Ineusia
5298472c90
Add option to disable other-player ability notifications
2020-07-25 11:10:01 -05:00
nossr50
35cde870ff
Reworked a lot of stuff to do with Smelting
2020-07-23 20:59:34 -07:00
nossr50
fdd951f1f1
Second Smelt makes use of its own section in Bonus Drops in config.yml
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Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
7eae59a0b3
Misc code fixes
2020-07-13 11:39:03 -07:00
nossr50
12abd68add
Rupture fires a FakeEntityDamageByEntityEvent fixes #4122
2020-02-28 15:43:32 -08:00
nossr50
4cd91350db
2.1.116
2020-02-20 17:35:33 -08:00
nossr50
6168309ec9
2.1.115
2020-02-19 17:41:47 -08:00
nossr50
a598796c99
More tweaks to GT
2020-02-19 17:20:05 -08:00
nossr50
e2073ff9f7
Immature crop replanting, green thumb tweaks, replant accidental break
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protection
2020-02-19 15:58:53 -08:00
Shane Freeder
bb7989449e
Do not allow additions of timer tasks while iterating
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Follow up on:
e4d980b135
Should help debug #4019 (and let us know when this actually occurs)
2019-08-12 02:31:51 +01:00
nossr50
7853efc63d
2.1.100
2019-08-05 10:43:05 -04:00
Shane Freeder
e4d980b135
Fixed some concurrency concerns around BleedTasks
2019-07-29 17:41:57 +01:00
nossr50
ec44c99076
Many Herbalism bug fixes
2019-07-07 01:42:57 -07:00
nossr50
218b2a1a75
Double check that a Player is not an NPC when loading profiles
2019-06-17 07:00:39 -07:00
nossr50
30df57fa35
Fix async tool lower
2019-04-25 18:46:49 -07:00
nossr50
33a68daa9c
mcMMO now checks in all places for a loaded profile before executing processing on said profile
2019-04-12 15:17:05 -07:00
nossr50
d599db2897
2.1.37 - Fixes #3859
2019-04-06 05:14:52 -07:00
nossr50
c6d055cb48
Completely remove Fireworks from mcMMO
2019-04-01 10:04:45 -07:00
nossr50
8d477a5cf5
unused imports
2019-03-29 11:33:40 -07:00
nossr50
aa25ba6338
Fixed DoubleDrops for Mining, MANY nerfs to Rupture (PVP balance tweaks coming soon)
2019-03-23 22:57:44 -07:00
nossr50
d81c3d06c5
XP Gains now report sources, added some config options regarding XP bars
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Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
71d1574a7d
Fixing Daze, Counter-Attack, and Serrated Strikes hover tip messages containing {0}
2019-01-25 17:14:10 -08:00
nossr50
f1fc095876
Removed the Kraken
2019-01-25 14:00:18 -08:00
nossr50
c22a1a0dd2
Fixing Rupture (Bleed) ConcurrentModificationException
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Removed the internal limit on ticks for Rupture
Rupture no longer adds new ticks when applying bleed to an existing target, it instead refreshes the duration
2019-01-25 11:12:31 -08:00
nossr50
1d6a142b12
Rewrote the RNG system to be more unified
2019-01-24 20:45:26 -08:00
nossr50
3cfd3b0109
Don't modify the list we are iterating over
2019-01-24 13:20:45 -08:00
nossr50
f028d91eb0
account for null entries in bleedtimer
2019-01-23 16:12:52 -08:00
nossr50
c46b7ed3bc
dealNoInvulnerabilityTickDamage actually hurts things now
2019-01-23 16:08:41 -08:00
nossr50
71a3eb6a93
Fixed a lot of problems with the bleed task code...
2019-01-23 16:01:30 -08:00
nossr50
3e5c4bc617
Fixing several issues related to Bleed/Rupture
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Rupture now keeps track of who applied the damage and attributes it correctly in events
Rupture's bleed timer task no longer caps at the low value of 10 ticks internally
Ruptures bleed check code has had some minor refactoring
2019-01-23 15:22:16 -08:00
nossr50
e5e86246f3
Bleed no longer tells you when a target has stopped bleeding, because its obvious!
2019-01-23 15:08:04 -08:00
nossr50
6428c65720
Bleed actually doesn't trigger iframes now
2019-01-23 12:28:30 -08:00
nossr50
11c8374f6c
Bleed doesn't suck anymore.
2019-01-21 15:15:10 -08:00
nossr50
96742e6c42
mcMMO now alerts you when you progress in a skill
2019-01-19 18:51:18 -08:00
nossr50
cf6d95b575
More config options for XP bars
2019-01-18 12:41:38 -08:00
nossr50
92b8d13c71
Added XP Bars
2019-01-18 11:21:25 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
Jacob Martin
6388246418
Fix an issue where brewing stands will consume two fuel units for vanilla ingredients.
2016-11-13 10:26:29 -06:00
Sid Shakal
b3e1acc563
Correcting conditions related to "ghost block" mitigation.
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If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.
This commit fixes the loop conditions.
= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----
= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----
= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
minoneer
25cad3afc6
Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled
2016-06-09 02:10:27 +02:00
Dor
4054315c19
Custom potion brewing now consume fuel from the brewing stand.
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Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00