2012-04-25 22:14:44 +02:00
Acrobatics.Ability.Proc = [[GREEN]]**Graceful Landing**
2012-04-30 05:05:57 +02:00
Acrobatics.Combat.Proc = [[GREEN]]**Schivato**
2012-05-18 04:11:16 +02:00
Acrobatics.DodgeChance = [[RED]]Possibilit\u00e0 di Schivata: [[YELLOW]]{0}
Acrobatics.Effect.0 = Capriola
Acrobatics.Effect.1 = Riduce o annulla il danno da caduta
Acrobatics.Effect.2 = Capriola Aggraziata
2012-04-25 22:14:44 +02:00
Acrobatics.Effect.3 = Twice as effective as a normal Roll
Acrobatics.Effect.4 = Dodge
Acrobatics.Effect.5 = Reduce attack damage by half
2012-04-30 05:05:57 +02:00
Acrobatics.Listener = Acrobatica:
Acrobatics.Roll.Chance = [[RED]]Roll Chance: [[YELLOW]]{0}
Acrobatics.Roll.GraceChance = [[RED]]Graceful Roll Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Acrobatics.Roll.Text = **Rolled**
2012-04-30 05:05:57 +02:00
Acrobatics.SkillName = ACROBATICA
Acrobatics.Skillup = [[YELLOW]]L\'abilit\u00e0 Acrobatica \u00e8 aumentata di {0}. Total ({1})
Archery.Combat.DazeChance = [[RED]]Chance to Daze: [[YELLOW]]{0}
2012-05-18 04:11:16 +02:00
Archery.Combat.RetrieveChance = [[RED]]Possibilit\u00e0 di Recuperare Frecce: [[YELLOW]]{0}
2012-04-30 05:05:57 +02:00
Archery.Combat.SkillshotBonus = [[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Archery.Effect.0 = Skill Shot
Archery.Effect.1 = Increases damage done with bows
Archery.Effect.2 = Daze (Players)
Archery.Effect.3 = Disorients foes and deals 4 DMG
Archery.Effect.4 = Arrow Retrieval
Archery.Effect.5 = Chance to retrieve arrows from corpses
Archery.Listener = Archery:
Archery.SkillName = ARCHERY
2012-04-30 05:05:57 +02:00
Archery.Skillup = [[YELLOW]]L\'abilit\u00e0 Tiro con l\'Arco \u00e8 aumentata di {0}. Total ({1})
2012-04-25 22:14:44 +02:00
Axes.Ability.Bonus.0 = Axe Mastery
Axes.Ability.Bonus.1 = Bonus {0} damage
Axes.Ability.Bonus.2 = Impact
Axes.Ability.Bonus.3 = Deal {0} Bonus DMG to armor
Axes.Ability.Bonus.4 = Greater Impact
Axes.Ability.Bonus.5 = Deal {0} Bonus DMG to unarmored foes
Axes.Ability.Lower = [[GRAY]]**YOU LOWER YOUR AXE**
Axes.Ability.Ready = [[GREEN]]**YOU READY YOUR AXE**
Axes.Combat.Cleave.Proc = [[DARK_RED]]Struck by CLEAVE!
Axes.Combat.CritStruck = [[DARK_RED]]You were CRITICALLY hit!
Axes.Combat.CritChance = [[RED]]Chance to critically strike: [[YELLOW]]{0}%
Axes.Combat.CriticalHit = [[RED]]CRITICAL HIT!
Axes.Combat.GI.Proc = [[GREEN]]**STRUCK WITH GREAT FORCE**
Axes.Combat.GI.Struck = [[RED]]**HIT BY GREATER IMPACT**
Axes.Combat.SS.Length = [[RED]]Skull Splitter Length: [[YELLOW]]{0}s
Axes.Effect.0 = Skull Splitter (Ability)
Axes.Effect.1 = Deal AoE Damage
Axes.Effect.2 = Critical Strikes
Axes.Effect.3 = Double Damage
Axes.Effect.4 = Axe Mastery
Axes.Effect.5 = Adds bonus DMG
Axes.Effect.6 = Impact
Axes.Effect.7 = Strike with enough force to shatter armor
Axes.Effect.8 = Greater Impact
Axes.Effect.9 = Deal bonus damage to unarmored foes
Axes.Listener = Axes:
Axes.SkillName = AXES
Axes.Skills.SS.Off = [[RED]]**Skull Splitter has worn off**
2012-04-30 05:05:57 +02:00
Axes.Skills.SS.On = [[GREEN]]**Spacca Teschi ATTIVATA**
2012-04-25 22:14:44 +02:00
Axes.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Skull Splitter [[GREEN]]ability is refreshed!
Axes.Skills.SS.Other.Off = [[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
2012-04-30 05:05:57 +02:00
Axes.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Spacca Teschi!
