Glitchfinder
aeaab43f44
Fixing a multitude of reported NPEs.
2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79
Fix bug where teleport location was never reset if warmup was set to 0
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for Chimera Wing.
Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884
Begin work on cleaning up our listeners and their Javadocs.
2013-07-25 14:52:21 -04:00
GJ
e0e574c19e
Fix a potential issue with PTP and Chimera Wing teleportation cooldowns.
2013-07-24 13:50:33 -04:00
GJ
37671bad9a
We already have the mcMMOPlayer here.
2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c
Fix issue with truncating things that don't need truncating.
2013-07-17 13:45:31 -04:00
GJ
7b5372a985
Temporary fix for MCPC+ entity issues. This change will be reverted
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after the fix is made in MCPC+.
Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae
Fixed issue where locale strings could cause the scoreboard header to be
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longer than 16 characters.
Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2
Don't provide direct access to the players map.
2013-07-15 09:14:23 -04:00
TfT_02
696e82e622
Add missing Axes locale string
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* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
* Re-added this string and renamed it.
* Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a
Add snow to excavation. No treasures will drop from snow by default,
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but they can be added to the treasures.yml file by specifying
"Drops_From:
Snow: true"
Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf
Health and damage are now doubles, not ints.
2013-07-11 12:43:36 -04:00
riking
23729f45ee
Pull changes from dev-dbman (commit f63c5e3
)
2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b
Localize the ScoreboardManager
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Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf
Disable mob healthbars for boss mobs!
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Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf
Less magic numbers.
2013-06-12 19:26:09 -04:00
GJ
965dbda101
Clean up some stuff with our DATS.
2013-06-12 19:20:05 -04:00
GJ
3a78e1b487
More code duplication removal.
2013-06-12 15:56:42 -04:00
GJ
db637f0bc9
Remove more code duplication.
2013-06-12 15:41:26 -04:00
GJ
28a78d820a
Tidy up our InventoryListener.
2013-06-12 15:10:43 -04:00
GJ
a1792fe125
We were calling deflect twice. Also made individual functions for each
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type of combat.
2013-06-07 15:47:00 -04:00
T00thpick1
8705974e08
Use a single manager to handle our databases.
2013-06-07 15:46:57 -04:00
TfT_02
de0487d16f
This should make it work properly
2013-06-07 15:46:56 -04:00
TfT_02
375fa4f75c
Added permission node to prevent inspecting hidden players
2013-06-07 15:46:53 -04:00
GJ
d43ae17bd2
Tweak a few things on the UpdateChecker.
2013-06-07 15:46:52 -04:00
Kane York
f81a763d6c
Use finally to close the update checker stream
2013-06-07 15:46:52 -04:00
GJ
0ba4bc25c7
Use player objects instead of names - should be more efficient and less
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buggy.
2013-05-28 13:33:20 -04:00
TfT_02
1ae9b0f4d2
Animals can also have the "Spawned Entity" tag
2013-05-26 17:55:24 +02:00
GJ
5e00636761
And a little more...
2013-05-22 22:30:09 -04:00
GJ
030c8e59d7
The other way leaks memory like a sieve.
2013-05-22 00:01:19 -04:00
GJ
9aa49a09da
Little more cleanup.
2013-05-21 14:03:00 -04:00
GJ
bf8945ac59
Try to clean CombatUtils a bit...
2013-05-21 13:36:44 -04:00
GJ
d9926bab4e
Try to clean up our poor EntityListener...
2013-05-21 13:27:52 -04:00
GJ
92ec04bd46
Better boolean handling.
2013-05-21 11:44:16 -04:00
GJ
0b6372a6ea
Don't run these calculations twice. Also, pretty sure one of these was
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bugged.
2013-05-21 11:41:39 -04:00
GJ
4f8b66f94d
Clean up our block listener some.
2013-05-21 11:11:55 -04:00
GJ
0c52b3016c
We've got these functions, might as well use them.
