Commit Graph

689 Commits

Author SHA1 Message Date
GJ
62146480db Hardcoding this is a bad idea. 2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec Improved partial name matcher
Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74 Slightly improved update checker feedback 2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4 Fixed bug which allowed players to bypass fishing's exploit prevention
Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
ead1398132 Super Breaker & Giga Driller now use more durability
A configurable amount is added to the vanilla durability loss.

Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e Move the noErrorsInConfig check to Misc 2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced Added McMMOPlayerDeathPenaltyEvent
Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278 Validate config.yml settings 2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44 Fixing a multitude of reported NPEs. 2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79 Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing.

Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884 Begin work on cleaning up our listeners and their Javadocs. 2013-07-25 14:52:21 -04:00
GJ
e0e574c19e Fix a potential issue with PTP and Chimera Wing teleportation cooldowns. 2013-07-24 13:50:33 -04:00
GJ
37671bad9a We already have the mcMMOPlayer here. 2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c Fix issue with truncating things that don't need truncating. 2013-07-17 13:45:31 -04:00
GJ
7b5372a985 Temporary fix for MCPC+ entity issues. This change will be reverted
after the fix is made in MCPC+.

Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae Fixed issue where locale strings could cause the scoreboard header to be
longer than 16 characters.

Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2 Don't provide direct access to the players map. 2013-07-15 09:14:23 -04:00
TfT_02
696e82e622 Add missing Axes locale string
* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a Add snow to excavation. No treasures will drop from snow by default,
but they can be added to the treasures.yml file by specifying

"Drops_From:
	Snow: true"

Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
riking
23729f45ee Pull changes from dev-dbman (commit f63c5e3) 2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b Localize the ScoreboardManager
Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf Disable mob healthbars for boss mobs!
Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00
GJ
a1792fe125 We were calling deflect twice. Also made individual functions for each
type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08 Use a single manager to handle our databases. 2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f This should make it work properly 2013-06-07 15:46:56 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
riking
71d030e5ad Change rounding strategy to ceiling for mob healthbars 2013-05-17 00:19:59 -04:00
T00thpick1
068f47b523 Option for any distance 2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc Configure the inspect distance 2013-05-16 19:31:12 -04:00
GJ
a7861fc54b Move all miscellaneous Spout code to a single location. 2013-05-16 10:51:18 -04:00
GJ
936bec8ff5 Unused import. 2013-05-16 09:32:48 -04:00
GJ
01d10971a1 Calling things that many times is BAD. 2013-05-16 09:32:27 -04:00
GJ
fca5f9ec98 We shouldn't need to do this. If issues arise, then there's a bug in
Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd Because we forget things too often. 2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad Fixed bug where Nether Quartz wasn't included in Smelting or item
sharing
2013-05-16 08:13:01 -04:00
TfT_02
68d8d6dd30 Added permission node to bypass the fishing exploit prevention
Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d Don't go through everything twice. Also, those were horrible variable
names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291 Changed Spout notification tiers to be stored in SpoutConfig instead of
AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7 Cleaning up our listeners, as well as some Spout stuff. 2013-05-15 15:39:40 -04:00
GJ
00dee500e0 Caching options is bad, and so was that way of getting the menu key. 2013-05-15 15:28:05 -04:00
GJ
aa9eb0868c Add option to use scoreboards for power level display, similar to the
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
78f53f294a Debris should drop normal drops 2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71 Calculate bonus XP based on initial arrow location, rather than final
shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a Add bow force multiplier to Archery XP. 2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228 Unused import and update changelog 2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb Mob Spawner XP multiplier 2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93 Apply Perks after cutoff 2013-05-14 23:54:54 -04:00
T00thpick1
b416a59bb7 Don't cache config options to prepare for eventual config reload support 2013-05-14 22:59:16 -04:00
GJ
2e79c8d770 Properly track infinite arrows. 2013-05-14 22:45:09 -04:00
GJ
501f5de55a Fixing everything you guys broke while I was gone... 2013-05-14 11:28:50 -04:00
T00thpick1
de12970486 New api event 2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa Patching more NPEs involving invbalid players, plus mob health bars. 2013-05-13 18:46:19 -07:00
T00thpick1
55f9092aa6 Fireworks adjustment 2013-05-13 21:23:16 -04:00
GJ
8e0a1f4f70 Summon the kraken at will! 2013-05-03 16:14:03 -04:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
GJ
b36096e54d Fixed bug where non-player arrows couldn't be deflected. 2013-05-02 08:23:18 -04:00
GJ
0574de4a29 Configure the Kraken! 2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76 Trim player names to 16 chars when needed. 2013-05-02 07:16:07 -04:00
GJ
e7c749ee3a Added boosts to Fishing chance depending on conditions. Also, the
kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
c465546871 Unleash the Kraken! 2013-05-01 21:17:59 -04:00
GJ
3322677d32 Added "Ice Fishing" ability to Fishing 2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01 Only play ability effects if there's room above the player. 2013-05-01 08:59:45 -04:00
GJ
d34a0cca30 Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
b55ce30b2d Clean up our main class a bit more. Still not perfect, but it's getting
there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91 Add command to clear or change scoreboards. 2013-04-30 09:48:53 -04:00
GJ
6cbf960dea Use the right value here. 2013-04-30 08:24:16 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
15da9d580b The previous CombatTag fix should take care of these. 2013-04-28 16:52:14 -04:00
GJ
62aed496cc Fix issue with CombatTag NPC errors. Fixes #1012
NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
TfT_02
17a0382283 Changed experience storage from integers to floats
This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
4fc6349824 Move healthbar stuff to it own class. 2013-04-24 11:40:34 -04:00
GJ
7a3921eace Make these actually random. 2013-04-24 11:05:40 -04:00
GJ
2ca7d139fe Fix NPEs relating combat checks and world changing. Fixes #976, #979 2013-04-22 23:19:26 -04:00
TfT_02
7e67505dfb Remove redundant ChimaeraWing check
Also indent the code
2013-04-21 21:50:08 +02:00