50.util.Skills;
|
||||
import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class BlastMining {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
|
||||
private static int blastMiningRank1 = advancedConfig.getBlastMiningRank1();
|
||||
private static int blastMiningRank2 = advancedConfig.getBlastMiningRank2();
|
||||
private static int blastMiningRank3 = advancedConfig.getBlastMiningRank3();
|
||||
private static int blastMiningRank4 = advancedConfig.getBlastMiningRank4();
|
||||
private static int blastMiningRank5 = advancedConfig.getBlastMiningRank5();
|
||||
private static int blastMiningRank6 = advancedConfig.getBlastMiningRank6();
|
||||
private static int blastMiningRank7 = advancedConfig.getBlastMiningRank7();
|
||||
private static int blastMiningRank8 = advancedConfig.getBlastMiningRank8();
|
||||
/**
|
||||
* Handler for what blocks drop from the explosion.
|
||||
*
|
||||
@ -85,14 +95,14 @@ public class BlastMining {
|
||||
if(player == null)
|
||||
return;
|
||||
|
||||
final int RANK_1_LEVEL = 125;
|
||||
final int RANK_2_LEVEL = 250;
|
||||
final int RANK_3_LEVEL = 375;
|
||||
final int RANK_4_LEVEL = 500;
|
||||
final int RANK_5_LEVEL = 625;
|
||||
final int RANK_6_LEVEL = 750;
|
||||
final int RANK_7_LEVEL = 875;
|
||||
final int RANK_8_LEVEL = 1000;
|
||||
final int RANK_1_LEVEL = blastMiningRank1;
|
||||
final int RANK_2_LEVEL = blastMiningRank2;
|
||||
final int RANK_3_LEVEL = blastMiningRank3;
|
||||
final int RANK_4_LEVEL = blastMiningRank4;
|
||||
final int RANK_5_LEVEL = blastMiningRank5;
|
||||
final int RANK_6_LEVEL = blastMiningRank6;
|
||||
final int RANK_7_LEVEL = blastMiningRank7;
|
||||
final int RANK_8_LEVEL = blastMiningRank8;
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
|
||||
float yield = event.getYield();
|
||||
@ -178,10 +188,10 @@ public class BlastMining {
|
||||
if(player == null)
|
||||
return;
|
||||
|
||||
final int RANK_1_LEVEL = 250;
|
||||
final int RANK_2_LEVEL = 500;
|
||||
final int RANK_3_LEVEL = 750;
|
||||
final int RANK_4_LEVEL = 1000;
|
||||
final int RANK_1_LEVEL = blastMiningRank2;
|
||||
final int RANK_2_LEVEL = blastMiningRank4;
|
||||
final int RANK_3_LEVEL = blastMiningRank6;
|
||||
final int RANK_4_LEVEL = blastMiningRank8;
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
|
||||
float radius = event.getRadius();
|
||||
@ -219,9 +229,9 @@ public class BlastMining {
|
||||
if(player == null)
|
||||
return;
|
||||
|
||||
final int RANK_1_LEVEL = 500;
|
||||
final int RANK_2_LEVEL = 750;
|
||||
final int RANK_3_LEVEL = 1000;
|
||||
final int RANK_1_LEVEL = blastMiningRank4;
|
||||
final int RANK_2_LEVEL = blastMiningRank6;
|
||||
final int RANK_3_LEVEL = blastMiningRank8;
|
||||
|
||||
int skill = Users.getProfile(player).getSkillLevel(SkillType.MINING);
|
||||
int damage = event.getDamage();
|
||||
|
@ -19,6 +19,7 @@ import org.bukkit.material.Wool;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftSkeleton;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.TreasuresConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
@ -35,6 +36,7 @@ import com.gmail.nossr50.util.Users;
|
||||
public class Fishing {
|
||||
|
||||
private static Random random = new Random();
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
/**
|
||||
* Get the player's current fishing loot tier.
|
||||
@ -147,7 +149,7 @@ public class Fishing {
|
||||
Item theCatch = (Item) event.getCaught();
|
||||
|
||||
if (theCatch.getItemStack().getType() != Material.RAW_FISH) {
|
||||
final int ENCHANTMENT_CHANCE = 10;
|
||||
final int ENCHANTMENT_CHANCE = advancedConfig.getFishingEnchantmentChance();
|
||||
boolean enchanted = false;
|
||||
ItemStack fishingResults = theCatch.getItemStack();
|
||||
|
||||
|
@ -12,6 +12,7 @@ import org.bukkit.inventory.ItemStack;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -26,6 +27,7 @@ import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class Mining {
|
||||
private static Random random = new Random();
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
/**
|
||||
* Handle double drops when using Silk Touch.