Axes.Skillup = [[YELLOW]]L\'abilit\u00e0 Asce \u00e8 aumentata di {0}. Totale ({1})
2012-04-25 22:14:44 +02:00
Excavation.Ability.Lower = [[GRAY]]**YOU LOWER YOUR SHOVEL**
Excavation.Ability.Ready = [[GREEN]]**YOU READY YOUR SHOVEL**
Excavation.Effect.0 = Giga Drill Breaker (ABILITY)
Excavation.Effect.1 = 3x Drop Rate, 3x EXP, +Speed
Excavation.Effect.2 = Treasure Hunter
Excavation.Effect.3 = Ability to dig for treasure
Excavation.Effect.Length = [[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
2012-04-30 05:05:57 +02:00
Excavation.Listener = Escavazione:
Excavation.SkillName = ESCAVAZIONE
2012-04-25 22:14:44 +02:00
Excavation.Skills.GigaDrillBreaker.Off = [[RED]]**Giga Drill Breaker has worn off**
Excavation.Skills.GigaDrillBreaker.On = [[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
Excavation.Skills.GigaDrillBreaker.Refresh = [[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
Excavation.Skills.GigaDrillBreaker.Other.Off = [[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
Excavation.Skills.GigaDrillBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
2012-04-30 05:05:57 +02:00
Excavation.Skillup = [[YELLOW]]L\'abilit\u00e0 Escavazione \u00e8 aumentata di {0}. Totale ({1})
2012-04-25 22:14:44 +02:00
Fishing.Ability.Info = [[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
Fishing.Ability.Locked.0 = LOCKED UNTIL 150+ SKILL (SHAKE)
Fishing.Ability.Rank = [[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
Fishing.Ability.Shake = [[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
Fishing.Effect.0 = Treasure Hunter (Passive)
Fishing.Effect.1 = Fish up misc. objects
Fishing.Effect.2 = Magic Hunter
Fishing.Effect.3 = Find Enchanted Items
Fishing.Effect.4 = Shake (vs. Entities)
Fishing.Effect.5 = Shake items off of mobs w/ fishing pole
2012-05-18 04:11:16 +02:00
Fishing.Enchant.Chance = [[RED]]Magic Hunter Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Fishing.ItemFound = [[GRAY]]Tesoro trovato!
Fishing.Listener = Fishing:
Fishing.MagicFound = [[GRAY]]Ti senti un tocco di magia con questa cattura.
Fishing.SkillName = FISHING
Fishing.Skillup = [[YELLOW]]Fishing skill increased by {0}. Total ({1})
2012-05-18 04:11:16 +02:00
Herbalism.Ability.DoubleDropChance = [[RED]]Double Drop Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Herbalism.Ability.FD = [[RED]]Farmers Diet: [[YELLOW]]Rank {0}
2012-05-18 04:11:16 +02:00
Herbalism.Ability.GTe.Length = [[RED]]Durata di Terra Verde: [[YELLOW]]{0}s
Herbalism.Ability.GTh.Chance = [[RED]]Green Thumb Chance: [[YELLOW]]{0}
Herbalism.Ability.GTh.Fail = [[RED]]**POLLICE VERDE FALLITO**
2012-04-25 22:14:44 +02:00
Herbalism.Ability.GTh.Stage = [[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
2012-05-18 04:11:16 +02:00
Herbalism.Ability.GTh = [[GREEN]]**POLLICE VERDE**
2012-04-25 22:14:44 +02:00
Herbalism.Ability.Lower = [[GRAY]]**YOU LOWER YOUR HOE**
Herbalism.Ability.Ready = [[GREEN]]**YOU READY YOUR HOE**
2012-05-18 04:11:16 +02:00
Herbalism.Effect.0 = TERRA VERDE (CAPACIT\u00c0)
2012-04-26 04:45:02 +02:00
Herbalism.Effect.1 = Spread the Terra, 3x Drops
2012-05-18 04:11:16 +02:00
Herbalism.Effect.2 = Pollice Verde (Grano)
Herbalism.Effect.3 = Auto-pianta il grano quando lo raccogli
Herbalism.Effect.4 = Green Thumb (Cobble/Stone Brick/Dirt)
Herbalism.Effect.5 = Make bricks mossy, or make grass grow
Herbalism.Effect.6 = Dieta del Contadino
Herbalism.Effect.7 = Aumenta la fame recuperata tramite cibi coltivati
2012-04-26 04:45:02 +02:00
Herbalism.Effect.8 = Double Drops (All Herbs)
Herbalism.Effect.9 = Double the normal loot
2012-05-18 04:11:16 +02:00
Herbalism.Listener = Erboristeria
Herbalism.SkillName = ERBORISTERIA
Herbalism.Skills.GTe.Off = [[RED]]**Terra Verde si \u00e8 dissolta**
Herbalism.Skills.GTe.On = [[GREEN]]**TERRA VERDE ATTIVATA**
Herbalism.Skills.GTe.Refresh = [[GREEN]]La tua abilit\u00e0 [[YELLOW]]Terra Verde [[GREEN]]si \u00e8 rigenerata!
Herbalism.Skills.GTe.Other.Off = [[RED]]Terra Verde[[GREEN]] si \u00e8 dissolta per [[YELLOW]]{0}
Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Terra Verde!
2012-05-01 07:33:42 +02:00
Herbalism.Skillup = [[YELLOW]]L\'abilit\u00e0 Erboristeria \u00e8 aumentata di {0}. Totale ({1})
2012-05-18 04:11:16 +02:00
Mining.Ability.Length = [[RED]]Durata di Super Demolitore: [[YELLOW]]{0} s
Mining.Ability.Locked.0 = BLOCCATA FINO A 125+ DI ABILIT\u00c0 (ESTRAZIONE ESPLOSIVA)
2012-04-25 22:14:44 +02:00
Mining.Ability.Locked.1 = LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
2012-05-18 04:11:16 +02:00
Mining.Ability.Locked.2 = BLOCCATA FINO A 500+ DI ABILIT\u00c0 (PERIZIA NELLE DEMOLIZIONI)
2012-04-25 22:14:44 +02:00
Mining.Ability.Lower = [[GRAY]]**YOU LOWER YOUR PICKAXE**
Mining.Ability.Ready = [[GREEN]]**YOU READY YOUR PICKAXE**
2012-05-18 04:11:16 +02:00
Mining.Effect.0 = Super Demolitore (CAPACIT\u00c0)
2012-04-26 04:45:02 +02:00
Mining.Effect.1 = Speed+, Triple Drop Chance
Mining.Effect.2 = Double Drops
Mining.Effect.3 = Double the normal loot
2012-05-18 04:11:16 +02:00
Mining.Effect.4 = Estrazione Esplosiva
Mining.Effect.5 = Bonus a estrarre minerali col TNT
2012-04-26 04:45:02 +02:00
Mining.Effect.6 = Bigger Bombs
2012-05-18 04:11:16 +02:00
Mining.Effect.7 = Incrementa il raggio di esplosione del TNT
Mining.Effect.8 = Perizia nelle Demolizioni
Mining.Effect.9 = Riduce il danno da esplosioni di TNT
Mining.Effect.Decrease = [[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
Mining.Effect.DropChance = [[RED]]Double Drop Chance: [[YELLOW]]{0}
Mining.Listener = Estrazione
Mining.SkillName = ESTRAZIONE
Mining.Skills.SuperBreaker.Off = [[RED]]**Super Demolitore si \u00e8 dissolto**
Mining.Skills.SuperBreaker.On = [[GREEN]]**SUPER DEMOLITORE ATTIVATO**
Mining.Skills.SuperBreaker.Other.Off = [[RED]]Super Demolitore[[GREEN]] si \u00e8 dissolto per [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Super Demolitore!
