40 Commits

Author SHA1 Message Date
88bb02dfbd Adds translation for portal information shown when right-clicking
Adds a distinction between network and server when displaying portal information
Adds translated portal info strings for english and both flavors of Norwegian
2021-11-08 14:16:44 +01:00
4db6274dc3 Fixes underwater signs and buttons being replaced with AIR instead of water 2021-11-08 01:34:18 +01:00
9c963c9e8c Renames Portal to Stargate when displaying information about a clicked portal
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2021-11-07 14:02:33 +01:00
fc744b04dc Adds an option for a stargate without a sign #10 2021-11-07 13:41:19 +01:00
1565707809 De-activates an unregistered portal to prevent its sign to be re-drawn if destroyed while activated 2021-11-07 13:40:12 +01:00
527562bc60 Fixes code formatting 2021-11-07 04:29:25 +01:00
42e208402e Documents stargates using several border materials 2021-11-07 04:27:39 +01:00
7f91808baf Adds a new default stargate to display the possibility of using several border materials 2021-11-07 04:26:23 +01:00
0540498818 Moves the drawing of unregistered signs to the portal sign drawer 2021-11-07 04:04:14 +01:00
57ec7071cf Updates README changelog 2021-11-06 18:12:47 +01:00
5f2d7988e2 Fixes button updating
Fixes a bug causing signs to be removed
Makes the old button properly disappear
Saves the portal database(s) to store the new button location if necessary
2021-11-06 18:08:01 +01:00
ac25f2747f Adds String.format to some debug strings 2021-11-06 18:06:00 +01:00
aa3bb58b33 Fixes some bugs regarding sign drawing and button updating
Fixes a bug displaying a portal as usable even if it's been unregistered
Fixes a bug which causes the portal button to be re-generated, even if the portal has been unregistered
2021-11-06 15:33:06 +01:00
ee0e66e9be Fixes the order in which the portal's button is updated to fix one of the bugs in #15
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2021-11-06 14:49:56 +01:00
f90a09143f Makes sure to also clear bungee portals when clearing portals 2021-11-06 04:10:15 +01:00
8c4cf16375 Adds an option for silent stargates which don't print teleportation messages or errors to the player's chat #7 2021-11-05 23:39:18 +01:00
4566c15350 Updates version to 0.9.0.6 and updates README 2021-11-05 21:43:38 +01:00
0297d62d6d Sets the always on option to true for bungee portals and removes some unnecessary checks 2021-11-05 21:40:06 +01:00
80ff241d4b Makes stargates' buttons update when portals are loaded #14 2021-11-05 21:38:33 +01:00
f3292cff99 Makes containers used as buttons no longer open when right-clicked 2021-11-05 19:21:27 +01:00
8c37b11484 Increases the delay before setting the leash holder for teleported creatures as they sometimes got stuck
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2021-11-05 14:04:24 +01:00
e0ac9b41e7 Adds some sub-packages to the portal package to improve logical structure
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2021-11-04 00:07:03 +01:00
e5c1ad1f3a 0.9.0.5 - Adds three new options to disable features of vehicle teleportation with more granularity #9
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2021-11-03 15:55:56 +01:00
cab99e11b0 Adds leashed teleportation as a feature to the README
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2021-11-01 19:25:52 +01:00
3c4d10ae3f Updates changelog and version to 0.9.0.4 2021-11-01 18:49:05 +01:00
aff0082906 Adds a config option to disable leashed creatures from teleporting with a player 2021-11-01 18:44:10 +01:00
20c3c93c06 Adds a few fixes which seem to make leash teleportation work as expected
Un-leashes and re-leashes teleported leashed entities
Delays leashed creature teleportation and the re-leashing to prevent odd behavior such as infinite leash or no-ai creature
2021-11-01 17:54:38 +01:00
dab9378a67 Merge branch 'master' into leashed-teleportation 2021-11-01 17:05:34 +01:00
62661f65f4 Updates info and version to 0.9.0.3
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2021-11-01 16:32:56 +01:00
b8d98c26d4 Adds triggers for teleporting leashed entities 2021-11-01 16:28:13 +01:00
8bb9c464d6 Adds some code for teleporting creatures leashed by a player 2021-11-01 16:27:29 +01:00
2b5d791581 Adds the EntityTeleporter for generic teleportation of entities 2021-11-01 16:26:46 +01:00
2a61480684 Adds UUID fetching on player join. See #12
Whenever a player joins, their names will be checked against a map containing all names which need to be migrated to UUID. All portals the player has created which still use the player name will be updated.
2021-11-01 15:13:22 +01:00
91a0316e6e Adds a missing insufficient funds message when checking if vehicle passengers can pay for the teleportation 2021-11-01 13:54:31 +01:00
b98aec4a20 0.9.0.2 Fixes a bug in the code to prevent nether portals from generating in the nether 2021-11-01 00:38:36 +01:00
89956cf359 Updates the plugin version in plugin.yml 2021-10-31 19:51:33 +01:00
0655d85356 Updates README with the changes in 0.9.0.1 2021-10-31 18:10:19 +01:00
06cb99de44 Bumps version to 0.9.0.1 2021-10-31 18:09:56 +01:00
99f8a92857 Adds a highlightSignColor option and fixes some color inconsistencies
Makes all characters used for highlighting/marking use the highlighting color
Adds a new config option for highlighting color
Renames signColor to mainSignColor and adds the change to the config-migrations.txt file
2021-10-31 18:08:58 +01:00
01df8db0bf Moves config loading to finisSetup() to prevent a NullPointerException 2021-10-31 18:05:04 +01:00
43 changed files with 1080 additions and 272 deletions

View File

@ -10,6 +10,7 @@ can share a network or be split into clusters; they can be hidden on a network o
- Multiple built-in languages (de, en, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru)
- Teleport across worlds or servers (BungeeCord supported)
- Vehicle teleportation -- teleport minecarts, boats, horses, pigs and striders
- Leashed teleportation -- teleport any creature in a leash with the player
- Underwater portals -- portals can be placed underwater as long as a waterproof button is used
- API available -- using the API, a lot of behavior can be changed
- Button customization -- a large amount of materials usable as buttons (buttons, wall corals, shulkers, chests)
@ -58,7 +59,9 @@ stargate.option -- Allow use of all options
stargate.option.backwards -- Allow use of 'B'ackwards
stargate.option.show -- Allow use of 'S'how
stargate.option.nonetwork -- Allow use of 'N'oNetwork
stargate.option.random -- Allow use of 'Random' stargates
stargate.option.random -- Allow use of 'R'andom stargates
stargate.option.silent -- Allow use of S'i'lent stargates
stargate.option.nosign -- Allow use of 'E' (No sign)
stargate.create -- Allow creating Stargates on any network (Override all create permissions)
stargate.create.personal -- Allow creating Stargates on network {playername}
@ -126,8 +129,10 @@ section). See the Custom Gate Layout section to learn how to add custom gates.
- 'S' is for showing an always-on gate in the network list
- 'N' is for hiding the network name
- 'R' is for random gates. These follow standard permissions of gates, but have a random exit location every time a
player enters.
- 'U' is for a gate connecting to another through bungee
player enters. (Implicitly always on)
- 'U' is for a gate connecting to another through bungee (Implicitly always on)
- 'I' is for a silent gate, which does not output anything to the chat while teleporting. Increases immersion
- 'E' is for gate without a sign. Only for fixed stargates
The options are the single letter, not the word. So to make a private hidden gate, your 4th line would be 'PH'.
@ -199,7 +204,11 @@ The key `button` is used to define the type of button that is generated for this
a type of wall coral (dead or alive), a type of shulker box or a chest.
`X` and `-` are used to define block types for the layout (Any single-character can be used, such as `#`).
In the gate format, you can see we use `X` to show where obsidian must be, `-` where the controls (Button/sign) are.
In the gate format, you can see we use `X` to show where obsidian must be, `-` where the controls (Button/sign) are.
For more complex gate designs, it is possible to add more materials. If you add something like a=GLOWSTONE, `a` can then
be used in the gate layout, just as `X` is used. See the `squarenetherglowstonegate.gate` file for an example.
You will also notice a `*` in the gate layout, this is the "exit point" of the gate, the block at which the player will
teleport in front of.
@ -292,7 +301,8 @@ gates:
cosmetic:
rememberDestination - Whether to set the first destination as the last used destination for all gates
sortNetworkDestinations - If true, network lists will be sorted alphabetically.
signColor - This allows you to specify the color of the gate signs.
mainSignColor - This allows you to specify the color of the gate signs.
highlightSignColor - This allows you to specify the color of the sign markings.
integrity:
destroyedByExplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
verifyPortals - Whether or not all the non-sign blocks are checked to match the gate layout when an old stargate is loaded at startup.
@ -300,6 +310,10 @@ gates:
functionality:
enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers.
handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
handleEmptyVehicles - Whether or not to handle empty vehicles going through gates (chest/hopper/tnt/furnace minecarts included).
handleCreatureTransportation - Whether or not to handle players that transport creatures by sending vehicles (minecarts, boats) through gates.
handleNonPlayerVehicles - Whether or not to handle vehicles with a passenger which is not a player going through gates (pigs, horses, villagers, creepers, etc.). handleCreatureTransportation must be enabled.
handleLeashedCreatures - Whether or not to handle creatures leashed by a player going through gates. Set to false to disallow leashed creatures going through gates.
economy:
useEconomy - Whether or not to enable Economy using Vault (must have the Vault plugin)
createCost - The cost to create a stargate
@ -362,10 +376,58 @@ bungeeDisabled=BungeeCord support is disabled.
bungeeDeny=You do not have permission to create BungeeCord gates.
bungeeEmpty=BungeeCord gates require both a destination and network.
bungeeSign=Teleport to
portalInfoTitle=[STARGATE INFO]
portalInfoName=Name: %name%
portalInfoDestination=Destination: %destination%
portalInfoNetwork=Network: %network%
portalInfoServer=Server: %server%
```
# Changes
#### \[Version 0.9.0.6] EpicKnarvik97 fork
- Makes containers no longer open when used as buttons
- Validates and updates stargate buttons when the plugin is loaded or reloaded
- Adds an option to make a stargate silent (no text in chat when teleporting) for better immersion on RP servers
- Makes buttons update and/or remove themselves when their location or material changes
- Adds another default gate to show that it's possible to use any number of materials for a stargate's border
- Adds an option for stargates without a sign. Right-clicking such a stargate will display gate information
- Fixes a bug causing signs to be re-drawn after they're broken
- Makes buttons and signs be replaced by water instead of air when underwater
- Makes portal info shown when right-clicking a stargate fully customizable
#### \[Version 0.9.0.5] EpicKnarvik97 fork
- Adds an option to stargate functionality to disable all teleportation of creatures
- Adds an option to stargate functionality to disable all teleportation of empty minecarts
- Adds an option to stargate functionality to disable teleportation of creatures if no player is present in the vehicle
- Prevents a player in a vehicle from teleporting without the vehicle if vehicle teleportation is disabled
- Prevents an infinite number of teleportation messages if vehicle teleportation is detected but denied
#### \[Version 0.9.0.4] EpicKnarvik97 fork
- Adds teleportation of leashed creatures. By default, any creature connected to a player by a lead will be teleported
with the player through stargates, even if the player is in a vehicle. This behavior can be disabled in the config
file.
