nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
3cfd3b0109
Don't modify the list we are iterating over
2019-01-24 13:20:45 -08:00
nossr50
f028d91eb0
account for null entries in bleedtimer
2019-01-23 16:12:52 -08:00
nossr50
c46b7ed3bc
dealNoInvulnerabilityTickDamage actually hurts things now
2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
3e5c4bc617
Fixing several issues related to Bleed/Rupture
...
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
e5e86246f3
Bleed no longer tells you when a target has stopped bleeding, because its obvious!
2019-01-23 15:08:04 -08:00
nossr50
6428c65720
Bleed actually doesn't trigger iframes now
2019-01-23 12:28:30 -08:00
nossr50
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
nossr50
96742e6c42
mcMMO now alerts you when you progress in a skill
2019-01-19 18:51:18 -08:00
nossr50
29befac27e
Scoreboards are now OFF by default
...
I don't like them.
2019-01-18 14:20:31 -08:00
nossr50
cf6d95b575
More config options for XP bars
2019-01-18 12:41:38 -08:00
nossr50
92b8d13c71
Added XP Bars
2019-01-18 11:21:25 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
...
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
Jacob Martin
6388246418
Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
2016-11-13 10:26:29 -06:00
Sid Shakal
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
...
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
minoneer
25cad3afc6
Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled
2016-06-09 02:10:27 +02:00
t00thpick1
a24d6ff018
Missed removals
2016-03-27 11:46:00 -05:00
Dor
4054315c19
Custom potion brewing now consume fuel from the brewing stand.
...
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00
t00thpick1
4924391ae8
Merge pull request #2726 from JamieSinn/master
...
If sender is console, strip colours for mctop
2016-03-12 17:55:59 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
...
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00
t00thpick1
fde9ba86a2
Actually update all sounds
2016-03-01 12:39:05 -05:00
Jamie Sinn
0e34202d4d
Curly braces as toothpick requested
...
@andrewkm
2015-12-20 23:05:48 -05:00
JamieSinn
3a9c55a9ea
Remove ternary operators and use if/else
2015-12-12 00:04:23 -05:00
JamieSinn
2dd1775d9a
Remove regex replace, does nothing
2015-12-11 23:52:14 -05:00
JamieSinn
a0635eeb08
Remove escape character at EOL
2015-12-11 23:45:17 -05:00
JamieSinn
9677653c54
If sender is console, strip colours for mctop
...
Ugly ugly colours.
2015-12-11 23:30:21 -05:00
JamieSinn
9c7b83a52e
Strip colours from party chat when logging to console.
2015-11-12 16:06:43 -05:00
t00thpick1
12cb1e4161
Offload slightly more calculations to the async loading thread. kinda Fixes #2591
2015-07-18 11:18:42 -04:00
t00thpick1
30adac5e63
Properly restore state when errors occur during uuid update
2015-07-18 10:41:55 -04:00
TfT_02
cfa0daefc5
Fix the issues with sticky pistons and slime blocks
...
This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
isokissa3
f76771f0a8
Fixed duplication bug #2419 (Correct fix)
2015-03-11 14:31:56 +02:00
Benjamin
98701104d8
Resolve duplication Bug #2419
...
https://github.com/mcMMO-Dev/mcMMO/issues/2419
2015-02-11 20:17:08 +01:00
t00thpick1
429a7d926a
1.8 changed the inheritance structure of Squids, this update resolves issues that cropped up from this change.
2014-12-18 18:15:02 -05:00
riking
2c940ecdac
Try again later when Mojang ratelimits us
2014-11-26 01:52:17 -08:00
riking
e51809d066
Goddamnit, save more often to make sure progress is made
2014-11-26 01:24:44 -08:00
TfT_02
a5bc547c40
Add settings for Bleed damage
...
Adds #2154
2014-10-11 12:18:31 +02:00
riking
332860b9ce
Use a DelayQueue to manage rolling diminished returns
2014-09-28 11:34:49 +02:00
TfT_02
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32
Rolling xp diminishing returns
...
This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.
This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.
Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca
Add diminished returns when a player has earned too much XP
...
When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
2dd8e719c8
UUID support for parties
2014-09-28 11:13:23 +02:00
TfT_02
7da661546f
Fixed bug where processing message would always get displayed
...
and the player could never execute /mctop or /mcrank if chat display
was disabled.
2014-08-24 09:21:40 -07:00
t00thpick1
d687543910
Prevent players from having more than one database querying command running at once.
2014-08-19 18:11:56 -04:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
...
Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
t00thpick1
6ee2d7d823
Do UUID saves in batches.
2014-08-08 00:13:30 -04:00
t00thpick1
0ea163e3ee
Lazy fix
2014-08-08 00:01:57 -04:00
t00thpick1
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
t00thpick1
c156f0c346
Missed an unlock condition, lets use a finally. Should Fix #2180
2014-08-05 18:57:13 -04:00
t00thpick1
ae5347bc0f
Purging shouldn't be main thread, also we have no reason to refresh profiles of purged users, as old users aren't online, and powerless users have nothing to wipe.
