GJ
8cfae368c3
ACTUALLY fixed issue with Disarm never working.
2012-03-27 14:52:09 -04:00
GJ
f19b8a88d5
Fixed issue with Disarm never working.
2012-03-27 14:48:36 -04:00
GJ
1642c61b7f
Cleanup on PlayerProfile - down to 1228 lines now. :D
2012-03-27 02:33:35 -04:00
GJ
2d3b01ba34
Assorted event updates. Created new McMMOPlayerRepairEvent for when a
...
repair is completed.
2012-03-26 23:01:51 -04:00
GJ
9e604aed5e
Fixed bug where some combat skills weren't taking into account all
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damage modifiers.
2012-03-20 13:22:39 -04:00
GJ
99e58039a2
MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS.
2012-03-19 22:05:17 -04:00
NuclearW
8f2c424657
Move bleeding to mcBleedTimer
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Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8
Cleaned up the way we handle bleed tracking.
2012-03-18 15:22:12 -04:00
GJ
92cc494087
*CLEANUP* - Unarmed.java
2012-03-17 12:52:48 -04:00
GJ
bb5d003430
Updates to metadata, change to use block.getRelative in Woodcutting.java
2012-03-15 00:52:37 -04:00
GJ
ab8f1a4ea6
Assorted cleanup, fixed bug with abilities not working.
2012-03-14 13:33:00 -04:00
GJ
0a927768f5
Fix some issues from the merge.
2012-03-14 02:04:00 -04:00
Grant
1470feb958
Merge pull request #193 from bm01/master
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Fix for combat XP gain
2012-03-13 20:46:29 -07:00
GJ
0070333b35
*CLEANUP*
2012-03-12 17:57:44 -04:00
bm01
7c3b6b9fb3
Fix for combat XP gain
2012-03-09 22:03:40 +01:00
GJ
9eb5535c75
Fixed the NPE PlayerInteractEvent.
2012-03-08 16:30:50 -05:00
GJ
e9e7d462f7
More generic cleanup.
2012-03-08 16:18:03 -05:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c
Fixed stuff being in wrong package. Start of cleanup to m.java.
2012-03-07 16:38:48 -05:00
GJ
b86cfb595c
Whitespace & other formatting fixes for Combat.java
2012-03-06 22:50:36 -05:00
GJ
6733eb93f2
The start of the great whitespace cleanup.
2012-03-06 18:02:33 -05:00
GJ
d401a69560
Fixed NoCheat issue (again).
2012-03-06 14:27:34 -05:00
GJ
4d99fe7230
Fixed ClassCastException with Taming
2012-03-04 23:11:31 -05:00
GJ
0dd9bc1cda
Cleaned out more traces of old event system.
2012-03-03 14:13:33 -05:00
bm01
2f0a3eaadd
Taming prevent damage fix
2012-03-03 15:15:30 +01:00
nossr50
fe7ca65f22
dealDamage() will now send fake EntityDamageEvent which mcMMO will ignore
2012-03-02 16:53:35 -08:00
nossr50
89ab87b6dd
Fixed Greater Impact not dealing damage, nerf'd Axes critical chance.
2012-03-02 16:46:38 -08:00
nossr50
cb9a9282dd
Moving the FakeEntityDamageByEntity event to the top of the listener
2012-03-02 16:34:35 -08:00
nossr50
14f1a91eeb
Fixed PVE experience gains not leveling up skills
2012-03-02 16:24:28 -08:00
bm01
3f5b2bdcee
Impact fix
2012-03-02 23:22:41 +01:00
GJ
f9b9dddbc8
Updates to Taming
2012-03-02 13:55:53 -05:00
nossr50
885ec70d28
Updated locale
2012-02-29 15:45:09 -08:00
nossr50
0f8a418efd
More work on Impact. Tweaked Unarmed's disarm chance to be 2x better.
2012-02-29 15:22:03 -08:00
nossr50
4ab71bcf36
Fixed inspect not working from console
2012-02-29 12:07:47 -08:00
nossr50
652a27eb38
Starting work on Impact subskill for Axes
2012-02-29 11:56:15 -08:00
GJ
2b9baaf0ea
Possible fix for not registering right click air events.
2012-02-27 23:38:33 -05:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
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Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
dd445dbac5
Updates to Combat - Breaks R4 Compatability.
2012-02-26 14:38:03 -05:00
nossr50
4b26732f51
Removed redundancy
2012-02-26 04:15:50 -08:00
bm01
aff6b0925f
Optimization in Combat.java
2012-02-26 13:06:47 +01:00
GJ
3a1ee58339
Added custom values for mob combat multipliers.
2012-02-26 01:53:54 -05:00
GJ
1fe259eb7a
Archery optimizations.
2012-02-23 21:13:06 -05:00
nossr50
e4d312a11f
Combat ignores events where entity is dead now.
2012-02-22 18:43:09 -08:00
nossr50
a3f0de1c84
Moved Taming stuff into Taming.java
2012-02-22 18:39:22 -08:00
GJ
94cb118a7e
Should probably use getMaxHealth() instead of hardcoding... (Addresses
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MCCORE-39)
2012-02-22 12:19:22 -05:00
GJ
bebc70634b
Fixed Wolves having over max health due to Fast Food Service (Fixes
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MCCORE-39)
2012-02-22 12:18:21 -05:00
nossr50
0c8b46acee
Change mobspawn track list to use entity id
2012-02-22 08:29:51 -08:00
nossr50
fa35fd9e45
Added Fast Food Service to Taming (Healing)
2012-02-20 15:41:00 -08:00
NuclearW
40af51fc05
Re-added event calling
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Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
939344816e
Tweaks to SkullSplitter/SerratedStrikes
2012-02-14 10:33:49 -08:00