|
||||
@ -320,17 +322,20 @@ public class Mining {
|
||||
|
||||
miningXP(player, block);
|
||||
|
||||
final int MAX_BONUS_LEVEL = 1000;
|
||||
final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
|
||||
int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.MINING);
|
||||
int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
|
||||
|
||||
int randomChance = 1000;
|
||||
int randomChance = 100;
|
||||
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.mining")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (random.nextInt(randomChance) <= skillCheck && Permissions.getInstance().miningDoubleDrops(player)) {
|
||||
if (chance > random.nextInt(randomChance) && Permissions.getInstance().miningDoubleDrops(player)) {
|
||||
if (player.getItemInHand().containsEnchantment(Enchantment.SILK_TOUCH)) {
|
||||
silkTouchDrops(block);
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ import org.bukkit.material.Tree;
|
||||
import org.getspout.spoutapi.sound.SoundEffect;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -31,6 +32,7 @@ import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class WoodCutting {
|
||||
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
private static Random random = new Random();
|
||||
|
||||
/**
|
||||
@ -327,7 +329,9 @@ public class WoodCutting {
|
||||
* @param block The block being broken
|
||||
*/
|
||||
private static void woodCuttingProcCheck(Player player, Block block) {
|
||||
final int MAX_SKILL_LEVEL = 1000;
|
||||
|
||||
final int MAX_CHANCE = advancedConfig.getMiningDoubleDropChance();
|
||||
final int MAX_BONUS_LEVEL = advancedConfig.getMiningDoubleDropMaxLevel();
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
|
||||
byte type = block.getData();
|
||||
@ -340,13 +344,14 @@ public class WoodCutting {
|
||||
|
||||
Material mat = Material.getMaterial(block.getTypeId());
|
||||
|
||||
int randomChance = 1000;
|
||||
int randomChance = 100;
|
||||
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.woodcutting")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if ((skillLevel > MAX_SKILL_LEVEL || random.nextInt(randomChance) <= skillLevel) && Permissions.getInstance().woodcuttingDoubleDrops(player)) {
|
||||
if (chance > random.nextInt(randomChance) && Permissions.getInstance().woodcuttingDoubleDrops(player)) {
|
||||
Config configInstance = Config.getInstance();
|
||||
ItemStack item;
|
||||
Location location;
|
||||
|
@ -12,6 +12,7 @@ import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -27,6 +28,13 @@ public class Repair {
|
||||
private static Config configInstance = Config.getInstance();
|
||||
private static Permissions permInstance = Permissions.getInstance();
|
||||
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
private static int repairMasteryChanceMax = advancedConfig.getRepairMasteryChanceMax();
|
||||
private static int repairMasteryMaxBonusLevel = advancedConfig.getRepairMasteryMaxLevel();
|
||||
private static int superRepairChanceMax = advancedConfig.getSuperRepairChanceMax();
|
||||
private static int superRepairMaxBonusLevel = advancedConfig.getSuperRepairMaxLevel();
|
||||
|
||||
/**
|
||||
* Handle the XP gain for repair events.
