Commit Graph

250 Commits

Author SHA1 Message Date
GJ
6e8cfe5ec9 Assorted bug fixes & cleanup. 2012-03-09 01:24:09 -05:00
nossr50
74b7aa5340 Added permission node to bypass Arcane Repair and keep enchantments 2012-03-08 18:58:50 -08:00
GJ
052e3cd997 More cleanup. 2012-03-08 16:55:43 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00
TheYeti
88ab232ccd Undo Taming fix, attempt fix of block interact NPE 2012-03-08 12:11:09 -08:00
TheYeti
714f829f3e Fix for CraftOfflinePlayer in Taming yet again 2012-03-08 11:33:27 -08:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
GJ
b86cfb595c Whitespace & other formatting fixes for Combat.java 2012-03-06 22:50:36 -05:00
GJ
6733eb93f2 The start of the great whitespace cleanup. 2012-03-06 18:02:33 -05:00
GJ
d401a69560 Fixed NoCheat issue (again). 2012-03-06 14:27:34 -05:00
GJ
798cc3bbb3 Optimizations for Mining & Blast Mining 2012-03-06 01:48:45 -05:00
GJ
e1644d3c08 Changed Blast Mining & Mining to use the same drop function. 2012-03-05 23:29:05 -05:00
GJ
36a706b7b6 Fix for Blast Mining not always activating bonuses. 2012-03-05 21:57:46 -05:00
GJ
36d6221b3b Fixes some Blast Mining stuff. Still issues due to changes in internal
math calculations somewhere...
2012-03-05 18:01:56 -05:00
GJ
7dc1a2ba72 Fix for Ocelot Summoning - still need new locale string for summon
failure.
2012-03-05 00:42:18 -05:00
GJ
dc9acbc3c9 Summon Ocelots! 2012-03-04 22:08:20 -05:00
nossr50
d121358ad2 Merge pull request #192 from bm01/master
Repair.addEnchants() messages fix and optimization
2012-03-04 13:52:30 -08:00
bm01
0295314dce Repair.addEnchants() messages fix and optimization 2012-03-04 22:15:45 +01:00
nossr50
5da59e6f0a Reworked abilityDurabilityLoss() to take an int as dmg dealt 2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2 Enum more things, fixed some durability issues with abilities. 2012-03-04 03:54:26 -05:00
GJ
0aaf02f208 LOCALE ALL THE THINGS! 2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
GJ
719081a77e Removed some unneeded imports. 2012-03-03 13:30:08 -05:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
nossr50
d3ed6bb139 break; break; break; 2012-03-02 17:34:15 -08:00
GJ
8eaa58040e Fixed ShakeMob ability not working. 2012-03-02 20:04:15 -05:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd Removing debug message 2012-03-02 16:36:31 -08:00
nossr50
4f128ebbef Merge pull request #189 from bm01/master
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3 Setup locale for Axe Splintering message 2012-03-02 12:39:18 -08:00
nossr50
feb073d159 Damage from failed Tree Feller is now random (but never kills) 2012-03-02 12:35:12 -08:00
nossr50
505df87014 Finalized durability stuff in tree feller. XP nerf only for jungle now. 2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34 More tweaks to durability stuff in tree feller 2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62 Updating Tree Feller to use .getMaxDurability() API calls 2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc Can only seem to make the axe splinter some of the time.. 2012-03-02 11:22:29 -08:00
nossr50
1ac544511c Added updateInventory() to Tree Feller 2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-02 11:02:05 -08:00
nossr50
75c49497ac Nerf tree feller XP. You need durability to use tree feller now. 2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344 Changes to Blast Mining method calls. 2012-03-02 13:55:53 -05:00
GJ
ed5531d44b Cleanup EntityListener.java 2012-03-02 12:13:35 -05:00
GJ
c032a27d63 Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
3945a681a3 ENUM all the things! 2012-03-01 14:10:50 -08:00
nossr50
592382a5d3 When in doubt use a for loop 2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf Minor tweak to Blast Mining. 2012-03-01 17:04:45 -05:00
nossr50
6d883821a8 Fix for Blast Mining XP (hopefully) 2012-03-01 14:02:23 -08:00
GJ
415786d67e XP gain for Blast Mining. 2012-03-01 16:50:54 -05:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
nossr50
dc5b37d560 Fix for dropping AIR 2012-03-01 08:34:56 -08:00
nossr50
e873902e1b Fixing another disarm bug (thanks bm01) 2012-03-01 08:03:29 -08:00
nossr50
ee1e128c5a Changed to dealDamage() 2012-03-01 06:48:59 -08:00
nossr50
d099bc562b Fixed Disarm not working ever 2012-02-29 16:27:58 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
nossr50
8d00468412 Axes gains bonus DMG every 50 levels like Unarmed now. 2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2 That was too OP. Disarm is 1.5x the rate of 1.2.12 now. 2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
f689f048b2 Updated changelog again 2012-02-29 13:19:22 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
16a0a3364a NPE fix for Bleed Simulation (hopefully) 2012-02-27 07:56:12 -08:00
nossr50
d7d1d0b58d Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-27 03:53:46 -08:00
nossr50
a0ab16eaa7 Minor tweaks to BleedSimulate() 2012-02-27 03:53:15 -08:00
GJ
cae4b47538 Updates to Unarmed 2012-02-26 14:38:55 -05:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00
GJ
a7f259ea3c Moved wolf damage checks to Taming.java 2012-02-26 02:38:07 -05:00
GJ
6b36a030f6 Added back updateInventory() methods.
