Commit Graph

934 Commits

Author SHA1 Message Date
GJ
a42a1f4a9f Fixed trying to cast player to SpoutPlayer - need to use
SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0 Fixed teleport exploit in regards to Archery bonus XP. 2013-02-02 19:07:05 -05:00
GJ
b11e28c880 Don't need to add one here, it sends us out of bounds. 2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf Fix issue #620 2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
GJ
54e5be1961 Removed redundant permissions check for skill commands. 2013-02-01 13:43:24 -05:00
bm01
137864dc04 Fixed /addlevels not working on offline players
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a Cleaning up from our deprecated permissions.
Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
bm01
5c13661c47 Slight cleanup, removed unused import
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c Vanilla xp bonus should actually be in beginFishing()
or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f Minor Fishing "cleanup" 2013-01-30 22:51:11 +01:00
TfT_02
374b758700 Fix AxesMastery displaying wrong values 2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362 BeastLore can now display Offline Owner names 2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8 Fixed the guide usage string showing up every time /skillname was called 2013-01-30 12:30:45 -05:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
62a037a4fd Minor cleanup of new party stuff. 2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f Added party XP sharing. 2013-01-30 15:17:54 +01:00
GJ
c6ef053aac Fixed a couple of our locale strings getting screwed up due to
refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186 Finished tidying up our Spout checking. 2013-01-30 08:08:29 -05:00
bm01
74d9fa422f Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78 Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4 Remove unused import
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8 Do not break 1.4.6 compatibility yet 2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6 Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173 Removed permanent storage of config value in Woodcutting 2013-01-30 01:02:03 +01:00
bm01
48b0050451 Fishing refactoring, fixed bad enchant distribution 2013-01-30 01:02:02 +01:00
GJ
c04b14c751 Add anvil sounds to Salvage. 2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2 Remove duplicate checks. 2013-01-29 12:02:32 -05:00
GJ
60041a1253 Added ability to config Hylian Luck drops through treasures.yml 2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d Tweak archery distance XP function to reward better. 2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b No need to check if this is wheat... 2013-01-29 10:07:32 -05:00
GJ
5b862a4cee Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d Attempting to make Herbalism cleaner... 2013-01-28 16:56:18 -05:00
GJ
6db78d3cda This might be a bit slower, but it's WAY cleaner. Also prevents us from
having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a Removed useless function variable. 2013-01-28 08:36:55 -05:00
GJ
1549f66fd7 Removed unused imports. 2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a Fixing a bug where deflect and disarm would have wrong values.
Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d Fixed bug where Green Terra could possibly activate on crops that
weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb Jack O' Lanterns are ALWAYS placed blocks. 2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f Changed Excavation to have individual XP values for each block type,
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c Reimplemented TreeFeller on Jungle Trees experience nerf 2013-01-27 04:20:07 +01:00
bm01
2356fda67a Minor cleanup 2013-01-27 00:02:01 +01:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
56e16acce4 Fix bug where smelting allowed for XP gain in Mining/Repair even if
permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb burnTimeModifier only needs show two decimal places 2013-01-26 02:13:10 +01:00
GJ
3e04bacf73 Tweak a few things with Herbalism. 2013-01-25 19:21:33 -05:00
bm01
a0a52a3433 Added the possibility to not use a max level for Fishing
by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe Changed Fishing to always give a fish on a successful catch 2013-01-26 01:03:42 +01:00
GJ
18a4f5ed40 Fixed bug where Iron Grip was using the attacker's skill values rather
than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
bm01
b61410b6eb Make this constant 2013-01-25 22:34:35 +01:00
bm01
51d681974c Re-added unbreaking enchant handling for Tree Feller 2013-01-25 22:32:52 +01:00
GJ
91e8051cee Fixed abilities activating with the wrong tool in hand 2013-01-25 13:54:32 -05:00
GJ
a7be57241c Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
a35af4dbe6 This is better & cleaner than just comparing the data. 2013-01-25 10:41:43 -05:00
GJ
3d275a4f53 Hopefully a better fix for the previously mentioned issue. 2013-01-24 23:54:07 -05:00
GJ
06cf0ff2c2 Temporary fix for some of our combat checks not being called properly. A
better fix will be coming soon.