#### \[Version 0.9.0.3] EpicKnarvik97 fork
- Adds a missing error message when a player in a vehicle cannot pay the teleportation fee
- Adds UUID migration to automatically update player names to UUID when possible
#### \[Version 0.9.0.2] EpicKnarvik97 fork
- Fixes a bug causing Stargates using NETHER_PORTAL blocks to generate nether portals in the nether.
#### \[Version 0.9.0.1] EpicKnarvik97 fork
- Adds the highlightSignColor option and renames the signColor option to mainSignColor
- Fixes some inconsistencies in sign coloring by using the highlight color for all markings
- Fixes the order in which configs are loaded to prevent an exception
- Adds migrations for the config change
#### \[Version 0.9.0.0] EpicKnarvik97 fork
- Changes entire path structure to a more modern and maven-compliant one

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@ -4,7 +4,7 @@
<groupId>net.knarcraft</groupId>
<artifactId>Stargate</artifactId>
<version>0.9.0.0</version>
<version>0.9.0.6</version>
<licenses>
<license>

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@ -1,8 +1,8 @@
package net.knarcraft.stargate.config;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Gate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.property.gate.Gate;
import net.knarcraft.stargate.utility.PermissionHelper;
import net.milkbowl.vault.economy.Economy;
import org.bukkit.Bukkit;

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@ -3,10 +3,10 @@ package net.knarcraft.stargate.config;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockChangeRequest;
import net.knarcraft.stargate.listener.BungeeCordListener;
import net.knarcraft.stargate.portal.GateHandler;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.PortalRegistry;
import net.knarcraft.stargate.portal.property.gate.GateHandler;
import net.knarcraft.stargate.thread.BlockChangeThread;
import net.knarcraft.stargate.utility.FileHelper;
import net.knarcraft.stargate.utility.PortalFileHelper;
@ -60,19 +60,19 @@ public final class StargateConfig {
portalFolder = dataFolderPath + "/portals/";
gateFolder = dataFolderPath + "/gates/";
languageLoader = new LanguageLoader(dataFolderPath + "/lang/");
this.loadConfig();
//Enable the required channels for Bungee support
if (stargateGateConfig.enableBungee()) {
startStopBungeeListener(true);
}
}
/**
* Finish the config setup by loading languages, gates and portals, and loading economy if vault is loaded
*/
public void finishSetup() {
this.loadConfig();
//Enable the required channels for Bungee support
if (stargateGateConfig.enableBungee()) {
startStopBungeeListener(true);
}
//Set the chosen language and reload the language loader
languageLoader.setChosenLanguage(languageName);
languageLoader.reload();

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@ -1,6 +1,7 @@
package net.knarcraft.stargate.config;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.PortalSignDrawer;
import org.bukkit.ChatColor;
import org.bukkit.configuration.file.FileConfiguration;
@ -12,12 +13,15 @@ public final class StargateGateConfig {
private int maxGatesEachNetwork = 0;
private boolean rememberDestination = false;
private boolean handleVehicles = true;
private boolean handleEmptyVehicles = true;
private boolean handleCreatureTransportation = true;
private boolean handleNonPlayerVehicles = true;
private boolean handleLeashedCreatures = true;
private boolean sortNetworkDestinations = false;
private boolean protectEntrance = false;
private boolean enableBungee = true;
private boolean verifyPortals = true;
private boolean destroyExplosion = false;
private ChatColor signColor;
private String defaultGateNetwork = "central";
private static final int activeTime = 10;
private static final int openTime = 10;
@ -76,6 +80,56 @@ public final class StargateGateConfig {
return handleVehicles;
}
/**
* Gets whether vehicles with no passengers should be handled
*
* <p>The handle vehicles option overrides this option if disabled. This option allows empty passenger
* minecarts/boats, but also chest/tnt/hopper/furnace minecarts to teleport through stargates.</p>
*
* @return <p>Whether vehicles without passengers should be handled</p>
*/
public boolean handleEmptyVehicles() {
return handleEmptyVehicles;
}
/**
* Gets whether vehicles containing creatures should be handled
*
* <p>The handle vehicles option overrides this option if disabled. This option allows creatures (pigs, pandas,
* zombies, etc.) to teleport through stargates if in a vehicle.</p>
*
* @return <p>Whether vehicles with creatures should be handled</p>
*/
public boolean handleCreatureTransportation() {
return handleCreatureTransportation;
}
/**
* Gets whether vehicles containing a creature, but not a player should be handled
*
* <p>The handle vehicles option, and the handle creature transportation option, override this option if disabled.
* This option allows creatures (pigs, pandas, zombies, etc.) to teleport through stargates if in a vehicle, even
* if no player is in the vehicle.
* As it is not possible to check if a creature is allowed through a stargate, they will be able to go through
* regardless of whether the initiating player is allowed to enter the stargate. Enabling this is necessary to
* teleport creatures using minecarts, but only handleCreatureTransportation is required to teleport creatures
* using a boat manned by a player.</p>
*
* @return <p>Whether non-empty vehicles without a player should be handled</p>
*/
public boolean handleNonPlayerVehicles() {
return handleNonPlayerVehicles;
}
/**
* Gets whether leashed creatures should be teleported with a teleporting player
*
* @return <p>Whether leashed creatures should be handled</p>
*/
public boolean handleLeashedCreatures() {
return handleLeashedCreatures;
}
/**
* Gets whether the list of destinations within a network should be sorted
*
@ -121,17 +175,6 @@ public final class StargateGateConfig {
return destroyExplosion;
}
/**
* Gets the color to use for drawing signs
*
* <p>Highlighting may use other colors. This is just the base color for portal names and such.</p>
*
* @return <p>The color to use for drawing signs</p>
*/
public ChatColor getSignColor() {
return signColor;
}
/**
* Gets the default portal network to use if no other network is given
*
@ -153,6 +196,10 @@ public final class StargateGateConfig {
//Functionality
handleVehicles = newConfig.getBoolean("gates.functionality.handleVehicles");
handleEmptyVehicles = newConfig.getBoolean("gates.functionality.handleEmptyVehicles");
handleCreatureTransportation = newConfig.getBoolean("gates.functionality.handleCreatureTransportation");
handleNonPlayerVehicles = newConfig.getBoolean("gates.functionality.handleNonPlayerVehicles");
handleLeashedCreatures = newConfig.getBoolean("gates.functionality.handleLeashedCreatures");
enableBungee = newConfig.getBoolean("gates.functionality.enableBungee");
//Integrity
@ -163,24 +210,25 @@ public final class StargateGateConfig {
//Cosmetic
sortNetworkDestinations = newConfig.getBoolean("gates.cosmetic.sortNetworkDestinations");
rememberDestination = newConfig.getBoolean("gates.cosmetic.rememberDestination");
loadSignColor(newConfig.getString("gates.cosmetic.signColor"));
loadSignColor(newConfig.getString("gates.cosmetic.mainSignColor"),
newConfig.getString("gates.cosmetic.highlightSignColor"));
}
/**
* Loads the correct sign color given a sign color string
*
* @param signColor <p>A string representing a sign color</p>
* @param mainSignColor <p>A string representing the main sign color</p>
*/
private void loadSignColor(String signColor) {
if (signColor != null) {
private void loadSignColor(String mainSignColor, String highlightSignColor) {
if (mainSignColor != null) {
try {
this.signColor = ChatColor.valueOf(signColor.toUpperCase());
PortalSignDrawer.setColors(ChatColor.valueOf(mainSignColor.toUpperCase()),
ChatColor.valueOf(highlightSignColor.toUpperCase()));
return;
} catch (IllegalArgumentException | NullPointerException ignored) {
}
}
Stargate.logWarning("You have specified an invalid color in your config.yml. Defaulting to BLACK");
this.signColor = ChatColor.BLACK;
Stargate.logWarning("You have specified an invalid color in your config.yml. Defaulting to BLACK and WHITE");
PortalSignDrawer.setColors(ChatColor.BLACK, ChatColor.WHITE);
}
}

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@ -1,6 +1,7 @@
package net.knarcraft.stargate.listener;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockChangeRequest;
import net.knarcraft.stargate.event.StargateDestroyEvent;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalCreator;
@ -9,6 +10,7 @@ import net.knarcraft.stargate.portal.PortalRegistry;
import net.knarcraft.stargate.utility.EconomyHelper;
import net.knarcraft.stargate.utility.MaterialHelper;
import net.knarcraft.stargate.utility.PermissionHelper;
import net.knarcraft.stargate.utility.PortalFileHelper;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.WallSign;
@ -81,6 +83,13 @@ public class BlockEventListener implements Listener {
return;
}
//Remove the sign if the no sign option is enabled
if (portal.getOptions().hasNoSign()) {
Material replaceMaterial = PortalFileHelper.decideRemovalMaterial(portal.getSignLocation(), portal);
BlockChangeRequest request = new BlockChangeRequest(portal.getSignLocation(), replaceMaterial, null);
Stargate.addBlockChangeRequest(request);
}
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("createMsg"));
Stargate.debug("onSignChange", "Initialized stargate: " + portal.getName());
Stargate.getInstance().getServer().getScheduler().scheduleSyncDelayedTask(Stargate.getInstance(),

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@ -1,15 +1,18 @@
package net.knarcraft.stargate.listener;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.config.MessageSender;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.portal.PlayerTeleporter;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalActivator;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.VehicleTeleporter;
import net.knarcraft.stargate.portal.teleporter.PlayerTeleporter;
import net.knarcraft.stargate.portal.teleporter.VehicleTeleporter;
import net.knarcraft.stargate.utility.BungeeHelper;
import net.knarcraft.stargate.utility.MaterialHelper;
import net.knarcraft.stargate.utility.PermissionHelper;
import net.knarcraft.stargate.utility.UUIDMigrationHelper;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.block.Block;
import org.bukkit.block.data.type.WallSign;
@ -42,6 +45,9 @@ public class PlayerEventListener implements Listener {
*/
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
//Migrate player name to UUID if necessary
UUIDMigrationHelper.migrateUUID(event.getPlayer());
if (!Stargate.getGateConfig().enableBungee()) {
return;
}
@ -86,7 +92,8 @@ public class PlayerEventListener implements Listener {
Entity playerVehicle = player.getVehicle();
//If the player is in a vehicle, but vehicle handling is disabled, just ignore the player
if (playerVehicle == null || Stargate.getGateConfig().handleVehicles()) {
if (playerVehicle == null || (playerVehicle instanceof LivingEntity &&
Stargate.getGateConfig().handleVehicles())) {
teleportPlayer(playerVehicle, player, entrancePortal, destination, event);
}
}
@ -114,7 +121,9 @@ public class PlayerEventListener implements Listener {
//Just teleport the player like normal
new PlayerTeleporter(destination, player).teleport(entrancePortal, event);
}
