57 Commits

Author SHA1 Message Date
2612f4f7d8 Improves messages when trying to salvage an item
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Implements unimplemented too damaged for salvage message
Adds two new messages explaining whether an item will produce full or partial salvage
2024-05-05 15:37:38 +02:00
e956c7dda7 Fixes some problems with getting scrapper data
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2024-05-04 22:12:46 +02:00
757fcdf139 Improves configuration migration, and fixes some issues
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Fixes incorrect dropItems instead of dropItem key in config.yml
Adds some missing dropper messages to config.yml
Adds proper migration keys for all known configuration options
Adds a modified version of Stargate's StargateYamlConfiguration to allow retaining comments during configuration migration.
Fixes the annoying "[]" is not a valid repairable item
Removes the use of data keys for the global configuration
2024-05-04 17:40:21 +02:00
f9463f58d1 Fixes some bugs
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Fixes some config commands not being registered
Bumps KnarLib version to include bug-fix
Fixes and improves tab-completion for enchantment block-list
2024-05-04 14:11:43 +02:00
4012e532da Finishes the scrapper implementation
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2024-05-04 01:01:56 +02:00
455db78988 Updates some KnarLib code
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2024-01-25 16:57:10 +01:00
c532160fb5 Gets some smith preset items from tags instead of name matching
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2024-01-13 00:55:41 +01:00
dfae68050e Implements some necessary code for the scrapper
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Implements ignored salvage
Implements salvage-able items
Adds some TODOs
Implements salvage fail chance
Moves several methods to ItemHelper
Adds option for allowing extended salvage
2023-12-30 13:56:33 +01:00
6872dadca8 Changes some configuration keys
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2023-11-20 13:20:11 +01:00
11d8c74a26 Adds comments to every option in strings.yml 2023-11-16 22:51:20 +01:00
4282cd8a2f Displays descriptions for each setting when displaying the value 2023-11-16 19:44:35 +01:00
ac6fc430ff Adds code for migrating old configuration values 2023-11-16 17:34:37 +01:00
72d33ed7a2 Implements the scrapper edit command 2023-11-16 13:06:24 +01:00
4f885135e3 Implements the scrapper global edit command
Changes setting quite a bit to avoid code duplication
2023-11-16 01:17:27 +01:00
f3f3f66c38 Writes a lot of code necessary for the scrapper
Adds the classes necessary for the new scrapper
Partly implements some scrapper functionality
Restructures some classes to reduce code duplication
Moves some classes to make some classes easier to find
Adds a bunch of TODOs where things have an unfinished implementation
2023-11-14 16:04:48 +01:00
3e3a35d02a Starts on the Scrapper implementation 2023-11-12 19:02:11 +01:00
cb70874093 Adds an option for toggling whether reforging removing enchantments
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2023-01-30 12:34:34 +01:00
faff982585 Fixes a collision between the test enchantments
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2023-01-28 09:20:27 +01:00
347b69b2a8 Removes disableMaterialLimitation
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Removes the disableMaterialLimitation option
Replaces EnchantmentTarget.BREAKABLE.includes(item) with getMaxDurability(item) > 0 as it seems more generic
2023-01-16 19:45:41 +01:00
e5cb3b4a30 A lot of tests, and some improvements
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Adds a lot more tests for some utility classes
Adds a new option to disable the hard-coded limitation "EnchantmentTarget.BREAKABLE" which can be useful for servers with custom items or similar.
Makes enchantment name matching case-insensitive.
Prevents an exception is enchantment name contains invalid characters.
Makes invalid objects supplied to asStringList return null instead of throwing an exception.