2013-01-24 23:03:00 -05:00
GJ
ba7ebe1319 Minor Database refactoring. 2013-01-24 22:53:02 -05:00
GJ
f5179cdcea Fixing awkward Bukkit bug related to Flame arrows. 2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
76a987e1e0 PlayerListener cleanup 2013-01-24 14:19:26 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
bm01
29d796b6af Partially reverted my previous fix
ItemStack constructor actually worked,
the issue was about double drops using
the original data, not about TreeFeller.
2013-01-24 16:15:10 +01:00
GJ
276800f999 Change how we handle players not being able to pick up items while using
Berserk.
2013-01-24 09:44:48 -05:00
bm01
8d077ff4f2 Cleanup 2013-01-24 15:37:02 +01:00
bm01
58b01021c1 Definitely fixed sideways logs issues
... Apparently
2013-01-24 15:28:18 +01:00
bm01
5a6dc8511f Actually fixed TreeFeller and sideways logs items 2013-01-24 15:13:56 +01:00
GJ
b7bb3f4487 Don't include child skills in these loops. Fixes #577 2013-01-24 09:08:30 -05:00
GJ
531e92bda3 It's over 5000!
Fixes #571
2013-01-23 23:55:51 -05:00
GJ
1337c45f1d Fixed NPE with startup relating to SmeltingCommand. 2013-01-23 19:10:12 -05:00
bm01
7e91776cfb Made Tree Feller a little more aggressive 2013-01-24 00:53:08 +01:00
bm01
9689c50603 Javadoc update & fixes 2013-01-24 00:53:08 +01:00
bm01
bb2eb053da Fixed Tree Feller dropping sideways log items 2013-01-24 00:53:08 +01:00
GJ
64137995c2 Add advanced.yml config options for Smelting. 2013-01-23 17:07:26 -05:00
GJ
6f0e2437e0 Smelting! 2013-01-23 16:34:01 -05:00
GJ
aabbc2f238 Is it a log? There's a function for that...
Also fix leaves dropping logs instead of saplings.
2013-01-23 12:44:00 -05:00
TfT_02
fb31cef68b Fix Gracefull Roll chance being null 2013-01-23 16:14:12 +01:00
bm01
2a89e912f8 Removed debugging code left behind 2013-01-22 23:49:06 +01:00
bm01
ee91ed8708 Fixed sideway logs handling 2013-01-22 23:44:53 +01:00
bm01
69475f92c7 Catch this 2013-01-22 22:24:53 +01:00
bm01
dc2452231d Abstract Woodcutting 2013-01-22 22:04:05 +01:00
bm01
1bbb245e32 More work on Woodcutting and Tree Feller 2013-01-22 21:51:07 +01:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
00d50953ad Update /repair command 2013-01-22 12:26:35 -05:00
GJ
397dd96383 Update Woodcutting command. 2013-01-22 11:52:06 -05:00
GJ
cac5f15a37 I broke the build... 2013-01-22 11:19:26 -05:00
GJ
74c32c4e59 Cleanup of UnarmedCommand.java 2013-01-22 11:18:12 -05:00
GJ
e048a6d0d0 Cleanup Swords & Taming commands 2013-01-22 10:48:10 -05:00
GJ
65d71db72f Cleaning up Herbalism & Mining commands. 2013-01-22 02:20:05 -05:00
GJ
b4fffe154d Shoulda been a double. 2013-01-22 01:57:48 -05:00
GJ
716c4d3783 Fixed Woodcutting accidentally using Mining double drop values. 2013-01-22 01:56:54 -05:00
GJ
5a9ca96a0f Cleanup of HerbalismCommand, added config options for Hylian Luck 2013-01-22 01:52:34 -05:00
GJ
176ffcc3d1 Cleanup on FishingCommand, split Farmer's Diet & Fisherman's Diet into
distinct config values. Fixes #556
2013-01-22 00:47:56 -05:00
GJ
3cc9672ff3 Fixed an inverted check on Impact. 2013-01-21 23:03:14 -05:00
bm01
946d845987 Fixed the merge, I think 2013-01-22 02:43:49 +01:00
bm01
f0f7dee3c2 Optimized Tree Feller
And cleaned up WoodCutting a little
2013-01-22 02:39:13 +01:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
67fd45ef25 Avoid a few unnecessary calls. 2013-01-21 19:36:15 -05:00
GJ
0711454e31 General cleanup to satisfy my OCD a little while longer. 2013-01-21 17:22:54 -05:00
GJ
299c7ff804 Because McMMOPlayerUnarmEvent is a silly name. 2013-01-21 12:35:38 -05:00
NuclearW
0276294569 Add McMMOPlayerUnarmEvent 2013-01-21 03:53:25 -05:00
bm01
e7ceef479e Removed extra durability loss from Leaf Blower 2013-01-19 20:47:15 +01:00
bm01
0545ed434d Removed unnecessary calls 2013-01-19 20:44:51 +01:00
GJ
b9bf3f96d2 Added new Hylian Luck skill to Herbalism. 2013-01-19 12:33:57 -05:00
GJ
0dfd2fe9ef ACTUALLY fix issue with fishing enchantments. Also updated the
changelog.