|
||||
*
|
||||
@ -198,7 +206,10 @@ public class Repair {
|
||||
* @return The final amount of durability repaired to the item
|
||||
*/
|
||||
protected static short repairCalculate(Player player, int skillLevel, short durability, int repairAmount) {
|
||||
float bonus = (float) skillLevel / 500;
|
||||
// float bonus = (float) skillLevel / 500;
|
||||
float bonus;
|
||||
if(skillLevel >= repairMasteryMaxBonusLevel) bonus = repairMasteryChanceMax;
|
||||
else bonus = (repairMasteryChanceMax / repairMasteryMaxBonusLevel) * skillLevel;
|
||||
|
||||
if (permInstance.repairMastery(player)) {
|
||||
bonus = (repairAmount * bonus);
|
||||
@ -225,21 +236,21 @@ public class Repair {
|
||||
* @return true if bonus granted, false otherwise
|
||||
*/
|
||||
public static boolean checkPlayerProcRepair(Player player) {
|
||||
final int MAX_BONUS_LEVEL = 1000;
|
||||
final int MAX_CHANCE = superRepairChanceMax;
|
||||
final int MAX_BONUS_LEVEL = superRepairMaxBonusLevel;
|
||||
|
||||
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
||||
|
||||
int randomChance = 1000;
|
||||
int randomChance = 100;
|
||||
int chance = (MAX_CHANCE / MAX_BONUS_LEVEL) * skillLevel;
|
||||
if (skillLevel >= MAX_BONUS_LEVEL) chance = MAX_CHANCE;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.repair")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
if (player.hasPermission("mcmmo.perks.lucky.repair")) randomChance = (int) (randomChance * 0.75);
|
||||
|
||||
if (chance > random.nextInt(randomChance) && permInstance.repairBonus(player)){
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
|
||||
if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(randomChance) <= skillLevel) && permInstance.repairBonus(player)) {
|
||||
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -2,16 +2,20 @@ package com.gmail.nossr50.skills.swords;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Swords {
|
||||
public static final int BLEED_MAX_BONUS_LEVEL = 750;
|
||||
public static final int MAX_BLEED_TICKS = 3;
|
||||
public static final int BASE_BLEED_TICKS = 2;
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
public static final int BLEED_MAX_BONUS_LEVEL = advancedConfig.getBleedMaxBonusLevel();
|
||||
public static final int MAX_BLEED_TICKS = advancedConfig.getBleedMaxTicks();
|
||||
public static final int BASE_BLEED_TICKS = advancedConfig.getBleedBaseTicks();
|
||||
|
||||
public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = 600;
|
||||
public static final int COUNTER_ATTACK_MODIFIER = 2;
|
||||
public static final int COUNTER_ATTACK_MAX_BONUS_LEVEL = advancedConfig.getCounterMaxBonusLevel();
|
||||
public static final int COUNTER_ATTACK_MODIFIER = advancedConfig.getCounterModifier();
|
||||
|
||||
public static final int SERRATED_STRIKES_MODIFIER = 4;
|
||||
public static final int SERRATED_STRIKES_BLEED_TICKS = 5;
|
||||
public static final int SERRATED_STRIKES_MODIFIER = advancedConfig.getSerratedStrikesModifier();
|
||||
public static final int SERRATED_STRIKES_BLEED_TICKS = advancedConfig.getSerratedStrikesTicks();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
|
@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.swords;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.util.Combat;
|
||||
@ -41,13 +42,16 @@ public class SwordsManager {
|
||||
if (Combat.shouldBeAffected(player, defender)) {
|
||||
BleedEventHandler eventHandler = new BleedEventHandler(this, defender);
|
||||
|
||||
int randomChance = 1000;
|
||||
int bleedChanceMax = AdvancedConfig.getInstance().getBleedChanceMax();
|
||||
int bleedMaxLevel = AdvancedConfig.getInstance().getBleedMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.swords")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Swords.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
final float chance = (bleedChanceMax / bleedMaxLevel) * skillLevel;
|
||||
if (chance > Swords.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.addBleedTicks();
|
||||
eventHandler.sendAbilityMessages();
|
||||
}
|
||||
@ -69,14 +73,16 @@ public class SwordsManager {
|
||||
|
||||
if (eventHandler.isHoldingSword()) {
|
||||
eventHandler.calculateSkillModifier();
|
||||
|
||||
int randomChance = 2000;
|
||||
int counterChanceMax = AdvancedConfig.getInstance().getCounterChanceMax();
|
||||
int counterMaxLevel = AdvancedConfig.getInstance().getCounterMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.swords")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Swords.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
final float chance = (counterChanceMax / counterMaxLevel) * skillLevel;
