5e1c12d8ec
new config pt 9
2019-04-01 16:44:59 -07:00
8d9f6c14a7
Completely remove Fireworks from mcMMO
2019-04-01 16:21:50 -07:00
c5f87e17f6
import cleanup
2019-03-29 00:04:51 -07:00
956b01a28e
wire up creatures config
2019-03-29 00:01:38 -07:00
bd0a4c75c0
Wire up backup config
2019-03-29 00:01:38 -07:00
45430d9c25
Wire up Super Ability config pt 1
2019-03-29 00:01:37 -07:00
80df1dd4bd
Wire up party config pt 4
2019-03-29 00:00:24 -07:00
d11f8fcdce
Wire up Party Config pt 3
2019-03-29 00:00:24 -07:00
70b3ca3094
Wire up Party Config pt 1
2019-03-29 00:00:23 -07:00
0e61557812
Player Leveling config pt 3
2019-03-28 23:59:26 -07:00
8660d86306
Expanding DB cleanup settings, Player Leveling config pt 1
2019-03-28 23:57:21 -07:00
8578d923d6
Fix imports
2019-03-28 23:57:21 -07:00
f00601931d
Scoreboard config part 1
2019-03-28 23:57:20 -07:00
367fabf70c
fixing many compiler errors for configs
2019-03-28 23:47:19 -07:00
acf2bf362f
Refactoring the oopsies
2019-03-28 23:43:20 -07:00
9731b9cffb
new config pt 9
2019-03-28 23:43:19 -07:00
aa25ba6338
Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon)
2019-03-23 22:57:44 -07:00
d81c3d06c5
XP Gains now report sources, added some config options regarding XP bars
...
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
71d1574a7d
Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0}
2019-01-25 17:14:10 -08:00
f1fc095876
Removed the Kraken
2019-01-25 14:00:18 -08:00
c22a1a0dd2
Fixing Rupture (Bleed) ConcurrentModificationException
...
Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
3cfd3b0109
Don't modify the list we are iterating over
2019-01-24 13:20:45 -08:00
f028d91eb0
account for null entries in bleedtimer
2019-01-23 16:12:52 -08:00
c46b7ed3bc
dealNoInvulnerabilityTickDamage actually hurts things now
2019-01-23 16:08:41 -08:00
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
3e5c4bc617
Fixing several issues related to Bleed/Rupture
...
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
e5e86246f3
Bleed no longer tells you when a target has stopped bleeding, because its obvious!
2019-01-23 15:08:04 -08:00
6428c65720
Bleed actually doesn't trigger iframes now
2019-01-23 12:28:30 -08:00
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
96742e6c42
mcMMO now alerts you when you progress in a skill
2019-01-19 18:51:18 -08:00
29befac27e
Scoreboards are now OFF by default
...
I don't like them.
2019-01-18 14:20:31 -08:00
cf6d95b575
More config options for XP bars
2019-01-18 12:41:38 -08:00
92b8d13c71
Added XP Bars
2019-01-18 11:21:25 -08:00
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
...
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
6388246418
Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
2016-11-13 10:26:29 -06:00
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
...
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
25cad3afc6
Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled
2016-06-09 02:10:27 +02:00
a24d6ff018
Missed removals
2016-03-27 11:46:00 -05:00
4054315c19
Custom potion brewing now consume fuel from the brewing stand.
...
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00