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WIP on Archery rework.
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parent
050b794b42
commit
29c629eb22
@ -34,7 +34,7 @@ import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.combat.Archery;
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import com.gmail.nossr50.skills.archery.Archery;
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import com.gmail.nossr50.skills.gathering.BlastMining;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.util.Combat;
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60
src/main/java/com/gmail/nossr50/skills/archery/Archery.java
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60
src/main/java/com/gmail/nossr50/skills/archery/Archery.java
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@ -0,0 +1,60 @@
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package com.gmail.nossr50.skills.archery;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Random;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.util.Misc;
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public class Archery {
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private static Random random = new Random();
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private static Map<LivingEntity, Integer> arrowTracker = new HashMap<LivingEntity, Integer>();
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public static final int ARROW_TRACKING_MAX_BONUS_LEVEL = 1000;
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public static final int DAZE_MAX_BONUS_LEVEL = 1000;
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public static final int DAZE_MODIFIER = 4;
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// protected static Set<Entry<Entity, Integer>> getEntitySet() {
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// return arrowTracker.entrySet();
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// }
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protected static boolean arrowTrackerContains(LivingEntity livingEntity) {
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return arrowTracker.containsKey(livingEntity);
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}
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protected static void incrementTrackerValue(LivingEntity livingEntity) {
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arrowTracker.put(livingEntity, arrowTracker.get(livingEntity) + 1);
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}
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protected static void addToTracker(LivingEntity livingEntity) {
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arrowTracker.put(livingEntity, 1);
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}
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/**
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* Check for arrow retrieval.
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*
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* @param entity The entity hit by the arrows
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*/
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public static void arrowRetrievalCheck(Entity entity) {
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for (Iterator<Entry<LivingEntity, Integer>> it = arrowTracker.entrySet().iterator() ; it.hasNext() ; ) { //This is a wee bit confusing...
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Entry<LivingEntity, Integer> entry = it.next();
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if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
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Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), entry.getValue());
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it.remove();
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return;
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}
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}
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}
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protected static Random getRandom() {
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return random;
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}
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}
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@ -0,0 +1,94 @@
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package com.gmail.nossr50.skills.archery;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.Users;
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public class ArcheryManager {
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private Player player;
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private PlayerProfile profile;
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private int skillLevel;
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private Permissions permissionsInstance;
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public ArcheryManager (Player player) {
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this.player = player;
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this.profile = Users.getProfile(player);
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this.skillLevel = profile.getSkillLevel(SkillType.TAMING);
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this.permissionsInstance = Permissions.getInstance();
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}
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/**
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* Track arrows fired for later retrieval.
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*
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* @param livingEntity Entity damaged by the arrow
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*/
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public void trackArrows(LivingEntity livingEntity) {
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if (!permissionsInstance.trackArrows(player)) {
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return;
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}
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ArrowTrackingEventHandler eventHandler = new ArrowTrackingEventHandler(this, livingEntity);
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if (Archery.getRandom().nextInt(1000) <= eventHandler.skillModifier) {
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eventHandler.addToTracker();
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}
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}
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/**
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* Check for Daze.
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*
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* @param defender Defending player
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* @param event The event to modify
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*/
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public void dazeCheck(Player defender, EntityDamageEvent event) {
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if (!permissionsInstance.daze(player)) {
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return;
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}
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DazeEventHandler eventHandler = new DazeEventHandler(this, event, defender);
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if (Archery.getRandom().nextInt(2000) <= eventHandler.skillModifier) {
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eventHandler.handleDazeEffect();
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eventHandler.sendAbilityMessages();
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}
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}
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// public void retrieveArrows() {
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// if (!permissionsInstance.trackArrows(player)) {
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// return;
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// }
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//
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// if ()
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// for (Iterator<Map.Entry<Entity, Integer>> it = arrowTracker.entrySet().iterator() ; it.hasNext() ; ) { //This is a wee bit confusing...
