mcMMO/src/main/java/com/gmail/nossr50/runnables
Sid Shakal b3e1acc563 Correcting conditions related to "ghost block" mitigation.
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.

This commit fixes the loop conditions.

= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----

= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----

= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
..
backups Fix issues pointed out by the FindBugs plugin 2014-01-20 23:20:51 +01:00
commands Curly braces as toothpick requested 2015-12-20 23:05:48 -05:00
database Properly restore state when errors occur during uuid update 2015-07-18 10:41:55 -04:00
items Use getItemInMainHand() 2016-03-11 16:20:23 +02:00
party Remove regex replace, does nothing 2015-12-11 23:52:14 -05:00
player Offload slightly more calculations to the async loading thread. kinda Fixes #2591 2015-07-18 11:18:42 -04:00
skills Correcting conditions related to "ghost block" mitigation. 2016-08-07 17:32:34 -05:00
CheckDateTask.java Fixed some issues with the HolidayManager 2014-03-29 16:52:41 +01:00
MobHealthDisplayUpdaterTask.java Fix a NPE in MobHealthDisplayUpdateTask 2013-08-25 17:35:41 +02:00
PistonTrackerTask.java Fix bugs with pistons 2014-06-15 14:26:02 +02:00
SaveTimerTask.java Run PlayerProfileSaveTask async, as intended 2013-11-21 12:41:26 -08:00
StickyPistonTrackerTask.java Fix the issues with sticky pistons and slime blocks 2015-03-21 19:24:06 +01:00