GJ
ab8f1a4ea6
Assorted cleanup, fixed bug with abilities not working.
2012-03-14 13:33:00 -04:00
GJ
dc6a2b654e
Assorted cleanup.
2012-03-13 14:09:32 -04:00
GJ
0070333b35
*CLEANUP*
2012-03-12 17:57:44 -04:00
GJ
49bb3e0a3c
Misc. cleanup, removed old Logger.getLogger stuff.
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Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
ce8ddded92
Major updates to Herbalism.
2012-03-10 13:03:31 -05:00
GJ
3eb8f6a1a4
Fixed one more thing.
2012-03-09 19:28:33 -05:00
GJ
132388fe3f
Fix for stuff not breaking right.
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Still an issue with Herbalism & Green Terra, though.
2012-03-09 19:19:49 -05:00
GJ
6e8cfe5ec9
Assorted bug fixes & cleanup.
2012-03-09 01:24:09 -05:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
9f3e7ba11c
Fixed stuff being in wrong package. Start of cleanup to m.java.
2012-03-07 16:38:48 -05:00
nossr50
5da59e6f0a
Reworked abilityDurabilityLoss() to take an int as dmg dealt
2012-03-04 12:21:24 -08:00
GJ
3bc317e7b2
Enum more things, fixed some durability issues with abilities.
2012-03-04 03:54:26 -05:00
nossr50
9a7ea3b6d0
Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!!
2012-03-01 15:52:21 -08:00
nossr50
f5fc941916
Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
2012-03-01 13:01:41 -08:00
nossr50
80374333b6
Abilities send messages to nearby players when they wear off.
2012-02-29 16:04:31 -08:00
bm01
093f368545
Replaced m.getDistance()
2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea
Possible fix for not registering right click air events.
2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab
Fixed leaving out a logical check for new skill processing. (Oops.)
2012-02-27 20:40:25 -05:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
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Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
1f0fcb119d
Removed outdated inventory methods
2012-02-24 01:02:23 -05:00
GJ
19ab8b89f5
More optimizing.
2012-02-23 22:26:20 -05:00
NuclearW
d864a2391e
Fix levelcaps causing infinite loop
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Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
nossr50
b5e4bebd75
Fixed the negative XP bug on levelup.
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Fixes #134
2012-02-14 12:09:02 -08:00
nossr50
f87f7f6feb
Fixed the instant refresh bug. Fixed blockListener checking skills.
2012-02-10 09:44:17 -08:00
nossr50
76675422ea
Shrinking PlayerProfile one step at a time, also fixed a bug.
2012-02-09 11:10:39 -08:00
NuclearW
b8f4b6e2da
Preliminary level caps implementation
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Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
NuclearW
a61efae527
Fix issues in last commit
2012-01-28 21:19:35 -05:00
NuclearW
3fef87923a
Some optimizations
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As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
23354ce049
New custom event McMMOPlayerLevelUpEvent
2012-01-28 02:00:18 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00