gmcferrin
d0e2358fab
This is a much better way to delete things.
2013-01-11 15:26:56 -05:00
gmcferrin
08592cbacf
Hopefully speed up UserPergeTask
2013-01-11 12:12:19 -05:00
gmcferrin
6496816692
Fixed the null check I broke.
2013-01-10 22:06:50 -05:00
gmcferrin
e20098d462
Fixed up the log messages.
2013-01-10 21:54:32 -05:00
gmcferrin
d25a314d3a
Fix bug with UserPurgeTask...
2013-01-10 21:41:35 -05:00
gmcferrin
3dde331f9d
Add some debug so we can find the problem...
2013-01-10 21:11:11 -05:00
gmcferrin
f7e56d9833
(Hopefully) Fix NPE, delay PurgeTask start for a few seconds just to be
...
safe.
2013-01-10 20:49:33 -05:00
gmcferrin
b554fb342a
Helpful logging!
2013-01-10 20:33:48 -05:00
gmcferrin
ce42da5806
Added task to prune old and powerless users from the SQL database.
...
*** WARNING: THIS WILL RUN AUTOMATICALLY ON YOUR DB. IF YOU ARE WORRIED
ABOUT DATA LOSS, BACK UP YOUR SQL DATA BEFORE INSTALLING THIS BUILD ***
2013-01-10 19:36:11 -05:00
Glitchfinder
637e826c1b
Adding a cleanup task to remove invalid entities from the spawned mob storage.
2013-01-10 14:12:41 -08:00
gmcferrin
4a4db675f1
More OCD.
2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
gmcferrin
75a5ffcb10
Cleanup our iterators.
2013-01-09 22:18:41 -05:00
TfT_02
66cc9bc6db
Fixed a bug where GreenThumb_StageChange wasn't read from advanced.yml
2013-01-02 02:10:16 +01:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Grant
6b3bde585d
Fixed some issues with static access
2012-12-24 16:17:33 -05:00
Grant
f4e7e6c74a
Added default cases to switch/case statements
2012-12-24 16:17:32 -05:00
U-YUE\Sean
3153973c2b
Fiuxing merge issue.
2012-11-29 12:18:35 -08:00
Glitchfinder
a61423aa99
Dealing with a few minor issues.
2012-11-13 14:27:58 -08:00
Glitchfinder
7859660ece
Adding herbalism green thumb ability to carrots, potatoes, and netherwart.
2012-11-09 16:37:12 -08:00
Glitchfinder
88ed14fe5c
Fixing index error.
2012-11-05 20:14:23 -08:00
Glitchfinder
c21286dbc3
Offloading chunk conversion. SHould alleviate lag.
2012-11-05 19:28:00 -08:00
Glitchfinder
3129acfc19
General cleanup for pull request.
2012-11-05 16:03:44 -08:00
Glitchfinder
62f5185a1b
Attempting to fix index error.
2012-11-04 20:36:47 -08:00
Glitchfinder
83e072dad1
Fixing a potential error with legacy chunklet types.
2012-11-04 13:43:14 -08:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
Marco Cunha
58a15e61dd
Fix refactoring typos
2012-10-22 19:05:13 +02:00
Marco Cunha
34ae64706e
Improved DB connection handling
...
Support for aggressive connection timeouts, with exponential backoff
for multiple failures.
2012-10-22 14:45:16 +02:00
GJ
3c2d658b37
Protect our database.
2012-07-09 11:12:46 -04:00
GJ
f0b2cc1bab
Protect our file paths.
2012-07-09 10:55:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
...
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
GJ
5b8811bd09
More work on McMMOPlayer
2012-07-06 11:57:17 -04:00
GJ
1ba498c443
Because "final static" is just backwards.
2012-07-06 00:12:17 -04:00
GJ
b94085c5f4
Make 'em final
2012-07-05 09:33:57 -04:00
GJ
caf9c07ba3
Because PP is an awful variable name.
2012-07-03 10:04:04 -04:00
bm01
1443e2f6b8
Removed unneeded null check, according to eclipse :3
2012-07-03 03:52:12 +02:00
bm01
f18a9bdcc7
Fixed duplication bug with sticky pistons
2012-07-02 23:54:05 +02:00
bm01
c88ada489a
Chunklets optimization
2012-06-30 02:38:22 +02:00
GJ
f4dd7ff483
Fixed ClassDef error that prevented the server from loading unless
...
