mirror of
https://github.com/mcMMO-Dev/mcMMO.git
synced 2024-11-22 21:26:46 +01:00
Reworking of Acrobatics, plus an Acrobatics bugfix.
This commit is contained in:
parent
5bff6d63f2
commit
6ab1996440
@ -13,6 +13,7 @@ Version 1.3.09
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+ Added API for plugins to add custom tools directly via Spout - repair / abilities do not work ATM
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+ Added offline party members to the list displayed by /party
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+ Added possibility to kick offline members from parties
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= Fixed bug with Acrobatics not saving you from deadly falls
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= Fixed /mcremove being applied only after a reload
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= Fixed Archery PVE disablement not working properly
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= Fixed possible NPE when a projectile is shot by a dispenser or doesn't have any shooter
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@ -50,7 +50,6 @@ public class PlayerProfile {
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/* Timestamps */
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private int xpGainATS = 0;
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private int recentlyHurt = 0;
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private int respawnATS;
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/* mySQL STUFF */
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private int lastlogin = 0;
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@ -588,18 +587,6 @@ public class PlayerProfile {
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partyChatMode = !partyChatMode;
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}
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/*
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* Exploit Prevention
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*/
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public long getRespawnATS() {
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return respawnATS;
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}
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public void setRespawnATS(long newvalue) {
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respawnATS = (int) (newvalue / 1000);
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}
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/*
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* Tools
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*/
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@ -32,10 +32,10 @@ import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.combat.Archery;
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import com.gmail.nossr50.skills.combat.Taming;
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import com.gmail.nossr50.skills.gathering.BlastMining;
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import com.gmail.nossr50.skills.misc.Acrobatics;
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import com.gmail.nossr50.util.Combat;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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@ -128,8 +128,9 @@ public class EntityListener implements Listener {
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}
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if (!Misc.isInvincible(player, event)) {
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if (cause == DamageCause.FALL && Permissions.getInstance().acrobatics(player) && !player.isInsideVehicle() && !player.getItemInHand().getType().equals(Material.ENDER_PEARL)) {
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Acrobatics.acrobaticsCheck(player, event);
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if (cause == DamageCause.FALL && !player.isInsideVehicle() && !player.getItemInHand().getType().equals(Material.ENDER_PEARL)) {
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AcrobaticsManager acroManager = new AcrobaticsManager(player);
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acroManager.rollCheck(event);
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}
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else if (cause == DamageCause.BLOCK_EXPLOSION && Permissions.getInstance().demolitionsExpertise(player)) {
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BlastMining.demolitionsExpertise(player, event);
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@ -0,0 +1,9 @@
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package com.gmail.nossr50.skills.acrobatics;
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public class Acrobatics {
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public static final int DODGE_MAX_BONUS_LEVEL = 800;
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public static final int DODGE_XP_MODIFIER = 120;
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public static final int FALL_XP_MODIFIER = 120;
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public static final int ROLL_MAX_BONUS_LEVEL = 1000;
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public static final int ROLL_XP_MODIFIER = 80;
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}
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@ -0,0 +1,84 @@
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package com.gmail.nossr50.skills.acrobatics;
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import java.util.Random;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Users;
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public class AcrobaticsManager {
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private Random random = new Random();
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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private AcrobaticsPermissionsHandler permHandler;
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public AcrobaticsManager (Player player) {
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this.player = player;
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.ACROBATICS);
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this.permHandler = new AcrobaticsPermissionsHandler(player);
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}
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/**
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* Check for fall damage reduction.
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*
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* @param event The event to check
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*/
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public void rollCheck(EntityDamageEvent event) {
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if (!permHandler.hasRollPermissions()) {
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return;
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}
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RollEventHandler eventHandler = new RollEventHandler(this, event);
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if (random.nextInt(1000) <= eventHandler.getSkillModifier() && !eventHandler.isFatal(eventHandler.getModifiedDamage())) {
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eventHandler.modifyEventDamage();
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eventHandler.sendAbilityMessage();
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eventHandler.processRollXPGain();
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}
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else if (!eventHandler.isFatal(event.getDamage())){
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eventHandler.processFallXPGain();
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}
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}
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/**
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* Check for dodge damage reduction.