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
}
entrancePortal.getPortalOpener().closePortal(false);
}
@ -154,7 +163,7 @@ public class PlayerEventListener implements Listener {
//Decide if the user should be teleported to another bungee server
if (entrancePortal.getOptions().isBungee()) {
if (bungeeTeleport(player, entrancePortal, event)) {
if (BungeeHelper.bungeeTeleport(player, entrancePortal, event) && !entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
}
return false;
@ -236,7 +245,9 @@ public class PlayerEventListener implements Listener {
boolean deny = PermissionHelper.cannotAccessNetwork(player, portal.getNetwork());
if (PermissionHelper.portalAccessDenied(player, portal, deny)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
return true;
}
return false;
@ -255,11 +266,12 @@ public class PlayerEventListener implements Listener {
return;
}
//Prevent a double click caused by a Spigot bug
if (clickIsBug(event, block)) {
return;
}
if (MaterialHelper.isButtonCompatible(block.getType())) {
//Prevent a double click caused by a Spigot bug
if (clickIsBug(event, block)) {
return;
}
Portal portal = PortalHandler.getByBlock(block);
if (portal == null) {
@ -276,69 +288,68 @@ public class PlayerEventListener implements Listener {
}
PermissionHelper.openPortal(player, portal);
if (portal.getPortalOpener().isOpenFor(player)) {
if (portal.getPortalOpener().isOpenFor(player) && !MaterialHelper.isContainer(block.getType())) {
event.setUseInteractedBlock(Event.Result.ALLOW);
}
} else {
//Display information about the portal if it has no sign
displayPortalInfo(block, player);
}
}
/**
* Displays information about a clicked portal
*
* <p>This will only display portal info if the portal has no sign and is not silent.</p>
*
* @param block <p>The clicked block</p>
* @param player <p>The player that clicked the block</p>
*/
private void displayPortalInfo(Block block, Player player) {
Portal portal = PortalHandler.getByBlock(block);
if (portal == null) {
return;
}
//Display portal information as a portal without a sign does not display any
if (portal.getOptions().hasNoSign() && !portal.getOptions().isSilent()) {
MessageSender sender = Stargate.getMessageSender();
sender.sendSuccessMessage(player, ChatColor.GOLD + Stargate.getString("portalInfoTitle"));
sender.sendSuccessMessage(player, Stargate.replaceVars(Stargate.getString("portalInfoName"),
"%name%", portal.getName()));
sender.sendSuccessMessage(player, Stargate.replaceVars(Stargate.getString("portalInfoDestination"),
"%destination%", portal.getDestinationName()));
if (portal.getOptions().isBungee()) {
sender.sendSuccessMessage(player, Stargate.replaceVars(Stargate.getString("portalInfoServer"),
"%server%", portal.getNetwork()));
} else {
sender.sendSuccessMessage(player, Stargate.replaceVars(Stargate.getString("portalInfoNetwork"),
"%network%", portal.getNetwork()));
}
}
}
/**
* This function decides if a right click of a coral is caused by a Spigot bug
* This function decides if a right click of a block is caused by a Spigot bug
*
* <p>The Spigot bug currently makes every right click of a coral trigger twice, causing the portal to close
* immediately. This fix should detect the bug without breaking wall coral buttons once the bug is fixed.</p>
* <p>The Spigot bug currently makes every right click of some blocks trigger twice, causing the portal to close
* immediately, or causing portal information printing twice. This fix should detect the bug without breaking
* clicking once the bug is fixed.</p>
*
* @param event <p>The event causing the right click</p>
* @param block <p>The block to check</p>
* @return <p>True if the click is a bug and should be cancelled</p>
*/
private boolean clickIsBug(PlayerInteractEvent event, Block block) {
if (MaterialHelper.isWallCoral(block.getType())) {
if (previousEvent != null &&
event.getPlayer() == previousEvent.getPlayer() && eventTime + 15 > System.currentTimeMillis()) {
previousEvent = null;
eventTime = 0;
return true;
}
previousEvent = event;
eventTime = System.currentTimeMillis();
if (previousEvent != null &&
event.getPlayer() == previousEvent.getPlayer() && eventTime + 15 > System.currentTimeMillis()) {
previousEvent = null;
eventTime = 0;
return true;
}
previousEvent = event;
eventTime = System.currentTimeMillis();
return false;
}
/**
* Teleports a player to a bungee gate
*
* @param player <p>The player to teleport</p>
* @param entrancePortal <p>The gate the player is entering from</p>
* @param event <p>The event causing the teleportation</p>
* @return <p>True if the teleportation was successful</p>
*/
private boolean bungeeTeleport(Player player, Portal entrancePortal, PlayerMoveEvent event) {
//Check if bungee is actually enabled
if (!Stargate.getGateConfig().enableBungee()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("bungeeDisabled"));
entrancePortal.getPortalOpener().closePortal(false);
return false;
}
//Teleport the player back to this gate, for sanity's sake
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
//Send the SGBungee packet first, it will be queued by BC if required
if (!BungeeHelper.sendTeleportationMessage(player, entrancePortal)) {
Stargate.debug("bungeeTeleport", "Unable to send teleportation message");
return false;
}
//Send the connect-message to make the player change server
if (!BungeeHelper.changeServer(player, entrancePortal)) {
Stargate.debug("bungeeTeleport", "Unable to change server");
return false;
}
Stargate.debug("bungeeTeleport", "Teleported player to another server");
return true;
}
}

View File

@ -1,14 +1,14 @@
package net.knarcraft.stargate.listener;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.FromTheEndTeleportation;
import net.knarcraft.stargate.portal.PlayerTeleporter;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.teleporter.PlayerTeleporter;
import net.knarcraft.stargate.utility.PermissionHelper;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockState;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@ -37,11 +37,14 @@ public class PortalEventListener implements Listener {
if (event.isCancelled()) {
return;
}
//Cancel nether portal creation when the portal is a StarGate portal
for (BlockState block : event.getBlocks()) {
if (PortalHandler.getByBlock(block.getBlock()) != null) {
//Unnecessary nether portal creation is only triggered by nether pairing
if (event.getReason() == PortalCreateEvent.CreateReason.NETHER_PAIR) {
//If an entity is standing in a Stargate entrance, it can be assumed that the creation is a mistake
Entity entity = event.getEntity();
if (entity != null && PortalHandler.getByAdjacentEntrance(entity.getLocation()) != null) {
Stargate.debug("PortalEventListener::onPortalCreation",
"Cancelled nether portal create event");
event.setCancelled(true);
return;
}
}
}

View File

@ -3,7 +3,7 @@ package net.knarcraft.stargate.listener;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.VehicleTeleporter;
import net.knarcraft.stargate.portal.teleporter.VehicleTeleporter;
import net.knarcraft.stargate.utility.EconomyHelper;
import net.knarcraft.stargate.utility.EntityHelper;
import net.knarcraft.stargate.utility.PermissionHelper;
@ -89,7 +89,9 @@ public class VehicleEventListener implements Listener {
//On the assumption that a non-player cannot sit in the driver's seat and since some portals can only be open
// to one player at a time, we only need to check if the portal is open to the driver.
if (!entrancePortal.getPortalOpener().isOpenFor(player)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
return;
}
@ -115,9 +117,14 @@ public class VehicleEventListener implements Listener {
}
}
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
new VehicleTeleporter(destinationPortal, vehicle).teleport(entrancePortal);
entrancePortal.getPortalOpener().closePortal(false);
//Teleport the vehicle and inform the user if the vehicle was teleported
boolean teleported = new VehicleTeleporter(destinationPortal, vehicle).teleport(entrancePortal);
if (teleported) {
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendSuccessMessage(player, Stargate.getString("teleportMsg"));
}
entrancePortal.getPortalOpener().closePortal(false);
}
}
/**
@ -149,14 +156,20 @@ public class VehicleEventListener implements Listener {
private static boolean playerCanTeleport(Player player, Portal entrancePortal, Portal destinationPortal) {
//Make sure the user can access the portal
if (PermissionHelper.cannotAccessPortal(player, entrancePortal, destinationPortal)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
entrancePortal.getPortalOpener().closePortal(false);
return false;
}
//Transfer payment if necessary
//Check if the player is able to afford the teleport fee
int cost = Stargate.getEconomyConfig().getUseCost(player, entrancePortal, destinationPortal);
return cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
boolean canAffordFee = cost <= 0 || Stargate.getEconomyConfig().canAffordFee(player, cost);
if (!canAffordFee && !entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("ecoInFunds"));
}
return canAffordFee;
}
}

View File

@ -2,6 +2,12 @@ package net.knarcraft.stargate.portal;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.property.PortalLocation;
import net.knarcraft.stargate.portal.property.PortalOption;
import net.knarcraft.stargate.portal.property.PortalOptions;
import net.knarcraft.stargate.portal.property.PortalOwner;
import net.knarcraft.stargate.portal.property.PortalStructure;
import net.knarcraft.stargate.portal.property.gate.Gate;
import org.bukkit.World;
import org.bukkit.entity.Player;
@ -15,6 +21,7 @@ public class Portal {
private final String name;
private final String network;
private final PortalOwner portalOwner;
private boolean isRegistered;
private final PortalOptions options;
private final PortalOpener portalOpener;
@ -48,6 +55,24 @@ public class Portal {
this.portalActivator = portalOpener.getPortalActivator();
}
/**
* Checks if this portal is registered
*
* @return <p>True if this portal is registered</p>
*/
public boolean isRegistered() {
return isRegistered;
}
/**
* Sets whether this portal is registered
*
* @param isRegistered <p>True if this portal is registered</p>
*/
public void setRegistered(boolean isRegistered) {
this.isRegistered = isRegistered;
}
/**
* Gets the location data for this portal
*

View File

@ -248,7 +248,9 @@ public class PortalActivator {
//If no destinations are available, just tell the player and quit
if (destinations.size() == 0) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("destEmpty"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("destEmpty"));
}
return;
}

View File

@ -4,14 +4,18 @@ import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.event.StargateCreateEvent;
import net.knarcraft.stargate.portal.property.PortalLocation;
import net.knarcraft.stargate.portal.property.PortalOption;
import net.knarcraft.stargate.portal.property.PortalOptions;
import net.knarcraft.stargate.portal.property.PortalOwner;
import net.knarcraft.stargate.portal.property.gate.Gate;
import net.knarcraft.stargate.portal.property.gate.GateHandler;
import net.knarcraft.stargate.utility.DirectionHelper;
import net.knarcraft.stargate.utility.EconomyHelper;
import net.knarcraft.stargate.utility.PermissionHelper;
import net.knarcraft.stargate.utility.PortalFileHelper;
import org.bukkit.Bukkit;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Directional;
