Generifies the check for non-living vehicles just in case
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@ -25,11 +25,10 @@ import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Orientable;
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import org.bukkit.block.data.type.Slab;
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import org.bukkit.entity.AbstractHorse;
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import org.bukkit.entity.Boat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.entity.minecart.RideableMinecart;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.util.Vector;
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@ -552,7 +551,7 @@ public class Portal {
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loadChunks();
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if (!passengers.isEmpty()) {
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if (vehicle instanceof RideableMinecart || vehicle instanceof Boat) {
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if (!(vehicle instanceof LivingEntity)) {
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World vehicleWorld = exit.getWorld();
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if (vehicleWorld == null) {
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Stargate.logger.warning(Stargate.getString("prefix") +
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@ -584,7 +583,11 @@ public class Portal {
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}
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/**
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* Creates a new vehicle equal to the player's previous vehicle and
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* Creates a new vehicle equal to the player's previous vehicle and puts any passengers inside
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*
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* <p>While it is possible to teleport boats and minecarts using the same methods as "teleportLivingVehicle", this
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* method works better with CraftBook with minecart options enabled. Using normal teleportation, CraftBook destroys
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* the minecart once the player is ejected, causing the minecart to disappear and the player to teleport without it.</p>
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*
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* @param vehicle <p>The player's old vehicle</p>
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* @param passengers <p>A list of all passengers in the vehicle</p>
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