Commit Graph

3825 Commits

Author SHA1 Message Date
TfT_02
86db4251a2 Check visibility before range 2013-06-07 15:46:55 -04:00
TfT_02
effe5ec305 We were deprecating these kind of permission nodes 2013-06-07 15:46:54 -04:00
TfT_02
8fb92292bd Move adding users to UserManager from onLogin to onJoin 2013-06-07 15:46:54 -04:00
TfT_02
375fa4f75c Added permission node to prevent inspecting hidden players 2013-06-07 15:46:53 -04:00
TfT_02
da25b02e0a Only set the item in hand null if it's actually a fishing rod 2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2 Tweak a few things on the UpdateChecker. 2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c Use finally to close the update checker stream 2013-06-07 15:46:52 -04:00
Kane York
385f8ca0b3 Reduce code duplication in ExperienceAPI 2013-06-07 15:46:46 -04:00
GJ
0ba4bc25c7 Use player objects instead of names - should be more efficient and less
buggy.
2013-05-28 13:33:20 -04:00
GJ
b0eb4b93a8 Cleaner way to avoid salvaging chainmail. 2013-05-28 12:59:10 -04:00
GJ
54f135aebd We're checking this twice and shouldn't be. 2013-05-28 12:53:12 -04:00
GJ
10e369f9c5 Increased auto-fishing detection. 2013-05-28 12:42:39 -04:00
TfT_02
1ae9b0f4d2 Animals can also have the "Spawned Entity" tag 2013-05-26 17:55:24 +02:00
T00thpick1
198ee6a7ed I think this is case sensitive 2013-05-26 11:51:42 -04:00
TfT_02
2414ddf485 Fix broken Tree Feller
Fixes #1139
2013-05-25 14:45:24 +02:00
GJ
2cd52db8c9 The ; is important. 2013-05-22 22:30:40 -04:00
GJ
5e00636761 And a little more... 2013-05-22 22:30:09 -04:00
GJ
a82cc9609b Cleaning up a bit. 2013-05-22 22:13:40 -04:00
T00thpick1
45c6c20ccd Null parties! Hurray! 2013-05-22 21:20:35 -04:00
GJ
7a61f55e49 Remove some code duplication in our ShareHandler. 2013-05-22 17:22:06 -04:00
GJ
aa0b77a64c Updates to our parties. 2013-05-22 13:02:26 -04:00
GJ
030c8e59d7 The other way leaks memory like a sieve. 2013-05-22 00:01:19 -04:00
GJ
f21fbe2d40 Make repair & salvage respect the sneaking settings. Fixes #1108 2013-05-21 22:34:06 -04:00
GJ
9a5f4b638f Little more cleaning. 2013-05-21 14:15:28 -04:00
GJ
9aa49a09da Little more cleanup. 2013-05-21 14:03:00 -04:00
GJ
bf8945ac59 Try to clean CombatUtils a bit... 2013-05-21 13:36:44 -04:00
GJ
d9926bab4e Try to clean up our poor EntityListener... 2013-05-21 13:27:52 -04:00
GJ
38ba2c21e5 Back to normal development. 2013-05-21 12:22:11 -04:00
GJ
a48fb30edf New beta! 2013-05-21 12:20:50 -04:00
GJ
92ec04bd46 Better boolean handling. 2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea Don't run these calculations twice. Also, pretty sure one of these was
bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d Clean up our block listener some. 2013-05-21 11:11:55 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
GJ
a2f80569e3 Fire McMMOPlayerLevelUp events for our experience commands, when
applicable. Fixes #921
2013-05-21 09:31:25 -04:00
GJ
87df536a1f Only check for kraken if you're actually fishing. 2013-05-21 09:14:54 -04:00
T00thpick1
12e70490d8 Cooldowns messages need to be affected by perks too 2013-05-20 22:35:34 -04:00
TfT_02
23b1518dc0 More formatting :) 2013-05-20 17:28:02 -04:00
T00thpick1
6dbf2e0d95 FishingTreasureEvent, FishingShakeEvent and MagicHunterEvent 2013-05-20 17:27:59 -04:00
GJ
60304e9643 Because Minecraft does stupid things with "/" in the chat.
Fixes #994
2013-05-20 08:56:02 -04:00
GJ
614557e2fa It'd be nice if Ice Fishing actually worked. 2013-05-20 08:07:39 -04:00
TfT_02
e312e95aed Refactor to a more descriptive name,
also fixes a small typo.
2013-05-20 10:55:17 +02:00
t00thpick1
2ee919b51f Update gravatar 2013-05-19 18:18:55 -03:00
T00thpick1
22f6ae858b Update inventories after chimera wing 2013-05-19 16:13:19 -04:00
T00thpick1
3c3b4af2c4 No salvaging chainmail - FIXES 1118 2013-05-19 12:55:18 -04:00
T00thpick1
feb0d1fe5d Things that should never happen, but are. 2013-05-18 22:15:32 -04:00
TfT_02
2d66b8ed12 Cleanup - fixing various formatting issues 2013-05-18 22:41:42 +02:00
TfT_02
483f348403 Fixed bug with Blast Mining where the Ability refreshed message was being send too early 2013-05-18 22:27:17 +02:00
TfT_02
a8a5100f58 Update the changelog
Also made a minor edit to a comment about the powerlevel display
2013-05-18 14:27:14 +02:00
TfT_02
1f9dc70bb1 I forgot to remove the setting from advanced.yml 2013-05-18 14:12:45 +02:00
TfT_02
7f1ef61657 Get rid of the SuccessModifier
There's no need for this modifier, because the user can define the
exact chance for Rolls and Gracefull Rolls in the config file. This
means that the ratio between the two is already configurable.
2013-05-18 14:12:07 +02:00