.. |
acrobatics
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
archery
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
axes
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
excavation
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
fishing
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
herbalism
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
mining
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
repair
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
runnables
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
smelting
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
swords
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
taming
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
unarmed
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
utilities
|
Fixed /addlevels not working on offline players
|
2013-02-01 11:50:19 +01:00 |
woodcutting
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |
SkillCommand.java
|
More major refactoring. My OCD is better now.
|
2013-01-30 11:53:51 -05:00 |
SkillGuide.java
|
Fixed the guide usage string showing up every time /skillname was called
|
2013-01-30 12:30:45 -05:00 |
SkillManager.java
|
Put McMMOPlayer to use where it made sense
|
2013-02-01 06:38:25 +01:00 |