ac045fa7db
Fixes a severe bug caused by trying to simplify GateLayout's saveLayout method
2021-10-18 04:00:18 +02:00
982d8abf65
Extracts teleportation code into the PortalTeleporter class to improve readability
2021-10-18 03:41:16 +02:00
3de785d5ab
Improves and fixes comments for the gate layout class
2021-10-16 16:44:11 +02:00
59069d1423
Improves comments in the GateHandler class and extracts some code into GateReader
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Moves code for reading .gate files into the GateReader helper class
Improves all comments in GateHandler where possible
Adds more helper comments
2021-10-15 22:16:02 +02:00
5299efaa86
Renames types to characterMaterialMap inside the GateHandler class
2021-10-15 19:46:25 +02:00
d45af537cd
Removes the unused getCorners method
2021-10-15 19:24:15 +02:00
6e658003e0
Improves Gate comments where possible
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Renames types to characterMaterialMap
Simplifies writeConfig to a single method
2021-10-15 19:23:17 +02:00
bf7a10636e
Improves comments for Stargate events, and adds a new event for teleporting entities
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Adds information about what events can be used for
Tries to clarify event comments where possible
Renames The StargatePortalEvent to StargatePlayerPortalEvent
Adds StargateEntityPortalEvent
Makes the StargateEntityPortalEvent trigger whenever a vehicle is teleported
Removes the unused event name for all events
2021-10-13 15:45:15 +02:00
4bdc5b6bd9
Populates default gates after migrating config to update default gates for old installations
2021-10-12 20:41:45 +02:00
0709c18e30
Adjusts height to get above slabs to an entire block as empty minecarts clipped through single slab layers
2021-10-12 03:48:13 +02:00
53cd55938b
Fixes teleportation of players using end portals to and from the end
2021-10-12 01:11:52 +02:00
06757ef9ee
Removes debug output for chunk unloading
2021-10-11 01:20:50 +02:00
05123d54bd
Generifies the check for non-living vehicles just in case
2021-10-10 23:38:20 +02:00
964eb0f898
Adds a new The End- inspired gate for more default diversity
2021-10-10 23:03:39 +02:00
38ea543b80
Improves chunk unloading
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Adds all chunk unloading to a queue
Adds a thread which unloads chunks
Updates chunk unload requests such that a chunk won't be unloaded twice,
and an old unloading request cannot unload a chunk too soon
2021-10-10 22:33:30 +02:00
b847002617
Adds some small changes which seem to completely fix all horse teleportation bugs. Fixes #1
2021-10-10 17:15:00 +02:00
6ad7fa4cb9
Removes the IllegalStateException Removing entity while ticking! TODO as it seems to have been fixed by preventing portal creation
2021-10-10 16:14:51 +02:00
2abe10bcde
Improves the way chunks are loaded, and decreases the wait time before players are put into minecarts
2021-10-10 15:10:36 +02:00
7a9dbb8046
Implements some Java 14 code migrations
2021-10-09 23:41:19 +02:00
ba3304a716
Fixes a minecart rotation bug caused by changing the rotation of the deleted vehicle instead of the new one
2021-10-09 17:03:19 +02:00
051a6b8f98
Removes the temporary ignoreEntrances option and replaces it with proper snowman blocking. Fixes #3
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Allows new gates to contain water as underwater gates are a thing now
Adds a check to prevent snowmen from placing snow inside a portal's entrance
Removes the ignoreEntrances option everywhere
2021-10-09 15:09:14 +02:00
f87ffc906c
Minor comment and formatting cleanup
2021-10-09 03:57:24 +02:00
0c29788a31
Fixes the behavior of backwards portals
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Fixes a bug where backwards portals only rotated the player
Fixes the rotation being wrong when teleporting from a backwards portal
2021-10-08 18:59:14 +02:00
fff4d8d78b
Gets rid of the rest of the modX and modY usages, and removes some unused code
2021-10-08 18:23:42 +02:00
6d5c4802bc
Creates some new methods to get a location from a relative location which I can actually understand
2021-10-08 15:28:12 +02:00
e7fc1daafe
Moves functionality to the PortalOptions and PortalLocation classes
2021-10-08 01:26:12 +02:00
60c543e52a
Adds a new class for keeping track of portal options
2021-10-08 01:25:25 +02:00
76b2aab057
Tries to improve readability of the portal creation code
2021-10-06 19:46:34 +02:00
201f7eaf15
Adds a class for storing a portal's location data
2021-10-06 19:45:49 +02:00
d86aae87f3
Extracts portal creation validation into its own method
2021-09-25 13:52:00 +02:00
e4f71f1b71
Extracts some portal creation code into separate methods
2021-09-25 13:22:50 +02:00
7dcf050d96
Removes a function for checking if a control block is powered as it's never used
2021-09-25 12:46:59 +02:00
b7c7252fad
Improves the differentiation between portals (stargates) and gates
2021-09-21 18:28:18 +02:00
24af26324a
Renames some methods to prevent confusion
2021-09-20 19:23:57 +02:00
1e29db58b9
Improves some variable names and adds some comments
2021-09-20 18:22:20 +02:00
f681db629f
Refactors a lot of code, and extracts permission-related functions to the PermissionHelper class
2021-09-20 13:56:30 +02:00
8ff30ed03f
Improves config readability, but breaks backwards compatibility
2021-09-19 17:46:20 +02:00
8835e69e3c
Moves some code from Stargate to EconomyHandler
2021-09-19 15:05:19 +02:00
b191ac1de5
Moves some classes to the new container package, and improves some code
2021-09-18 21:51:29 +02:00
4851a0b5e2
Only gets vehicle exit world when it's actually used
2021-09-16 21:31:32 +02:00
c35378cfe0
Improves pre-teleport chunk loading
2021-09-12 06:18:20 +02:00
319849fd96
Prevents suffocation when teleporting on a horse
2021-09-12 06:02:10 +02:00
abd48b646d
Fixes code for slab checking to prevent the player from teleporting underneath the block
2021-09-12 02:21:13 +02:00
5c601710e7
Removes the unused frameBlocks variable and isGateBlock
2021-09-11 16:44:55 +02:00
a6fb7dcb62
Fixes some warnings
2021-09-11 16:43:31 +02:00
1c3dbbe81d
Renames the blox populator and block populator thread as I finally understand what they actually do
2021-09-11 15:33:45 +02:00
87735e4935
Adds some helper functions to make getting direction-related values easier
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Adds a function for getting the yaw given two locations
Adds a function for getting a block face given a yaw
2021-09-11 15:04:55 +02:00
93f8f715e5
Fixes some old bugs and renames rotX to yaw
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Fixes the direction of minecarts sent through a portal. This prevent the minecarts to go back through the portal
and causing a lot of confusion
2021-09-10 23:38:56 +02:00
a86a5de8c3
Fixes the bug with teleporting horses, but introduces a bug with teleporting minecarts
2021-09-10 21:32:58 +02:00
3ac6270897
Merge branch 'master' into vehicles
2021-09-09 15:26:25 +02:00