51afa1527f
Updates the API version used as 1.16 is no longer the target version
2021-10-11 20:16:36 +02:00
72c1b5a239
Updates About information
2021-10-11 20:13:50 +02:00
06757ef9ee
Removes debug output for chunk unloading
2021-10-11 01:20:50 +02:00
9efc960696
Makes sure to check entrance blocks when, and only when, protectEntrance is enabled
2021-10-11 00:11:04 +02:00
1bf9914c39
Generifies another vehicle check
2021-10-11 00:03:49 +02:00
05123d54bd
Generifies the check for non-living vehicles just in case
2021-10-10 23:38:20 +02:00
2e4d545955
Changes the vehicle check to prevent players in boats from leaving their boat to teleport
2021-10-10 23:17:29 +02:00
f8fae1fbf1
Makes sure to ignore mounted players if handleVehicles is disabled
2021-10-10 23:11:52 +02:00
964eb0f898
Adds a new The End- inspired gate for more default diversity
2021-10-10 23:03:39 +02:00
38ea543b80
Improves chunk unloading
...
Adds all chunk unloading to a queue
Adds a thread which unloads chunks
Updates chunk unload requests such that a chunk won't be unloaded twice,
and an old unloading request cannot unload a chunk too soon
2021-10-10 22:33:30 +02:00
69a62c921c
Fixes the color inconsistency for the portal selection "arrows" for gates with colored names
2021-10-10 17:21:19 +02:00
b847002617
Adds some small changes which seem to completely fix all horse teleportation bugs. Fixes #1
2021-10-10 17:15:00 +02:00
6ad7fa4cb9
Removes the IllegalStateException Removing entity while ticking! TODO as it seems to have been fixed by preventing portal creation
2021-10-10 16:14:51 +02:00
2abe10bcde
Improves the way chunks are loaded, and decreases the wait time before players are put into minecarts
2021-10-10 15:10:36 +02:00
7a9dbb8046
Implements some Java 14 code migrations
2021-10-09 23:41:19 +02:00
be8de83bcc
Forces a teleported horse to become tamed
2021-10-09 18:48:59 +02:00
ba3304a716
Fixes a minecart rotation bug caused by changing the rotation of the deleted vehicle instead of the new one
2021-10-09 17:03:19 +02:00
051a6b8f98
Removes the temporary ignoreEntrances option and replaces it with proper snowman blocking. Fixes #3
...
Allows new gates to contain water as underwater gates are a thing now
Adds a check to prevent snowmen from placing snow inside a portal's entrance
Removes the ignoreEntrances option everywhere
2021-10-09 15:09:14 +02:00
f87ffc906c
Minor comment and formatting cleanup
2021-10-09 03:57:24 +02:00
2fec641d9d
Fixes typos
2021-10-08 23:23:06 +02:00
0c29788a31
Fixes the behavior of backwards portals
...