2013-05-21 10:02:09 -04:00
T00thpick1
22f6ae858b
Update inventories after chimera wing
2013-05-19 16:13:19 -04:00
TfT_02
2d66b8ed12
Cleanup - fixing various formatting issues
2013-05-18 22:41:42 +02:00
riking
71d030e5ad
Change rounding strategy to ceiling for mob healthbars
2013-05-17 00:19:59 -04:00
T00thpick1
068f47b523
Option for any distance
2013-05-16 19:53:58 -04:00
T00thpick1
79aab57abc
Configure the inspect distance
2013-05-16 19:31:12 -04:00
GJ
a7861fc54b
Move all miscellaneous Spout code to a single location.
2013-05-16 10:51:18 -04:00
GJ
936bec8ff5
Unused import.
2013-05-16 09:32:48 -04:00
GJ
01d10971a1
Calling things that many times is BAD.
2013-05-16 09:32:27 -04:00
GJ
fca5f9ec98
We shouldn't need to do this. If issues arise, then there's a bug in
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Bukkit that needs patching.
2013-05-16 09:23:35 -04:00
GJ
c9ae6436bd
Because we forget things too often.
2013-05-16 08:41:57 -04:00
GJ
b6c4d2b4ad
Fixed bug where Nether Quartz wasn't included in Smelting or item
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sharing
2013-05-16 08:13:01 -04:00
TfT_02
68d8d6dd30
Added permission node to bypass the fishing exploit prevention
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Permission node: `mcmmo.bypass.kraken` false by default.
2013-05-15 23:35:17 +02:00
GJ
2a57d7007d
Don't go through everything twice. Also, those were horrible variable
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names.
2013-05-15 17:28:47 -04:00
GJ
fd675ac291
Changed Spout notification tiers to be stored in SpoutConfig instead of
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AdvancedConfig. Also restructured some Spout stuff for easier
readability.
2013-05-15 17:08:43 -04:00
GJ
41f020bbb7
Cleaning up our listeners, as well as some Spout stuff.
2013-05-15 15:39:40 -04:00
GJ
00dee500e0
Caching options is bad, and so was that way of getting the menu key.
2013-05-15 15:28:05 -04:00
GJ
aa9eb0868c
Add option to use scoreboards for power level display, similar to the
...
Spout titles. This will NOT override any existing plugin that uses the
overhead scoreboard slot.
2013-05-15 15:13:11 -04:00
T00thpick1
78f53f294a
Debris should drop normal drops
2013-05-15 13:02:21 -04:00
GJ
d8ddd27d71
Calculate bonus XP based on initial arrow location, rather than final
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shooter location.
2013-05-15 08:35:12 -04:00
GJ
8d5696507a
Add bow force multiplier to Archery XP.
2013-05-15 01:20:12 -04:00
T00thpick1
9ec376a228
Unused import and update changelog
2013-05-15 00:53:01 -04:00
T00thpick1
a05a0da9fb
Mob Spawner XP multiplier
2013-05-15 00:48:18 -04:00
T00thpick1
5029ad9d93
Apply Perks after cutoff
2013-05-14 23:54:54 -04:00
T00thpick1
b416a59bb7
Don't cache config options to prepare for eventual config reload support
2013-05-14 22:59:16 -04:00
GJ
2e79c8d770
Properly track infinite arrows.
2013-05-14 22:45:09 -04:00
GJ
501f5de55a
Fixing everything you guys broke while I was gone...
2013-05-14 11:28:50 -04:00
T00thpick1
de12970486
New api event
2013-05-13 22:28:39 -04:00
Glitchfinder
7550b99aaa
Patching more NPEs involving invbalid players, plus mob health bars.
2013-05-13 18:46:19 -07:00
T00thpick1
55f9092aa6
Fireworks adjustment
2013-05-13 21:23:16 -04:00
GJ
8e0a1f4f70
Summon the kraken at will!
