Commit Graph

60 Commits

Author SHA1 Message Date
GJ
8cfae368c3 ACTUALLY fixed issue with Disarm never working. 2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5 Fixed issue with Disarm never working. 2012-03-27 14:48:36 -04:00
GJ
1642c61b7f Cleanup on PlayerProfile - down to 1228 lines now. :D 2012-03-27 02:33:35 -04:00
GJ
2d3b01ba34 Assorted event updates. Created new McMMOPlayerRepairEvent for when a
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
9e604aed5e Fixed bug where some combat skills weren't taking into account all
damage modifiers.
2012-03-20 13:22:39 -04:00
GJ
99e58039a2 MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS. 2012-03-19 22:05:17 -04:00
NuclearW
8f2c424657 Move bleeding to mcBleedTimer
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8 Cleaned up the way we handle bleed tracking. 2012-03-18 15:22:12 -04:00
GJ
92cc494087 *CLEANUP* - Unarmed.java 2012-03-17 12:52:48 -04:00
GJ
bb5d003430 Updates to metadata, change to use block.getRelative in Woodcutting.java 2012-03-15 00:52:37 -04:00
GJ
ab8f1a4ea6 Assorted cleanup, fixed bug with abilities not working. 2012-03-14 13:33:00 -04:00
GJ
0a927768f5 Fix some issues from the merge. 2012-03-14 02:04:00 -04:00
Grant
1470feb958 Merge pull request #193 from bm01/master
Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
0070333b35 *CLEANUP* 2012-03-12 17:57:44 -04:00
bm01
7c3b6b9fb3 Fix for combat XP gain 2012-03-09 22:03:40 +01:00
GJ
9eb5535c75 Fixed the NPE PlayerInteractEvent. 2012-03-08 16:30:50 -05:00
GJ
e9e7d462f7 More generic cleanup. 2012-03-08 16:18:03 -05:00
NuclearW
4805097a0c Remove lots of redundant license prefixes from files 2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c Fixed stuff being in wrong package. Start of cleanup to m.java. 2012-03-07 16:38:48 -05:00
GJ
b86cfb595c Whitespace & other formatting fixes for Combat.java 2012-03-06 22:50:36 -05:00
GJ
6733eb93f2 The start of the great whitespace cleanup. 2012-03-06 18:02:33 -05:00
GJ
d401a69560 Fixed NoCheat issue (again). 2012-03-06 14:27:34 -05:00
GJ
4d99fe7230 Fixed ClassCastException with Taming 2012-03-04 23:11:31 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
nossr50
fe7ca65f22 dealDamage() will now send fake EntityDamageEvent which mcMMO will ignore 2012-03-02 16:53:35 -08:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
cb9a9282dd Moving the FakeEntityDamageByEntity event to the top of the listener 2012-03-02 16:34:35 -08:00
nossr50
14f1a91eeb Fixed PVE experience gains not leveling up skills 2012-03-02 16:24:28 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
nossr50
885ec70d28 Updated locale 2012-02-29 15:45:09 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
4ab71bcf36 Fixed inspect not working from console 2012-02-29 12:07:47 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
dd445dbac5 Updates to Combat - Breaks R4 Compatability. 2012-02-26 14:38:03 -05:00
nossr50
4b26732f51 Removed redundancy 2012-02-26 04:15:50 -08:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00
GJ
3a1ee58339 Added custom values for mob combat multipliers. 2012-02-26 01:53:54 -05:00
GJ
1fe259eb7a Archery optimizations. 2012-02-23 21:13:06 -05:00
nossr50
e4d312a11f Combat ignores events where entity is dead now. 2012-02-22 18:43:09 -08:00
nossr50
a3f0de1c84 Moved Taming stuff into Taming.java 2012-02-22 18:39:22 -08:00
GJ
94cb118a7e Should probably use getMaxHealth() instead of hardcoding... (Addresses
MCCORE-39)
2012-02-22 12:19:22 -05:00
GJ
bebc70634b Fixed Wolves having over max health due to Fast Food Service (Fixes
MCCORE-39)
2012-02-22 12:18:21 -05:00
nossr50
0c8b46acee Change mobspawn track list to use entity id 2012-02-22 08:29:51 -08:00
nossr50
fa35fd9e45 Added Fast Food Service to Taming (Healing) 2012-02-20 15:41:00 -08:00
NuclearW
40af51fc05 Re-added event calling
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
939344816e Tweaks to SkullSplitter/SerratedStrikes 2012-02-14 10:33:49 -08:00