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]La tua capacit\u00e0 [[YELLOW]]Super Demolitore [[GREEN]]si \u00e8 rigenerata!
2012-04-30 05:05:57 +02:00
Mining.Skillup = [[YELLOW]]L\'abilit\u00e0 Estrazione \u00e8 aumentata di {0}. Totale ({1})
2012-04-25 22:14:44 +02:00
Mining.Blast.Boom = [[GRAY]]**BOOM**
Mining.Blast.Effect.0 = +35% ore yield
Mining.Blast.Effect.1 = +40% ore yield
Mining.Blast.Effect.2 = +45% ore yield, no debris
Mining.Blast.Effect.3 = +50% ore yield, no debris
Mining.Blast.Effect.4 = +55% ore yield, no debris, double drops
Mining.Blast.Effect.5 = +60% ore yield, no debris, double drops
Mining.Blast.Effect.6 = +65% ore yield, no debris, triple drops
Mining.Blast.Effect.7 = +70% ore yield, no debris, triple drops
Mining.Blast.Radius.Increase = [[RED]]Blast Radius Increase: [[YELLOW]]+{0}
2012-05-18 04:11:16 +02:00
Mining.Blast.Rank = [[RED]]Estrazione Esplosiva: [[YELLOW]] Grado {0}/8 [[GRAY]]({1})
Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Estrazione Esplosiva!
Mining.Blast.Refresh = [[GREEN]]La tua capacit\u00e0 [[YELLOW]]Estrazione Esplosiva [[GREEN]]si \u00e8 rigenerata!
2012-04-26 03:55:08 +02:00
Repair.Effect.0 = Repair
2012-05-18 04:11:16 +02:00
Repair.Effect.1 = Repair Tools & Armor
Repair.Effect.10 = Gold Repair ({0}+ SKILL)
Repair.Effect.11 = Repair Gold Tools & Armor
Repair.Effect.12 = Iron Repair ({0}+ SKILL)
Repair.Effect.13 = Repair Iron Tools & Armor
Repair.Effect.14 = Stone Repair ({0}+ SKILL)
Repair.Effect.15 = Repair Stone Tools
2012-04-26 03:55:08 +02:00
Repair.Effect.2 = Repair Mastery
Repair.Effect.3 = Increased repair amount
Repair.Effect.4 = Super Repair
Repair.Effect.5 = Double effectiveness
Repair.Effect.6 = Diamond Repair ({0}+ SKILL)
Repair.Effect.7 = Repair Diamond Tools & Armor
Repair.Effect.8 = Arcane Forging
2012-04-30 05:05:57 +02:00
Repair.Effect.9 = Ripara oggetti magici
2012-05-01 07:33:42 +02:00
Repair.Listener.Anvil = [[DARK_RED]]Hai piazzato un\'incudine; le incudini possono riparare attrezzi e armature.
2012-04-30 05:05:57 +02:00
Repair.Listener = Riparazione:
Repair.SkillName = RIPARAZIONE
Repair.Skills.AdeptDiamond = [[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
Repair.Skills.AdeptGold = [[DARK_RED]]Non sei abbastanza abile da riparare l\'Oro.
2012-04-25 22:14:44 +02:00
Repair.Skills.AdeptIron = [[DARK_RED]]You\'re not skilled enough to repair Iron.
2012-04-30 05:05:57 +02:00
Repair.Skills.AdeptStone = [[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
2012-05-22 10:37:58 +02:00
Repair.Skills.Adept = [[DARK_RED]]You're not skilled enough to repair {0}.
2012-04-25 22:14:44 +02:00
Repair.Skills.FeltEasy = [[GRAY]]That felt easy.
2012-05-01 07:33:42 +02:00
Repair.Skills.FullDurability = [[GRAY]]\u00c8 gi\u00e0 a piena durevolezza.
2012-05-18 04:11:16 +02:00
Repair.Skills.Mastery = [[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
2012-05-01 07:33:42 +02:00
Repair.Skills.StackedItems = [[DARK_RED]]Non puoi riparare oggetti ammucchiati.
2012-05-18 04:11:16 +02:00
Repair.Skills.Super.Chance = [[RED]]Super Repair Chance: [[YELLOW]]{0}
2012-04-30 05:05:57 +02:00
Repair.Skillup = [[YELLOW]]L\'abilit\u00e0 Riparazione \u00e8 aumentata di {0}. Totale ({1})
2012-05-18 04:11:16 +02:00
Repair.Arcane.Chance.Downgrade = [[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
Repair.Arcane.Chance.Success = [[GRAY]]AF Success Rate: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Repair.Arcane.Downgrade = [[RED]]Arcane power has decreased for this item.
2012-04-30 05:05:57 +02:00
Repair.Arcane.Fail = [[RED]]Il potere arcano ha abbandonato l\'oggetto permanentemente.
2012-04-25 22:14:44 +02:00
Repair.Arcane.Lost = [[RED]]You were not skilled enough to keep any enchantments.
Repair.Arcane.Perfect = [[GREEN]]You have sustained the arcane energies in this item.