2013-01-17 18:25:26 -05:00
GJ
5830bf461d Fix fishing not handling enchants right. 2013-01-17 15:32:28 -05:00
GJ
857bb00c8a Because this way is easier. 2013-01-17 15:20:20 -05:00
nossr50
abb0184e49 Fixed a bug where Triple Drops wouldn't happen. 2013-01-17 11:23:52 -08:00
nossr50
b11762da99 Absolutely no reason to do it that way 2013-01-17 10:28:31 -08:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
GJ
a9c722de67 Wrapping up the localizations... though I'm sure there are probably
still some that got missed.
2013-01-17 11:02:55 -05:00
GJ
faa22002e3 Start of major localization update. 2013-01-16 14:03:31 -05:00
GJ
9204b23d51 Allow configuration of Skull Splitter damage modifier. 2013-01-15 17:00:56 -05:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
bbbd12d461 Fix issue where Tree Feller affected player-placed blocks. Fixes #507 2013-01-15 13:13:20 -05:00
GJ
ec6a7e79d6 ACTUALLY fix issue with TNT damage - Fixes #510. 2013-01-15 10:34:13 -05:00
GJ
630b64462e Fixed a bug with Blast Mining incorrectly handling reduced TNT damage. 2013-01-15 10:01:15 -05:00
GJ
72b8eb85b0 NPEs are bad and I should feel bad. 2013-01-14 17:38:47 -05:00
GJ
83855268d5 To keep me from accidentally deleting this again... 2013-01-14 17:23:39 -05:00
GJ
724aad8504 Allow for a chance at 3x drops from Super Breaker again - Addresses #456 2013-01-14 17:11:35 -05:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
GJ
00ee75bb29 Remove unused imports. 2013-01-14 00:26:18 -05:00
Glitchfinder
f73d0dbc40 Missed one of the calls. 2013-01-13 18:24:43 -08:00
Glitchfinder
395e243730 Converting calls again. 2013-01-13 18:23:11 -08:00
Glitchfinder
eb2c552316 Bukkit Devs renamed a method and didn't leave a mirror in the old name. 2013-01-13 17:56:05 -08:00
gmcferrin
ea97dcdb55 Fix missing Spout check. Will switch to Bukkit sounds soon. 2013-01-12 19:17:29 -05:00
TfT_02
54ef85e1a3 Fishing in the rain gives you a higher chance of getting magical items! 2013-01-13 00:26:18 +01:00
gmcferrin
2ed5e8e717 Fixes issue #315 - Fishing will now properly respect min/max levels in
treasures.yml
2013-01-11 17:55:54 -05:00
gmcferrin
487e67d208 Because NuclearW said I was wrong...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
TfT_02
6cdb27aef0 Moving Fishing and Arcance Forging settings to advanced.yml 2013-01-11 00:21:18 +01:00
TfT_02
085a25306c Make the MagicHunter Chance configurable 2013-01-10 22:54:57 +01:00
gmcferrin
93180ccd06 Because 50% was too high. 2013-01-10 15:28:02 -05:00
gmcferrin
f43b4ebdc5 Clarify the way fishing enchantments work - need to fix command display
still.
