Commit Graph

107 Commits

Author SHA1 Message Date
TfT_02
3422c5d3eb Don't need this here 2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
TfT_02
5d246d2701 Add missing UserManager check
Caused an java.lang.IndexOutOfBoundsException: Index: 0

Fixes #2335
2014-10-25 17:29:58 +02:00
TfT_02
63b332216e Read summon item from config in /taming command 2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00
TfT_02
c31281971c Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
2b9b5df1ee Alter original event and stop firing FakeDamageEvents
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40 SecondaryAbilityEvent now implements Cancellable
Fire SecondaryAbilityEvent for abilities with static chances

Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
93d63dbca5 Minor cleanup of imports 2014-05-18 17:06:50 +02:00
TfT_02
8fec1af257 Fix a bunch of small formatting issues 2014-05-11 15:15:44 +02:00
TfT_02
9f53426511 Added API to XP events to get XP gain reason 2014-04-18 22:32:32 +02:00
TfT_02
0fe3ad7432 Reworked COTW config options + made COTW item configurable
Adresses #1481 partially
2014-03-23 14:33:57 +01:00
TfT_02
f65adea2f9 Added minimum jump strength requirement and config option
for horses summoned with "Call of the Wild"
2014-03-23 13:41:31 +01:00
TfT_02
862d38b587 Clean up all of the imports 2014-03-03 18:27:45 +01:00
GJ
ce59488e8e Add FakeEntityTameEvent to match expected behavior for an animal being tamed. 2014-02-28 12:04:00 -05:00
GJ
47db522cc1 Because Bukkit doesn't set this automatically with setTamed. Go figure. Fixes #1888 2014-02-28 11:50:36 -05:00
GJ
d0b0786284 Fixed exploit involving Call of The Wild. Fixes #1877 2014-02-20 11:50:56 -05:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
t00thpick1
df77b9d0ed Parenthesis 2013-11-10 13:56:15 -05:00
t00thpick1
29f2525b58 Tend toward the smaller values, and configurable maximum for horse jump strength 2013-11-10 13:54:45 -05:00
TfT_02
bded936af5 Cleanup our imports 2013-10-31 22:30:05 +01:00
GJ
7f290504ad Set random jump strength for horses as well. 2013-09-26 10:43:45 -04:00
dddeeefff
1254ab232a Add randomized Horse appearance to Call Of The Wild 2013-09-23 22:29:02 +02:00
dddeeefff
b49e56c857 Added missing COTW message when there are too many Horses nearby 2013-09-23 22:29:01 +02:00
GJ
800a452d62 Remove use of deprecated function. 2013-09-13 09:11:34 -04:00
GJ
25e4700ef9 Changed various values to double in advanced.yml for the sake of consistency. 2013-09-12 14:18:13 -04:00
GJ
58c7dcb705 Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
2013-09-12 11:52:34 -04:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
7eec53d621 Added Horses to Taming. 2013-08-30 14:25:46 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
TfT_02
9c54f8fd11 Fix Javadocs issues 2013-08-23 20:14:13 +02:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
7683dfc436 Move validation to proper location 2013-08-06 21:27:16 +02:00
GJ
78f2e0a064 Check the range in a seperate function 2013-07-24 14:13:58 -04:00
TfT_02
df2defe969 Added extra settings for Call of the Wild
* Requested in issue #910
* Adds a setting to configure the range check
* Adds a setting to summon multiple pets with one summon
2013-07-24 20:01:26 +02:00
TfT_02
bf2e527e72 Fixed NPE with Beast Lore
Fixes #1289
2013-07-22 11:35:48 +02:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
TfT_02
f6e9fd9f3a Add more localisation 2013-05-02 21:02:12 +02:00
TfT_02
e831f0561a Changed Call of the Wild, newly summoned pet's will have a custom name
Closes #972
2013-04-18 23:04:27 +02:00
GJ
158b3c43f8 Fixed wolves from Call of the Wild only having 8 health. 2013-04-05 16:17:59 -04:00
GJ
df53e2fd4f Fixed issue with some skill activations not activating enough or
activating too much.

Fixes #785
2013-03-04 22:45:37 -05:00
GJ
0c027ca697 Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
1fc3c8fab2 AnimalTamer already has a getName() method. 2013-03-03 15:22:40 -05:00
GJ
7c28be5e62 Straightening up our InventoryListener, SwordsManager, TamingManager,
and UnarmedManager.
2013-03-03 14:59:22 -05:00