Commit Graph

570 Commits

Author SHA1 Message Date
gmcferrin
75cf202987 Fixed issue with Redstone being unable to break with Super Breaker without a diamond pickaxe. 2012-01-19 16:05:09 -05:00
gmcferrin
fd3cee96f0 Fixed typos in conflicting enchantments section. 2012-01-19 15:59:44 -05:00
gmcferrin
aee71789f2 Changed durability calculation to use Bukkit API function. Fixed bug where it was impossible to get the last possible loot item in each tier. Fixed bug where it was possible to get conflicting enchantments. Fixed bug where enchantments couldn't be any higher than level 1. 2012-01-19 14:29:03 -05:00
gmcferrin
da9a4b80e4 Fixed bug with being unable to repair Gold Hoe. Fixed bug with item durability - now uses getMaxDurability from org.bukkit.material 2012-01-19 12:46:54 -05:00
gmcferrin
523db7f0a2 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 12:10:24 -05:00
gmcferrin
b3782eddc3 Update src/main/java/com/gmail/nossr50/skills/Repair.java 2012-01-19 11:37:04 -05:00
TheYeti
1168d363a6 Nightly Build 2012-01-16 20:45:35 -08:00
TheYeti
2854511252 Update version numbers before nightly dev build 2012-01-10 00:48:48 -08:00
TheYeti
6970174503 Fix for issue #212 from upstream repo 2012-01-09 18:33:24 -08:00
TheYeti
58b302fd7e Heh, helps if you compile with the proper bukkit version 2012-01-09 11:53:19 -08:00
TheYeti
d83bd3b7e3 We weren't including the wave files at build 2012-01-09 11:29:04 -08:00
TheYeti
a772aef88e Forgot to compile with craftbukkit 2012-01-09 11:25:11 -08:00
TheYeti
a11f921d22 Let's make this a Maven project! 2012-01-09 11:19:39 -08:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00
nossr50
7e200fd6a3 Merge pull request #180 from NuclearW/pullme
Move all commands into own classes
2011-12-14 14:10:20 -08:00
NuclearW
faff625187 Move all commands into own classes
Added PlayerCommandPreprocess to support aliasing functionality
2011-12-14 12:16:34 -05:00
nossr50
6dca3317e2 Version 1.2.07 2011-12-09 08:24:45 -08:00
nossr50
56992de506 Version 1.2.05 2011-12-05 05:26:29 -08:00
nossr50
b9c8117937 Version 1.2.03 2011-12-03 15:48:41 -08:00
nossr50
59429f066d Version 1.2.03 WIP 2011-12-03 02:49:10 -08:00
nossr50
942a8363f3 Version 1.2.01 2011-12-02 01:14:18 -08:00
nossr50
a814b57311 Release of 1.2.00 2011-12-01 09:46:46 -08:00
nossr50
a334787209 Another WIP for 1.2.00, still a lot of work to be done. 2011-11-28 05:17:01 -08:00
nossr50
e2c97780ee Forgot to commit this! :0 2011-11-07 20:43:56 -08:00
nossr50
3dba337db3 Forgot a line 2011-11-04 08:43:49 -07:00
nossr50
8ba62285ae Removing whitespace 2011-11-04 05:45:58 -07:00
nossr50
bb276209b5 Version 1.1.17 2011-11-04 05:37:48 -07:00
nossr50
12e7277f6f Merge pull request #117 from cengbrecht/patch-1
Added suggested lines: Below
2011-11-04 04:33:18 -07:00
nossr50
ddcfc02924 Small changes, mostly adding the ability to use /mmoedit and /addxp from console due to request. 2011-10-29 15:16:28 -07:00
cengbrecht
1280cc8e04 Added suggested lines: Below
author: nossr50
description: mcMMO takes core Minecraft game mechanics and expands them to add an extensive RPG experience, the goal of the project has always been a quality RPG experience. Everything in mcMMO is carefully thought out and is constantly improving. mcMMO adds eleven skills to train in and level in, while also offering a high level of customization for server admins. There are countless features, including custom sounds, graphical elements, and more added when running mcMMO in conjunction with Spout. I carefully read feedback and evaluate the mechanics of mcMMO in every update to provide an ever-evolving experience.
2011-10-24 16:21:43 -06:00
nossr50
ed0f8d7553 Version 1.1.16 2011-09-29 12:45:14 -07:00
nossr50
4bbf52b57a Release of mcMMO 1.1.14 2011-09-14 12:45:06 -07:00
nossr50
580961662e Another WIP 2011-09-12 03:36:26 -07:00
nossr50
ea3c762de5 LGPL License, and some other things 2011-09-12 01:47:57 -07:00
nossr50
7114d04464 Another WIP 2011-09-12 00:19:15 -07:00
nossr50
49b1e4ac45 Merge pull request #88 from krinsdeath/master
Fixed Database handler being ridiculously inefficient
2011-09-11 23:49:13 -07:00
Jeff Wardian
13b87edbbc Cleaned up Database.java; no more ridiculous lag
Fixed issue where players are reset to their DB values when other players
join
general cleanup
2011-09-11 00:39:26 -07:00
nossr50
0d527e282f Latest WIP 2011-09-06 02:56:47 -07:00
nossr50
4c6647e332 Forgot to commit this 2011-09-05 20:00:38 -07:00
nossr50
40639ed5a9 Another WIP 2011-09-05 19:58:02 -07:00
nossr50
e1fe38f45b Even more correct 2011-09-05 18:49:07 -07:00
nossr50
8ea81d44ff Making this slightly more correct 2011-09-05 18:44:50 -07:00
nossr50
75e7223059 This one was missing :) 2011-09-05 18:44:05 -07:00
nossr50
317a973e37 Merge pull request #86 from nickrak/readme
Added README file
2011-09-05 18:42:59 -07:00
nickrak
41253042ba Added README file 2011-09-05 18:06:43 -07:00
nossr50
cee3ba5281 Another WIP for 1.1.14 2011-09-05 17:02:11 -07:00
nossr50
5f8d5cfd69 Merge pull request #84 from Diskmaster/pullme
Fix version string to 1.1.14 like it was before the merge/testing.
2011-09-04 04:28:33 -07:00
Ben Diskmaster L
52d518d4a3 Fix version string to 1.1.14 like it was before the merge/testing. 2011-09-04 05:54:49 -05:00
nossr50
7f12750a21 Merge pull request #83 from Diskmaster/pullme
Repository reorginzation
2011-09-04 03:34:52 -07:00
Ben Diskmaster L
3989861f1a Revert commenting out of the code blocks from stage1's commit. 2011-09-04 05:16:39 -05:00