Commit Graph

352 Commits

Author SHA1 Message Date
5e1c12d8ec new config pt 9 2019-04-01 16:44:59 -07:00
8d9f6c14a7 Completely remove Fireworks from mcMMO 2019-04-01 16:21:50 -07:00
c5f87e17f6 import cleanup 2019-03-29 00:04:51 -07:00
956b01a28e wire up creatures config 2019-03-29 00:01:38 -07:00
bd0a4c75c0 Wire up backup config 2019-03-29 00:01:38 -07:00
45430d9c25 Wire up Super Ability config pt 1 2019-03-29 00:01:37 -07:00
80df1dd4bd Wire up party config pt 4 2019-03-29 00:00:24 -07:00
d11f8fcdce Wire up Party Config pt 3 2019-03-29 00:00:24 -07:00
70b3ca3094 Wire up Party Config pt 1 2019-03-29 00:00:23 -07:00
0e61557812 Player Leveling config pt 3 2019-03-28 23:59:26 -07:00
8660d86306 Expanding DB cleanup settings, Player Leveling config pt 1 2019-03-28 23:57:21 -07:00
8578d923d6 Fix imports 2019-03-28 23:57:21 -07:00
f00601931d Scoreboard config part 1 2019-03-28 23:57:20 -07:00
367fabf70c fixing many compiler errors for configs 2019-03-28 23:47:19 -07:00
acf2bf362f Refactoring the oopsies 2019-03-28 23:43:20 -07:00
9731b9cffb new config pt 9 2019-03-28 23:43:19 -07:00
aa25ba6338 Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon) 2019-03-23 22:57:44 -07:00
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
71d1574a7d Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0} 2019-01-25 17:14:10 -08:00
f1fc095876 Removed the Kraken 2019-01-25 14:00:18 -08:00
c22a1a0dd2 Fixing Rupture (Bleed) ConcurrentModificationException
Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
3cfd3b0109 Don't modify the list we are iterating over 2019-01-24 13:20:45 -08:00
f028d91eb0 account for null entries in bleedtimer 2019-01-23 16:12:52 -08:00
c46b7ed3bc dealNoInvulnerabilityTickDamage actually hurts things now 2019-01-23 16:08:41 -08:00
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
3e5c4bc617 Fixing several issues related to Bleed/Rupture
Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
e5e86246f3 Bleed no longer tells you when a target has stopped bleeding, because its obvious! 2019-01-23 15:08:04 -08:00
6428c65720 Bleed actually doesn't trigger iframes now 2019-01-23 12:28:30 -08:00
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
96742e6c42 mcMMO now alerts you when you progress in a skill 2019-01-19 18:51:18 -08:00
29befac27e Scoreboards are now OFF by default
I don't like them.
2019-01-18 14:20:31 -08:00
cf6d95b575 More config options for XP bars 2019-01-18 12:41:38 -08:00
92b8d13c71 Added XP Bars 2019-01-18 11:21:25 -08:00
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
ba5428ff12 Adding more combat messages to Action Bar 2019-01-13 22:21:16 -08:00
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
85fd0a79bc Sounds volume and pitch are now configurable in the new sounds.yml file 2019-01-12 19:08:54 -08:00
d141a28747 Most things that print to your chat will now print to action bar 2019-01-11 07:11:17 -08:00
f11b98c29d Players need to have unique objectives 2019-01-11 05:26:05 -08:00
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
7e46d5ca08 Set TeleportCommenceLocation to null after Chimaera cancellation.
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
6388246418 Fix an issue where brewing stands will consume two fuel units for vanilla ingredients. 2016-11-13 10:26:29 -06:00
b3e1acc563 Correcting conditions related to "ghost block" mitigation.
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.

This commit fixes the loop conditions.

= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----

= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----

= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
25cad3afc6 Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled 2016-06-09 02:10:27 +02:00
a24d6ff018 Missed removals 2016-03-27 11:46:00 -05:00
Dor
4054315c19 Custom potion brewing now consume fuel from the brewing stand.
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00