2013-05-03 16:14:03 -04:00
TfT_02
f6e9fd9f3a
Add more localisation
2013-05-02 21:02:12 +02:00
GJ
b36096e54d
Fixed bug where non-player arrows couldn't be deflected.
2013-05-02 08:23:18 -04:00
GJ
0574de4a29
Configure the Kraken!
2013-05-02 07:56:29 -04:00
GJ
6d6bc3de76
Trim player names to 16 chars when needed.
2013-05-02 07:16:07 -04:00
GJ
e7c749ee3a
Added boosts to Fishing chance depending on conditions. Also, the
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kraken, now with 100% more sound!
2013-05-01 21:57:42 -04:00
GJ
c465546871
Unleash the Kraken!
2013-05-01 21:17:59 -04:00
GJ
3322677d32
Added "Ice Fishing" ability to Fishing
2013-05-01 10:18:19 -04:00
GJ
76cf0ebb01
Only play ability effects if there's room above the player.
2013-05-01 08:59:45 -04:00
GJ
d34a0cca30
Fix issue with using /mcpurge, /mcremove, and /mmoupdate from the
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console. These commands now default to OP, because frankly there are
much worse things someone can do with OP status than mess with the mcMMO
database.
2013-05-01 08:40:01 -04:00
GJ
b55ce30b2d
Clean up our main class a bit more. Still not perfect, but it's getting
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there.
2013-04-30 15:07:29 -04:00
GJ
88f43d9a91
Add command to clear or change scoreboards.
2013-04-30 09:48:53 -04:00
GJ
6cbf960dea
Use the right value here.
2013-04-30 08:24:16 -04:00
GJ
50c9649b23
mcMMO - Now with 100% more scoreboards!
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mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.
A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.
The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.
Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac
Replace SkillMonitorTask with 3 unique timers instead. This should greatly
...
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1
Only check names if CombatTag is enabled.
2013-04-29 00:29:38 -04:00
GJ
15da9d580b
The previous CombatTag fix should take care of these.
2013-04-28 16:52:14 -04:00
GJ
62aed496cc
Fix issue with CombatTag NPC errors. Fixes #1012
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NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
98dc7b853a
Protect our managers.
2013-04-25 09:16:42 -04:00
TfT_02
17a0382283
Changed experience storage from integers to floats
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This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527
Abstract our database operations into a single class.
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This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
4fc6349824
Move healthbar stuff to it own class.
2013-04-24 11:40:34 -04:00
GJ
7a3921eace
Make these actually random.
2013-04-24 11:05:40 -04:00
GJ
2ca7d139fe
Fix NPEs relating combat checks and world changing. Fixes #976 , #979
2013-04-22 23:19:26 -04:00
TfT_02
7e67505dfb
Remove redundant ChimaeraWing check
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Also indent the code
2013-04-21 21:50:08 +02:00
TfT_02
21100de85d
Move the ChimaeraWing permission check and add feedback
2013-04-21 21:48:42 +02:00
TfT_02
d8f799f8b4
Add a few missing items to the Shareables list
2013-04-20 16:11:07 +02:00
GJ
4b36a11dda
Make sure the target is online.
...
This ensures that the McMMOPlayer object *should* be valid.
2013-04-18 22:18:06 -04:00
TfT_02
e831f0561a
Changed Call of the Wild, newly summoned pet's will have a custom name
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Closes #972
2013-04-18 23:04:27 +02:00
GJ
c8c68ea7d9
A little file cleanup.
2013-04-18 11:23:45 -04:00
GJ
150fe730bd
No point in having a class & method for one line of code.
2013-04-18 09:19:48 -04:00
TfT_02
822e40bc1f
Added a new Party item share category "Misc" which contains a list of configurable items.
2013-04-17 16:03:34 +02:00
GJ
2be3e3b43c
Changed Berserk to add items to inventory rather than denying pickup
2013-04-16 23:44:41 -04:00
TfT_02
0ab1986202
Set a seperate cooldowns between getting hurt and teleportations
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Closes #880
2013-04-10 17:19:14 +02:00