Even though I updated old inventory methods it still needs these to
reflect the amounts removed...
2012-02-25 21:42:03 -05:00
nossr50
f481741bb5 This should make us fully NoCheat compatible. 2012-02-25 04:27:09 -08:00
GJ
695d76dcf4 ENUM ALL THE THINGS! 2012-02-25 02:49:53 -05:00
GJ
73f1c08366 Blast Mining optimization 2012-02-24 18:25:24 -05:00
GJ
b98120192a Removed useless removal checks. 2012-02-24 12:14:35 -05:00
GJ
1cd7181d26 Minor tweaks & fixes. Changed Tree Feller to use custom item drop method
so we fire the event like we're supposed to.
2012-02-24 11:21:07 -05:00
nossr50
1c4275ce37 Misc formatting. Clarifying something in changelog. 2012-02-24 07:19:55 -08:00
nossr50
3ff9a28fa7 Fixed exploit in Tree Feller 2012-02-24 04:52:30 -08:00
nossr50
04f13ab090 Fixed Tree Feller dropping too many saplings 2012-02-24 03:41:43 -08:00
nossr50
6708947332 Tree Feller is faster. Added limit to tree feller.
Added Jungle Tree to Woodcutting XP Tables.
Renamed Pine to Oak. Modified default Woodcutting XP Tables.
2012-02-24 01:46:34 -08:00
GJ
1f0fcb119d Removed outdated inventory methods 2012-02-24 01:02:23 -05:00
GJ
bdb74d4719 Optimize even more things. 2012-02-23 23:04:41 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
GJ
10fa9e5465 Optimize more things. 2012-02-23 21:44:44 -05:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00
GJ
8cf9601af4 More Repair optimizations. 2012-02-23 19:39:06 -05:00
GJ
a2e41f31ed Repair optimizations. LOTS of repair optimizations. 2012-02-23 18:32:32 -05:00
nossr50
5d8b049a45 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-23 10:24:15 -08:00
nossr50
336adf9530 Changed Unarmed to start with a damage bonus 2012-02-23 10:23:04 -08:00
GJ
708cfc23b6 Locale stuff for Blast Mining 2012-02-23 13:09:41 -05:00
nossr50
66e0cc33bf Change ignition to use Maths 2012-02-23 06:03:49 -08:00
nossr50
2aa7e37e13 Reworked Unarmed to be easier to level 2012-02-23 05:38:50 -08:00
nossr50
37364d6c86 More tweaks to Tree Feller 2012-02-23 01:59:00 -08:00
bm01
94387045e4 Removed redundant if statement 2012-02-23 10:34:34 +01:00
nossr50
d1b522b534 Green Thumb consumes seeds again
Fixes MCCORE-36
2012-02-23 00:13:55 -08:00
nossr50
cb4b5d1c71 Tree Feller damages the tool (again) 2012-02-22 23:42:03 -08:00
GJ
472bfa51da Fixed my fix (because Bukkit is stupid & durability counts up). 2012-02-23 02:26:44 -05:00
GJ
6f9fc26ab5 Changed tool ability damage to use built in Bukkit methods. 2012-02-23 02:12:24 -05:00