|
||||
if (chance > Swords.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.dealDamage();
|
||||
eventHandler.sendAbilityMessages();
|
||||
}
|
||||
|
@ -2,24 +2,28 @@ package com.gmail.nossr50.skills.taming;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Taming {
|
||||
public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = 100;
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
public static final int ENVIRONMENTALLY_AWARE_ACTIVATION_LEVEL = advancedConfig.getEnviromentallyAwareUnlock();
|
||||
|
||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = 50;
|
||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = 50;
|
||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_CHANCE = advancedConfig.getFastFoodChance();
|
||||
public static final int FAST_FOOD_SERVICE_ACTIVATION_LEVEL = advancedConfig.getFastFoodUnlock();
|
||||
|
||||
public static final int GORE_BLEED_TICKS = 2;
|
||||
public static final int GORE_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int GORE_MULTIPLIER = 2;
|
||||
public static final int GORE_BLEED_TICKS = advancedConfig.getGoreBleedTicks();
|
||||
public static final int GORE_MAX_BONUS_LEVEL = advancedConfig.getGoreMaxBonusLevel();
|
||||
public static final int GORE_MULTIPLIER = advancedConfig.getGoreModifier();
|
||||
|
||||
public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = 750;
|
||||
public static final int SHARPENED_CLAWS_BONUS = 2;
|
||||
public static final int SHARPENED_CLAWS_ACTIVATION_LEVEL = advancedConfig.getSharpenedClawsUnlock();
|
||||
public static final int SHARPENED_CLAWS_BONUS = advancedConfig.getSharpenedClawsBonus();
|
||||
|
||||
public static final int SHOCK_PROOF_ACTIVATION_LEVEL = 500;
|
||||
public static final int SHOCK_PROOF_MODIFIER = 6;
|
||||
public static final int SHOCK_PROOF_ACTIVATION_LEVEL = advancedConfig.getShockProofUnlock();
|
||||
public static final int SHOCK_PROOF_MODIFIER = advancedConfig.getShockProofModifier();
|
||||
|
||||
public static final int THICK_FUR_ACTIVATION_LEVEL = 250;
|
||||
public static final int THICK_FUR_MODIFIER = 2;
|
||||
public static final int THICK_FUR_ACTIVATION_LEVEL = advancedConfig.getThickFurUnlock();
|
||||
public static final int THICK_FUR_MODIFIER = advancedConfig.getThickFurModifier();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
|
@ -8,6 +8,7 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -101,14 +102,17 @@ public class TamingManager {
|
||||
}
|
||||
|
||||
GoreEventHandler eventHandler = new GoreEventHandler(this, event);
|
||||
|
||||
int randomChance = 1000;
|
||||
|
||||
int goreChanceMax = AdvancedConfig.getInstance().getGoreChanceMax();
|
||||
int goreMaxLevel = AdvancedConfig.getInstance().getGoreMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.taming")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Taming.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
final float chance = (goreChanceMax / goreMaxLevel) * skillLevel;
|
||||
if (chance > Taming.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.modifyEventDamage();
|
||||
eventHandler.applyBleed();
|
||||
eventHandler.sendAbilityMessage();
|
||||
|
@ -2,16 +2,23 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
|
||||
public class Unarmed {
|
||||
public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = 8;
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = 50;
|
||||
public static final int DEFLECT_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int DISARM_MAX_BONUS_LEVEL = 1000;
|
||||
public static final int IRON_GRIP_MAX_BONUS_LEVEL = 1000;
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
public static final int BONUS_DAMAGE_MAX_BONUS_MODIFIER = advancedConfig.getIronArmBonus();
|
||||
public static final int BONUS_DAMAGE_INCREASE_LEVEL = advancedConfig.getIronArmIncreaseLevel();
|
||||
public static final int DEFLECT_MAX_CHANCE = advancedConfig.getDisarmChanceMax() ;
|
||||
public static final int DEFLECT_MAX_BONUS_LEVEL = advancedConfig.getDisarmMaxBonusLevel();
|
||||
public static final int DISARM_MAX_CHANCE = advancedConfig.getDeflectChanceMax();
|
||||
public static final int DISARM_MAX_BONUS_LEVEL = advancedConfig.getDeflectMaxBonusLevel();
|
||||
public static final int IRON_GRIP_MAX_CHANCE = advancedConfig.getIronGripChanceMax();
|
||||
public static final int IRON_GRIP_MAX_BONUS_LEVEL = advancedConfig.getIronGripMaxBonusLevel();
|
||||
|
||||
private static Random random = new Random();
|
||||
|
||||
protected static Random getRandom() {
|
||||