2013-01-10 15:22:47 -05:00
gmcferrin
74c3ce0552 Support for auto-replanting cocoa. 2013-01-10 12:55:54 -05:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00
gmcferrin
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
e193da2cd7 My OCD made me do it. 2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9 So many useless else statements... 2013-01-09 22:43:21 -05:00
gmcferrin
1055186e86 Finished Mining restructuring. 2013-01-09 21:44:53 -05:00
gmcferrin
1839f6ce8c Restructuring Blast Mining. 2013-01-09 19:45:34 -05:00
TfT_02
fca095689e Fixed wrongly named config node 2013-01-09 16:54:01 +01:00
Glitchfinder
46bf22e36b Merging TfT_02's branch in. 2013-01-08 17:28:09 -08:00
gmcferrin
003c89c3a4 Missed one. 2013-01-08 18:54:22 -05:00
gmcferrin
793bd04afe Fixing merge issues, again. 2013-01-08 18:52:50 -05:00
gmcferrin
0249ae2724 Handle potions better. 2013-01-08 18:46:26 -05:00
Glitchfinder
e5592c5da8 Resolving minor merge conflict. 2013-01-08 15:27:59 -08:00
Glitchfinder
b0500332bc Finishing up backwards compatibility for dye colors. 2013-01-08 15:14:12 -08:00
gmcferrin
78b8ac663e A little more cleanup. 2013-01-08 18:09:13 -05:00
Glitchfinder
e41ab3ac18 Merge pull request #457 from Glitchfinder/master
Minor updates.
2013-01-08 14:50:39 -08:00
gmcferrin
36d97bbcaf Store the scheduler. 2013-01-08 17:45:52 -05:00
gmcferrin
f3c89fe48b Archery cleanup. 2013-01-08 17:44:05 -05:00
Glitchfinder
9b31520684 Basic error check for backwards compatibility with dye colors. 2013-01-08 14:39:08 -08:00
gmcferrin
b78299bbbd Metadata does nothing, apparently. 2013-01-08 17:24:09 -05:00
gmcferrin
e0da506d1a Protected, not public. 2013-01-08 16:10:19 -05:00
gmcferrin
d2f6191615 Starting on cleaning up null checks & type casting 2013-01-08 16:07:29 -05:00
gmcferrin
7c211fa50c Fix for Super Breaker & Giga Drill Breaker double/triple drops. 2013-01-08 14:56:31 -05:00
gmcferrin
ccfe1181be More mining restructuring. 2013-01-08 12:52:16 -05:00
gmcferrin
85fb12a4ec Use new Bukkit DyeColor data. 2013-01-08 11:31:07 -05:00
gmcferrin
84994c2b2f Remove a few unused imports & variables. 2013-01-08 10:50:37 -05:00
gmcferrin
753652dcf9 More mining updates. 2013-01-08 10:46:19 -05:00
gmcferrin
b99d261084 Remove our workaround for NBT tag issues since Bukkit fixed it. 2013-01-08 10:45:49 -05:00
gmcferrin
aee4bcd65e More mining restructuring. 2013-01-08 09:42:37 -05:00
gmcferrin
159ec3f04d Pass location & type as params, rather than calling inside the function. 2013-01-08 09:35:41 -05:00
gmcferrin
3d38892f7e Only call for an instance of Config once. 2013-01-07 17:40:33 -05:00
gmcferrin
1d990979ac Made the casting a little less complex.
No need to cast them BOTH to a double, only one is needed.
