Commit Graph

416 Commits

Author SHA1 Message Date
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00
GJ
9f65e5a9ab PermissionsHandler was a stupid idea. 2012-06-13 12:31:20 -04:00
GJ
c71f4e438b Organize imports. 2012-06-13 08:54:02 -04:00
GJ
14d13eb4c7 Archery rework. 2012-06-13 08:53:18 -04:00
GJ
29c629eb22 WIP on Archery rework. 2012-06-12 21:36:17 -04:00
GJ
8ed2696315 Fix issue with trying to remove all of the item in hand. 2012-06-12 15:11:13 -04:00
GJ
ab138bdba2 Javadocs, added Lighting to the damage types affected by Shock Proof 2012-06-12 14:48:28 -04:00
GJ
5ba9fb78fd More tweaks to Taming. 2012-06-12 14:42:38 -04:00
GJ
2d47447375 Begin rework of Taming skill 2012-06-12 11:07:51 -04:00
GJ
d9eaede4c2 Spacing 2012-06-12 11:07:27 -04:00
GJ
c6db11a10b Use EntityDamage event instead of EntityDamageByEnitity 2012-06-12 10:23:34 -04:00
GJ
2225e542ad Spacing issues. 2012-06-12 09:20:39 -04:00
GJ
975e13d45f Tweaked how we check XP gain permissions. 2012-06-12 08:10:18 -04:00
bm01
534a165c45 Tweaked a few things 2012-06-12 06:18:00 +02:00
bm01
c382c95d24 Re-added respawnATS 2012-06-12 05:38:32 +02:00
GJ
0034226fa7 Reorder constructors to avoid errors 2012-06-11 21:03:49 -04:00
GJ
5f067a6bb5 More tweaks to Acrobatics. 2012-06-11 20:37:09 -04:00
GJ
6ab1996440 Reworking of Acrobatics, plus an Acrobatics bugfix. 2012-06-11 16:11:23 -04:00
bm01
3732db2226 Reworked Party 2012-06-09 03:08:36 +02:00
GJ
d644b4c331 Fixed NPE with repairing items that rely on metadata. 2012-06-06 18:27:52 -04:00
GJ
2f15c71412 Because making it upper case broke all the things. 2012-06-06 18:02:22 -04:00
GJ
0a44a74f59 Cleanup (Yes, I'm that picky). 2012-06-06 16:49:42 -04:00
GJ
290032646f Protect our hashmaps from bad people. 2012-06-06 15:38:44 -04:00
GJ
e5d2ed4bb2 Because lowercase class names are evil. 2012-06-06 14:49:07 -04:00
bm01
56aff1d191 Replaced playerName fields in PlayerProfile and Users by the Player object 2012-06-06 02:03:27 +02:00
GJ
71446a12af Static ALL the things! 2012-06-05 10:42:56 -04:00
GJ
6afe0e8a34 Organize imports. 2012-06-05 10:13:10 -04:00
GJ
1cca4de9e5 Cleanup! 2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f Change XP processing to use a single function. 2012-06-04 09:30:51 -04:00
GJ
2a27048174 Functions that start with capital letters are bad. 2012-06-04 09:08:41 -04:00
GJ
dda8c0c9e0 Fixed bug with Tree Feller changing durability too soon. 2012-05-30 10:48:25 -04:00
GJ
92acf62884 More mod fixes for Woodcutting. 2012-05-27 14:40:35 -04:00
GJ
c2fb57fce9 Fix Tree Feller not working with custom axes 2012-05-27 14:31:37 -04:00
GJ
450e938092 Change Spout Config file to only load if Spout is enabled.
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f Moved Spout stuff to its own config file. 2012-05-23 10:50:47 -04:00
GJ
9525ce8299 Cleanup. 2012-05-23 09:35:16 -04:00
NuclearW
c5183309ae New line on the factory floor
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
8feaf4410f getRepairable by id 2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e Cleanup Repair.java 2012-05-22 05:33:04 -04:00
NuclearW
60754c9380 Implement xp 2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5 Change xpHandler for new system usage
This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9 Level check 2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4 Logic fix 2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751 Unused import 2012-05-22 05:33:02 -04:00