import org.bukkit.entity.Player;
import org.bukkit.event.block.SignChangeEvent;
@ -45,16 +49,16 @@ public class PortalCreator {
*/
public Portal createPortal() {
BlockLocation signLocation = new BlockLocation(event.getBlock());
Block idParent = signLocation.getParent();
Block signControlBlock = signLocation.getParent();
//Return early if the sign is not placed on a block, or the block is not a control block
if (idParent == null || GateHandler.getGatesByControlBlock(idParent).length == 0) {
if (signControlBlock == null || GateHandler.getGatesByControlBlock(signControlBlock).length == 0) {
Stargate.debug("createPortal", "Control block not registered");
return null;
}
//The control block is already part of another portal
if (PortalHandler.getByBlock(idParent) != null) {
if (PortalHandler.getByBlock(signControlBlock) != null) {
Stargate.debug("createPortal", "idParent belongs to existing stargate");
return null;
}
@ -69,7 +73,8 @@ public class PortalCreator {
Map<PortalOption, Boolean> portalOptions = PortalHandler.getPortalOptions(player, destinationName, options);
//Get the yaw
float yaw = DirectionHelper.getYawFromLocationDifference(idParent.getLocation(), signLocation.getLocation());
float yaw = DirectionHelper.getYawFromLocationDifference(signControlBlock.getLocation(),
signLocation.getLocation());
//Get the direction the button should be facing
BlockFace buttonFacing = DirectionHelper.getBlockFaceFromYaw(yaw);
@ -80,7 +85,7 @@ public class PortalCreator {
Stargate.debug("createPortal", "Finished getting all portal info");
//Try and find a gate matching the new portal
Gate gate = PortalHandler.findMatchingGate(portalLocation, player);
Gate gate = PortalHandler.findMatchingGate(portalLocation, player.getWorld());
if ((gate == null) || (portalLocation.getButtonVector() == null)) {
Stargate.debug("createPortal", "Could not find matching gate layout");
return null;
@ -196,9 +201,8 @@ public class PortalCreator {
}
//Add button if the portal is not always on
if (!portalOptions.isAlwaysOn() && !portalOptions.isBungee()) {
generatePortalButton(portalLocation.getTopLeft(), portalLocation.getButtonVector(),
portalLocation.getButtonFacing());
if (!portalOptions.isAlwaysOn()) {
PortalFileHelper.generatePortalButton(portal, portalLocation.getButtonFacing());
}
//Register the new portal
@ -267,25 +271,6 @@ public class PortalCreator {
return true;
}
/**
* Generates a button for a portal
*
* @param topLeft <p>The top-left block of the portal</p>
* @param buttonVector <p>A relative vector pointing at the button</p>
* @param buttonFacing <p>The direction the button should be facing</p>
*/
private void generatePortalButton(BlockLocation topLeft, RelativeBlockVector buttonVector,
BlockFace buttonFacing) {
//Go one block outwards to find the button's location rather than the control block's location
BlockLocation button = topLeft.getRelativeLocation(buttonVector.addToVector(
RelativeBlockVector.Property.OUT, 1), portal.getYaw());
Directional buttonData = (Directional) Bukkit.createBlockData(portal.getGate().getPortalButton());
buttonData.setFacing(buttonFacing);
button.getBlock().setBlockData(buttonData);
portal.getStructure().setButton(button);
}
/**
* Updates the open state of the newly created portal
*

View File

@ -3,8 +3,14 @@ package net.knarcraft.stargate.portal;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.property.PortalLocation;
import net.knarcraft.stargate.portal.property.PortalOption;
import net.knarcraft.stargate.portal.property.PortalStructure;
import net.knarcraft.stargate.portal.property.gate.Gate;
import net.knarcraft.stargate.portal.property.gate.GateHandler;
import net.knarcraft.stargate.utility.PermissionHelper;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
@ -137,12 +143,12 @@ public class PortalHandler {
* Tries to find a gate matching the portal the user is trying to create
*
* @param portalLocation <p>The location data for the new portal</p>
* @param player <p>The player trying to create the new portal</p>
* @param world <p>The world the player is located in</p>
* @return <p>The matching gate type, or null if no such gate could be found</p>
*/
static Gate findMatchingGate(PortalLocation portalLocation, Player player) {
static Gate findMatchingGate(PortalLocation portalLocation, World world) {
Block signParent = portalLocation.getSignLocation().getParent();
BlockLocation parent = new BlockLocation(player.getWorld(), signParent.getX(), signParent.getY(),
BlockLocation parent = new BlockLocation(world, signParent.getX(), signParent.getY(),
signParent.getZ());
//Get all gates with the used type of control blocks

View File

@ -5,6 +5,7 @@ import net.knarcraft.stargate.container.BlockChangeRequest;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.event.StargateCloseEvent;
import net.knarcraft.stargate.event.StargateOpenEvent;
import net.knarcraft.stargate.portal.property.PortalOptions;
import org.bukkit.Axis;
import org.bukkit.Material;
import org.bukkit.block.data.Orientable;

View File

@ -4,8 +4,6 @@ import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.utility.PortalFileHelper;
import org.bukkit.World;
import org.bukkit.block.Sign;
import org.bukkit.block.data.type.WallSign;
import java.util.ArrayList;
import java.util.HashMap;
@ -37,6 +35,7 @@ public class PortalRegistry {
lookupControls.clear();
allPortals.clear();
allPortalNetworks.clear();
bungeePortals.clear();
}
/**
@ -163,6 +162,7 @@ public class PortalRegistry {
*/
public static void unregisterPortal(Portal portal, boolean removeAll) {
Stargate.debug("Unregister", "Unregistering gate " + portal.getName());
portal.getPortalActivator().deactivate();
portal.getPortalOpener().closePortal(true);
String portalName = portal.getName().toLowerCase();
@ -219,17 +219,11 @@ public class PortalRegistry {
}
}
//Clear sign data
if (portal.getSignLocation().getBlock().getBlockData() instanceof WallSign) {
Sign sign = (Sign) portal.getSignLocation().getBlock().getState();
sign.setLine(0, portal.getName());
sign.setLine(1, "");
sign.setLine(2, "");
sign.setLine(3, "");
sign.update();
}
//Mark the portal's sign as unregistered
new PortalSignDrawer(portal).drawUnregisteredSign();
PortalFileHelper.saveAllPortals(portal.getWorld());
portal.setRegistered(false);
}
/**
@ -250,14 +244,14 @@ public class PortalRegistry {
} else {
//Check if network exists in the lookup list. If not, register the new network
if (!portalLookupByNetwork.containsKey(networkName)) {
Stargate.debug("register", "Network " + portal.getNetwork() +
" not in lookupNamesNet, adding");
Stargate.debug("register", String.format("Network %s not in lookupNamesNet, adding",
portal.getNetwork()));
portalLookupByNetwork.put(networkName, new HashMap<>());
}
//Check if this network exists in the network list. If not, register the network
if (!allPortalNetworks.containsKey(networkName)) {
Stargate.debug("register", "Network " + portal.getNetwork() +
" not in allPortalsNet, adding");
Stargate.debug("register", String.format("Network %s not in allPortalsNet, adding",
portal.getNetwork()));
allPortalNetworks.put(networkName, new ArrayList<>());
}
@ -292,6 +286,7 @@ public class PortalRegistry {
}
allPortals.add(portal);
portal.setRegistered(true);
}
}

View File

@ -1,6 +1,7 @@
package net.knarcraft.stargate.portal;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.property.PortalLocation;
import net.knarcraft.stargate.utility.PermissionHelper;
import org.bukkit.ChatColor;
import org.bukkit.block.Block;
@ -13,9 +14,10 @@ import org.bukkit.block.Sign;
public class PortalSignDrawer {
private final Portal portal;
private final static ChatColor highlightColor = ChatColor.WHITE;
private final static ChatColor errorColor = ChatColor.DARK_RED;
private final static ChatColor freeColor = ChatColor.DARK_GREEN;
private static ChatColor mainColor;
private static ChatColor highlightColor;
/**
* Instantiates a new portal sign drawer
@ -26,33 +28,60 @@ public class PortalSignDrawer {
this.portal = portal;
}
/**
* Sets the main sign color
*
* <p>The main sign color is used for most text on the sign, while the highlighting color is used for the markings
* around portal names and network names ('>','<','-',')','(')</p>
*
* @param newMainColor <p>The new main sign color</p>
* @param newHighlightColor <p>The new highlight color</p>
*/
public static void setColors(ChatColor newMainColor, ChatColor newHighlightColor) {
mainColor = newMainColor;
highlightColor = newHighlightColor;
}
/**
* Draws the sign of the portal this sign drawer is responsible for
*/
public void drawSign() {
Block signBlock = portal.getSignLocation().getBlock();
BlockState state = signBlock.getState();
if (!(state instanceof Sign sign)) {
Stargate.logWarning("Sign block is not a Sign object");
Stargate.debug("Portal::drawSign", String.format("Block: %s @ %s", signBlock.getType(),
signBlock.getLocation()));
Sign sign = getSign();
if (sign == null) {
return;
}
drawSign(sign);
}
/**
* Gets the sign for this sign drawer's portal
*
* @return <p>The sign of this sign drawer's portal</p>
*/
private Sign getSign() {
Block signBlock = portal.getSignLocation().getBlock();
BlockState state = signBlock.getState();
if (!(state instanceof Sign sign)) {
if (!portal.getOptions().hasNoSign()) {
Stargate.logWarning("Sign block is not a Sign object");
Stargate.debug("Portal::drawSign", String.format("Block: %s @ %s", signBlock.getType(),
signBlock.getLocation()));
}
return null;
}
return sign;
}
/**
* Draws the sign of the portal this sign drawer is responsible for
*
* @param sign <p>The sign re-draw</p>
*/
public void drawSign(Sign sign) {
private void drawSign(Sign sign) {
//Clear sign
for (int index = 0; index <= 3; index++) {
sign.setLine(index, "");
}
setLine(sign, 0, highlightColor + "-" + Stargate.getGateConfig().getSignColor() +
clearSign(sign);
setLine(sign, 0, highlightColor + "-" + mainColor +
portal.getName() + highlightColor + "-");
if (!portal.getPortalActivator().isActive()) {
@ -74,6 +103,30 @@ public class PortalSignDrawer {
sign.update();
}
/**
* Clears all lines of a sign, but does not update the sign
*
* @param sign <p>The sign to clear</p>
*/
private void clearSign(Sign sign) {
for (int index = 0; index <= 3; index++) {
sign.setLine(index, "");
}
}
/**
* Marks this sign drawer's portal as unregistered
*/
public void drawUnregisteredSign() {
Sign sign = getSign();
if (sign == null) {
return;
}
clearSign(sign);
sign.setLine(0, portal.getName());
sign.update();
}
/**
* Draws a sign with choose-able network locations
*
@ -118,11 +171,12 @@ public class PortalSignDrawer {
if (freeGatesGreen) {
Portal destination = PortalHandler.getByName(portal.getDestinationName(), portal.getNetwork());
boolean green = PermissionHelper.isFree(portal.getActivePlayer(), portal, destination);
setLine(sign, signLineIndex, (green ? freeColor : "") + ">" +
portal.getDestinationName() + (green ? freeColor : "") + "<");
ChatColor nameColor = (green ? freeColor : highlightColor);
setLine(sign, signLineIndex, nameColor + ">" + (green ? freeColor : mainColor) +
portal.getDestinationName() + nameColor + "<");
} else {
setLine(sign, signLineIndex, highlightColor + ">" + Stargate.getGateConfig().getSignColor() +
portal.getDestinationName() + highlightColor + "<");
setLine(sign, signLineIndex, highlightColor + ">" + mainColor + portal.getDestinationName() +
highlightColor + "<");
}
}
@ -134,7 +188,7 @@ public class PortalSignDrawer {