return random;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.unarmed;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
@ -42,13 +43,16 @@ public class UnarmedManager {
|
||||
if (eventHandler.isHoldingItem()) {
|
||||
eventHandler.calculateSkillModifier();
|
||||
|
||||
int randomChance = 3000;
|
||||
int disarmChanceMax = AdvancedConfig.getInstance().getDisarmChanceMax();
|
||||
int disarmMaxLevel = AdvancedConfig.getInstance().getDisarmMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
final float chance = (disarmChanceMax / disarmMaxLevel) * skillLevel;
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
if (!hasIronGrip(defender)) {
|
||||
eventHandler.sendAbilityMessage();
|
||||
eventHandler.handleDisarm();
|
||||
@ -76,13 +80,16 @@ public class UnarmedManager {
|
||||
|
||||
DeflectEventHandler eventHandler = new DeflectEventHandler(this, event);
|
||||
|
||||
int randomChance = 2000;
|
||||
|
||||
int deflectChanceMax = AdvancedConfig.getInstance().getDeflectChanceMax();
|
||||
int deflectMaxLevel = AdvancedConfig.getInstance().getDeflectMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
|
||||
final float chance = (deflectChanceMax / deflectMaxLevel) * skillLevel;
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.cancelEvent();
|
||||
eventHandler.sendAbilityMessage();
|
||||
}
|
||||
@ -129,13 +136,16 @@ public class UnarmedManager {
|
||||
|
||||
IronGripEventHandler eventHandler = new IronGripEventHandler(this, defender);
|
||||
|
||||
int randomChance = 1000;
|
||||
int ironGripChanceMax = AdvancedConfig.getInstance().getIronGripChanceMax();
|
||||
int ironGripMaxLevel = AdvancedConfig.getInstance().getIronGripMaxBonusLevel();
|
||||
int randomChance = 100;
|
||||
|
||||
if (defender.hasPermission("mcmmo.perks.lucky.unarmed")) {
|
||||
randomChance = (int) (randomChance * 0.75);
|
||||
}
|
||||
|
||||
if (Unarmed.getRandom().nextInt(randomChance) < eventHandler.skillModifier) {
|
||||
|
||||
final float chance = (ironGripChanceMax / ironGripMaxLevel) * skillLevel;
|
||||
if (chance > Unarmed.getRandom().nextInt(randomChance)) {
|
||||
eventHandler.sendAbilityMessages();
|
||||
return true;
|
||||
}
|
||||
|
@ -20,6 +20,7 @@ import org.getspout.spoutapi.keyboard.Keyboard;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.SpoutConfig;
|
||||
import com.gmail.nossr50.datatypes.PlayerProfile;
|
||||
import com.gmail.nossr50.datatypes.SkillType;
|
||||
@ -29,6 +30,7 @@ import com.gmail.nossr50.util.Users;
|
||||
|
||||
public class SpoutStuff {
|
||||
private static mcMMO plugin = mcMMO.p;
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
|
||||
public final static String spoutDirectory = mcMMO.getMainDirectory() + "Resources" + File.separator;
|
||||
public final static String hudDirectory = spoutDirectory + "HUD" + File.separator;
|
||||
@ -548,16 +550,16 @@ public class SpoutStuff {
|
||||
* @return the notification tier of the skill
|
||||
*/
|
||||
private static Integer getNotificationTier(Integer level) {
|
||||
if (level >= 800) {
|
||||
if (level >= advancedConfig.getSpoutNotificationTier4()) {
|
||||
return 5;
|
||||
}
|
||||
else if (level >= 600) {
|
||||
else if (level >= advancedConfig.getSpoutNotificationTier3()) {
|
||||
return 4;
|
||||
}
|
||||
else if (level >= 400) {
|
||||
else if (level >= advancedConfig.getSpoutNotificationTier2()) {
|
||||
return 3;
|
||||
}
|
||||
else if (level >= 200) {
|
||||
else if (level >= advancedConfig.getSpoutNotificationTier1()) {
|
||||
return 2;
|
||||
}
|
||||
else {
|
||||
|
@ -11,6 +11,7 @@ import org.getspout.spoutapi.SpoutManager;
|
||||
import org.getspout.spoutapi.player.SpoutPlayer;
|
||||
|
||||
import com.gmail.nossr50.mcMMO;
|
||||
import com.gmail.nossr50.config.AdvancedConfig;
|
||||
import com.gmail.nossr50.config.Config;
|
||||
import com.gmail.nossr50.config.SpoutConfig;
|
||||
import com.gmail.nossr50.datatypes.AbilityType;
|
||||
@ -24,6 +25,8 @@ import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.spout.SpoutStuff;
|
||||
|
||||
public class Skills {
|
||||
static AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
|
||||
public static int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
|
||||
|
||||
private final static int TIME_CONVERSION_FACTOR = 1000;
|
||||
private final static double MAX_DISTANCE_AWAY = 10.0;
|
||||
@ -435,7 +438,7 @@ public class Skills {
|
||||
}
|
||||
}
|
||||
|
||||
int ticks = 2 + (profile.getSkillLevel(type) / 50);
|
||||
int ticks = 2 + (profile.getSkillLevel(type) / abilityLengthIncreaseLevel);
|
||||
|
||||
if (player.hasPermission("mcmmo.perks.activationtime.twelveseconds")) {
|
||||
ticks = ticks + 12;