Uses isBlank instead of trim.isEmpty in the isEmpty method
Re-uses the random generator if calculating salvage several times
2023-01-16 17:42:54 +01:00
7cc2aef9d4 Adds some tests for the salvage helper
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2023-01-14 15:10:40 +01:00
f192a5a2b5 Fixes a bug in the preset prefix logic
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2023-01-11 02:46:30 +01:00
bd00a59d08 Makes it possible to edit reforgeAbleItems globally #17 2023-01-11 01:54:52 +01:00
8423eabc57 Fixes handling of preset replacement 2023-01-11 01:32:48 +01:00
488d4c7589 Makes some settings inherit properly #16 2023-01-11 00:51:05 +01:00
753c7c6275 Adds optional ability to reforge anvils #15
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2023-01-09 23:47:17 +01:00
a856aa03e0 Implements material wildcards for costs #14
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2023-01-09 16:53:52 +01:00
913cc5736e Prevents filters from matching non-reforge-able materials 2023-01-09 15:25:05 +01:00
a5ae3cb295 Fixes a bug caused by "-" being consumed
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2023-01-09 15:13:55 +01:00
7d940ee334 Updates dependencies
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2023-01-09 05:06:33 +01:00
ea54492ccf Adds negation for material names and presets #13 2023-01-09 05:03:28 +01:00
d0f4ff11b7 Adds missing null checks before asStringList 2022-11-05 04:39:18 +01:00
89c1c4a56c Adds a new enchantmentBlocklist option
The enchantmentBlocklist allows specifying a list of enchantments blacksmiths should be blocked from adding to items. Especially curse of binding and curse of vanishing are problematic as the effect is quite bad. Mending is possibly undesirable as it's supposed to be quite rare.
2022-11-05 04:21:47 +01:00
cc7d66f270 Fixes several bugs and problems
Fixes getting the name of enchantments
Fixes inconsistencies in material and enchantment name-checking
Allows using "null" or "-1" to unset per-material or per-enchantment configuration options
Fixes a bug where basePrice was set to a material name instead of the price for the material being displayed
Adds missing tab-completion for material/enchantment costs
Prevents inconsistencies in deciding if a value is null
2022-10-24 13:57:58 +02:00
8326da5425 Removes nodeName and uses commandName instead 2022-10-18 11:56:54 +02:00
154c17b2c6 Improves un-setting of NPC values #10 2022-10-18 11:41:25 +02:00
430c168de5 Adds HELMET, BOOTS, LEGGINGS and CHESTPLATE filters 2022-10-18 10:59:39 +02:00
0357de1cf7 Adds most of the code necessary for #11 2022-10-14 21:45:57 +02:00
0c6a28d7df Adds blacksmith title #9 2022-10-14 11:28:00 +02:00
4fa47349c6 Removes unnecessary options #8
Removes the DISABLE_COOL_DOWN option
Removes the DISABLE_DELAY option
Uses the old DISABLE_COOL_DOWN behavior if cool-down is set to 0 or below
Uses the old DISABLE_DELAY behavior if max-delay is set to 0 or below
2022-10-14 00:33:39 +02:00
12f807060e Implements a mix of #3 and #7
Adds a preset command which can be used to see available presets
Adds preset filters which can be used to specify item sub-categories within a preset
Removes SWORD_SMITH and RANGED_SMITH, as those are replaced by the RANGED and SWORD filters
Adds a list of usable filters for each preset
2022-10-13 18:40:38 +02:00
907389f978 Saves NPCs immediately after they are changed
Additionally:
Updates Citizens dependency to the newest version
Removes some redundancy in NPC settings' path
2022-10-07 17:14:58 +02:00
30bddfa9c8 Adds possibility for message customization and translation #5 2022-10-03 18:15:38 +02:00
3d333c6406 Fix for #6 2022-10-03 15:41:00 +02:00
505d6bfb2b Adds a new check for items with full durability (#4) 2022-10-03 13:03:21 +02:00
2489cac8db Changes configuration values to lower camelcase
Also fixes some grammar mistakes related to the word reforge
2022-10-03 12:39:15 +02:00
f058f4eec8 Fixes reforge-able items and displaying color formatting codes 2022-10-02 21:03:17 +02:00
a6e9163dbd Adds tons of changes to messages 2022-09-29 01:49:12 +02:00
3cfa7a2a0a Adds ability to display current value of blacksmith commands 2022-09-19 15:05:22 +02:00
e1191dad7d Splits the blacksmith command into two commands, and much more 2022-08-19 19:08:54 +02:00