Spout was installed.
2012-06-28 10:03:22 -04:00
bm01
0c1a8eff85
Fixed NPE caused by Spout players after a /reload
2012-06-28 06:51:13 +02:00
GJ
61205989cc
Cleanup cooldown monitoring a bit.
2012-06-25 10:29:29 -04:00
bm01
5057a8a7a3
Fixed memory leak in ProfileSaveTask
2012-06-25 14:38:07 +02:00
bm01
b8e9269488
Made things cleaner
2012-06-25 14:37:18 +02:00
bm01
dc48d467f5
Return to HashMap!
2012-06-24 22:46:45 +02:00
bm01
c9082083d1
Merged ProfileSaveTask and RemoveProfileFromMemory
2012-06-10 06:56:39 +02:00
bm01
3732db2226
Reworked Party
2012-06-09 03:08:36 +02:00
bm01
90c8e57ed7
Reworked a little Users.java
2012-06-08 20:00:02 +02:00
GJ
2f15c71412
Because making it upper case broke all the things.
2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2
Because lowercase class names are evil.
2012-06-06 14:49:07 -04:00
bm01
56aff1d191
Replaced playerName fields in PlayerProfile and Users by the Player object
2012-06-06 02:03:27 +02:00
GJ
71446a12af
Static ALL the things!
2012-06-05 10:42:56 -04:00
GJ
1cca4de9e5
Cleanup!
2012-06-05 09:57:10 -04:00
GJ
1e58c32a5f
Change XP processing to use a single function.
2012-06-04 09:30:51 -04:00
GJ
2a27048174
Functions that start with capital letters are bad.
2012-06-04 09:08:41 -04:00
bm01
2a977557c2
Made sure that SpoutConfig.load is called when the instance is created, for safety
2012-05-24 06:18:43 +02:00
GJ
450e938092
Change Spout Config file to only load if Spout is enabled.
...
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
63f683982f
Moved Spout stuff to its own config file.
2012-05-23 10:50:47 -04:00
bm01
3e435c419a
Refixed NPE due to GainXp task
2012-05-06 09:47:25 +02:00
GJ
1b37ba8daa
Fixed a few issues from the merge, added the mod directory to the zip
...
backup.
2012-05-05 13:51:54 -04:00
nossr50
d9b3eff18f
Changed how a few variables were initialized
2012-05-05 10:16:41 -07:00
bm01
dbc57060ee
Reduced bleeding ticks damage
2012-05-01 23:49:11 +02:00
GJ
edaa51593b
Skills refactoring
2012-05-01 13:58:47 -04:00
bm01
d235ca8ed8
Fixed SQLReconnect not working
2012-05-01 07:53:03 +02:00
bm01
18c52a5e23
Cleanup
2012-05-01 01:32:50 +02:00
GJ
064fc0a8e2
Command format & permission changes, other minor cleanup.
2012-04-29 22:58:54 -04:00
nossr50
96e6270520
Changed MySQL to not save everything at once
2012-04-29 12:02:24 -07:00
bm01
9e98351923
Capped bleeding ticks for monsters, moved players bleeding to BleedTimer
2012-04-28 07:33:57 +02:00
nossr50
47b7780c96
Refactor ALL THE THINGS!
2012-04-27 02:47:11 -07:00
nossr50
8dec24693c
Possible fix for NPE on save
2012-04-27 02:21:43 -07:00
nossr50
4fa3708c2f
Well this should fix the issues with config, but I hate it.
2012-04-26 20:58:21 -07:00
nossr50
9606dd3501
Part 1 of refactoring/config overhaul
2012-04-26 07:27:57 -07:00
GJ
747d8a6031
Moved our SQL Reconnect task into its own class.
2012-04-25 21:21:50 -04:00
GJ
ef17da48c7
More locale updates.
2012-04-24 09:21:21 -04:00
GJ
c45cd56c78
Making our file path strings more user friendly.
2012-04-21 14:05:39 -04:00
GJ
f94a617d94
Cleanup & refactoring, part 1.
