A copy of the mcMMO repository mainly used for building .jar files. https://www.mcmmo.org
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TfT_02 3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
extras More configs for 1.6.X mods 2014-07-31 16:56:41 +01:00
src/main Changed Flux Mining mechanics 2014-12-22 16:58:22 +01:00
.gitattributes text=auto 2013-03-07 14:43:03 -05:00
.gitignore Normalize line endings 2013-03-08 21:42:26 +01:00
Changelog.txt Changed Flux Mining mechanics 2014-12-22 16:58:22 +01:00
LICENSE Fix adding in to much copypasta 2012-02-10 03:07:43 -08:00
pom.xml And back to development 2014-12-18 14:15:59 -05:00
README.md Quick initial update for 1.8 2014-12-18 01:36:02 -05:00
standards.md A private method cannot be abstract >.> 2014-06-28 23:49:46 -07:00

mcMMO

The RPG lovers mod

Builds

Currently, you can obtain our builds via the Spigot resource page: http://www.spigotmc.org/resources/mcmmo.2445/

Brief Description

The goal of mcMMO is to take core Minecraft game mechanics and expand them into add an extensive and quality RPG experience. Everything in mcMMO has been carefully thought out and is constantly being improved upon. Currently, mcMMO adds fourteen unique skills to train and level in. Each of these skills is highly customizable through our configuration files, allowing server admins to tweak mcMMO to best suit the needs of his or her server. Know that the mcMMO team is dedicated to providing an ever-evolving experience, and that we carefully read all feedback and bug reports in order to evaluate and balance the mechanics of mcMMO in every update.

About the Team

mcMMO is currently developed by a team of individuals from all over the world.

Developers

[gmcferrin] (https://github.com/gmcferrin) [bm01] (https://github.com/bm01) [Glitchfinder] (https://github.com/Glitchfinder) [nossr50] (https://github.com/nossr50) [NuclearW] (https://github.com/NuclearW) [shatteredbeam] (https://github.com/shatteredbeam) [TfT_02] (https://github.com/TfT-02) [t00thpick1] (https://github.com/t00thpick1) [riking] (https://github.com/riking)

Special thanks

[EasyMFnE] (https://github.com/EasyMFnE)
Added the Alchemy skill

Compiling

mcMMO uses Maven 3 to manage dependencies, packaging, and shading of necessary classes; Maven 3 is required to compile mcMMO.

The typical command used to build mcMMO is: mvn clean package install

Required Libraries:

  • JUnit
  • EMetrics
  • Bukkit

http://www.spigotmc.org/resources/mcmmo.2445/ for more up to date information.