Repair.Arcane.Rank = [[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
2012-04-30 05:05:57 +02:00
Swords.Ability.Lower = [[GRAY]]**ABBASSI LA SPADA**
2012-04-25 22:14:44 +02:00
Swords.Ability.Ready = [[GREEN]]**YOU READY YOUR SWORD**
2012-05-18 04:11:16 +02:00
Swords.Combat.Bleed.Chance = [[RED]]Bleed Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Swords.Combat.Bleed.Length = [[RED]]Bleed Length: [[YELLOW]]{0} ticks
Swords.Combat.Bleed.Note = [[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
2012-04-30 05:05:57 +02:00
Swords.Combat.Bleeding.Stopped = [[GRAY]]L\'emorragia si \u00e8 [[GREEN]]fermata[[GRAY]]!
Swords.Combat.Bleeding = [[GREEN]]**IL NEMICO HA UN\'EMORRAGIA**
2012-05-18 04:11:16 +02:00
Swords.Combat.Counter.Chance = [[RED]]Counter Attack Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Swords.Combat.Counter.Hit = [[DARK_RED]]Hit with a counter-attack!
2012-04-30 05:05:57 +02:00
Swords.Combat.Countered = [[GREEN]]**CONTRATTACCATO**
2012-04-25 22:14:44 +02:00
Swords.Combat.SS.Struck = [[DARK_RED]]Struck by SERRATED STRIKES!
Swords.Effect.0 = Counter Attack
Swords.Effect.1 = Reflect 50% of damage taken
Swords.Effect.2 = Serrated Strikes (ABILITY)
Swords.Effect.3 = 25% DMG AoE, Bleed+ AoE
Swords.Effect.4 = Serrated Strikes Bleed+
Swords.Effect.5 = 5 Tick Bleed
Swords.Effect.6 = Bleed
Swords.Effect.7 = Apply a bleed DoT
Swords.Listener = Swords:
Swords.SkillName = SWORDS
Swords.Skills.SS.Off = [[RED]]**Serrated Strikes has worn off**
Swords.Skills.SS.On = [[GREEN]]**SERRATED STRIKES ACTIVATED**
Swords.Skills.SS.Refresh = [[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
Swords.Skills.SS.Other.Off = [[RED]]Serrated Strikes[[GREEN]] has worn off for [[YELLOW]]{0}
Swords.Skills.SS.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Serrated Strikes!
Swords.SS.Length = [[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
2012-05-01 07:33:42 +02:00
Taming.Ability.Bonus.0 = Sicurezza Ambientale
Taming.Ability.Bonus.1 = I lupi evitano il pericolo
2012-04-30 05:05:57 +02:00
Taming.Ability.Bonus.2 = Pelliccia Folta
2012-05-01 07:33:42 +02:00
Taming.Ability.Bonus.3 = 1/2 Danno, Resistenza al Fuoco
Taming.Ability.Bonus.4 = A Prova d\'Urto
Taming.Ability.Bonus.5 = Gli esplosivi fanno 1/6 del normale danno
Taming.Ability.Bonus.6 = Artigli Affilati
Taming.Ability.Bonus.7 = +2 al Danno
2012-04-25 22:14:44 +02:00
Taming.Ability.Bonus.8 = Fast Food Service
Taming.Ability.Bonus.9 = 50% Chance for heal on attack
2012-05-18 04:11:16 +02:00
Taming.Ability.Locked.0 = BLOCCATA FINO A 100+ DI ABILIT\u00c0 (SICUREZZA AMBIENTALE)
Taming.Ability.Locked.1 = BLOCCATA FINO A 250+ DI ABILIT\u00c0 (PELLICCIA FOLTA)
2012-04-25 22:14:44 +02:00
Taming.Ability.Locked.2 = LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
2012-05-18 04:11:16 +02:00
Taming.Ability.Locked.3 = BLOCCATA FINO A 750+ DI ABILIT\u00c0 (ARTIGLI AFFILATI)
2012-04-25 22:14:44 +02:00
Taming.Ability.Locked.4 = LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
2012-05-18 04:11:16 +02:00
Taming.Combat.Chance.Gore = [[RED]]Gore Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Taming.Effect.0 = Beast Lore
2012-05-18 04:11:16 +02:00
Taming.Effect.1 = Bone-whacking inspects wolves & ocelots
2012-04-25 22:14:44 +02:00
Taming.Effect.10 = Shock Proof
Taming.Effect.11 = Explosive Damage Reduction
Taming.Effect.12 = Call of the Wild
Taming.Effect.13 = Summon an animal to your side
Taming.Effect.14 = [[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
Taming.Effect.15 = [[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
Taming.Effect.16 = Fast Food Service
Taming.Effect.17 = Chance for wolves to heal on attack
Taming.Effect.2 = Gore
Taming.Effect.3 = Critical Strike that applies Bleed
Taming.Effect.4 = Sharpened Claws
Taming.Effect.5 = Damage Bonus
2012-05-01 07:33:42 +02:00
Taming.Effect.6 = Sicurezza Ambientale
Taming.Effect.7 = Evita Cactus/Lava, Immune alle Cadute
2012-04-25 22:14:44 +02:00
Taming.Effect.8 = Thick Fur
Taming.Effect.9 = DMG Reduction, Fire Resistance
2012-04-30 05:05:57 +02:00
Taming.Listener.Wolf = [[DARK_GRAY]]Il tuo lupo si precipita da te...
2012-04-25 22:14:44 +02:00
Taming.Listener = Taming:
Taming.SkillName = TAMING
2012-05-18 04:11:16 +02:00
Taming.Skillup = [[YELLOW]]L\'abilit\u00e0 Addomesticamento \u00e8 aumentata di {0}. Totale ({1})
2012-04-25 22:14:44 +02:00
Taming.Summon.Complete = [[GREEN]]Summoning complete
Taming.Summon.Fail.Ocelot = [[RED]]You have too many ocelots nearby to summon any more.