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*
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* @param event The event to check
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*/
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public void dodgeCheck(EntityDamageByEntityEvent event) {
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if (!permHandler.canDodge()) {
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return;
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}
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DodgeEventHandler eventHandler = new DodgeEventHandler(this, event);
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if (random.nextInt(4000) <= eventHandler.getSkillModifier()) {
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eventHandler.modifyEventDamage();
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eventHandler.sendAbilityMessage();
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eventHandler.processXP();
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}
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}
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protected Player getPlayer() {
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return player;
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}
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protected PlayerProfile getProfile() {
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return profile;
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}
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected AcrobaticsPermissionsHandler getPermissionsHandler() {
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return permHandler;
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}
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}
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@ -0,0 +1,41 @@
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import com.gmail.nossr50.util.Permissions;
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public class AcrobaticsPermissionsHandler {
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private Permissions permInstance = Permissions.getInstance();
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private boolean canDodge;
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private boolean canGracefulRoll;
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private boolean canRoll;
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private boolean canGainXP;
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protected AcrobaticsPermissionsHandler (Player player) {
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this.canDodge = permInstance.dodge(player);
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this.canGracefulRoll = permInstance.gracefulRoll(player);
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this.canRoll = permInstance.roll(player);
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this.canGainXP = permInstance.acrobatics(player);
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}
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protected boolean canDodge() {
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return canDodge;
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}
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protected boolean canGracefulRoll() {
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return canGracefulRoll;
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}
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protected boolean canRoll() {
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return canRoll;
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}
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protected boolean canGainXP() {
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return canGainXP;
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}
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protected boolean hasRollPermissions() {
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return (canRoll || canGracefulRoll);
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}
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}
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@ -0,0 +1,61 @@
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Skills;
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public class DodgeEventHandler {
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private AcrobaticsManager manager;
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private Player player;
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private EntityDamageByEntityEvent event;
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private int damage;
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private int skillModifier;
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private int modifiedDamage;
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protected DodgeEventHandler(AcrobaticsManager manager, EntityDamageByEntityEvent event) {
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this.manager = manager;
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this.player = manager.getPlayer();
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this.event = event;
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this.damage = event.getDamage();
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this.skillModifier = calculateSkillModifier();
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this.modifiedDamage = calculateModifiedDamage(damage);
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}
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private int calculateSkillModifier() {
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return Misc.skillCheck(manager.getSkillLevel(), Acrobatics.DODGE_MAX_BONUS_LEVEL);
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}
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private int calculateModifiedDamage(int initialDamage) {
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int modifiedDamage = initialDamage / 2;
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if (modifiedDamage <= 0) {
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modifiedDamage = 1;
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}
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return modifiedDamage;
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}
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protected void modifyEventDamage() {
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event.setDamage(modifiedDamage);
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}
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protected void sendAbilityMessage() {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Combat.Proc"));
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}
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protected void processXP() {
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if (manager.getPermissionsHandler().canGainXP()) {
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Skills.xpProcessing(player, manager.getProfile(), SkillType.ACROBATICS, damage * Acrobatics.DODGE_XP_MODIFIER);
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}
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}
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protected int getSkillModifier() {
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return skillModifier;
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}
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}
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@ -0,0 +1,127 @@
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package com.gmail.nossr50.skills.acrobatics;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Skills;
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public class RollEventHandler {
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private AcrobaticsManager manager;
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private Player player;
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private AcrobaticsPermissionsHandler permHandler;
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private EntityDamageEvent event;
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private int damage;
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private boolean isGraceful;
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private int skillModifier;
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private int damageThreshold;
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private int modifiedDamage;
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protected RollEventHandler(AcrobaticsManager manager, EntityDamageEvent event) {
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this.manager = manager;
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this.player = manager.getPlayer();
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this.permHandler = manager.getPermissionsHandler();
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this.event = event;
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this.damage = event.getDamage();
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this.isGraceful = isGracefulRoll();
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this.skillModifier = calculateSkillModifier();
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this.damageThreshold = calculateDamageThreshold();
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this.modifiedDamage = calculateModifiedDamage(damage);
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}
