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I think preserve potions backwards compatability and also update documentation.
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@ -122,7 +122,7 @@ public class PotionConfig extends ConfigLoader {
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name = ChatColor.translateAlternateColorCodes('&', name);
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}
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short dataValue = Short.parseShort(potion_section.getString("Data"));
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short dataValue = Short.parseShort(potion_section.getString("Data", potion_section.getName())); // Default to the section name for backwards compatability
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Material material = Material.POTION;
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String mat = potion_section.getString("Material", null);
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@ -40,48 +40,40 @@ Concoctions:
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#
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# Settings for Potions
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#
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# <data_value>: Data value used for identifying this potion
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# <identifier>: Identifier to reference by, backwards compatible to use as data values
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# Name: <name> Custom display name for this potion (optional)
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# Material: <material> Material for this potion, defaults to POTION
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# Data: <data_value> Data value for this potion (if this is not present it will read from identifier)
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# Lore: ["lore1","lore2"...] Custom lore for this potion (section is optional)
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# Children: The potential children of this potion (section is optional)
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# <INGREDIENT>: <NEW_DV> The ingredient used, and resultant potion's new data value
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# <INGREDIENT>: <NEW_IDENTIFIER> The ingredient used, and resultant potion's identifier
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# Effects: List of strings for the potion's effects (section is optional)
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# - "<POTION_EFFECT> [EFFECT_TIER] [DURATION_TICKS]"
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#
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# DataValues - These potions follow the normal data value pattern except for bits 8-12:
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# Bits 0-3: Liquid Color (http://minecraft.gamepedia.com/Data_values#Potions)
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# Bit 4: (Unused)
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# Bit 5: Power
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# Bit 6: Extended
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# Bit 7: (Unused)
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# Bits 8-12: Custom Status Effect (http://minecraft.gamepedia.com/Data_values#Status_effects)
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# Bit 13: Can become splash
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# Bit 14: Splash
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# Bit 15: (Unused)
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###
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Potions:
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### NON-EFFECT POTIONS #####################################################
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WATER: # Water Bottle
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Name: Water Bottle
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WATER:
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Material: POTION
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Data: 0
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Children:
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BLAZE_POWDER: MUNDANE_POTION
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FERMENTED_SPIDER_EYE: 8200 # Potion of Weakness
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GHAST_TEAR: 8192 # Mundane Potion
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GLOWSTONE_DUST: 32 # Thick Potion
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MAGMA_CREAM: 8192 # Mundane Potion
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NETHER_STALK: 16 # Awkward Potion
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REDSTONE: 64 # Mundane Potion Extended
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SPECKLED_MELON: 8192 # Mundane Potion
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SPIDER_EYE: 8192 # Mundane Potion
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SUGAR: 8192 # Mundane Potion
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FERMENTED_SPIDER_EYE: 8200
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GHAST_TEAR: MUNDANE_POTION
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GLOWSTONE_DUST: THICK
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MAGMA_CREAM: MUNDANE_POTION
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NETHER_STALK: AWKWARD
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REDSTONE: MUNDANE_POTION_EXTENDED
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SPECKLED_MELON: MUNDANE_POTION
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SPIDER_EYE: MUNDANE_POTION
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SUGAR: MUNDANE_POTION
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16: # Awkward Potion
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AWKWARD:
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Material: POTION
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Data: 0
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Data: 16
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Children:
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APPLE: 5376 # Potion of Health Boost
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BLAZE_POWDER: 8201 # Potion of Strength
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@ -105,15 +97,21 @@ Potions:
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WATER_LILY: 8205 # Potion of Water Breathing (Minecraft 1.6)
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'RAW_FISH:3': 8205 # Potion of Water Breathing (Minecraft 1.7)
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32: # Thick Potion
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THICK:
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Material: POTION
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Data: 32
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Children:
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FERMENTED_SPIDER_EYE: 8200
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64: # Mundane Potion Extended
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MUNDANE_POTION_EXTENDED:
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Material: POTION
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Data: 64
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Children:
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FERMENTED_SPIDER_EYE: 8264
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8192: # Mundane Potion
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MUNDANE_POTION:
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Material: POTION
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Data: 8912
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Children:
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FERMENTED_SPIDER_EYE: 8200
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SULPHUR: 16384
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