* @param text <p>The new text on the sign</p>
*/
public void setLine(Sign sign, int index, String text) {
sign.setLine(index, Stargate.getGateConfig().getSignColor() + text);
sign.setLine(index, mainColor + text);
}
/**
@ -147,30 +201,31 @@ public class PortalSignDrawer {
*/
private void drawNetworkSignLine(boolean freeGatesGreen, Sign sign, int signLineIndex, int destinationIndex) {
PortalActivator destinations = portal.getPortalActivator();
String destinationName = destinations.getDestinations().get(destinationIndex);
if (freeGatesGreen) {
Portal destination = PortalHandler.getByName(destinations.getDestinations().get(destinationIndex),
portal.getNetwork());
Portal destination = PortalHandler.getByName(destinationName, portal.getNetwork());
boolean green = PermissionHelper.isFree(portal.getActivePlayer(), portal, destination);
setLine(sign, signLineIndex, (green ? freeColor : "") +
destinations.getDestinations().get(destinationIndex));
setLine(sign, signLineIndex, (green ? freeColor : mainColor) + destinationName);
} else {
setLine(sign, signLineIndex, destinations.getDestinations().get(destinationIndex));
setLine(sign, signLineIndex, mainColor + destinationName);
}
}
/**
* Draws a bungee sign
* Draws the sign of a BungeeCord portal
*
* @param sign <p>The sign to re-draw</p>
*/
private void drawBungeeSign(Sign sign) {
setLine(sign, 1, Stargate.getString("bungeeSign"));
setLine(sign, 2, ">" + portal.getDestinationName() + "<");
setLine(sign, 3, "[" + portal.getNetwork() + "]");
setLine(sign, 2, highlightColor + ">" + mainColor + portal.getDestinationName() + highlightColor + "<");
setLine(sign, 3, highlightColor + "[" + mainColor + portal.getNetwork() + highlightColor + "]");
}
/**
* Draws an inactive sign
* Draws the sign of an in-active portal
*
* <p>The sign for an in-active portal should display the right-click prompt and the network.</p>
*
* @param sign <p>The sign to re-draw</p>
*/
@ -178,7 +233,7 @@ public class PortalSignDrawer {
setLine(sign, 1, Stargate.getString("signRightClick"));
setLine(sign, 2, Stargate.getString("signToUse"));
if (!portal.getOptions().isNoNetwork()) {
setLine(sign, 3, "(" + portal.getNetwork() + ")");
setLine(sign, 3, highlightColor + "(" + mainColor + portal.getNetwork() + highlightColor + ")");
} else {
setLine(sign, 3, "");
}
@ -190,15 +245,14 @@ public class PortalSignDrawer {
* @param sign <p>The sign to re-draw</p>
*/
private void drawFixedSign(Sign sign) {
if (portal.getOptions().isRandom()) {
setLine(sign, 1, ">" + Stargate.getString("signRandom") + "<");
} else {
setLine(sign, 1, ">" + portal.getDestinationName() + "<");
}
String destinationName = portal.getOptions().isRandom() ? Stargate.getString("signRandom") :
portal.getDestinationName();
setLine(sign, 1, highlightColor + ">" + mainColor + destinationName + highlightColor + "<");
if (portal.getOptions().isNoNetwork()) {
setLine(sign, 2, "");
} else {
setLine(sign, 2, "(" + portal.getNetwork() + ")");
setLine(sign, 2, highlightColor + "(" + mainColor + portal.getNetwork() + highlightColor + ")");
}
Portal destination = PortalHandler.getByName(portal.getDestinationName(), portal.getNetwork());
if (destination == null && !portal.getOptions().isRandom()) {

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.RelativeBlockVector;

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property;
/**
* Each enum value represents one option a portal can have/use
@ -48,7 +48,17 @@ public enum PortalOption {
/**
* This option allows a portal to teleport to another server connected through BungeeCord
*/
BUNGEE('u', "stargate.admin.bungee", 20);
BUNGEE('u', "stargate.admin.bungee", 20),
/**
* This option allows a portal which does not display a teleportation message, for better immersion
*/
SILENT('i', "stargate.option.silent", 21),
/**
* This option causes a fixed portal's sign to be removed after creation
*/
NO_SIGN('e', "stargate.option.nosign", 22);
private final char characterRepresentation;
private final String permissionString;

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property;
import net.knarcraft.stargate.Stargate;
@ -25,12 +25,17 @@ public class PortalOptions {
if (this.isAlwaysOn() && !isFixed) {
this.options.put(PortalOption.ALWAYS_ON, false);
Stargate.debug("Portal", "Can not create a non-fixed always-on gate. Setting AlwaysOn = false");
Stargate.debug("PortalOptions", "Can not create a non-fixed always-on gate. Setting AlwaysOn = false");
}
if (this.isRandom() && !this.isAlwaysOn()) {
if ((this.isRandom() || this.isBungee()) && !this.isAlwaysOn()) {
this.options.put(PortalOption.ALWAYS_ON, true);
Stargate.debug("Portal", "Gate marked as random, set to always-on");
Stargate.debug("PortalOptions", "Gate marked as random or bungee, set to always-on");
}
if (this.hasNoSign() && !this.isFixed) {
this.options.put(PortalOption.NO_SIGN, false);
Stargate.debug("PortalOptions", "Gate marked with no sign, but not fixed. Setting NoSign = false");
}
}
@ -165,4 +170,27 @@ public class PortalOptions {
return this.options.get(PortalOption.BUNGEE);
}
/**
* Gets whether this portal is silent
*
* <p>A silent portal does not output anything to the chat when teleporting. This option is mainly useful to keep
* the immersion during teleportation (for role-playing servers or similar).</p>
*
* @return <p>Whether this portal is silent</p>
*/
public boolean isSilent() {
return this.options.get(PortalOption.SILENT);
}
/**
* Gets whether this portal has no sign
*
* <p>An always-on portal is allowed to not have a sign as it will never be interacted with anyway.</p>
*
* @return <p>Whether this portal has no sign</p>
*/
public boolean hasNoSign() {
return this.options.get(PortalOption.NO_SIGN);
}
}

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@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property;
import net.knarcraft.stargate.Stargate;
import org.bukkit.Bukkit;
@ -43,6 +43,22 @@ public class PortalOwner {
return ownerUUID;
}
/**
* Sets the unique id for a portal owner without one
*
* <p>This method is only meant to be used to set the unique id for an owner without one. If the owner already has
* an unique id, an exception will be thrown.</p>
*
* @param uniqueId <p>The new unique id for the portal owner</p>
*/
public void setUUID(UUID uniqueId) {
if (ownerUUID == null) {
ownerUUID = uniqueId;
} else {
throw new IllegalArgumentException("An existing UUID cannot be overwritten.");
}
}
/**
* Gets the name of this owner
*

View File

@ -1,8 +1,10 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.property.gate.Gate;
/**
* The portal structure is responsible for the physical properties of a portal

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property.gate;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property.gate;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.utility.GateReader;
@ -243,6 +243,7 @@ public class GateHandler {
loadGateFromJar("nethergate.gate", gateFolder);
loadGateFromJar("watergate.gate", gateFolder);
loadGateFromJar("endgate.gate", gateFolder);
loadGateFromJar("squarenetherglowstonegate.gate", gateFolder);
}
/**

View File

@ -1,4 +1,4 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.property.gate;
import net.knarcraft.stargate.container.RelativeBlockVector;

View File

@ -0,0 +1,72 @@
package net.knarcraft.stargate.portal.teleporter;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.event.StargateEntityPortalEvent;
import net.knarcraft.stargate.portal.Portal;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
/**
* The portal teleporter takes care of the actual portal teleportation for any entities
*/
public class EntityTeleporter extends Teleporter {
private final Entity teleportingEntity;
/**
* Instantiates a new portal teleporter
*
* @param portal <p>The portal which is the target of the teleportation</p>
*/
public EntityTeleporter(Portal portal, Entity teleportingEntity) {
super(portal);
this.teleportingEntity = teleportingEntity;
}
/**
* Teleports an entity to this teleporter's portal
*
* @param origin <p>The portal the entity is teleporting from</p>
* @return <p>True if the entity was teleported. False otherwise</p>
*/
public boolean teleport(Portal origin) {
Location traveller = teleportingEntity.getLocation();
Location exit = getExit(teleportingEntity, traveller);
//Rotate the entity to face out from the portal
adjustRotation(exit);
//Call the StargateEntityPortalEvent to allow plugins to change destination
if (!origin.equals(portal)) {
exit = triggerEntityPortalEvent(origin, exit);
if (exit == null) {
return false;
}
}
//Load chunks to make sure not to teleport to the void
loadChunks();
teleportingEntity.teleport(exit);
return true;
}
/**
* Triggers the entity portal event to allow plugins to change the exit location
*
* @param origin <p>The origin portal teleported from</p>
* @param exit <p>The exit location to teleport the entity to</p>
* @return <p>The location the entity should be teleported to, or null if the event was cancelled</p>
*/
protected Location triggerEntityPortalEvent(Portal origin, Location exit) {
StargateEntityPortalEvent stargateEntityPortalEvent = new StargateEntityPortalEvent(teleportingEntity, origin,
portal, exit);
Stargate.getInstance().getServer().getPluginManager().callEvent(stargateEntityPortalEvent);
//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
if (stargateEntityPortalEvent.isCancelled()) {
new EntityTeleporter(origin, teleportingEntity).teleport(origin);
return null;
}
return stargateEntityPortalEvent.getExit();
}
}

View File

@ -1,7 +1,8 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.teleporter;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.event.StargatePlayerPortalEvent;
import net.knarcraft.stargate.portal.Portal;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerMoveEvent;
@ -48,6 +49,9 @@ public class PlayerTeleporter extends Teleporter {
//Load chunks to make sure not to teleport to the void
loadChunks();
//Teleport any creatures leashed by the player in a 15-block range
teleportLeashedCreatures(player, origin);
//If no event is passed in, assume it's a teleport, and act as such
if (event == null) {
player.teleport(exit);

View File

@ -1,9 +1,10 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.teleporter;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.container.ChunkUnloadRequest;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.utility.DirectionHelper;
import net.knarcraft.stargate.utility.EntityHelper;
import org.bukkit.Chunk;
@ -13,7 +14,9 @@ import org.bukkit.block.data.Bisected;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Slab;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.Creature;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitScheduler;
import java.util.ArrayList;
@ -247,4 +250,47 @@ public abstract class Teleporter {
return chunksToLoad;
}
/**
* Teleports any creatures leashed by the player
*
* @param player <p>The player which is teleported</p>
* @param origin <p>The portal the player is teleporting from</p>
*/
protected void teleportLeashedCreatures(Player player, Portal origin) {
//If this feature is disabled, just return
if (!Stargate.getGateConfig().handleLeashedCreatures()) {
return;
}
//Find any nearby leashed entities to teleport with the player
List<Creature> nearbyEntities = getLeashedCreatures(player);
//Teleport all creatures leashed by the player to the portal the player is to exit from