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private boolean isGracefulRoll() {
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if (permHandler.canGracefulRoll()) {
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return player.isSneaking();
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}
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else {
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return false;
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}
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}
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private int calculateSkillModifier() {
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int skillModifer = manager.getSkillLevel();
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if (isGraceful) {
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skillModifer = skillModifer * 2;
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}
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skillModifer = Misc.skillCheck(skillModifer, Acrobatics.ROLL_MAX_BONUS_LEVEL);
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return skillModifer;
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}
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private int calculateDamageThreshold() {
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int damageThreshold = 7;
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if (isGraceful) {
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damageThreshold = damageThreshold * 2;
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}
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return damageThreshold;
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}
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private int calculateModifiedDamage(int initialDamage) {
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int modifiedDamage = initialDamage - damageThreshold;
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if (modifiedDamage < 0) {
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modifiedDamage = 0;
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}
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return modifiedDamage;
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}
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protected void modifyEventDamage() {
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event.setDamage(modifiedDamage);
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if (event.getDamage() == 0) {
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event.setCancelled(true);
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}
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}
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protected void sendAbilityMessage() {
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if (isGraceful) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
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}
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}
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protected void processFallXPGain() {
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processXPGain(damage * Acrobatics.FALL_XP_MODIFIER);
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}
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protected void processRollXPGain() {
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processXPGain(damage * Acrobatics.ROLL_XP_MODIFIER);
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}
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private void processXPGain(int xpGain) {
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if (permHandler.canGainXP()) {
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Skills.xpProcessing(player, manager.getProfile(), SkillType.ACROBATICS, xpGain);
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}
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}
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protected boolean isFatal(int damage) {
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if (player.getHealth() - damage < 1) {
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return true;
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}
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else {
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return false;
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}
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}
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protected boolean isGraceful() {
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return isGraceful;
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}
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protected int getSkillModifier() {
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return skillModifier;
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}
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protected int getModifiedDamage() {
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return modifiedDamage;
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}
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}
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@ -1,126 +0,0 @@
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package com.gmail.nossr50.skills.misc;
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import java.util.Random;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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public class Acrobatics {
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private static Random random = new Random();
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/**
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* Check for fall damage reduction.
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*
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* @param player The player whose fall damage to modify
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* @param event The event to check
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*/
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public static void acrobaticsCheck(Player player, EntityDamageEvent event) {
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final int ROLL_XP_MODIFIER = 80;
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final int FALL_XP_MODIFIER = 120;
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final int MAX_BONUS_LEVEL = 1000;
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PlayerProfile PP = Users.getProfile(player);
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int acrovar = PP.getSkillLevel(SkillType.ACROBATICS);
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boolean gracefulRoll = player.isSneaking();
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int damage = event.getDamage();
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int health = player.getHealth();
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if (!Permissions.getInstance().gracefulRoll(player)) {
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gracefulRoll = false;
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}
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if (gracefulRoll) {
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acrovar = acrovar * 2;
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}
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if ((acrovar > MAX_BONUS_LEVEL || random.nextInt(1000) <= acrovar) && Permissions.getInstance().roll(player)) {
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int threshold = 7;
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if (gracefulRoll) {
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threshold = threshold * 2;
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}
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int newDamage = damage - threshold;
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if (newDamage < 0) {
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newDamage = 0;
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}
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/* Check for death */
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if (health - damage >= 1) {
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Skills.xpProcessing(player, PP, SkillType.ACROBATICS, damage * ROLL_XP_MODIFIER);
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event.setDamage(newDamage);
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if (event.getDamage() <= 0) {
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event.setCancelled(true);
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}
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if (gracefulRoll) {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Ability.Proc"));
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}
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else {
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player.sendMessage(LocaleLoader.getString("Acrobatics.Roll.Text"));
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}
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}
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}
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else if (health - damage >= 1) {
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Skills.xpProcessing(player, PP, SkillType.ACROBATICS, event.getDamage() * FALL_XP_MODIFIER);
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}
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}
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/**
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* Check for dodge damage reduction.
