This adds Dynmap integration for displaying Stargates in Dynmap
API version is changed back to 1.18 as 1.19 is still kind of new
Version is now 0.9.4.1
Adds code for getting inverted colors if "inverted" is given as the per-sign color
Fixes exceptions thrown when the per-sign config value is malformed
Changes the default to use inverted colors for crimson, dark_oak, spruce and warped signs
Adds methods to get main and highlighting colors from the portal sign drawer in case the given default colors are invalid and fallback colors are necessary instead
Makes all characters used for highlighting/marking use the highlighting color
Adds a new config option for highlighting color
Renames signColor to mainSignColor and adds the change to the config-migrations.txt file
Allows new gates to contain water as underwater gates are a thing now
Adds a check to prevent snowmen from placing snow inside a portal's entrance
Removes the ignoreEntrances option everywhere