|
||||
|
116
src/main/resources/advanced.yml
Normal file
116
src/main/resources/advanced.yml
Normal file
@ -0,0 +1,116 @@
|
||||
#
|
||||
# Advanced configuration
|
||||
#
|
||||
# For advanced users only! There is no need to change anything here.
|
||||
#
|
||||
# You can customize almost every aspect of every skill here.
|
||||
# Its mainly here if you've changed "Experience.Formula.Curve_Modifier"
|
||||
# Configure at what level you get better with certain abilities.
|
||||
#
|
||||
#####
|
||||
|
||||
#
|
||||
# Settings for the Skills
|
||||
###
|
||||
Skills:
|
||||
General:
|
||||
Ability_IncreaseLevel: 50
|
||||
Acrobatics:
|
||||
Dodge_ChanceMax: 20
|
||||
Dodge_MaxBonusLevel: 800
|
||||
Roll_ChanceMax: 100
|
||||
Roll_MaxBonusLevel: 1000
|
||||
GracefulRoll_ChanceMax: 100
|
||||
GracefulRoll_MaxBonusLevel: 500
|
||||
Dodge_XP_Modifier: 120
|
||||
Roll_XP_Modifier: 80
|
||||
Fall_XP_Modifier: 120
|
||||
Archery:
|
||||
SkillShot_IncreaseLevel: 50
|
||||
SkillShot_IncreasePercentage: 0.1D
|
||||
SkillShot_MaxBonus: 2.0D
|
||||
Daze_MaxChance: 50
|
||||
Daze_MaxBonusLevel: 1000
|
||||
Daze_Modifier: 4
|
||||
Retrieve_MaxBonus: 100
|
||||
Retrieve_MaxBonusLevel: 1000
|
||||
Axes:
|
||||
DamageIncrease_MaxBonus: 4
|
||||
DamageIncrease_MaxBonusLevel: 200
|
||||
AxesCritical_MaxChance: 37.50
|
||||
AxesCritical_MaxBonusLevel: 750
|
||||
AxesCritical_PVP_Modifier: 1.5
|
||||
AxesCritical_PVE_Modifier: 2
|
||||
GreaterImpact_Chance: 25
|
||||
GreaterImpact_IncreaseLevel: 50
|
||||
GreaterImpact_KnockbackModifier: 1.5
|
||||
GreaterImpact_BonusDamage: 2
|
||||
Fishing:
|
||||
Shake_UnlockLevel: 150
|
||||
Enchantment_Chance: 10
|
||||
Herbalism:
|
||||
Food_RankChange: 200
|
||||
GreenThumb_StageChange: 200
|
||||
GreenThumb_ChanceMax: 100
|
||||
GreenThumb_MaxBonusLevel: 1500
|
||||
DoubleDrops_ChanceMax: 100
|
||||
DoubleDrops_MaxBonusLevel: 1000
|
||||
Mining:
|
||||
DoubleDrops_ChanceMax: 100
|
||||
DoubleDrops_MaxBonusLevel: 1000
|
||||
BlastMining_Rank1: 125
|
||||
BlastMining_Rank2: 250
|
||||
BlastMining_Rank3: 375
|
||||
BlastMining_Rank4: 500
|
||||
BlastMining_Rank5: 625
|
||||
BlastMining_Rank6: 750
|
||||
BlastMining_Rank7: 875
|
||||
BlastMining_Rank8: 1000
|
||||
Repair:
|
||||
RepairMastery_ChanceMax: 200
|
||||
RepairMastery_MaxBonusLevel: 1000
|
||||
SuperRepair_ChanceMax: 100
|
||||
SuperRepair_MaxBonusLevel: 1000
|
||||
Swords:
|
||||
Bleed_ChanceMax: 75
|
||||
Bleed_MaxBonusLevel: 750
|
||||
Bleed_MaxTicks: 3
|
||||
Bleed_BaseTicks: 2
|
||||
CounterAttack_ChanceMax: 30
|
||||
CounterAttack_MaxBonusLevel: 600
|
||||
Counter_DamageModifier: 2
|
||||
SerratedStrikes_DamageModifier: 4
|
||||
SerratedStrikes_BleedTicks: 5
|
||||
Taming:
|
||||
Gore_ChanceMax: 100
|
||||
Gore_MaxBonusLevel: 1000
|
||||
Gore_BleedTicks: 2
|
||||
Gore_Modifier: 2
|
||||
FastFood_UnlockLevel: 50
|
||||
FastFood_Chance: 50
|
||||
EnvironmentallyAware_UnlockLevel: 100