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*
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* @param event The event to check
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*/
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public static void dodgeChecks(EntityDamageByEntityEvent event) {
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final int DODGE_MODIFIER = 120;
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final int MAX_BONUS_LEVEL = 800;
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Player defender = (Player) event.getEntity();
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PlayerProfile PPd = Users.getProfile(defender);
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int damage = event.getDamage();
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/* PARTY CHECK */
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if (event.getDamager() instanceof Player) {
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Player attacker = (Player) event.getDamager();
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if (PartyManager.getInstance().inSameParty(defender, attacker)) {
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return;
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}
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}
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if (Permissions.getInstance().acrobatics(defender)) {
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int skillLevel = PPd.getSkillLevel(SkillType.ACROBATICS);
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int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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if (random.nextInt(4000) <= skillCheck && Permissions.getInstance().dodge(defender)) {
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defender.sendMessage(LocaleLoader.getString("Acrobatics.Combat.Proc"));
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||||
if (System.currentTimeMillis() >= (5000 + PPd.getRespawnATS()) && defender.getHealth() >= 1) {
|
||||
Skills.xpProcessing(defender, PPd, SkillType.ACROBATICS, damage * DODGE_MODIFIER);
|
||||
}
|
||||
|
||||
int newDamage = damage / 2;
|
||||
|
||||
if (newDamage <= 0) {
|
||||
event.setDamage(1);
|
||||
}
|
||||
else {
|
||||
event.setDamage(newDamage);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -29,12 +29,12 @@ import com.gmail.nossr50.locale.LocaleLoader;
|
||||
import com.gmail.nossr50.party.PartyManager;
|
||||
import com.gmail.nossr50.runnables.BleedTimer;
|
||||
import com.gmail.nossr50.runnables.GainXp;
|
||||
import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
|
||||
import com.gmail.nossr50.skills.combat.Archery;
|
||||
import com.gmail.nossr50.skills.combat.Axes;
|
||||
import com.gmail.nossr50.skills.combat.Swords;
|
||||
import com.gmail.nossr50.skills.combat.Taming;
|
||||
import com.gmail.nossr50.skills.combat.Unarmed;
|
||||
import com.gmail.nossr50.skills.misc.Acrobatics;
|
||||
|
||||
public class Combat {
|
||||
private static Config configInstance = Config.getInstance();
|
||||
@ -205,6 +205,8 @@ public class Combat {
|
||||
}
|
||||
|
||||
if (target instanceof Player) {
|
||||
AcrobaticsManager acroManager = new AcrobaticsManager((Player) target);
|
||||
|
||||
if (configInstance.getSwordsPVP() && damager instanceof Player) {
|
||||
Swords.counterAttackChecks(damager, (Player) target, event.getDamage());
|
||||
}
|
||||
@ -214,11 +216,11 @@ public class Combat {
|
||||
}
|
||||
|
||||
if (configInstance.getAcrobaticsPVP() && damager instanceof Player) {
|
||||
Acrobatics.dodgeChecks(event);
|
||||
acroManager.dodgeCheck(event);
|
||||
}
|
||||
|
||||
if (configInstance.getAcrobaticsPVE() && !(damager instanceof Player)) {
|
||||
Acrobatics.dodgeChecks(event);
|
||||
acroManager.dodgeCheck(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -459,9 +461,8 @@ public class Combat {
|
||||
}
|
||||
|
||||
Player defender = (Player) target;
|
||||
PlayerProfile PPd = Users.getProfile(defender);
|
||||
|
||||
if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
|
||||
if (defender.getHealth() >= 1) {
|
||||
baseXP = 20 * configInstance.getPlayerVersusPlayerXP();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user