2012-04-20 18:09:50 -04:00
GJ
77efbe39a9
Reverted to old locale strings in master - moved to new branch.
2012-04-17 10:28:13 -04:00
GJ
248f24d4b9
Locale changes, part 1.
2012-04-11 15:28:30 -04:00
GJ
80526c0e06
More command updates, better offline player support.
2012-04-04 10:34:35 -04:00
GJ
b0fbaa71bf
Runnables cleanup
2012-04-01 00:11:57 -04:00
nossr50
da6755f703
I always forget to add the new file ;_;
2012-03-29 18:44:30 -07:00
GJ
6c1ee24101
Tweaked some stuff with adding XP, added an ExperienceAPI class.
2012-03-29 14:24:41 -04:00
GJ
1642c61b7f
Cleanup on PlayerProfile - down to 1228 lines now. :D
2012-03-27 02:33:35 -04:00
GJ
2d3b01ba34
Assorted event updates. Created new McMMOPlayerRepairEvent for when a
...
repair is completed.
2012-03-26 23:01:51 -04:00
nossr50
ae8997b4f3
HUDmmo.java cleanup (formatting stuff, comment removal)
2012-03-26 14:24:11 -07:00
nossr50
46c31e1abb
Trying to fix formatting...
2012-03-23 12:37:13 -07:00
nossr50
46cdfe992f
Version is now 1.3.04-dev modified comments/changelog
2012-03-23 12:34:23 -07:00
nossr50
d1f13ddec0
Made MySQL reload all profiles on reconnect, modified
...
RemoveProfileFromMemoryTask
2012-03-23 12:30:27 -07:00
nossr50
9bfbf85b4b
Optimizing how we save PlayerProfiles a bit
2012-03-22 14:28:22 -07:00
GJ
6887ddd570
Minor cleanup.
2012-03-20 22:51:02 -04:00
NuclearW
8f2c424657
Move bleeding to mcBleedTimer
...
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8
Cleaned up the way we handle bleed tracking.
2012-03-18 15:22:12 -04:00
GJ
058cc3aac9
Changed placed block tracking to use metadata!
2012-03-14 23:31:56 -04:00
GJ
ea2615aeae
Derp. Forgot a file.
2012-03-14 02:10:16 -04:00
GJ
2c417d28c5
Cleanup on Fishing.java, implemented some Enum values elsewhere.
2012-03-13 03:00:49 -04:00
GJ
49bb3e0a3c
Misc. cleanup, removed old Logger.getLogger stuff.
...
Logger.getLogger() replaced with Bukkit.getLogger()
2012-03-12 17:28:13 -04:00
GJ
4359dc764f
*CLEANUP* - mcPlayerListener.java
...
Also moved some stuff around to more appropriate files, created classes
for a few Runnables, and mcLocale'd a couple of strings.
2012-03-10 22:21:53 -05:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
nossr50
f5fc941916
Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN)
2012-03-01 13:01:41 -08:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
...
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
NuclearW
06b2a89646
Move to external task
...
Only remove if we have it to remove
Only add if not already in memory
Don't load something we would immediately unload on removeUser
2012-02-23 11:48:48 -05:00
nossr50
c0a7b276b4
Made many changes to Bleeding. Capped max Bleed ticks at 10.
2012-02-20 15:54:30 -08:00
GJ
1943ce884a
Updated changelog, removed unused import
2012-02-20 14:07:48 -05:00
NuclearW
5d4d4d3498
Queue still needed
...
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
NuclearW
e36cd8109d
Configure all the save timer
2012-02-09 11:26:57 -05:00
nossr50
0b4692e303
Hopefully the remaining tabs are now spaces... eclipse is being odd.
2012-02-09 03:42:08 -08:00
nossr50
e99b5a4abf
Changed tab to 4 spaces.
2012-02-09 03:31:44 -08:00
nossr50
ca80a7d463
Optimized how mcMMO saves player information.
2012-02-09 03:11:18 -08:00
NuclearW
f3283de8dd
Terrible horrible workaround for R2 behavior
2012-01-30 10:09:45 -05:00
NuclearW
3fef87923a
Some optimizations
...
As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00