|
||||
ThickFur_UnlockLevel: 250
|
||||
ThickFur_Modifier: 2
|
||||
ShockProof_UnlockLevel: 500
|
||||
ShockProof_Modifier: 6
|
||||
SharpenedClaws_UnlockLevel: 750
|
||||
SharpenedClaws_Bonus: 2
|
||||
Unarmed:
|
||||
Disarm_ChanceMax: 33
|
||||
Disarm_MaxBonusLevel: 1000
|
||||
Deflect_ChanceMax: 50
|
||||
Deflect_MaxBonusLevel: 1000
|
||||
IronGrip_ChanceMax: 100
|
||||
IronGrip_MaxBonusLevel: 1000
|
||||
IronArmBonus: 8
|
||||
IronArm_IncreaseLevel: 50
|
||||
Woodcutting:
|
||||
LeafBlower_UnlockLevel: 100
|
||||
DoubleDrops_ChanceMax: 100
|
||||
DoubleDrops_MaxBonusLevel: 1000
|
||||
Spout:
|
||||
Notifications:
|
||||
Tier1: 200
|
||||
Tier2: 400
|
||||
Tier3: 600
|
||||
Tier4: 800
|
@ -18,7 +18,7 @@
|
||||
# ACROBATICS
|
||||
Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
|
||||
Acrobatics.Combat.Proc=[[GREEN]]**Dodged**
|
||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
|
||||
Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Effect.0=Roll
|
||||
Acrobatics.Effect.1=Reduces or Negates fall damage
|
||||
Acrobatics.Effect.2=Graceful Roll
|
||||
@ -26,15 +26,15 @@ Acrobatics.Effect.3=Twice as effective as a normal Roll
|
||||
Acrobatics.Effect.4=Dodge
|
||||
Acrobatics.Effect.5=Reduce attack damage by half
|
||||
Acrobatics.Listener=Acrobatics:
|
||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
|
||||
Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}%
|
||||
Acrobatics.Roll.Text=**Rolled**
|
||||
Acrobatics.SkillName=ACROBATICS
|
||||
Acrobatics.Skillup=[[YELLOW]]Acrobatics skill increased by {0}. Total ({1})
|
||||
|
||||
#ARCHERY
|
||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
|
||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
|
||||
Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}%
|
||||
Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}%
|
||||
Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
|
||||
Archery.Effect.0=Skill Shot
|
||||
Archery.Effect.1=Increases damage done with bows
|
||||
@ -100,7 +100,7 @@ Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
|
||||
|
||||
#FISHING
|
||||
Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
|
||||
Fishing.Ability.Locked.0=LOCKED UNTIL 150+ SKILL (SHAKE)
|
||||
Fishing.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (SHAKE)
|
||||
Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
|
||||
Fishing.Ability.Shake=[[RED]]Shake Chance: [[YELLOW]]{0}%
|
||||
Fishing.Ability.FD=[[RED]]Fisherman''s Diet: [[YELLOW]]Rank {0}
|
||||
@ -112,7 +112,7 @@ Fishing.Effect.4=Shake (vs. Entities)
|
||||
Fishing.Effect.5=Shake items off of mobs w/ fishing pole
|
||||
Fishing.Effect.6=Fisherman's Diet
|
||||
Fishing.Effect.7=Improves hunger restored from fished foods
|
||||
Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
|
||||
Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}%
|
||||
Fishing.ItemFound=[[GRAY]]Treasure found!