for (Creature creature : nearbyEntities) {
creature.setLeashHolder(null);
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
new EntityTeleporter(portal, creature).teleport(origin);
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> creature.setLeashHolder(player), 6);
}, 2);
}
}
/**
* Gets all creatures leashed by a player within the given range
*
* @param player <p>The player to check</p>
* @return <p>A list of all creatures the player is holding in a leash (lead)</p>
*/
protected List<Creature> getLeashedCreatures(Player player) {
List<Creature> leashedCreatures = new ArrayList<>();
//Find any nearby leashed entities to teleport with the player
List<Entity> nearbyEntities = player.getNearbyEntities(15, 15, 15);
//Teleport all creatures leashed by the player to the portal the player is to exit from
for (Entity entity : nearbyEntities) {
if (entity instanceof Creature creature && creature.isLeashed() && creature.getLeashHolder() == player) {
leashedCreatures.add(creature);
}
}
return leashedCreatures;
}
}

View File

@ -1,12 +1,14 @@
package net.knarcraft.stargate.portal;
package net.knarcraft.stargate.portal.teleporter;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.event.StargateEntityPortalEvent;
import net.knarcraft.stargate.config.StargateGateConfig;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.utility.DirectionHelper;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Vehicle;
import org.bukkit.util.Vector;
@ -15,7 +17,7 @@ import java.util.List;
/**
* The portal teleporter takes care of the actual portal teleportation for any vehicles
*/
public class VehicleTeleporter extends Teleporter {
public class VehicleTeleporter extends EntityTeleporter {
private final Vehicle teleportingVehicle;
@ -26,7 +28,7 @@ public class VehicleTeleporter extends Teleporter {
* @param teleportingVehicle <p>The teleporting vehicle</p>
*/
public VehicleTeleporter(Portal portal, Vehicle teleportingVehicle) {
super(portal);
super(portal, teleportingVehicle);
this.teleportingVehicle = teleportingVehicle;
}
@ -36,9 +38,11 @@ public class VehicleTeleporter extends Teleporter {
* <p>It is assumed that if a vehicle contains any players, their permissions have already been validated before
* calling this method.</p>
*
* @param origin <p>The portal the vehicle teleports from</p>
* @param origin <p>The portal the vehicle is teleporting from</p>
* @return <p>True if the vehicle was teleported. False otherwise</p>
*/
public void teleport(Portal origin) {
@Override
public boolean teleport(Portal origin) {
Location traveller = teleportingVehicle.getLocation();
Location exit = getExit(teleportingVehicle, traveller);
@ -58,12 +62,12 @@ public class VehicleTeleporter extends Teleporter {
if (!origin.equals(portal)) {
exit = triggerEntityPortalEvent(origin, exit);
if (exit == null) {
return;
return false;
}
}
//Teleport the vehicle
teleportVehicle(exit, newVelocity);
return teleportVehicle(exit, newVelocity, origin);
}
/**
@ -71,45 +75,84 @@ public class VehicleTeleporter extends Teleporter {
*
* @param exit <p>The location the vehicle should be teleported to</p>
* @param newVelocity <p>The velocity to give the vehicle right after teleportation</p>
* @param origin <p>The portal the vehicle teleported from</p>
* @return <p>True if the vehicle was teleported. False otherwise</p>
*/
private void teleportVehicle(Location exit, Vector newVelocity) {
private boolean teleportVehicle(Location exit, Vector newVelocity, Portal origin) {
//Load chunks to make sure not to teleport to the void
loadChunks();
List<Entity> passengers = teleportingVehicle.getPassengers();
if (!passengers.isEmpty()) {
//Check if the passengers are allowed according to current config settings
if (!vehiclePassengersAllowed(passengers)) {
return false;
}
if (!(teleportingVehicle instanceof LivingEntity)) {
//Teleport a normal vehicle with passengers (minecart or boat)
putPassengersInNewVehicle(passengers, exit, newVelocity);
putPassengersInNewVehicle(passengers, exit, newVelocity, origin);
} else {
//Teleport a living vehicle with passengers (pig, horse, donkey, strider)
teleportLivingVehicle(exit, passengers);
teleportLivingVehicle(exit, passengers, origin);
}
} else {
//Check if teleportation of empty vehicles is enabled
if (!Stargate.getGateConfig().handleEmptyVehicles()) {
return false;
}
//Teleport an empty vehicle
teleportingVehicle.teleport(exit);
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(),
() -> teleportingVehicle.setVelocity(newVelocity), 1);
}
return true;
}
/**
* Triggers the entity portal event to allow plugins to change the exit location
* Checks whether current config values allow the teleportation of the given passengers
*
* @param origin <p>The origin portal teleported from</p>
* @param exit <p>The exit location to teleport the vehicle to</p>
* @return <p>The location the vehicle should be teleported to, or null if the event was cancelled</p>
* @param passengers <p>The passengers to teleport</p>
* @return <p>True if the passengers are allowed to teleport</p>
*/
private Location triggerEntityPortalEvent(Portal origin, Location exit) {
StargateEntityPortalEvent stargateEntityPortalEvent = new StargateEntityPortalEvent(teleportingVehicle, origin,
portal, exit);
Stargate.getInstance().getServer().getPluginManager().callEvent(stargateEntityPortalEvent);
//Teleport is cancelled. Teleport the entity back to where it came from just for sanity's sake
if (stargateEntityPortalEvent.isCancelled()) {
new VehicleTeleporter(origin, teleportingVehicle).teleport(origin);
return null;
private boolean vehiclePassengersAllowed(List<Entity> passengers) {
StargateGateConfig config = Stargate.getGateConfig();
//Don't teleport if the vehicle contains a creature and creature transportation is disabled
if (containsNonPlayer(passengers) && !config.handleCreatureTransportation()) {
return false;
}
return stargateEntityPortalEvent.getExit();
//Don't teleport if the player does not contain a player and non-player vehicles is disabled
return containsPlayer(passengers) || config.handleNonPlayerVehicles();
}
/**
* Checks whether a list of entities contains any non-players
*
* @param entities <p>The list of entities to check</p>
* @return <p>True if at least one entity is not a player</p>
*/
private boolean containsNonPlayer(List<Entity> entities) {
for (Entity entity : entities) {
if (!(entity instanceof Player)) {
return true;
}
}
return false;
}
/**
* Checks whether a list of entities contains at least one player
*
* @param entities <p>The list of entities to check</p>
* @return <p>True if at least one player is present among the passengers</p>
*/
private boolean containsPlayer(List<Entity> entities) {
for (Entity entity : entities) {
if (entity instanceof Player) {
return true;
}
}
return false;
}
/**
@ -117,11 +160,12 @@ public class VehicleTeleporter extends Teleporter {
*
* @param exit <p>The location the vehicle will exit</p>
* @param passengers <p>The passengers of the vehicle</p>
* @param origin <p>The portal the vehicle teleported from</p>
*/
private void teleportLivingVehicle(Location exit, List<Entity> passengers) {
private void teleportLivingVehicle(Location exit, List<Entity> passengers, Portal origin) {
teleportingVehicle.eject();
teleportingVehicle.teleport(exit);
handleVehiclePassengers(passengers, teleportingVehicle, 2);
handleVehiclePassengers(passengers, teleportingVehicle, 2, origin);
}
/**
@ -134,9 +178,10 @@ public class VehicleTeleporter extends Teleporter {
* @param passengers <p>A list of all passengers in the vehicle</p>
* @param exit <p>The exit location to spawn the new vehicle on</p>
* @param newVelocity <p>The new velocity of the new vehicle</p>
* @param origin <p>The portal the vehicle teleported from</p>
*/
private void putPassengersInNewVehicle(List<Entity> passengers, Location exit,
Vector newVelocity) {
Vector newVelocity, Portal origin) {
World vehicleWorld = exit.getWorld();
if (vehicleWorld == null) {
Stargate.logWarning("Unable to get the world to teleport the vehicle to");
@ -149,7 +194,7 @@ public class VehicleTeleporter extends Teleporter {
teleportingVehicle.remove();
//Set rotation, add passengers and restore velocity
newVehicle.setRotation(exit.getYaw(), exit.getPitch());
handleVehiclePassengers(passengers, newVehicle, 1);
handleVehiclePassengers(passengers, newVehicle, 1, origin);
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> newVehicle.setVelocity(newVelocity), 1);
}
@ -159,12 +204,18 @@ public class VehicleTeleporter extends Teleporter {
* @param passengers <p>The passengers to handle</p>
* @param vehicle <p>The vehicle the passengers should be put into</p>
* @param delay <p>The amount of milliseconds to wait before adding the vehicle passengers</p>
* @param origin <p>The portal the vehicle teleported from</p>
*/
private void handleVehiclePassengers(List<Entity> passengers, Vehicle vehicle, long delay) {
private void handleVehiclePassengers(List<Entity> passengers, Vehicle vehicle, long delay, Portal origin) {
for (Entity passenger : passengers) {
passenger.eject();
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> teleportAndAddPassenger(vehicle, passenger),
delay);
scheduler.scheduleSyncDelayedTask(Stargate.getInstance(), () -> {
if (passenger instanceof Player player) {
//Teleport any creatures leashed by the player in a 15-block range
teleportLeashedCreatures(player, origin);
}
teleportAndAddPassenger(vehicle, passenger);
}, delay);
}
}

View File

@ -30,8 +30,7 @@ public class StarGateThread implements Runnable {
for (Portal portal : openPortalsQueue) {
//Skip always open and non-open gates
if (portal.getOptions().isAlwaysOn() || portal.getOptions().isRandom() || portal.getOptions().isBungee() ||
!portal.isOpen()) {
if (portal.getOptions().isAlwaysOn() || !portal.isOpen()) {
continue;
}
if (time > portal.getTriggeredTime() + Stargate.getGateConfig().getOpenTime()) {

View File

@ -1,10 +1,11 @@
package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.PlayerTeleporter;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.teleporter.PlayerTeleporter;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerMoveEvent;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
@ -169,4 +170,41 @@ public final class BungeeHelper {
}
}
/**
* Teleports a player to a bungee gate
*
* @param player <p>The player to teleport</p>
* @param entrancePortal <p>The gate the player is entering from</p>
* @param event <p>The event causing the teleportation</p>
* @return <p>True if the teleportation was successful</p>
*/
public static boolean bungeeTeleport(Player player, Portal entrancePortal, PlayerMoveEvent event) {
//Check if bungee is actually enabled
if (!Stargate.getGateConfig().enableBungee()) {
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("bungeeDisabled"));
}
entrancePortal.getPortalOpener().closePortal(false);
return false;
}
//Teleport the player back to this gate, for sanity's sake
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
//Send the SGBungee packet first, it will be queued by BC if required
if (!BungeeHelper.sendTeleportationMessage(player, entrancePortal)) {
Stargate.debug("bungeeTeleport", "Unable to send teleportation message");
return false;
}
//Send the connect-message to make the player change server
if (!BungeeHelper.changeServer(player, entrancePortal)) {
Stargate.debug("bungeeTeleport", "Unable to change server");