Fixes a bug where backwards portals only rotated the player
Fixes the rotation being wrong when teleporting from a backwards portal
2021-10-08 18:59:14 +02:00
fff4d8d78b
Gets rid of the rest of the modX and modY usages, and removes some unused code
2021-10-08 18:23:42 +02:00
6d5c4802bc
Creates some new methods to get a location from a relative location which I can actually understand
2021-10-08 15:28:12 +02:00
e7fc1daafe
Moves functionality to the PortalOptions and PortalLocation classes
2021-10-08 01:26:12 +02:00
60c543e52a
Adds a new class for keeping track of portal options
2021-10-08 01:25:25 +02:00
76b2aab057
Tries to improve readability of the portal creation code
2021-10-06 19:46:34 +02:00
201f7eaf15
Adds a class for storing a portal's location data
2021-10-06 19:45:49 +02:00
d86aae87f3
Extracts portal creation validation into its own method
2021-09-25 13:52:00 +02:00
e4f71f1b71
Extracts some portal creation code into separate methods
2021-09-25 13:22:50 +02:00
7dcf050d96
Removes a function for checking if a control block is powered as it's never used
2021-09-25 12:46:59 +02:00
8ada84ddb3
Improves an error message
2021-09-23 18:21:15 +02:00
98cee192aa
Fixes some behavior when a language is valid, but the language file does not exist
2021-09-23 18:12:57 +02:00
650a26402a
Moves all config migration mappings to its own file
2021-09-23 17:50:43 +02:00
461202503e
Adds migration for useiconomy and CheckUpdates which were found in old config files
2021-09-22 13:52:22 +02:00
dd7176fa12
Adds config migration to reduce annoyance and improve backwards compatibility
2021-09-22 13:42:21 +02:00
b7c7252fad
Improves the differentiation between portals (stargates) and gates
2021-09-21 18:28:18 +02:00
24af26324a
Renames some methods to prevent confusion
2021-09-20 19:23:57 +02:00
f2579c4b12
Adds back default constructor as removing it caused it to no longer load
2021-09-20 18:52:16 +02:00
1e29db58b9
Improves some variable names and adds some comments
2021-09-20 18:22:20 +02:00
d24f35375a
Changes the default folders to prevent problems on Unix systems
2021-09-20 18:21:26 +02:00
f681db629f
Refactors a lot of code, and extracts permission-related functions to the PermissionHelper class
2021-09-20 13:56:30 +02:00
b57f988b62
Improves formatting for some files
2021-09-20 13:48:03 +02:00
f12306426b
Renames strings in onCommand to args for consistency
2021-09-20 13:46:20 +02:00
8ff30ed03f
Improves config readability, but breaks backwards compatibility
2021-09-19 17:46:20 +02:00
d5e6f1145c
Removes unused getBalance method
2021-09-19 15:06:41 +02:00
8835e69e3c
Moves some code from Stargate to EconomyHandler
2021-09-19 15:05:19 +02:00
b191ac1de5
Moves some classes to the new container package, and improves some code
2021-09-18 21:51:29 +02:00
4851a0b5e2
Only gets vehicle exit world when it's actually used
2021-09-16 21:31:32 +02:00
e253e95cec
Minor function cleaning
2021-09-12 15:23:22 +02:00
c35378cfe0
Improves pre-teleport chunk loading
2021-09-12 06:18:20 +02:00
319849fd96
Prevents suffocation when teleporting on a horse
2021-09-12 06:02:10 +02:00
abd48b646d
Fixes code for slab checking to prevent the player from teleporting underneath the block
2021-09-12 02:21:13 +02:00
19018e46b8
Fixes some bugs regarding bungee teleportation
...
Fixes the server being teleported normally after it's teleported to another server
Fixes a nullpointerexception
2021-09-12 01:23:16 +02:00
ec4ed1e086
Fixes some more warnings
2021-09-11 17:02:43 +02:00
5c601710e7
Removes the unused frameBlocks variable and isGateBlock
2021-09-11 16:44:55 +02:00
a6fb7dcb62
Fixes some warnings
2021-09-11 16:43:31 +02:00
1c3dbbe81d
Renames the blox populator and block populator thread as I finally understand what they actually do
2021-09-11 15:33:45 +02:00
87735e4935
Adds some helper functions to make getting direction-related values easier
...
Adds a function for getting the yaw given two locations
Adds a function for getting a block face given a yaw
2021-09-11 15:04:55 +02:00
93f8f715e5
Fixes some old bugs and renames rotX to yaw
...
Fixes the direction of minecarts sent through a portal. This prevent the minecarts to go back through the portal
and causing a lot of confusion
2021-09-10 23:38:56 +02:00
b4059dd169
Adds an event listener to prevent the nether portal stargates from creating actual nether portals
2021-09-10 23:35:27 +02:00
a86a5de8c3
Fixes the bug with teleporting horses, but introduces a bug with teleporting minecarts
2021-09-10 21:32:58 +02:00
8ae4ac3fc7
Makes sure to only try and create the portal folder if it does not exist
2021-09-09 15:42:30 +02:00
3ac6270897
Merge branch 'master' into vehicles
2021-09-09 15:26:25 +02:00
daa3c6f868
Cleans up a bit and changes to compile for java 16 and spigot 1.17
2021-09-09 15:25:08 +02:00
75fbd44af7
Removes an s in class name of PlayerEventsListener
2021-09-02 00:31:03 +02:00
0fe2a5b380
Adds some more fixes and improvements for vehicle teleportation
2021-06-11 20:46:14 +02:00
b1aa53c1a9
Adds missing comments to BlockPopulatorThread and make end gateways teleport entities back to itself to prevent strange behavior
...