2013-01-07 17:27:52 -05:00
gmcferrin
d69cf09d4e Removed some unnecessary casting. 2013-01-07 17:08:53 -05:00
gmcferrin
b8d346d890 More work on Mining restructuring. 2013-01-07 12:51:39 -05:00
Glitchfinder
e8f6d4107b Merge conflicts are fun. 2013-01-06 18:02:52 -08:00
Glitchfinder
83888f80d4 Fixing merge conflicts 2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a Updating permissions for consistency. 2013-01-06 17:52:31 -08:00
TfT_02
00020a9cbb Skill commands now show the perk effect, if any are active 2013-01-06 12:16:08 +01:00
TfT_02
cdd9745341 Fixing formatting 2013-01-03 17:40:22 +01:00
TfT_02
4f8337c11a Fixed a bug which caused advanced.yml not to respect every MaxChance node 2013-01-02 01:27:50 +01:00
TfT_02
3aee334fbd Fixed Arcobatics & Archery ignoring ChanceMax settings from advanced config 2013-01-02 00:34:32 +01:00
gmcferrin
48150e2002 Move permissions declaration to the constructor. 2013-01-01 17:54:58 -05:00
TfT_02
d741d9a11e Merge pull request #400 from TfT-02/master
Various fixed for issues in the issue tracker
2013-01-01 14:17:06 -08:00
gmcferrin
3194baffd7 Use finals rather than local variables. 2013-01-01 17:12:15 -05:00
gmcferrin
aeaad41c45 Fix static access issues. 2013-01-01 16:04:53 -05:00
gmcferrin
15cdf3bfd6 More unused imports 2013-01-01 16:03:33 -05:00
gmcferrin
11468abc98 Fixed update for Mining refactoring 2013-01-01 16:01:51 -05:00
gmcferrin
ef6d47b801 Update for Mining refactoring. 2013-01-01 15:54:41 -05:00
Glitchfinder
d33334708d Fixing recursion errors by switching from an unnecessary btree to a simple ArrayList. 2012-12-31 19:40:33 -08:00
Glitchfinder
0e853d44b7 Fixing a bug where repairing could leave items with the enchant effect but no enchantments. 2012-12-31 16:04:17 -08:00
Glitchfinder
e607e04af4 Merge pull request #396 from Glitchfinder/master
Fixes and Patches
2012-12-31 10:03:19 -08:00
TfT_02
00279502e4 This does prevent using wood axes everytime you tree fell 2012-12-31 11:04:01 +01:00
TfT_02
cc18794a93 Don't damage the tool more than it's max durability 2012-12-31 11:00:27 +01:00
Glitchfinder
905e92fa4d Adding the ability to track spawned mobs when chunks unload. 2012-12-30 19:51:26 -08:00
TfT_02
eed8a57ff9 Merge pull request #392 from TfT-02/master
Various fixed for issues in the issue tracker
2012-12-30 15:03:12 -08:00
TfT_02
2968803f29 Fixed formatting 2012-12-31 00:01:58 +01:00
TfT_02
6cf6e8ab54 This needs to be on this line. 2012-12-30 23:54:51 +01:00
TfT_02
3668249267 Iterate through the durability damage with Unbreaking check 2012-12-30 23:46:21 +01:00
Glitchfinder
c0bba7dead Merge pull request #395 from Glitchfinder/master
Fixing an issue where players repaired items a hundred times better than they should be able to.
2012-12-30 09:39:05 -08:00
Glitchfinder
7fc8d432b5 Fixing an issue where players repaired items a hundred times better than they should be able to. 2012-12-30 09:37:38 -08:00
TfT_02
43de871392 Fixed enchantments being ignored + removed uneccesary code
Fixed Unbreaking enchantments being ignored when using Treefelling and
when hit by Armor Impact
2012-12-29 22:38:57 +01:00
Glitchfinder
17169903b4 Merge pull request #391 from Glitchfinder/master
Fixing Data Value issues caused by the patch to deprecated ItemStack use.
2012-12-29 13:02:07 -08:00
Glitchfinder
aa70c82824 Fixing issues caused by the patch to deprecated ItemStack changes. 2012-12-29 12:59:18 -08:00
Glitchfinder
d35e56fd37 Merge pull request #383 from Glitchfinder/master
Fixing a few more NPEs.
