t00thpick1
6c5fb5f398
Fix entity kill xp
2016-12-04 20:53:51 -05:00
t00thpick1
315b713005
These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down
2016-06-19 17:41:18 -04:00
t00thpick1
8822b4edae
Fix typo
2016-04-03 00:25:50 -04:00
t00thpick1
ec774b590b
Fix potions. Fixes #2813 , #2814
2016-03-16 00:39:36 -05:00
t00thpick1
1488946fc5
Merge pull request #2694 from Maximvdw/patch-1
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Fixed NPE when skill is not in config
2016-03-12 17:56:40 -05:00
t00thpick1
cbf2f34f93
Update Treasures for potions
2016-03-11 22:42:55 -05:00
t00thpick1
e1cf4c0c67
Merge pull request #2800 from DorCoMaNdO/master
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Fix config auto update.
2016-03-11 22:21:59 -05:00
Dor
529c43b0e6
Fix config auto update.
2016-03-12 05:10:41 +02:00
t00thpick1
376abdf49e
Merge pull request #2799 from DorCoMaNdO/patch-3
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Use getItemInMainHand()
2016-03-11 22:09:08 -05:00
t00thpick1
001b11efc6
Better Auto-Update config loader, still cannot handle multiple options with the exact same name and spacing, but will not break configs anymore in those situations, just mis-comment.
2016-03-11 21:54:57 -05:00
t00thpick1
a08016647a
Update to new Potions API, still supports old config options
2016-03-11 21:08:10 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
9bc97c6dd3
I think this fixes the auto update config function when a config file has two similar keys. (reverted from commit 52f1e33052
)
2016-03-08 08:09:48 -05:00
t00thpick1
52f1e33052
I think this fixes the auto update config function when a config file has two similar keys.
2016-03-07 18:41:49 -05:00
t00thpick1
272e99d41f
Master volume config option
2016-03-06 16:48:56 -05:00
t00thpick1
28a2b9668d
I think preserve potions backwards compatability and also update documentation.
2016-03-01 17:16:59 -05:00
t00thpick1
f52d9feef8
Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think.
2016-03-01 17:05:58 -05:00
t00thpick1
6a0529f02d
Fully remove metrics.
2016-01-28 15:20:36 -05:00
t00thpick1
f4b6d7845e
Add config option to auto-truncate player skill levels that exceed the configured max level. Adds #2512
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Also removes a good bit of magic numbering from FlatFileDatabaseManager
2015-11-12 19:10:30 -05:00
Maxim Van de Wynckel
f9879be439
Fixed NPE when skill is not in config
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When a skill is not configured this would throw an NPE as the section is not found.
Found while trying to get information from an McMMOLevelUp event
2015-09-27 00:50:26 +02:00
t00thpick1
e347bc1c9e
Short data, Fixed #1909
2015-03-18 15:28:57 -04:00
TfT_02
385fe1bb05
Added option for XP gained by killing bred animals
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Fixes #2402
2015-01-10 12:31:13 +01:00
mjkaufer
9426f44cdd
Added isUnarmed Method
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Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58
Make Archery distance multiplier configurable
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Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
eda18bc990
Only show the scoreboard tips a couple of times
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We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions
Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
3ea845cfd9
Changed Flux Mining mechanics
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Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
93013b2db1
Fix an NPE when loading potion configs
2014-12-21 17:50:31 +01:00
TfT_02
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
TfT_02
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
t00thpick1
e71eff852c
Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes.
2014-12-20 02:16:23 -05:00
TfT_02
262e711bcc
Add option for Chimaera Wings to ignore bed spawns
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Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
32336b712b
Quick initial update for 1.8
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Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
Harry
f8469cbe00
Fix an old bug where the config is read incorrectly
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This should be "DamageModifier" not "DamagerModifier.". As seen here dbc7b98b0d/src/main/resources/advanced.yml (L140)
. Thanks to @matagin for pointing this out.
2014-11-03 12:36:20 +01:00
TfT_02
dbc7b98b0d
Properly name these config nodes
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I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
TfT_02
a5bc547c40
Add settings for Bleed damage
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Adds #2154
2014-10-11 12:18:31 +02:00
TfT_02
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
TfT_02
0838cbb874
Add option to not show ability names on scoreboard
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Adds #2249
2014-10-04 14:05:30 +02:00
TfT_02
4844be80da
Fixed bug with Salvage and ability tools
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Fixes #2311
2014-10-04 01:36:57 +02:00
TfT-02
62a767db89
Add enable toggle and per skill thresholds
2014-09-28 11:43:17 +02:00
TfT_02
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca
Add diminished returns when a player has earned too much XP
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When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
3c6dd290f4
Allow AdvancedSalvage unlock level 0
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Fixes #2265
2014-09-06 20:23:41 +02:00
TfT_02
07e589aae3
Allow equal rank levels for Salvage
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Fixes #2270
2014-09-06 19:59:26 +02:00
TfT_02
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
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Adds #2194
2014-08-19 21:28:53 -06:00
t00thpick1
d8ad519cd0
Seperate pools for essential tasks like profile loading and profile saving.
2014-08-19 17:58:45 -04:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
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Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
t00thpick1
0a066f51bb
Fix #2197 There is no wait forever option, so we actually need a timeout.
2014-08-12 11:39:43 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00