Because of the teleport change, end gateways work to teleport player,
and end gateways work to the end for vehicles, but vehicles cannot teleport back from the end
2021-03-02 17:55:14 +01:00
44dfa2a10d
Greatly refactors gate loading
2021-02-28 21:53:27 +01:00
504ef1b52f
Adds remaining missing comments to Portal
2021-02-27 22:50:44 +01:00
da32cf11d1
Fixes some things regarding vehicle teleportation
...
Adds extra space between the portal and the vehicle if the destination portal is always on
Fixes a bug causing vehicles not being detected soon enough
Fixes boats facing into the portal rather than out from the portal
Fixes boats spawning inside water rather than on top of it if water is in front of a portal
2021-02-27 22:34:10 +01:00
ba64572254
Adds more comments, simplifies some code and improves positioning of teleported large entities, like horses
2021-02-27 21:17:36 +01:00
79703e49af
Adds a class which helps with modZ and modX calculations
2021-02-27 21:15:39 +01:00
496b5d9779
Moves sign drawing to a helper class to reduce the complexity of the portal class
2021-02-24 18:12:26 +01:00
378a59586d
Heavily simplifies sign drawing and cleans up vehicle teleportation code
2021-02-24 17:48:01 +01:00
2b52759e00
Makes sure teleportation not from a plugin does not trigger vehicle teleportation
2021-02-24 17:45:53 +01:00
4acea17ba3
Fixes boats sometimes not detecting the portal before the player detects the portal
2021-02-23 19:43:49 +01:00
5f685b2460
Fixes some oddities regarding vehicle teleportation
...
Accounts for size when blocking an entity near a portal from teleporting to the nether
Ignores boats and minecarts when teleporting a vehicle after the player
Makes it easy to get a portal by adjacent entrance for any given range
2021-02-23 19:17:05 +01:00
681014a431
Improves some code formatting in the portal open method
2021-02-23 00:35:48 +01:00
af693bddd2
Fixes the timing of the block populator thread which caused a delay between opening a gate and it displaying as open
2021-02-23 00:35:18 +01:00
151c242e69
Changes names of some variables and one method to increase readability
2021-02-22 20:36:37 +01:00
e5fef0b16a
Moves the EconomyHandler to utility and adds some encapsulation for three of its variables
2021-02-22 20:26:10 +01:00
e665a49f03
Adds missing comments to Gate and changes the matches function from n^2 to n execution time
2021-02-22 20:25:07 +01:00
279ea9d8f0
Fixes some nullpointerexceptions in PlayerEventsListener's onPlayerMove
2021-02-22 20:23:12 +01:00
d26196b8aa
Adds some extra explanations to gate layout's description
2021-02-22 18:34:23 +01:00
fb70b8bc75
Splits Gate into Gate, GateLayout and GateHandler, and creates a new portal package with portal related classes
2021-02-22 17:01:47 +01:00
c422cb9ea9
Overrides toString and equals methods of the relative block vector to make it testable
2021-02-22 15:49:44 +01:00
a475e8d8b1
Adds missing comments to the world event listener and adds faster gate unloading
...
Replaces the clear all + load all with a method which just removes all
relevant portals directly. This should be faster, especially with many gates and worlds
2021-02-20 16:21:18 +01:00
1d642bfcf2
Adds missing comments to the vehicle event listener
2021-02-20 14:59:59 +01:00
1da0f4eddc
Adds comments to the plugin event listener
2021-02-20 14:55:23 +01:00
889a9d2cbc
Finishes commenting and refactoring the player events listener
2021-02-20 14:42:41 +01:00
1721750aa1
Adds comments and simplifies some of the code
...