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// Entry<Entity, Integer> entry = it.next();
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//
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// if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
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// Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), entry.getValue());
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// it.remove();
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// return;
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// }
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// }
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// }
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protected int getSkillLevel() {
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return skillLevel;
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}
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protected Player getPlayer() {
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return player;
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}
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}
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@ -0,0 +1,32 @@
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package com.gmail.nossr50.skills.archery;
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import org.bukkit.entity.LivingEntity;
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import com.gmail.nossr50.util.Misc;
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public class ArrowTrackingEventHandler {
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private ArcheryManager manager;
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private LivingEntity entity;
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protected int skillModifier;
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protected ArrowTrackingEventHandler (ArcheryManager manager, LivingEntity entity) {
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this.manager = manager;
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this.entity = entity;
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calculateSkillModifier();
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}
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protected void calculateSkillModifier() {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Archery.ARROW_TRACKING_MAX_BONUS_LEVEL);
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}
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protected void addToTracker() {
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if (Archery.arrowTrackerContains(entity)) {
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Archery.incrementTrackerValue(entity);
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}
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else {
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Archery.addToTracker(entity);
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}
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}
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}
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@ -0,0 +1,47 @@
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package com.gmail.nossr50.skills.archery;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Misc;
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public class DazeEventHandler {
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private ArcheryManager manager;
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private EntityDamageEvent event;
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private Player defender;
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protected int skillModifier;
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protected DazeEventHandler (ArcheryManager manager, EntityDamageEvent event, Player defender) {
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this.manager = manager;
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this.event = event;
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this.defender = defender;
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calculateSkillModifier();
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}
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protected void calculateSkillModifier() {
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this.skillModifier = Misc.skillCheck(manager.getSkillLevel(), Archery.DAZE_MAX_BONUS_LEVEL);
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}
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protected void handleDazeEffect() {
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Location location = defender.getLocation();
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if (Archery.getRandom().nextInt(10) > 5) {
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location.setPitch(90);
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}
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else {
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location.setPitch(-90);
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}
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defender.teleport(location);
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event.setDamage(event.getDamage() + Archery.DAZE_MODIFIER);
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}
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protected void sendAbilityMessages() {
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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manager.getPlayer().sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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}
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@ -1,95 +0,0 @@
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package com.gmail.nossr50.skills.combat;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Random;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.inventory.ItemStack;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Users;
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public class Archery {
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private static Random random = new Random();
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public static Map<Entity, Integer> arrowTracker = new HashMap<Entity, Integer>();
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/**
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* Track arrows fired for later retrieval.
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*
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* @param entity Entity damaged by the arrow
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* @param PPa PlayerProfile of the player firing the arrow
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*/
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public static void trackArrows(Entity entity, PlayerProfile PPa) {
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final int MAX_BONUS_LEVEL = 1000;
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int skillLevel = PPa.getSkillLevel(SkillType.ARCHERY);
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int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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if (random.nextInt(1000) <= skillCheck) {
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for (Entry<Entity, Integer> entry : arrowTracker.entrySet()) {
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if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
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entry.setValue(entry.getValue() + 1);
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return;
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}
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}
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arrowTracker.put(entity, 1);
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}
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}
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/**
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* Check for Daze.
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*
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* @param defender Defending player
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* @param attacker Attacking player
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* @param event The event to modify
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*/
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public static void dazeCheck(Player defender, Player attacker, EntityDamageByEntityEvent event) {
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final int MAX_BONUS_LEVEL = 1000;
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int skillLevel = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
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Location location = defender.getLocation();
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int skillCheck = Misc.skillCheck(skillLevel, MAX_BONUS_LEVEL);
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if (random.nextInt(10) > 5) {
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location.setPitch(90);
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}
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else {
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location.setPitch(-90);
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}
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if (random.nextInt(2000) <= skillCheck) {
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defender.teleport(location);
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event.setDamage(event.getDamage() + 4);
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defender.sendMessage(LocaleLoader.getString("Combat.TouchedFuzzy"));
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attacker.sendMessage(LocaleLoader.getString("Combat.TargetDazed"));
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}
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}
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/**
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* Check for arrow retrieval.
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*
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* @param entity The entity hit by the arrows
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*/
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public static void arrowRetrievalCheck(Entity entity) {
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for (Iterator<Map.Entry<Entity, Integer>> it = arrowTracker.entrySet().iterator() ; it.hasNext() ; ) { //This is a wee bit confusing...
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Entry<Entity, Integer> entry = it.next();
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if (entry.getKey() == entity) { //Shouldn't we be using .equals() here?
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Misc.dropItems(entity.getLocation(), new ItemStack(Material.ARROW), entry.getValue());
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it.remove();
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return;
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}
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}
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}
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}
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@ -30,7 +30,7 @@ import com.gmail.nossr50.party.PartyManager;
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import com.gmail.nossr50.runnables.BleedTimer;
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import com.gmail.nossr50.runnables.GainXp;
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import com.gmail.nossr50.skills.acrobatics.AcrobaticsManager;
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import com.gmail.nossr50.skills.combat.Archery;
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import com.gmail.nossr50.skills.archery.ArcheryManager;
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import com.gmail.nossr50.skills.combat.Axes;
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import com.gmail.nossr50.skills.combat.Swords;
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import com.gmail.nossr50.skills.combat.Unarmed;
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@ -274,17 +274,16 @@ public class Combat {
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event.setDamage(damage + archeryBonus);
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}
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if (target instanceof Player && permInstance.daze(shooter)) {
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Archery.dazeCheck((Player) target, shooter, event);
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ArcheryManager archeryManager = new ArcheryManager(shooter);
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if (target instanceof Player) {
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archeryManager.dazeCheck((Player) target, event);
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}
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PlayerProfile PP = Users.getProfile(shooter);
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if (permInstance.trackArrows(shooter)) {
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Archery.trackArrows(target, PP);
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}
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archeryManager.trackArrows(target);
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if (target != shooter) {
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PlayerProfile PP = Users.getProfile(shooter);
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startGainXp(shooter, PP, target, SkillType.ARCHERY);
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}
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}
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