2012-05-01 07:33:42 +02:00
Taming.Summon.Fail.Wolf = [[RED]]Hai troppi lupi vicino per poterne evocare degli altri.
2012-05-18 04:11:16 +02:00
Unarmed.Ability.Berserk.Length = [[RED]]Durata di Furore: [[YELLOW]]{0} s
2012-04-25 22:14:44 +02:00
Unarmed.Ability.Bonus.0 = Iron Arm Style
Unarmed.Ability.Bonus.1 = +{0} DMG Upgrade
2012-05-18 04:11:16 +02:00
Unarmed.Ability.Chance.ArrowDeflect = [[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
Unarmed.Ability.Chance.Disarm = [[RED]]Disarm Chance: [[YELLOW]]{0}
2012-04-25 22:14:44 +02:00
Unarmed.Ability.Lower = [[GRAY]]**YOU LOWER YOUR FISTS**
Unarmed.Ability.Ready = [[GREEN]]**YOU READY YOUR FISTS**
2012-05-18 04:11:16 +02:00
Unarmed.Effect.0 = Furore (Capacit\u00e0)
2012-04-25 22:14:44 +02:00
Unarmed.Effect.1 = +50% DMG, Breaks weak materials
Unarmed.Effect.2 = Disarm (Players)
Unarmed.Effect.3 = Drops the foes item held in hand
Unarmed.Effect.4 = Iron Arm Style
Unarmed.Effect.5 = Hardens your arm over time
Unarmed.Effect.6 = Arrow Deflect
Unarmed.Effect.7 = Deflect arrows
Unarmed.Listener = Unarmed:
Unarmed.SkillName = UNARMED
2012-04-30 05:05:57 +02:00
Unarmed.Skills.Berserk.Off = [[RED]]**Furore si \u00e8 dissolto**
2012-05-18 04:11:16 +02:00
Unarmed.Skills.Berserk.On = [[GREEN]]**FURORE ATTIVATO**
Unarmed.Skills.Berserk.Other.Off = [[RED]]Furore[[GREEN]] si \u00e8 dissolto per [[YELLOW]]{0}
2012-04-30 05:05:57 +02:00
Unarmed.Skills.Berserk.Other.On = [[GREEN]]{0}[[DARK_GREEN]] ha usato [[RED]]Furore!
2012-05-18 04:11:16 +02:00
Unarmed.Skills.Berserk.Refresh = [[GREEN]]La tua capacit\u00e0 [[YELLOW]]Furore [[GREEN]]si \u00e8 ristabilita!
2012-04-25 22:14:44 +02:00
Unarmed.Skillup = [[YELLOW]]Unarmed skill increased by {0}. Total ({1})
2012-04-30 05:05:57 +02:00
Woodcutting.Ability.0 = Soffia Foglie
Woodcutting.Ability.1 = Soffia via le foglie
2012-05-18 04:11:16 +02:00
Woodcutting.Ability.Chance.DDrop = [[RED]]Double Drop Chance: [[YELLOW]]{0}
2012-05-01 07:33:42 +02:00
Woodcutting.Ability.Length = [[RED]]Durata di Abbatti Alberi: [[YELLOW]]{0} s
2012-05-18 04:11:16 +02:00
Woodcutting.Ability.Locked.0 = BLOCCATO FINO A 100+ DI ABILIT\u00c0 (SOFFIA FOGLIE)
2012-04-25 22:14:44 +02:00
Woodcutting.Effect.0 = Tree Feller (ABILITY)
Woodcutting.Effect.1 = Make trees explode
2012-05-01 07:33:42 +02:00
Woodcutting.Effect.2 = Soffia Foglie
Woodcutting.Effect.3 = Soffia via le foglie
Woodcutting.Effect.4 = Doppi Drop
2012-04-25 22:14:44 +02:00
Woodcutting.Effect.5 = Double the normal loot
Woodcutting.Listener = Woodcutting:
2012-04-30 05:05:57 +02:00
Woodcutting.SkillName = TAGLIALEGNA
2012-04-25 22:14:44 +02:00
Woodcutting.Skills.TreeFeller.Off = [[RED]]**Tree Feller has worn off**
Woodcutting.Skills.TreeFeller.On = [[GREEN]]**TREE FELLER ACTIVATED**
Woodcutting.Skills.TreeFeller.Refresh = [[GREEN]]Your [[YELLOW]]Tree Feller [[GREEN]]ability is refreshed!
Woodcutting.Skills.TreeFeller.Other.Off = [[RED]]Tree Feller[[GREEN]] has worn off for [[YELLOW]]{0}
Woodcutting.Skills.TreeFeller.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
2012-04-30 05:05:57 +02:00
Woodcutting.Skills.TreeFeller.Splinter = [[RED]]LA TUA ASCIA SI FRANTUMA IN DECINE DI PEZZI!
2012-04-25 22:14:44 +02:00
Woodcutting.Skills.TreeFellerThreshold = [[RED]]That tree is too large!
Woodcutting.Skillup = [[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
Ability.Generic.Refresh = [[GREEN]]**ABILITIES REFRESHED!**
Ability.Generic.Template.Lock = [[GRAY]]{0}
Ability.Generic.Template = [[RED]]{0}: [[YELLOW]]{1}
Combat.ArrowDeflect = [[WHITE]]**DEVIARE FRECCIA**
Combat.BeastLore = [[GREEN]]**BESTIA TRADIZIONALE**
Combat.BeastLoreHealth = [[DARK_AQUA]]Vita ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner = [[DARK_AQUA]]Proprietario ([[RED]]{0}[[DARK_AQUA]])
Combat.BurningArrowHit = [[DARK_RED]]Sei stato colpito da una freccia di fuoco\\!