Adds a PortalOption enum to simplify portal options
Adds a BungeeHelper class to collect the bungee-related code
2021-02-20 13:57:04 +01:00
2ae4fc9645
Adds class comment to the stargate tab completer
2021-02-19 12:07:34 +01:00
c912624df1
Adds comments to all custom events
...
Adds full comments to every class implementing StarGateEvent
Adds another abstract event StargatePlayerEvent which reduces code duplication
2021-02-19 12:06:23 +01:00
5b7f5649b1
Makes a whole lot of changes
...
Adds some new tests
Improves plugin command handling by using one class for each command
Makes some changes to vehicle teleportation to support horses and pigs, but vehicle teleportation is still buggy and messy
Adds some more missing comments
Adds a wildcard permission and uses built-in permissions some places to avoid checking for three different permissions
2021-02-16 21:58:31 +01:00
df074b9ff5
Adds an entity portal event listener which fixes the infuriating bug which caused empty minecarts to disappear into the nether
2021-02-12 01:35:55 +01:00
42fa6ed8d7
Huge refactoring
...
Splits Portal into Portal and PortalHandler
Adds EconomyHelper to make messaging of economy string easier
Adds a lot of missing comments
Adds vehicle teleportation again, but it needs a lot of changes to work properly
2021-02-12 00:26:47 +01:00
1719e92494
Moves a bunch of inner classes to their own files
2021-02-11 15:53:54 +01:00
c41429b6e0
Makes default gates load from files rather than being defined in code
2021-02-10 14:32:01 +01:00
d472eab21b
Adds two gate types to resources
2021-02-10 14:30:30 +01:00
095e59c65e
Makes it easier to use any compatible block as a button
2021-02-10 03:29:28 +01:00
7b9f5a6de5
Adds underwater portal support using any wall coral as a button replacement
2021-02-10 02:20:50 +01:00
e49b94cf9a
Adds a class for helping to decide if a material is a wall coral (dead or alive)
2021-02-10 02:19:48 +01:00
a8c0574f3b
Adds other authors to plugin.yml
2021-02-10 02:17:49 +01:00
f0a7ff8c47
Adds more BlockLocation tests
2021-02-09 23:25:52 +01:00
32410a82ba
Adds some tests for the equals method of BlockLocationTest
2021-02-09 21:12:43 +01:00
b6d18a4217
Adds an extra constructor to Stargate required for testing
2021-02-09 21:12:04 +01:00
5a9d70f827
Adds a warning against treating BlockLocation as a Location
2021-02-09 20:38:50 +01:00
a5cf1a7cd3
Improves translation rate of info and error strings
2021-02-09 20:10:17 +01:00
af6a2537b8
Adds more information regarding why economy could not be enabled
2021-02-09 20:09:49 +01:00
cdae2d8f35
Adds language strings related to loading Vault
2021-02-09 20:08:40 +01:00
9ace568047
Fixes garbled text caused by writing, but not reading language files as UTF-8
2021-02-09 20:07:56 +01:00
5a8e8a219e
Replaces several static strings with strings from the language files
2021-02-09 18:47:54 +01:00
3521257cb2
Adds some vault related strings to the english language file
2021-02-09 18:46:55 +01:00
b9cbe9ee4c
Makes Vault a soft dependency
2021-02-09 18:46:30 +01:00
e702a0d734
Tidies up and comments the economy handler and removes the depreciated method of getting an offline player by username
2021-02-08 14:30:14 +01:00
f97cb32466
Improves messages for the language loader
2021-02-08 14:27:53 +01:00
4f5cb84d02