return false;
}
Stargate.debug("bungeeTeleport", "Teleported player to another server");
return true;
}
}

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@ -2,7 +2,7 @@ package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalOwner;
import net.knarcraft.stargate.portal.property.PortalOwner;
import org.bukkit.entity.Player;
import java.util.UUID;

View File

@ -28,6 +28,17 @@ public final class MaterialHelper {
material.equals(Material.DEAD_TUBE_CORAL_WALL_FAN);
}
/**
* Checks whether the given material is a container
*
* @param material <p>The material to check</p>
* @return <p>True if the material is a container</p>
*/
public static boolean isContainer(Material material) {
return Tag.SHULKER_BOXES.isTagged(material) || material == Material.CHEST ||
material == Material.TRAPPED_CHEST || material == Material.ENDER_CHEST;
}
/**
* Checks whether the given material can be used as a button
*
@ -35,8 +46,7 @@ public final class MaterialHelper {
* @return <p>True if the material can be used as a button</p>
*/
public static boolean isButtonCompatible(Material material) {
return Tag.BUTTONS.isTagged(material) || isWallCoral(material) || Tag.SHULKER_BOXES.isTagged(material) ||
material == Material.CHEST || material == Material.TRAPPED_CHEST || material == Material.ENDER_CHEST;
return Tag.BUTTONS.isTagged(material) || isWallCoral(material) || isContainer(material);
}
}

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@ -2,9 +2,9 @@ package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.event.StargateAccessEvent;
import net.knarcraft.stargate.portal.PlayerTeleporter;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalOption;
import net.knarcraft.stargate.portal.property.PortalOption;
import net.knarcraft.stargate.portal.teleporter.PlayerTeleporter;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerMoveEvent;
@ -27,13 +27,15 @@ public final class PermissionHelper {
Portal destination = portal.getPortalActivator().getDestination();
//For an always open portal, no action is necessary
if (portal.getOptions().isAlwaysOn() || portal.getOptions().isRandom() || portal.getOptions().isBungee()) {
if (portal.getOptions().isAlwaysOn()) {
return;
}
//Destination is invalid or the same portal. Send an error message
if (destination == null || destination == portal) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("invalidMsg"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("invalidMsg"));
}
return;
}
@ -49,19 +51,25 @@ public final class PermissionHelper {
//Deny access if another player has activated the portal, and it's still in use
if (!portal.getOptions().isFixed() && portal.getPortalActivator().isActive() &&
portal.getActivePlayer() != player) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
return;
}
//Check if the player can use the private gate
if (portal.getOptions().isPrivate() && !PermissionHelper.canUsePrivatePortal(player, portal)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
return;
}
//Destination is currently in use by another player, blocking teleportation
if (destination.isOpen() && !destination.getOptions().isAlwaysOn()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("blockMsg"));
if (!portal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("blockMsg"));
}
return;
}
@ -374,7 +382,9 @@ public final class PermissionHelper {
//Not open for this player
if (!entrancePortal.getPortalOpener().isOpenFor(player)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
return true;
}
@ -386,7 +396,9 @@ public final class PermissionHelper {
//Player cannot access portal
if (PermissionHelper.cannotAccessPortal(player, entrancePortal, destination)) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
if (!entrancePortal.getOptions().isSilent()) {
Stargate.getMessageSender().sendErrorMessage(player, Stargate.getString("denyMsg"));
}
new PlayerTeleporter(entrancePortal, player).teleport(entrancePortal, event);
entrancePortal.getPortalOpener().closePortal(false);
return true;

View File

@ -1,16 +1,25 @@
package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.BlockChangeRequest;
import net.knarcraft.stargate.container.BlockLocation;
import net.knarcraft.stargate.portal.Gate;
import net.knarcraft.stargate.portal.GateHandler;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.PortalLocation;
import net.knarcraft.stargate.portal.PortalOptions;
import net.knarcraft.stargate.portal.PortalOwner;
import net.knarcraft.stargate.portal.PortalRegistry;
import net.knarcraft.stargate.portal.property.PortalLocation;
import net.knarcraft.stargate.portal.property.PortalOptions;
import net.knarcraft.stargate.portal.property.PortalOwner;
import net.knarcraft.stargate.portal.property.gate.Gate;
import net.knarcraft.stargate.portal.property.gate.GateHandler;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Directional;
import org.bukkit.block.data.Waterlogged;
import java.io.BufferedWriter;
import java.io.File;
@ -114,7 +123,9 @@ public final class PortalFileHelper {
builder.append(options.isShown()).append(':');
builder.append(options.isNoNetwork()).append(':');
builder.append(options.isRandom()).append(':');
builder.append(options.isBungee());
builder.append(options.isBungee()).append(':');
builder.append(options.isSilent()).append(':');
builder.append(options.hasNoSign());
}
/**
@ -147,14 +158,17 @@ public final class PortalFileHelper {
int lineIndex = 0;
try {
Scanner scanner = new Scanner(database);
boolean needsToSaveDatabase = false;
while (scanner.hasNextLine()) {
//Read the line and do whatever needs to be done
readPortalLine(scanner, ++lineIndex, world);
needsToSaveDatabase = readPortalLine(scanner, ++lineIndex, world) || needsToSaveDatabase;
}
scanner.close();
//Do necessary tasks after all portals have loaded
doPostLoadTasks(world);
Stargate.debug("PortalFileHelper::loadPortals", String.format("Finished loading portals for %s. " +
"Starting post loading tasks", world));
doPostLoadTasks(world, needsToSaveDatabase);
return true;
} catch (Exception e) {
Stargate.logSevere(String.format("Exception while reading stargates from %s: %d", database.getName(),
@ -170,24 +184,25 @@ public final class PortalFileHelper {
* @param scanner <p>The scanner to read</p>
* @param lineIndex <p>The index of the read line</p>
* @param world <p>The world for which portals are currently being read</p>
* @return <p>True if the read portal has changed and the world's database needs to be saved</p>
*/
private static void readPortalLine(Scanner scanner, int lineIndex, World world) {
private static boolean readPortalLine(Scanner scanner, int lineIndex, World world) {
String line = scanner.nextLine().trim();
//Ignore empty and comment lines
if (line.startsWith("#") || line.isEmpty()) {
return;
return false;
}
//Check if the min. required portal data is present
String[] portalData = line.split(":");
if (portalData.length < 8) {
Stargate.logInfo(String.format("Invalid line - %s", lineIndex));
return;
return false;
}
//Load the portal defined in the current line
loadPortal(portalData, world, lineIndex);
return loadPortal(portalData, world, lineIndex);
}
/**
@ -196,9 +211,10 @@ public final class PortalFileHelper {
* <p>This will open always on portals, print info about loaded stargates and re-draw portal signs for loaded
* portals.</p>
*
* @param world <p>The world portals have been loaded for</p>
* @param world <p>The world portals have been loaded for</p>
* @param needsToSaveDatabase <p>Whether the portal database's file needs to be updated</p>
*/
private static void doPostLoadTasks(World world) {
private static void doPostLoadTasks(World world, boolean needsToSaveDatabase) {
//Open any always-on portals. Do this here as it should be more efficient than in the loop.
PortalHandler.verifyAllPortals();
int portalCount = PortalRegistry.getAllPortals().size();
@ -210,7 +226,15 @@ public final class PortalFileHelper {
//Re-draw the signs in case a bug in the config prevented the portal from loading and has been fixed since
for (Portal portal : PortalRegistry.getAllPortals()) {
portal.drawSign();
if (portal.isRegistered()) {
portal.drawSign();
updatePortalButton(portal);
}
}
//Save the portals to disk to update with any changes
Stargate.debug("PortalFileHelper::doPostLoadTasks", String.format("Saving database for world %s", world));
if (needsToSaveDatabase) {
saveAllPortals(world);
}
}
@ -220,8 +244,9 @@ public final class PortalFileHelper {
* @param portalData <p>The array describing the portal</p>
* @param world <p>The world to create the portal in</p>
* @param lineIndex <p>The line index to report in case the user needs to fix an error</p>
* @return <p>True if the portal's data has changed and its database needs to be updated</p>
*/
private static void loadPortal(String[] portalData, World world, int lineIndex) {
private static boolean loadPortal(String[] portalData, World world, int lineIndex) {
//Load min. required portal data
String name = portalData[0];
BlockLocation button = (portalData[2].length() > 0) ? new BlockLocation(world, portalData[2]) : null;
@ -237,12 +262,13 @@ public final class PortalFileHelper {
if (gate == null) {
//Mark the sign as invalid to reduce some player confusion
markPortalWithInvalidGate(portalLocation, portalData[7], lineIndex);
return;
return false;
}
//Load extra portal data
String destination = (portalData.length > 8) ? portalData[8] : "";
String network = (portalData.length > 9 && !portalData[9].isEmpty()) ? portalData[9] : Stargate.getDefaultNetwork();
String network = (portalData.length > 9 && !portalData[9].isEmpty()) ? portalData[9] :
Stargate.getDefaultNetwork();
String ownerString = (portalData.length > 10) ? portalData[10] : "";
//Get the owner from the owner string
@ -253,8 +279,124 @@ public final class PortalFileHelper {
PortalHandler.getPortalOptions(portalData));
//Register the portal, and close it in case it wasn't properly closed when the server stopped
boolean buttonLocationChanged = updateButtonVector(portal);
PortalHandler.registerPortal(portal);
portal.getPortalOpener().closePortal(true);
return buttonLocationChanged;
}
/**
* Updates a portal's button if it does not match the correct material
*
* @param portal <p>The portal update the button of</p>
*/
private static void updatePortalButton(Portal portal) {
BlockLocation buttonLocation = getButtonLocation(portal);
BlockData buttonData = buttonLocation.getBlock().getBlockData();
if (portal.getOptions().isAlwaysOn()) {
//Clear button if not already air or water
if (buttonData.getMaterial() != Material.AIR && buttonData.getMaterial() != Material.WATER) {
Material newMaterial = decideRemovalMaterial(buttonLocation, portal);
Stargate.addBlockChangeRequest(new BlockChangeRequest(buttonLocation, newMaterial, null));
}
} else {
//Replace button if the material does not match
if (buttonData.getMaterial() != portal.getGate().getPortalButton()) {
generatePortalButton(portal, DirectionHelper.getBlockFaceFromYaw(portal.getYaw()));
}
}
}
/**
* Decides the material to use for removing a portal's button/sign
*
* @param location <p>The location of the button/sign to replace</p>
* @param portal <p>The portal the button/sign belongs to</p>
* @return <p>The material to use for removing the button/sign</p>
*/
public static Material decideRemovalMaterial(BlockLocation location, Portal portal) {
//Get the blocks to each side of the location
Location leftLocation = location.getRelativeLocation(-1, 0, 0, portal.getYaw());
