Randomized Girl damage
Better attack range calculation
Fixes some errors
Better checking for which weapon was used
Weapons now increase attack
Manga is now consumable
Adds a missing wall
Stops calling consumables potions
Better player stats
Removes hp numbers
It is possible to win and lose the game.
The boss is quite hard to beat, but it should be possible if RNGsus is with you.
Girls have an increasing chance of having a weapon based on map lvl.
Player has been nerfed.
Shields have been nerfed.
Girls' hp has been nerfed.
The game now has several levels which can be travelled between
Fake walls
Stairs going uo
Stairs going down
Binoculars
Shields can now be placed on the map
Chests can now be randomly filled
Inventory has been moved
Shiny new health bar
The player can use stairs
A boss will drop all its items
A girl will choose a name from a list (not finalized)
Carrots will no longer spawn randomly
Lets a message overflow to the next line
Added a new method for dropping an item at any location (for Boss.java)
Improves backpacks
Improves symbols for existing items
Added an interact-message to all containers, and removed it from IStatic
Makes it possible to get any of the 1-10 items in a chest
Makes an item dropped on the same tile as a static container enter the container
Code improvements
Game end screen
Del A er implementert sånn omtrentlig ok.
Tester har blitt fikset slik at de fungerer med Intellij.
Noen kommentarer har blitt fikset.
En del dårlig kode har blitt fikset.