bm01
137864dc04
Fixed /addlevels not working on offline players
...
Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
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It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a
Cleaning up from our deprecated permissions.
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Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
bm01
5c13661c47
Slight cleanup, removed unused import
...
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c
Vanilla xp bonus should actually be in beginFishing()
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or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f
Minor Fishing "cleanup"
2013-01-30 22:51:11 +01:00
TfT_02
374b758700
Fix AxesMastery displaying wrong values
2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d
Added vanilla XP boost for Fishing - includes permissions, config
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options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362
BeastLore can now display Offline Owner names
2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8
Fixed the guide usage string showing up every time /skillname was called
2013-01-30 12:30:45 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
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refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
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Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
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Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4
Remove unused import
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Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
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Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
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farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
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having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00
GJ
088d4ac14a
Removed useless function variable.
2013-01-28 08:36:55 -05:00
GJ
1549f66fd7
Removed unused imports.
2013-01-28 08:16:09 -05:00
TfT_02
e061acb44a
Fixing a bug where deflect and disarm would have wrong values.
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Adresses issue #593
2013-01-27 22:49:10 +01:00
GJ
cc6850b37d
Fixed bug where Green Terra could possibly activate on crops that
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weren't fully grown. Also fixed crop growth rates being checked twice.
2013-01-27 16:34:47 -05:00
GJ
a3c92b07cb
Jack O' Lanterns are ALWAYS placed blocks.
2013-01-27 16:24:30 -05:00
GJ
43dbb94a7f
Changed Excavation to have individual XP values for each block type,
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rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
d43e61a49c
Reimplemented TreeFeller on Jungle Trees experience nerf
2013-01-27 04:20:07 +01:00
bm01
2356fda67a
Minor cleanup
2013-01-27 00:02:01 +01:00
bm01
bff7919c21
Major cleanup
2013-01-26 23:01:55 +01:00
GJ
56e16acce4
Fix bug where smelting allowed for XP gain in Mining/Repair even if
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permissions were not present.
2013-01-26 00:25:14 -05:00
TfT_02
4692a461eb
burnTimeModifier only needs show two decimal places
2013-01-26 02:13:10 +01:00
GJ
3e04bacf73
Tweak a few things with Herbalism.
2013-01-25 19:21:33 -05:00
bm01
a0a52a3433
Added the possibility to not use a max level for Fishing
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by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe
Changed Fishing to always give a fish on a successful catch
2013-01-26 01:03:42 +01:00
GJ
18a4f5ed40
Fixed bug where Iron Grip was using the attacker's skill values rather
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than the defender's
2013-01-25 17:57:42 -05:00
GJ
c4ec9a6df9
Fixed issues with combat abilities not checking cooldowns in last few
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dev builds.
2013-01-25 17:21:18 -05:00
bm01
b61410b6eb
Make this constant
2013-01-25 22:34:35 +01:00