2014-08-03 21:12:41 -04:00
t00thpick1
966de87ef9
Print reason
2014-08-03 20:57:28 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
...
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
...
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
96fdf265d5
Don't run party chat on a separate thread
...
Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
3a8f45a04d
Fix bugs with pistons
...
This commit improves piston tracking and fixes a couple of bugs with
block tracking.
Fixes #2043
2014-06-15 14:26:02 +02:00
riking
4fb4d6fc0c
Save users asynchronously
2014-06-08 14:12:25 +02:00
TfT_02
8fec1af257
Fix a bunch of small formatting issues
2014-05-11 15:15:44 +02:00
TfT_02
af64bdf742
Added API to check if an entity is bleeding
2014-05-02 19:41:44 +02:00
TfT_02
9f53426511
Added API to XP events to get XP gain reason
2014-04-18 22:32:32 +02:00
TfT_02
56e625a9df
Added option to open /mcstats after logging in
...
Added #1033
2014-04-06 13:27:38 +02:00
TfT_02
f0ee708710
Updater should not be running on the main thread
...
Fixes #1957
2014-04-05 12:10:02 +02:00
TfT_02
3390a31cc6
Move PlayerUpdateInventoryTask to runnables.player
2014-04-05 11:59:36 +02:00
TfT_02
e1b8088c17
Improve holiday manager with 1.7 changes
2014-03-29 17:50:29 +01:00
TfT_02
beab794c0e
Fixed some issues with the HolidayManager
...
Was severely lacking more lols
2014-03-29 16:52:41 +01:00
TfT_02
9a359bf42c
We need to use event.getBlock() here
...
Fix my boo boo from previous commit
2014-03-11 13:33:54 +01:00
TfT_02
ebdf11300b
We do need to use a runnable.
2014-03-10 20:51:52 +01:00
GJ
9c925d3327
We can do this without needing a runnable.
2014-03-03 11:40:36 -05:00
GJ
0056be2d5f
Assorted cleanup.
2014-02-28 08:36:42 -05:00
TfT_02
f79a4741cc
Store Locations, not BlockStates
...
Fixes #1862
2014-02-15 01:31:13 +01:00
GJ
988006f913
Alchemy cleanup, part 1.
2014-02-11 16:22:57 -05:00
TfT_02
6264bfa15f
Don't store Block objects, use BlockState
...
Fixes #1811 , Closes #1822
2014-01-30 20:45:21 +01:00
TfT_02
a1c1271d21
Fix issues pointed out by the FindBugs plugin
2014-01-20 23:20:51 +01:00
TfT_02
d1fcd6958f
Check if brewingStand == null
...
Fixes #1804
2014-01-20 22:38:20 +01:00
TfT_02
f39623c279
Bit of Alchemy cleanup
2014-01-20 22:38:04 +01:00
GJ
43e2c813d1
Clean up some of our messes.
2014-01-20 13:58:40 -08:00
TfT_02
de912c1e07
Make sure the player is valid as well
2014-01-19 01:08:37 +01:00
TfT_02
9349416326
Check if brewing stand still exists before processing AlchemyBrewTask
2014-01-18 19:11:15 +01:00
TfT_02
7c891e9ba8
Optimize imports
2014-01-16 22:32:40 +01:00
TfT_02
6143003516
Update PR to changes in master
...
- Special thanks, instead of in dev team
- Fix formatting issues
* Remove trailing whitespaces
* Rename method names of event listeners
* Check for negative instead of positive
- Added Alchemy skill guide
2014-01-16 22:32:40 +01:00
Eric Hildebrand
8f83e328b0
Introduction of new Alchemy skill!
2014-01-16 22:32:40 +01:00
GJ
13a623ea1f
Misc was getting crowded again.
2014-01-03 11:07:13 -05:00
TfT_02
6c2b1f555f
Improve CleanBackupsTask a bit
...
* Print proper file names to the console when the date could not be
determined
* Skip all directories
* Skip every file that doesn’t have .zip in the file name
2013-12-13 00:17:56 +01:00
TfT_02
7a08343304
Actually keep all weeks, not just from the past year
...
Week numbers are obviously the same every year, we need to check the
year as well as the week number to determine if we should keep the
backup file or not.
2013-12-07 13:18:14 +01:00
riking
5d63a4b910
Run PlayerProfileSaveTask async, as intended
2013-11-21 12:41:26 -08:00
TfT_02
32e7c48fd8
Change this message to something that makes sense
...
The old message was confusing see #1593
2013-11-03 22:49:39 +01:00
TfT_02
cd470d5497
Fix a NPE which occured when there was no backups folder
2013-11-03 14:09:41 +01:00
TfT_02
a9c5e2a04f
Don't send a message to the console if no backups were deleted
2013-11-02 21:50:49 +01:00
TfT_02
408b8b2107
Added automatic cleanup of backups folder
...
By default mcMMO keeps the following files:
* All files from the last 24 hours
* Daily backups of the past week
* Weekly backups of the past months
Adds #1574
2013-11-01 16:43:56 +01:00