Location rightLocation = location.getRelativeLocation(1, 0, 0, portal.getYaw());
//If the block is water or is waterlogged, assume the portal is underwater
if (isUnderwater(leftLocation) || isUnderwater(rightLocation)) {
return Material.WATER;
} else {
return Material.AIR;
}
}
/**
* Checks whether the given location is underwater
*
* <p>If the location has a water block, or a block which is waterlogged, it will be considered underwater.</p>
*
* @param location <p>The location to check</p>
* @return <p>True if the location is underwater</p>
*/
private static boolean isUnderwater(Location location) {
BlockData blockData = location.getBlock().getBlockData();
return blockData.getMaterial() == Material.WATER ||
(blockData instanceof Waterlogged waterlogged && waterlogged.isWaterlogged());
}
/**
* Updates the button vector for the given portal
*
* <p>As the button vector isn't saved, it is null when the portal is loaded. This method allows it to be
* explicitly set when necessary.</p>
*
* @param portal <p>The portal to update the button vector for</p>
* @return <p>True if the calculated button location is not the same as the one in the portal file</p>
*/
private static boolean updateButtonVector(Portal portal) {
for (RelativeBlockVector control : portal.getGate().getLayout().getControls()) {
BlockLocation controlLocation = portal.getLocation().getTopLeft().getRelativeLocation(control,
portal.getYaw());
BlockLocation buttonLocation = controlLocation.getRelativeLocation(
new RelativeBlockVector(0, 0, 1), portal.getYaw());
if (!buttonLocation.equals(portal.getLocation().getSignLocation())) {
portal.getLocation().setButtonVector(control);
BlockLocation oldButtonLocation = portal.getStructure().getButton();
if (oldButtonLocation != null && !oldButtonLocation.equals(buttonLocation)) {
Stargate.addBlockChangeRequest(new BlockChangeRequest(oldButtonLocation, Material.AIR, null));
portal.getStructure().setButton(buttonLocation);
return true;
}
}
}
return false;
}
/**
* Generates a button for a portal
*
* @param portal <p>The portal to generate button for</p>
* @param buttonFacing <p>The direction the button should be facing</p>
*/
public static void generatePortalButton(Portal portal, BlockFace buttonFacing) {
//Go one block outwards to find the button's location rather than the control block's location
BlockLocation button = getButtonLocation(portal);
Directional buttonData = (Directional) Bukkit.createBlockData(portal.getGate().getPortalButton());
buttonData.setFacing(buttonFacing);
button.getBlock().setBlockData(buttonData);
portal.getStructure().setButton(button);
}
/**
* Gets the location of a portal's button
*
* @param portal <p>The portal to find the button for</p>
* @return <p>The location of the portal's button</p>
*/
private static BlockLocation getButtonLocation(Portal portal) {
BlockLocation topLeft = portal.getTopLeft();
RelativeBlockVector buttonVector = portal.getLocation().getButtonVector();
return topLeft.getRelativeLocation(buttonVector.addToVector(RelativeBlockVector.Property.OUT, 1),
portal.getYaw());
}
}

View File

@ -0,0 +1,111 @@
package net.knarcraft.stargate.utility;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.PortalHandler;
import net.knarcraft.stargate.portal.PortalRegistry;
import net.knarcraft.stargate.portal.property.PortalOwner;
import org.bukkit.OfflinePlayer;
import org.bukkit.World;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
/**
* Helps migrate player names to UUID where necessary
*/
public class UUIDMigrationHelper {
private static Map<String, List<Portal>> playerNamesToMigrate;
/**
* Migrates the player's name to a UUID
*
* <p>If any portals are missing a UUID for their owner, and the given player is the owner of those portals, the
* given player's UUID will be used as UUID for the portals' owner.</p>
*
* @param player <p>The player to migrate</p>
*/
public static void migrateUUID(OfflinePlayer player) {
Map<String, List<Portal>> playersToMigrate = getPlayersToMigrate();
String playerName = player.getName();
//Nothing to do
if (!playersToMigrate.containsKey(playerName)) {
return;
}
Stargate.debug("PlayerEventListener::migrateUUID", String.format("Migrating name to UUID for player %s",
playerName));
List<Portal> portalsOwned = playersToMigrate.get(playerName);
if (portalsOwned == null) {
return;
}
migratePortalsToUUID(portalsOwned, player.getUniqueId());
//Remove the player to prevent the migration to happen every time the player joins
playersToMigrate.remove(playerName);
}
/**
* Migrates a list of portals to use UUID instead of only player name
*
* @param portals <p>The portals to migrate</p>
* @param uniqueId <p>The unique ID of the portals' owner</p>
*/
private static void migratePortalsToUUID(List<Portal> portals, UUID uniqueId) {
Set<World> worldsToSave = new HashSet<>();
//Get the real portal from the copy and set UUID
for (Portal portalCopy : portals) {
Portal portal = PortalHandler.getByName(portalCopy.getName(), portalCopy.getNetwork());
if (portal != null) {
portal.getOwner().setUUID(uniqueId);
worldsToSave.add(portal.getWorld());
}
}
//Need to make sure the changes are saved
for (World world : worldsToSave) {
PortalFileHelper.saveAllPortals(world);
}
}
/**
* Gets all player names which need to be migrated to UUIDs
*
* @return <p>The player names to migrate</p>
*/
private static Map<String, List<Portal>> getPlayersToMigrate() {
//Make sure to only go through portals once
if (playerNamesToMigrate != null) {
return playerNamesToMigrate;
}
playerNamesToMigrate = new HashMap<>();
for (Portal portal : PortalRegistry.getAllPortals()) {
PortalOwner owner = portal.getOwner();
String ownerName = owner.getName();
//If a UUID is missing, add the portal to the list owned by the player
if (owner.getUUID() == null) {
List<Portal> portalList = playerNamesToMigrate.get(ownerName);
if (portalList == null) {
List<Portal> newList = new ArrayList<>();
newList.add(portal);
playerNamesToMigrate.put(ownerName, newList);
} else {
portalList.add(portal);
}
}
}
return playerNamesToMigrate;
}
}

View File

@ -13,6 +13,7 @@ protectEntrance=gates.integrity.protectEntrance
enableBungee=gates.functionality.enableBungee
verifyPortals=gates.integrity.verifyPortals
signColor=gates.cosmetic.signColor
gates.cosmetic.signColor=gates.cosmetic.mainSignColor
debug=debugging.debug
permdebug=debugging.permissionDebug
useiconomy=economy.useEconomy

View File

@ -8,10 +8,15 @@
# maxGatesEachNetwork - The maximum number of gates allowed on a network - 0 for unlimited
# language - The language file to load for messages
# rememberDestination - Whether to remember the cursor location between uses
# handleVehicles - Whether to allow vehicles through gates
# handleVehicles - Whether to allow vehicles through gates. This overrides other vehicle settings
# handleEmptyVehicles - Whether to allow empty vehicles through gates (chest/hopper/tnt/furnace minecarts included)
# handleCreatureTransportation - Whether to allow players to transport creatures by sending vehicles (minecarts, boats) through gates
# handleNonPlayerVehicles - Whether to allow vehicles with a passenger which is not a player through gates. handleCreatureTransportation must be enabled
# handleLeashedCreatures - Whether to allow creatures lead by a player to teleport with the player
# sortNetworkDestinations - Whether to sort network lists alphabetically
# protectEntrance - Whether to protect gate entrance material (More resource intensive. Only enable if using destroyable open/closed material)
# signColor - The color used for drawing signs (Default: BLACK).
# mainSignColor - The color used for drawing signs (Default: BLACK).
# highlightSignColor - The color used for sign markings (Default: WHITE)
# verifyPortals - Whether all the non-sign blocks are checked to match the gate layout when a stargate is loaded.
# I------------I-------------I #
# stargate economy options #
@ -39,7 +44,8 @@ gates:
cosmetic:
rememberDestination: false
sortNetworkDestinations: false
signColor: BLACK
mainSignColor: BLACK
highlightSignColor: WHITE
integrity:
destroyedByExplosion: false
verifyPortals: false
@ -47,6 +53,10 @@ gates:
functionality:
enableBungee: false
handleVehicles: true
handleEmptyVehicles: true
handleCreatureTransportation: true
handleNonPlayerVehicles: true
handleLeashedCreatures: true
economy:
useEconomy: false
createCost: 0

View File

@ -0,0 +1,13 @@
portal-open=NETHER_PORTAL
portal-closed=AIR
button=OAK_BUTTON
toowner=false
X=OBSIDIAN
-=GLOWSTONE
A=GLOWSTONE
XAX
X...X
-...-
X.*.X
XAX

View File

@ -35,3 +35,9 @@ bungeeDisabled=BungeeCord support is disabled.
bungeeDeny=You do not have permission to create BungeeCord gates.
bungeeEmpty=BungeeCord gates require both a destination and network.
bungeeSign=Teleport to
portalInfoTitle=[STARGATE INFO]
portalInfoName=Name: %name%
portalInfoDestination=Destination: %destination%
portalInfoNetwork=Network: %network%
portalInfoServer=Server: %server%

View File

@ -35,3 +35,9 @@ bungeeDisabled=BungeeCord støtte er slått av.
bungeeDeny=Du har ikke tillatelse til å opprette BungeeCord porter.
bungeeEmpty=BungeeCord porter behøver bade en destinasjon og et nettverk.
bungeeSign=Teleporter til
portalInfoTitle=[STJERNEPORT INFO]
portalInfoName=Navn: %name%
portalInfoDestination=Destinasjon: %destination%
portalInfoNetwork=Nettverk: %network%
portalInfoServer=Server: %server%

View File

@ -35,3 +35,9 @@ bungeeDisabled=BungeeCord støtte er slått av.
bungeeDeny=Du har ikkje løyve til å opprette BungeeCord portar.
bungeeEmpty=BungeeCord portar treng bade ein destinasjon og eit nettverk.
bungeeSign=Teleporter til
portalInfoTitle=[STJERNEPORT INFO]
portalInfoName=Namn: %name%
portalInfoDestination=Destinasjon: %destination%
portalInfoNetwork=Nettverk: %network%
portalInfoServer=Server: %server%

View File

@ -1,10 +1,10 @@
name: Stargate
main: net.knarcraft.stargate.Stargate
version: 0.9.0.0
description: Stargate mod for Bukkit
version: 0.9.0.6
description: Stargate mod for Bukkit Revived
author: EpicKnarvik97
authors: [ Drakia, PseudoKnight, EpicKnarvik97 ]
website: https://knarcraft.net
website: https://git.knarcraft.net/EpicKnarvik97/Stargate
api-version: 1.17
softdepend: [ Vault ]
commands:
@ -97,6 +97,8 @@ permissions:
stargate.option.show: true
stargate.option.nonetwork: true
stargate.option.random: true
stargate.option.silent: true
stargate.option.nosign: true
stargate.option.hidden:
description: Allows the creation of a hidden stargate
default: false
@ -121,6 +123,12 @@ permissions:
stargate.option.random:
description: Allows the creation of a stargate with a random destination
default: false
stargate.option.silent:
description: Allows the creation of a stargate which does not output anything to the chat
default: false
stargate.option.nosign:
description: Allows the creation of a stargate which has no sign
default: false
stargate.admin.hidden:
description: Allows this player to see all hidden stargates
default: false

View File

@ -5,6 +5,8 @@ import be.seeseemelk.mockbukkit.ServerMock;
import be.seeseemelk.mockbukkit.WorldMock;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.container.RelativeBlockVector;
import net.knarcraft.stargate.portal.property.gate.GateHandler;
import net.knarcraft.stargate.portal.property.gate.GateLayout;
import org.bukkit.Material;
import org.junit.jupiter.api.AfterAll;
import org.junit.jupiter.api.BeforeAll;