|
||||
Fishing.Listener=Fishing:
|
||||
Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
|
||||
@ -120,10 +120,10 @@ Fishing.SkillName=FISHING
|
||||
Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
|
||||
|
||||
#HERBALISM
|
||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
|
||||
Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
|
||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
|
||||
Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
|
||||
Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
|
||||
Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Crops grow in stage {0}
|
||||
Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
|
||||
@ -150,9 +150,9 @@ Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
|
||||
|
||||
#MINING
|
||||
Mining.Ability.Length=[[RED]]Super Breaker Length: [[YELLOW]]{0}s
|
||||
Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
|
||||
Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (BLAST MINING)
|
||||
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (BIGGER BOMBS)
|
||||
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (DEMOLITIONS EXPERTISE)
|
||||
Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
|
||||
Mining.Ability.Ready=[[GREEN]]**YOU READY YOUR PICKAXE**
|
||||
Mining.Effect.0=Super Breaker (ABILITY)
|
||||
@ -166,7 +166,7 @@ Mining.Effect.7=Increases TNT explosion radius
|
||||
Mining.Effect.8=Demolitions Expertise
|
||||
Mining.Effect.9=Decreases damage from TNT explosions
|
||||
Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||
Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Mining.Listener=Mining:
|
||||
Mining.SkillName=MINING
|
||||
Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
|
||||
@ -224,9 +224,9 @@ Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
|
||||
Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
|
||||
Repair.Skills.SalvageSuccess=[[GRAY]]Item salvaged!
|
||||
Repair.Skills.NotFullDurability=[[DARK_RED]]You can't salvage damaged items.
|
||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
|
||||
Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
|
||||
Repair.Skills.StackedItems=[[DARK_RED]]You can't repair stacked items.
|
||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
|
||||
Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
|
||||
Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
|
||||
|
||||
##Arcane Forging
|
||||
@ -241,13 +241,13 @@ Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
|
||||
#SWORDS
|
||||
Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
|
||||
Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
|
||||
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}%
|
||||
Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
|
||||
Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
|
||||
Swords.Combat.Bleeding.Started=[[DARK_RED]] You're bleeding!
|
||||
Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
|
||||
Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
|
||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
|
||||
Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
|
||||
Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
|
||||
Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
|
||||
Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
|
||||
@ -279,13 +279,13 @@ Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
|
||||
Taming.Ability.Bonus.6=Sharpened Claws
|
||||
Taming.Ability.Bonus.7=+2 Damage
|
||||
Taming.Ability.Bonus.8=Fast Food Service
|
||||
Taming.Ability.Bonus.9=50% Chance for heal on attack
|
||||
Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
|
||||
Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
|
||||
Taming.Ability.Bonus.9={0}% Chance for heal on attack
|
||||
Taming.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (ENVIRONMENTALLY AWARE)
|
||||
Taming.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (THICK FUR)
|
||||
Taming.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (SHOCK PROOF)
|
||||
Taming.Ability.Locked.3=LOCKED UNTIL {0}+ SKILL (SHARPENED CLAWS)
|
||||
Taming.Ability.Locked.4=LOCKED UNTIL {0}+ SKILL (FAST FOOD SERVICE)
|
||||
Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
|
||||
Taming.Effect.0=Beast Lore
|
||||
Taming.Effect.1=Bone-whacking inspects wolves & ocelots
|
||||
Taming.Effect.10=Shock Proof
|
||||
@ -316,8 +316,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
|
||||
Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
|
||||
Unarmed.Ability.Bonus.0=Iron Arm Style
|
||||
Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
|
||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
|
||||
Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
|
||||
Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
|
||||
Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
|
||||
Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
|
||||
Unarmed.Effect.0=Berserk (ABILITY)
|
||||
@ -340,9 +340,9 @@ Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
|
||||
#WOODCUTTING
|
||||
Woodcutting.Ability.0=Leaf Blower
|
||||
Woodcutting.Ability.1=Blow away leaves
|
||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
|
||||
Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
|
||||
Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
|
||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
|
||||
Woodcutting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
|
||||
Woodcutting.Effect.0=Tree Feller (ABILITY)
|
||||
Woodcutting.Effect.1=Make trees explode
|
||||
Woodcutting.Effect.2=Leaf Blower
|
||||
|
Loading…
Reference in New Issue
Block a user