Improves error handling when unable to load a language and always uses english as backup language to make sure the plugin won't crash when an invalid language is chosen
2021-02-08 05:10:10 +01:00
341a445d16
Fixes language file formats, fixes name of Norwegian Bokmål and adds Norewgian Bokmål
2021-02-08 05:07:35 +01:00
df111c2750
Adds Norwegian translation
2021-02-08 01:54:18 +01:00
6825266a92
Fixes a bug caused by BlockLocation not being able to be instantiated from a location object
2021-02-08 00:35:34 +01:00
6d6a7e52b2
Renames usages of BungeeCoordListener to BungeeCordListener
2021-02-08 00:33:55 +01:00
6e1a69881c
Cleans, comments and renames BungeeCordListener
2021-02-08 00:32:58 +01:00
9233776b2c
Adds comments to BloxPopulator
2021-02-08 00:32:20 +01:00
27aa0ed29d
Removes a function from BlockLocation present in Location which caused an infinite loop
2021-02-08 00:31:53 +01:00
4e3867eae9
Simplifies BlockLocation by making it extend Location
2021-02-07 16:58:33 +01:00
ad2be87404
Cleans and commments the BlockLocation class by storing most of its information as a Location
2021-02-07 16:37:42 +01:00
a268370f52
Updates plugin version to 0.9
2021-02-07 16:34:13 +01:00
c8d82a8575
Removes CommonFunctions as it wasn't used
2021-02-07 16:33:45 +01:00
6ff998ac3b
Restructures the plugin and starts work on cleaning and commenting the code
2021-02-07 03:37:25 +01:00
Michael Smith
188f27d419
8.0.3 release
2020-10-18 00:53:49 -07:00
Michael Smith
2628553627
Add custom buttons for gates ( Closes #7 )
2020-10-18 00:53:38 -07:00
Michael Smith
457d004abd
Fix economy support ( Closes #8 )
2020-10-18 00:45:02 -07:00
Michael Smith
2bad9ec73d
8.0.2 release
2020-09-04 08:04:31 -07:00
Michael Smith
9f71eeb08b
Add color code support in lang files ( Fixes #5 )
2020-09-01 05:10:22 -07:00
Michael Smith
654ddefb6e
Fix player relative yaw when exiting portal ( Fixes #4 )
2020-08-28 02:51:25 -07:00
Michael Smith
4c5ffed531
Bump version to 8.0.2-SNAPSHOT
2020-08-26 01:48:03 -07:00
Michael Smith
64092457a8
8.0.1 release
2020-08-23 22:22:43 -07:00
Michael Smith
3854b15903
Disable verifyPortals in default config.
...
The verifyPortals option can use a lot of resources on 1.14+ servers when there's a lot of portals.
2020-08-23 22:17:03 -07:00
Michael Smith
fece9d720a
Use StandardCharsets
2020-08-23 22:14:37 -07:00
Michael Smith
ae40b01161
Add null checks for Nullables
2020-08-23 22:10:59 -07:00
Michael Smith
b74ead594f
Add final keywords
2020-08-23 22:09:15 -07:00
Michael Smith
88642327e3
Update slab check for portal exits
2019-09-29 07:52:40 -07:00
Michael Smith
22b461e7b4
Fail earlier when loading a gate configuration with invalid materials
2019-09-29 07:52:17 -07:00
Michael Smith
a182a18ee9
Bump version to 8.0.1-SNAPSHOT
2019-09-29 07:52:09 -07:00
Michael Smith
8499e1db0d
8.0.0 release
2019-09-13 03:33:03 -07:00
Michael Smith
a594b6daeb
Support UUIDs for owners, with a fallback to player names
2019-09-13 03:31:00 -07:00
Michael Smith
4c7c284411
Fix nether portal rotation
2019-09-13 03:26:13 -07:00
Michael Smith
b5072ca886
Fix creating language file on first startup
2019-09-13 03:24:59 -07:00
Michael Smith
8b6b6d3aa1
Only manage a world if it has Stargates
2019-07-08 01:28:49 -07:00
Michael Smith
02f9b293c0
Further improve startup times in 1.14 when not verifying existing portals (verifyPortals: false)
2019-06-27 06:47:03 -07:00