GJ
0de7e22408
Adjust how we get the usage strings for the /skillname commands
2013-02-05 08:51:11 -05:00
TfT_02
89eef2ce07
Added new config options to allow friendly fire in parties.
2013-02-05 14:47:09 +01:00
TfT_02
263cb2823c
Oops, forgot to remove debug messages!
2013-02-05 00:46:50 +01:00
TfT_02
e5e19f77b9
Automatically remove inactive party members after 7 days (default)
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Inactive meaning, the player has offline for atleast 7 days. This will
prevent the parties.yml file from getting unnecessarily large.
2013-02-05 00:44:22 +01:00
TfT_02
85dc6e51d2
Bleeding particle effect added.
2013-02-04 17:41:32 +01:00
GJ
4aceadd777
== is faster than .equals() for enums.
2013-02-04 11:35:52 -05:00
bm01
35cdcb62b7
Removed needs for SkillType.ALL
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Also apparently made /Skillreset work on offline players and fixed
missing permissions check
2013-02-04 16:33:34 +01:00
GJ
44b862c0bb
Get rid of all the deprecated instances of Users.getProfile()
2013-02-04 08:09:24 -05:00
GJ
2888fdff9e
Fixed bug with Hylian Luck when there are no treasures enabled.
2013-02-03 13:31:13 -05:00
bm01
a1ab6f286b
Made xp sharing less ugly by reworking McMMOPlayer xp methods
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Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
6d871c9bdb
Properly fixed the NPE in dropItem
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It was due to bad logic in Herbalism
2013-02-03 09:12:34 +01:00
GJ
a42a1f4a9f
Fixed trying to cast player to SpoutPlayer - need to use
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SpoutManager.getPlayer(player) instead.
2013-02-02 19:20:31 -05:00
GJ
8f17ec96f0
Fixed teleport exploit in regards to Archery bonus XP.
2013-02-02 19:07:05 -05:00
GJ
b11e28c880
Don't need to add one here, it sends us out of bounds.
2013-02-02 17:04:11 -05:00
TfT_02
a16d5b62cf
Fix issue #620
2013-02-02 20:23:40 +01:00
NuclearW
ebca9fc2da
Change getString to use varargs
2013-02-02 02:55:49 -05:00
GJ
54e5be1961
Removed redundant permissions check for skill commands.
2013-02-01 13:43:24 -05:00
bm01
137864dc04
Fixed /addlevels not working on offline players
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Fixed /addlevels all throwing NPE because of Smelting
Removed use of Users.getProfile()
2013-02-01 11:50:19 +01:00
bm01
7d83dd8283
Put McMMOPlayer to use where it made sense
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It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
d3c8a5565a
Cleaning up from our deprecated permissions.
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Also cleaned up the unholy mess that was SkillResetCommand.
2013-01-31 13:29:42 -05:00
GJ
cd35df17ec
Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything
2013-01-30 19:44:35 -05:00
bm01
5c13661c47
Slight cleanup, removed unused import
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And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c
Vanilla xp bonus should actually be in beginFishing()
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or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f
Minor Fishing "cleanup"
2013-01-30 22:51:11 +01:00
TfT_02
374b758700
Fix AxesMastery displaying wrong values
2013-01-30 20:33:19 +01:00
GJ
3f6bd7894d
Added vanilla XP boost for Fishing - includes permissions, config
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options, etc
2013-01-30 13:24:56 -05:00
TfT_02
5e6b1fe362
BeastLore can now display Offline Owner names
2013-01-30 18:35:57 +01:00
GJ
1c0cafc6c8
Fixed the guide usage string showing up every time /skillname was called
2013-01-30 12:30:45 -05:00
GJ
599bbe73b4
More major refactoring. My OCD is better now.
2013-01-30 11:53:51 -05:00
GJ
852872f55c
Custom mod support refactoring.
2013-01-30 11:35:33 -05:00
GJ
62a037a4fd
Minor cleanup of new party stuff.
2013-01-30 11:25:44 -05:00
TfT_02
9a89c7c49f
Added party XP sharing.
2013-01-30 15:17:54 +01:00
GJ
c6ef053aac
Fixed a couple of our locale strings getting screwed up due to
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refactoring.
2013-01-30 08:36:24 -05:00
GJ
d3b0da4186
Finished tidying up our Spout checking.
2013-01-30 08:08:29 -05:00
bm01
74d9fa422f
Fixed Shake Mob level not being displayed correctly
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Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78
Fixed Shake Mob using "data" value as amount
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Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4
Remove unused import
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Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8
Do not break 1.4.6 compatibility yet
2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6
Fixed Shake Mob not dropping the correct Wool
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Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
20aa312173
Removed permanent storage of config value in Woodcutting
2013-01-30 01:02:03 +01:00
bm01
48b0050451
Fishing refactoring, fixed bad enchant distribution
2013-01-30 01:02:02 +01:00
GJ
c04b14c751
Add anvil sounds to Salvage.
2013-01-29 19:00:47 -05:00
GJ
ac7ed67d91
We're now using Bukkit sounds instead of Spout sounds - only
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current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2
Remove duplicate checks.
2013-01-29 12:02:32 -05:00
GJ
60041a1253
Added ability to config Hylian Luck drops through treasures.yml
2013-01-29 11:24:41 -05:00
gmcferrin
1e7b54ef0d
Tweak archery distance XP function to reward better.
2013-01-29 10:55:06 -05:00
gmcferrin
d2cb88d93b
No need to check if this is wheat...
2013-01-29 10:07:32 -05:00
GJ
5b862a4cee
Added XP bonus for Archery based on distance from shooter to target. The
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farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
2aec202e6d
Attempting to make Herbalism cleaner...
2013-01-28 16:56:18 -05:00
GJ
6db78d3cda
This might be a bit slower, but it's WAY cleaner. Also prevents us from
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having to update this function every time Minecraft adds a new
transparent block.
2013-01-28 12:51:20 -05:00