Combat.Gore = [[GREEN]]**CORNE**
Combat.Ignition = [[RED]]**ACCENSIONE**
Combat.StruckByGore = [[RED]]**Colpito dalle corne**
Combat.TargetDazed = L\'obbiettivo e [[DARK_RED]]Stordito
Combat.TouchedFuzzy = [[DARK_RED]]Toccato sfocato. Feltro vertiginoso.
2012-05-18 04:11:16 +02:00
mcMMO.Description = [[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO \u00e8 una [[GOLD]]mod GdR [[RED]]open source [[GOLD]]creata nel Febbraio 2011,da [[BLUE]]nossr50[[GOLD]]. Il suo obiettivo \u00e8 di fornire un\'esperienza GdR di qualit\u00e0.,[[DARK_AQUA]]Consigli:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcc[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00c0[[GREEN]] per vedere informazioni dettagliate sull\'abilit\u00e0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Sviluppatore Capo),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] segnalazione bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] Chat IRC,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Thread sul Forum di Bukkit
2012-04-25 22:14:44 +02:00
Commands.Ability.Off = Ability use toggled [[RED]]off
Commands.Ability.On = Ability use toggled [[GREEN]]on
2012-04-30 05:05:57 +02:00
Commands.AdminChat.Off = Chat solo Admin [[RED]]Spenta
2012-04-25 22:14:44 +02:00
Commands.AdminChat.On = Admin Chat only [[GREEN]]On
Commands.AdminToggle = [[RED]]- Toggle admin chat
2012-04-30 05:05:57 +02:00
Commands.Disabled = [[RED]]Questo comando \u00e8 disabilitato.
2012-04-25 22:14:44 +02:00
Commands.DoesNotExist = [[RED]]Player does not exist in the database!
Commands.GodMode.Disabled = [[YELLOW]]mcMMO Godmode Disabled
Commands.GodMode.Enabled = [[YELLOW]]mcMMO Godmode Enabled
Commands.GodMode.Forbidden = [mcMMO] God Mode not permitted on this world (See Permissions)
Commands.Inspect = <player> [[RED]]- View detailed player info
2012-04-30 05:05:57 +02:00
Commands.Invite.Accepted = [[GREEN]]Invito Accettato. Ti sei unito alla compagnia {0}
2012-04-25 22:14:44 +02:00
Commands.Invite.Success = [[GREEN]]Invite sent successfully.
Commands.Leaderboards = <skill> <page> [[RED]]- Leaderboards
Commands.mcgod = [[RED]]- Toggle GodMode
Commands.mmoedit = [player] <skill> <newvalue> [[RED]] - Modify target
Commands.ModDescription = [[RED]]- Read brief mod description
Commands.NoConsole = This command does not support console usage.
Commands.Other = [[GREEN]]--OTHER COMMANDS--
Commands.Party.Accept = [[RED]]- Accept party invite
Commands.Party.Chat.Off = Party Chat only [[RED]]Off
Commands.Party.Chat.On = Party Chat only [[GREEN]]On
2012-05-01 07:33:42 +02:00
Commands.Party.Commands = [[GREEN]]--COMANDI DI COMPAGNIA--
2012-04-30 05:05:57 +02:00
Commands.Party.Invite.0 = [[RED]]AVVISO: [[GREEN]]Hai ricevuto un invito ad unirti alla compagnia {0} da {1}
2012-04-25 22:14:44 +02:00
Commands.Party.Invite.1 = [[YELLOW]]Type [[GREEN]]/accept[[YELLOW]] to accept the invite
Commands.Party.Invite = <player> [[RED]]- Send party invite
Commands.Party.Join = Joined Party: {0}
2012-04-30 05:05:57 +02:00
Commands.Party.Kick = [[RED]]Sei stato espulso dalla tua compagnia {0}!
Commands.Party.Leave = [[RED]]Hai abbandonato quella compagnia
2012-04-25 22:14:44 +02:00
Commands.Party.Members = [[GREEN]]Party Members: {0}
Commands.Party.None = [[RED]]You are not in a party.
Commands.Party.Quit = [[RED]]- Leave your current party
Commands.Party.Teleport = <player> [[RED]]- Teleport to party member
Commands.Party.Toggle = [[RED]]- Toggle Party Chat
Commands.Party = <party-name> [[RED]]- Create/Join designated party
2012-04-30 05:05:57 +02:00
Commands.PowerLevel.Leaderboard = [[YELLOW]]--Classifica mcMMO dei [[BLUE]]Livelli di Potere[[YELLOW]]--
Commands.PowerLevel = [[DARK_RED]]LIVELLO DI POTERE: [[GREEN]]{0}
2012-04-25 22:14:44 +02:00
Commands.Skill.Invalid = [[RED]]That is not a valid skillname!
Commands.Skill.Leaderboard = [[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
Commands.SkillInfo = /<skill> [[RED]]- View detailed information about a skill
Commands.Stats.Self = YOUR STATS
Commands.Stats = [[RED]]- View your mcMMO stats
Commands.ToggleAbility = [[RED]]- Toggle ability activation with right click
mcMMO.MOTD = [[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
mcMMO.NoInvites = [[RED]]You have no invites at this time
2012-05-01 07:33:42 +02:00
mcMMO.NoPermission = [[DARK_RED]]Permessi insufficienti.
2012-04-25 22:14:44 +02:00
mcMMO.NoSkillNote = [[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
2012-05-14 04:00:49 +02:00
mcMMO.Website = [[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website
2012-04-30 05:05:57 +02:00
Commands.Party.InParty = [[GREEN]]Compagnia: {0}
2012-04-25 22:14:44 +02:00
Party.Forbidden = [mcMMO] I party non sono permessi in questo mondo (Controlla i Permessi)
Party.Help.0 = [[RED]]Proper usage is /party <party-name> to join or /party q to quit
Party.Help.1 = [[RED]]To join a passworded party, use /party <party-name> <password>
Party.Help.2 = [[RED]]Consult /party ? for more information
Party.Help.3 = [[RED]]Use /party <party-name> to join or /party q to quit
Party.Help.4 = [[RED]]To lock or unlock your party, use /party <lock/unlock>
Party.Help.5 = [[RED]]To password protect your party, use /party password <password>
Party.Help.6 = [[RED]]To kick a player from your party, use /party kick <player>
Party.Help.7 = [[RED]]To transfer ownership of your party, use /party owner <player>
Party.InformedOnJoin = {0} [[GREEN]] e entrato nel tuo party
Party.InformedOnQuit = {0} [[GREEN]] e uscito dal tuo party
Party.InvalidName = [[DARK_RED]]That is not a valid party name.
