nossr50
c6d604bbbc
Inspect, Salvage, and Locale fixes
2019-06-21 08:05:57 -07:00
nossr50
38bc60ba86
Inspecting offline players no longer requires permissions + fixing
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errors when using mcrank on an offline player
2019-06-17 08:19:15 -07:00
nossr50
218b2a1a75
Double check that a Player is not an NPC when loading profiles
2019-06-17 07:00:39 -07:00
nossr50
3ce3ac5350
mcMMO should no longer lose a few minutes of player data from shutting
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down the server
2019-06-05 21:11:44 -07:00
nossr50
23b7e11dd1
Fixed bugs that could occur while updating old DBs to have UUIDs
2019-05-05 16:41:42 -07:00
nossr50
30df57fa35
Fix async tool lower
2019-04-25 18:46:49 -07:00
nossr50
33a68daa9c
mcMMO now checks in all places for a loaded profile before executing processing on said profile
2019-04-12 15:17:05 -07:00
nossr50
87bf3a5b40
fixing an oopsie
2019-04-11 00:00:22 -07:00
nossr50
426b1304e2
Numerous tweaks + failsafes added to Loading/Saving of players
2019-04-10 01:52:34 -07:00
nossr50
d599db2897
2.1.37 - Fixes #3859
2019-04-06 05:14:52 -07:00
nossr50
8538ac4e50
mcnotify will now squelch notifications from mcMMO & players who are squelched will be reminded of their squelch status at least once an hour (you can disable this in advanced.yml)
2019-04-04 17:27:17 -07:00
nossr50
c6d055cb48
Completely remove Fireworks from mcMMO
2019-04-01 10:04:45 -07:00
nossr50
8d477a5cf5
unused imports
2019-03-29 11:33:40 -07:00
nossr50
aa25ba6338
Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon)
2019-03-23 22:57:44 -07:00
nossr50
d81c3d06c5
XP Gains now report sources, added some config options regarding XP bars
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Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
71d1574a7d
Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0}
2019-01-25 17:14:10 -08:00
nossr50
f1fc095876
Removed the Kraken
2019-01-25 14:00:18 -08:00
nossr50
c22a1a0dd2
Fixing Rupture (Bleed) ConcurrentModificationException
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Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
3cfd3b0109
Don't modify the list we are iterating over
2019-01-24 13:20:45 -08:00
nossr50
f028d91eb0
account for null entries in bleedtimer
2019-01-23 16:12:52 -08:00
nossr50
c46b7ed3bc
dealNoInvulnerabilityTickDamage actually hurts things now
2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
3e5c4bc617
Fixing several issues related to Bleed/Rupture
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Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
e5e86246f3
Bleed no longer tells you when a target has stopped bleeding, because its obvious!
2019-01-23 15:08:04 -08:00
nossr50
6428c65720
Bleed actually doesn't trigger iframes now
2019-01-23 12:28:30 -08:00
nossr50
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
nossr50
96742e6c42
mcMMO now alerts you when you progress in a skill
2019-01-19 18:51:18 -08:00
nossr50
29befac27e
Scoreboards are now OFF by default
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I don't like them.
2019-01-18 14:20:31 -08:00
nossr50
cf6d95b575
More config options for XP bars
2019-01-18 12:41:38 -08:00
nossr50
92b8d13c71
Added XP Bars
2019-01-18 11:21:25 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
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This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
Jacob Martin
6388246418
Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
2016-11-13 10:26:29 -06:00
Sid Shakal
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
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If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
minoneer
25cad3afc6
Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled
2016-06-09 02:10:27 +02:00
t00thpick1
a24d6ff018
Missed removals
2016-03-27 11:46:00 -05:00
Dor
4054315c19
Custom potion brewing now consume fuel from the brewing stand.
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Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00
t00thpick1
4924391ae8
Merge pull request #2726 from JamieSinn/master
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If sender is console, strip colours for mctop
2016-03-12 17:55:59 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00