Commit Graph

4573 Commits

Author SHA1 Message Date
085a25306c Make the MagicHunter Chance configurable 2013-01-10 22:54:57 +01:00
88c39dbb72 Now displays the new magic find chance 2013-01-10 22:11:49 +01:00
91670d3945 Merge pull request #473 from Glitchfinder/master
Alleviating hangtime on world save
2013-01-10 12:36:10 -08:00
bdfd7d9839 Display Endurance Perk stats in skill commands 2013-01-10 21:33:50 +01:00
e01b6f175c Use lucky variable; Don't use the actual permission node when not needed. 2013-01-10 21:33:50 +01:00
2513b4ca23 Alleviating hangtime on world save. 2013-01-10 12:33:30 -08:00
93180ccd06 Because 50% was too high. 2013-01-10 15:28:02 -05:00
f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display
still.
2013-01-10 15:22:47 -05:00
8267a10f41 Adding an explanation in the comments. 2013-01-10 11:23:58 -08:00
771ef6e16e Disabling the place store saveWorld call for when a world is saved due to excessive lag. 2013-01-10 11:13:18 -08:00
74c3ce0552 Support for auto-replanting cocoa. 2013-01-10 12:55:54 -05:00
f8c5c380b1 Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO 2013-01-10 09:27:05 -08:00
2708449089 Making errors during the chunk conversion process silent. 2013-01-10 09:26:54 -08:00
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
ec6b9d4387 Attempted fix for CombatTag dupe glitch - don't apply AoE damage to
NPCs.
2013-01-10 12:18:08 -05:00
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
e036b7ac70 We don't need that param. 2013-01-09 23:15:29 -05:00
4a4db675f1 More OCD. 2013-01-09 23:07:32 -05:00
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
c60cbe824c Function even MORE things. 2013-01-09 22:53:26 -05:00
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
75a5ffcb10 Cleanup our iterators. 2013-01-09 22:18:41 -05:00
6cc2fc7a6e Functions are still better than copy-pasted code. 2013-01-09 22:09:07 -05:00
4bb6f68e6f No sense in repeating static variables. 2013-01-09 21:49:17 -05:00
00e1521d46 Functions >> copy-paste code. 2013-01-09 21:47:03 -05:00
1055186e86 Finished Mining restructuring. 2013-01-09 21:44:53 -05:00
1839f6ce8c Restructuring Blast Mining. 2013-01-09 19:45:34 -05:00
39e9e426ef Fixing #465 /swords always displaying 5 seconds as SerratedStrikes length 2013-01-09 21:35:33 +01:00
551b73ea74 Another confusingly named config node 2013-01-09 17:18:20 +01:00
fca095689e Fixed wrongly named config node 2013-01-09 16:54:01 +01:00
2b6b7b899e Attempting to fix some possible memory leaks. Son't know if I'm actually
helping anything though.
2013-01-09 00:01:33 -05:00
4e6086e8ed Fixed typo in PartyCommand that resulted in locale string not being
output.
2013-01-08 21:56:21 -05:00
46bf22e36b Merging TfT_02's branch in. 2013-01-08 17:28:09 -08:00
003c89c3a4 Missed one. 2013-01-08 18:54:22 -05:00
793bd04afe Fixing merge issues, again. 2013-01-08 18:52:50 -05:00
0249ae2724 Handle potions better. 2013-01-08 18:46:26 -05:00
e5592c5da8 Resolving minor merge conflict. 2013-01-08 15:27:59 -08:00
b0500332bc Finishing up backwards compatibility for dye colors. 2013-01-08 15:14:12 -08:00
78b8ac663e A little more cleanup. 2013-01-08 18:09:13 -05:00
e41ab3ac18 Merge pull request #457 from Glitchfinder/master
Minor updates.
2013-01-08 14:50:39 -08:00
36d97bbcaf Store the scheduler. 2013-01-08 17:45:52 -05:00
f3c89fe48b Archery cleanup. 2013-01-08 17:44:05 -05:00
9b31520684 Basic error check for backwards compatibility with dye colors. 2013-01-08 14:39:08 -08:00
08b46e1a7c Cover ALL the bases. 2013-01-08 17:26:11 -05:00
b78299bbbd Metadata does nothing, apparently. 2013-01-08 17:24:09 -05:00
e0da506d1a Protected, not public. 2013-01-08 16:10:19 -05:00
d2f6191615 Starting on cleaning up null checks & type casting 2013-01-08 16:07:29 -05:00
7c211fa50c Fix for Super Breaker & Giga Drill Breaker double/triple drops. 2013-01-08 14:56:31 -05:00