2012-12-28 21:11:58 -08:00
Glitchfinder
cafed2d98c Fixing remaining NPEs with custom blocks using vanilla IDs. 2012-12-28 21:11:22 -08:00
Glitchfinder
cd5df82d72 Fixing more NPEs with custom blocks. 2012-12-28 20:47:39 -08:00
Glitchfinder
5404371b35 Merge pull request #357 from TfT-02/master
Various fixes and patches
2012-12-28 12:19:44 -08:00
Glitchfinder
b9f2aa5eff Fixing an NPE involving custom blocks. More investigation needed to find the source of the issue. 2012-12-28 12:14:25 -08:00
TfT_02
e5cc06e822 Fix for wrong datataypes 2012-12-28 02:12:34 +01:00
Glitchfinder
b491090037 Repairing the Repair skill. 2012-12-27 15:08:10 -08:00
TfT_02
de3bae41ae Implementing an durability cap for ArmorImpact 2012-12-27 17:36:12 +01:00
gmcferrin
9af66a8e69 Fixed ItemStack deprecation issues. 2012-12-25 01:01:10 -05:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Grant
6b3bde585d Fixed some issues with static access 2012-12-24 16:17:33 -05:00
Grant
f7ea25be61 Fixed issue with Mining using actual skill level rather than max skill
level
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a Added default cases to switch/case statements 2012-12-24 16:17:32 -05:00
TfT_02
cdb5fed5a5 Changed bonus to float
Fixes bug where only 1 diamond was needed to fully repair an almost
broken diamond pickaxe
2012-12-24 13:00:50 +01:00
TfT_02
bb1dbab984 Iron golem and Snowman pumpkin drop rates are now 3% for the sake of consistency 2012-12-23 22:05:10 +01:00
TfT_02
8a97718dd4 Don't use MaterialData when its not needed. 2012-12-23 18:44:39 +01:00
TfT_02
01142b67c6 Changed skull drop rates to 3% 2012-12-23 00:00:29 +01:00
TfT_02
e0bba80f55 Made skulls drops more rare. 2012-12-22 11:17:48 +01:00
TfT_02
34276539fa Got rid of reflection code, now uses Bukkit method to check if witherskeleton 2012-12-22 10:11:18 +01:00
TfT_02
4511dd79fa Now uses proper gamemode check and uses Misc.dropItem 2012-12-22 10:10:54 +01:00
Glitchfinder
569079fed0 Fixing build issues caused by recent changes to CraftBukkit. 2012-12-06 11:11:12 -08:00
Grant
abd051d07b Merge pull request #332 from TfT-02/master
Fixed and patches
2012-12-03 21:08:58 -08:00
TfT_02
de93b11c25 Fixed an error where Greater Impact was confused with Armor Impact 2012-12-02 22:54:03 +01:00
TfT_02
7f16339bd9 Fixed a small bug where players could salvage items in creative mode 2012-12-02 22:44:26 +01:00
U-YUE\Sean
42dc6e7c4f Fixing the broken repair config. 2012-11-29 12:24:56 -08:00
U-YUE\Sean
3153973c2b Fiuxing merge issue. 2012-11-29 12:18:35 -08:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00
Glitchfinder
082fa2ca0d Dealing with type conversion issues in the skill commands. 2012-11-25 16:18:30 -08:00
Glitchfinder
b1cf9d139a Fixing some issues with Arcane Forging. 2012-11-24 15:47:28 -08:00
Glitchfinder
52f7120392 Resolving merge conflict. 2012-11-21 13:47:17 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
Glitchfinder
6d42d14575 Fixed a bug where Herablism magically converted potatoes to carrots. 2012-11-15 16:34:57 -08:00
Glitchfinder
d2493e89ca A few more minor things. 2012-11-13 14:31:02 -08:00
Glitchfinder
506efec858 Merge pull request #3 from TfT-02/master
Salvage ability for Repair
2012-11-13 13:37:04 -08:00
TfT_02
8e3320ad72 Hehe, you were soo right. This is MUCH cleaner to look at. :) 2012-11-13 22:28:56 +01:00
TfT_02
ff279bf633 Moved Salvage check to ItemChecks 2012-11-13 22:17:34 +01:00
TfT_02
f8b44cd8ce New Salvage ability for Repair!
Added a fully working ability to Repair. With this ability you can
salvage items and get bars in return.

- Added new permission node for Salvage ability
- Added new config options for Salvage
- Added new locale strings for Salvage
- Added a check to make sure that Repair Anvil != Salvage Anvil
2012-11-13 16:50:00 +01:00
Glitchfinder
01f38537de Fixing cooldown timers so that they display the proper cooldown for players with perks. 2012-11-12 21:57:57 -08:00
Glitchfinder
4a52135a0b Nerfing overpowered Herbalism double drops for melons and netherwart. 2012-11-12 19:10:14 -08:00
Glitchfinder
a56f805787 Modified drop rates for Fishing's Shake ability. Also reverted spacing to match the rest of the project. 2012-11-12 16:33:37 -08:00
Grant
212b42c8b9 Merge pull request #305 from TfT-02/master
Changed the fishing skill shake + small fix for lucky perk in fishing
2012-11-11 11:45:55 -08:00
Glitchfinder
9a9e0cc7de Modifying the amount of experience earned when using Tree Feller on jungle trees. It was nerfed a bit too much. 2012-11-10 12:45:54 -08:00
Glitchfinder
a8a90ee815 Fixing excessive null chunk before earning Woodcutting experience. 2012-11-10 12:43:08 -08:00