2012-05-18 04:11:16 +02:00
Party.IsLocked = [[RED]]Questa compagnia \u00e8 gi\u00e0 chiusa!
Party.IsntLocked = [[RED]]Questa compagnia non \u00e8 chiusa!
2012-04-25 22:14:44 +02:00
Party.Locked = [[RED]]Il party e bloccato , soltanto il leader pu\u00f2 invitare.
Party.NotInYourParty = [[DARK_RED]]{0} non e nel tuo party
Party.NotOwner = [[DARK_RED]]Non sei il leader del party
Party.PasswordSet = [[GREEN]]Party password settata come {0}
2012-04-30 05:05:57 +02:00
Party.Player.Invalid = [[RED]]Quello non \u00e8 un giocatore valido.
2012-05-18 04:11:16 +02:00
Party.Teleport.Dead = [[RED]]Non puoi teletrasportarti verso un giocatore morto.
2012-04-25 22:14:44 +02:00
Party.Teleport.Hurt = [[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
2012-05-01 07:33:42 +02:00
Party.Teleport.Player = [[GREEN]]Ti sei teletrasportato da {0}.
2012-04-30 05:05:57 +02:00
Party.Teleport.Target = [[GREEN]]{0} ti ha teletrasportato.
2012-04-25 22:14:44 +02:00
Party.Unlocked = [[GRAY]]Party sbloccato.
Commands.XPGain.Acrobatics = Falling
Commands.XPGain.Archery = Attacking Monsters
Commands.XPGain.Axes = Attacking Monsters
2012-04-30 05:05:57 +02:00
Commands.XPGain.Excavation = Scavare e trovare tesori
Commands.XPGain.Fishing = Pescare (ma va\'?!)
Commands.XPGain.Herbalism = Raccogliere Piante
2012-05-18 04:11:16 +02:00
Commands.XPGain.Mining = Estrarre Pietra e Minerale Grezzo
2012-04-25 22:14:44 +02:00
Commands.XPGain.Repair = Repairing
2012-04-30 05:05:57 +02:00
Commands.XPGain.Swords = Attaccare Mostri
2012-04-25 22:14:44 +02:00
Commands.XPGain.Taming = Animal Taming, or combat w/ your wolves
Commands.XPGain.Unarmed = Attacking Monsters
Commands.XPGain.WoodCutting = Chopping down trees
2012-04-30 05:05:57 +02:00
Commands.XPGain = [[DARK_GRAY]]GUADAGNARE XP: [[WHITE]]{0}
2012-04-25 22:14:44 +02:00
Commands.xplock.locked = [[GOLD]]La tua XP BAR e adesso bloccata {0}!
Commands.xplock.unlocked = [[GOLD]]La tua XP BAR e adesso [[GREEN]]SBLOCCATA[[GOLD]]!
Commands.xprate.over = [[RED]]mcMMO XP Tasso di evento bonus e finito!!
Commands.xprate.proper.0 = [[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
Commands.xprate.proper.1 = [[RED]]Proper usage to restore the XP rate to default is /xprate reset
Commands.xprate.proper.2 = [[RED]]Please specify true or false to indicate if this is an xp event or not
Commands.xprate.started.0 = [[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
Commands.xprate.started.1 = [[GOLD]]mcMMO XP RATE IS NOW {0}x!
XPRate.Event = [[GOLD]]mcMMO ha un\'evento in corso -> XP aumentato! la XP Rate e {0}x!
2012-04-30 05:05:57 +02:00
Effects.Effects = EFFETTI
2012-04-25 22:14:44 +02:00
Effects.Level = [[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
Effects.Template = [[DARK_AQUA]]{0}: [[GREEN]]{1}
2012-05-18 04:11:16 +02:00
Guides.Acrobatics = [[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
2012-04-25 22:14:44 +02:00
Guides.Archery = La guida arrivera dopo.
Guides.Axes = La guida arrivera dopo.
Guides.Excavation = [[DARK_AQUA]]Riguardo a Scavi:\n[[YELLOW]]Scavi e l?atto di smuover il terreno per trovare tesori.\n[[YELLOW]]Scavando per terra troverai alcuni tesori.\n[[YELLOW]]Piu la userai , piu tesori riusciari a trovare.\n\n[[DARK_AQUA]]GUADAGNARE ESPERIENZA:\n[[YELLOW]]Per guadagnare esperienza in questa abilita devi scavare tenendo in mano una pala.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per ricavare tesori ed esperienza.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio, Soul Sand\n\n[[DARK_AQUA]]Come usare Giga Drill Breaker:\n[[YELLOW]]Impugnando una pala premi col tasto destro per preparare il tuo attrezzo.\n[[YELLOW]Una volta in questo stato hai circa 4 secondi per entrare in\n[[YELLOW]]contatto con materiali compatibili e questo\n[[YELLOW]]attivera Super Trapano Breaker.\n[[DARK_AQUA]Cos?e Super Trapano Breaker?\n[[YELLOW]]Super Trapano Breaker e un?abilita con un tempo di raffreddamento\n[[YELLOW]]legato all?abilita Scavi. Triplica le tue possibilita\n[[YELLOW]]di trovare tesori e permette di rompere all?istante\n[[YELLOW]] i materiali appositi.\n\n[[DARK_AQUA]]Come funziona CercaTesori?\n[[YELLOW]]Ogni possible tesoro di Scavi ha un proprio\n[[YELLOW]]livello di abilita necessario per essere emesso, e come risultato e \n[[YELLOW]]diffiicile dire quanto sia utile questa abilita.\n[[YELLOW]]Tieni solo conto che piu alto sara il tuo livello di Scavi\n[[YELLOW]], maggiore sara la varieta di tesori che potrai trovare.\n[[YELLOW]]E ricordati anche che usando Scavi\n[[YELLOW]]ogni materiale compatibile ha la propria unica lista di tesori.\n[[YELLOW]]In altre parole troverai tesori diversi nella terra\n[[YELLOW]]rispetto a quelli nella ghiaia.\n[[DARK_AQUA]]Note riguardo a Scavi:\n[[YELLOW]]I premi di Scavi sono completamente personabilizzabili\n[[YELLOW]]Perci\u00f2 variano da server a server.
