Commit Graph

2598 Commits

Author SHA1 Message Date
GJ
bfe8403d75 Minor cleanup. 2013-01-30 12:22:14 -05:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
62a037a4fd Minor cleanup of new party stuff. 2013-01-30 11:25:44 -05:00
GJ
637442149c Updated locale files, added the start of Hungarian locale file (hu_Hu) 2013-01-30 11:20:09 -05:00
TfT_02
9a89c7c49f Added party XP sharing. 2013-01-30 15:17:54 +01:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186 Finished tidying up our Spout checking. 2013-01-30 08:08:29 -05:00
bm01
d09cd49f01 Attempt to fix Spout NoClassDefFoundError 2013-01-30 08:44:01 +01:00
GJ
bfa29cbf02 Fixed Spout not being able to precache our resources properly, and
therefore making our XP bars fail. Fixes #587
2013-01-30 00:09:22 -05:00
bm01
74d9fa422f Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78 Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
GJ
755b9bc2a1 Removed files I didn't even know we had... 2013-01-29 19:19:36 -05:00
bm01
ae49f0b6e4 Remove unused import
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8 Do not break 1.4.6 compatibility yet 2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6 Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173 Removed permanent storage of config value in Woodcutting 2013-01-30 01:02:03 +01:00
bm01
48b0050451 Fishing refactoring, fixed bad enchant distribution 2013-01-30 01:02:02 +01:00
GJ
c04b14c751 Add anvil sounds to Salvage. 2013-01-29 19:00:47 -05:00
GJ
3d8aa29b52 Fix startup error from last build due to the removal of the custom spout
repair sound.
2013-01-29 18:58:42 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2 Remove duplicate checks. 2013-01-29 12:02:32 -05:00
GJ
60041a1253 Added ability to config Hylian Luck drops through treasures.yml 2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d Tweak archery distance XP function to reward better. 2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b No need to check if this is wheat... 2013-01-29 10:07:32 -05:00
GJ
659e982c47 Check if the furnace is actually a furnace - fixes ClassCastExceptions
caused by "virtual furnace" plugins.
2013-01-29 08:09:08 -05:00
TfT_02
5bf1e49e43 Edit /mcc information with new party commands
`/party password` can now be used to clear the parties password when no
argument is provided.
Also improved feedback messages when managing your party.
2013-01-29 13:17:38 +01:00
GJ
5b862a4cee Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d Attempting to make Herbalism cleaner... 2013-01-28 16:56:18 -05:00
TfT_02
f5259decab Update the locale files with recent /ptp command changes 2013-01-28 21:28:52 +01:00
TfT_02
0a17bf69c0 Implementing ptp request timeouts.
Also fix and improve a few things as suggested by bm01
2013-01-28 21:24:55 +01:00
GJ
6db78d3cda This might be a bit slower, but it's WAY cleaner. Also prevents us from
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
0692dd82ad Cleaned up a few things in PartyCommand - removed unnecessary else
statements & function args, removed accidental usage of
Bukkit.getServer() command, fixed some spacing issues.

Added new CommandHelper function to take a player when checking
permissions to avoid double-checking when it's already been verified
that the sender is a player.
2013-01-28 09:16:19 -05:00
GJ
088d4ac14a Removed useless function variable. 2013-01-28 08:36:55 -05:00
GJ
92262d0e47 Cleanup PtpCommand a bit, remove some useless argument passing and else
statements.
2013-01-28 08:36:12 -05:00
GJ
1549f66fd7 Removed unused imports. 2013-01-28 08:16:09 -05:00
GJ
1118cd8ca1 Fixed Spout config files loading / generating when they shouldn't have 2013-01-28 08:15:12 -05:00
TfT_02
d744c6a46d Party teleportation now requires the target player to confirm the teleport request before the teleportation takes place. 2013-01-28 00:52:51 +01:00
TfT_02
765199eba3 Update the changelog with previous changes 2013-01-28 00:35:31 +01:00
TfT_02
cb46040309 Because you can't join your own parties. 2013-01-28 00:35:06 +01:00
TfT_02
abd8223e41 Add /ptp toggle command 2013-01-27 23:35:46 +01:00
TfT_02
e061acb44a Fixing a bug where deflect and disarm would have wrong values.
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb Jack O' Lanterns are ALWAYS placed blocks. 2013-01-27 16:24:30 -05:00
GJ
e61581c4e6 Fixed mod config files loading / generating when they shouldn't have 2013-01-27 16:21:02 -05:00
GJ
43dbb94a7f Changed Excavation to have individual XP values for each block type,
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c Reimplemented TreeFeller on Jungle Trees experience nerf 2013-01-27 04:20:07 +01:00
NuclearW
7ccadae489 Changes to the changes to the ChatAPI.
mcMMO will not pass null for any events that it creates about itself.
Older plugins which are using depricated methods in ChatAPI will be null.
Newer plugins passing null to ChatAPI will also be null.

Null guarantees that it is not from mcMMO, but from an external plugin that is not specified.
2013-01-26 22:13:49 -05:00
jgeboski
251c152efa McMMOChatEvent: added a field to hold the dispatching plugin
Currently, there is no sane way to detect which plugin dispatched
an McMMOChatEvent. This is problematic for plugins using the ChatAPI
while also listening for McMMOChatEvents as it leads to a message loop
being created.

A "simple" solution is to store a reference to the dispatching plugin in
the McMMOChatEvent. This allows for a plugin to determine if it is an
event dispatched by itself, or some other plugin. In addition, this can
allow for better control within third party plugins to determine where
McMMOChatEvents are dispatched from.

This patch is backwards with existing interfaces.
2013-01-26 21:07:36 -05:00
bm01
a8fa625b5c Fixed parties not being loaded at startup
+ minor cleanup
2013-01-27 01:32:58 +01:00