Guides.Fishing = La guida arrivera dopo.
Guides.Herbalism = La guida arrivera dopo.
2012-05-18 04:11:16 +02:00
Guides.Mining = [[DARK_AQUA]]Riguardo Estrazione:\n[[YELLOW]]L\'Estrazione consiste nello scavare pietra e minerali grezzi.\n[[YELLOW]]Fornisce bonus alla quantit\u00e0 di materiali droppati scavando.\n[[DARK_AQUA]]GUADAGNARE XP:\n[[YELLOW]]Per ottenere XP in questa abilit\u00e0 dovete scavare con un piccone\n[[YELLOW]]in mano. Solo certi blocchi conferiscono XP.\n[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Pietra, Carbone Grezzo, Ferro Grezzo, Oro Grezzo, Diamante Grezzo,\n[[YELLOW]]Pietrarossa Grezza, Lapislazzuli Grezzo, Ossidiana, Pietrisco\n[[YELLOW]]Muscoso, Pietra dell\'End, Pietraluce e Netherrack.\n[[DARK_AQUA]]Come usare Super Demolitore:\n[[YELLOW]]Cliccate col destro con un piccone in mano per preparare l\'attrezzo.\n[[YELLOW]]\nUna volta in questo stato avete circa 4 secondi per entrare in contatto\n[[YELLOW]]con materiali compatibili con Estrazione, il che attiver\u00e0\n[[YELLOW]]Super Demolitore.\n[[DARK_AQUA]]Cos\'\u00e8 Super Demolitore?\n[[YELLOW]]Super Demolitore \u00e8 una capacit\u00e0 a tempo legata\n[[YELLOW]]all\'abilit\u00e0 Estrazione. Triplica la possibilit\u00e0 di droppare oggetti\n[[YELLOW]]supplementari e permette di rompere istantaneamente i materiali\n[[YELLOW]]da Estrazione.\n[[DARK_AQUA]]Come usare Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, che di base \u00e8 un acciarino,\n[[YELLOW]]cliccate col destro su del TNT a distanza. Questo far\u00e0\n[[YELLOW]]esplodere il TNT istantaneamente. \n[[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00e8 un\'abilit\u00e0 con un tempo di raffreddamento\n[[YELLOW]]legato all\'abilit\u00e0 Estrazione. D\u00e0 un bonus quando si scava col TNT\n[[YELLOW]]e permette di farlo detonare a distanza.[[YELLOW]]\nEstrazione Esplosiva \u00e8 divisa in tre parti.\n[[YELLOW]]La prima parte \u00e8 Bombe pi\u00f9 Grandi, che incrementa il raggio di esplosione.\n[[YELLOW]]La seconda \u00e8 Esperto di Demolizioni, che aumenta il danno da\nesplosione di TNT.\n[[YELLOW]]La terza parte aumenta semplicemente la quantit\u00e0 di minerale grezzo\ndroppato tramite TNT e riduce le macerie droppate.
2012-04-25 22:14:44 +02:00
Guides.Repair = La guida arrivera dopo.
Guides.Swords = La guida arrivera dopo.
Guides.Taming = La guida arrivera dopo.
Guides.Unarmed = La guida arrivera dopo.
Guides.Woodcutting = La guida arrivera dopo.
2012-05-18 04:11:16 +02:00
Inspect.Offline = [[RED]]You do not have permission to inspect offline players!
2012-04-25 22:14:44 +02:00
Inspect.OfflineStats = mcMMO Stats for Offline Player [[YELLOW]]{0}
Inspect.Stats = [[GREEN]]mcMMO Stats for [[YELLOW]]{0}
Inspect.TooFar = [[RED]]You are too far away to inspect that player!
Item.ChimaeraWing.Fail = **CHIMAERA WING FAILED!**
Item.ChimaeraWing.Pass = **CHIMAERA WING**
2012-05-18 04:11:16 +02:00
Item.Injured.Wait = Sei stato ferito di recente e devi aspettare per usarla. [[YELLOW]]({0}s)
2012-04-25 22:14:44 +02:00
Skills.Disarmed = [[DARK_RED]]Sei stato disarmato!!
Skills.Header = [[RED]]-----[][[GREEN]]{0}[[RED]][]-----
Skills.NeedMore = [[DARK_RED]]Hai bisogno di piu
Skills.Stats = [[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
Skills.TooTired = [[RED]]Sei troppo stanco per poter riutilizzare questa abilita attendi.
2012-04-30 05:05:57 +02:00
Stats.Header.Combat = [[GOLD]]-=ABILIT\u00c0 DI COMBATTIMENTO=-
Stats.Header.Gathering = [[GOLD]]-=ABILIT\u00c0 DI RACCOLTA=-
2012-04-25 22:14:44 +02:00
Stats.Header.Misc = [[GOLD]]-=MISC SKILLS=-
2012-04-30 05:05:57 +02:00
Stats.Own.Stats = [[GREEN]][mcMMO] Statistiche