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Dealing with a few minor issues.
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@ -25,7 +25,11 @@ public class FishingCommand extends SkillCommand {
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protected void dataCalculations() {
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lootTier = Fishing.getFishingLootTier(profile);
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magicChance = percent.format((float) lootTier / 15);
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shakeChance = String.valueOf(Fishing.getShakeChance(lootTier));
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int dropChance = Fishing.getShakeChance(lootTier);
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if (player.hasPermission("mcmmo.perks.lucky.fishing")) {
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dropChance = (int) (dropChance * 1.25);
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}
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shakeChance = String.valueOf(dropChance);
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if (skillValue >= 1000) {
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fishermansDietRank = "5";
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@ -42,7 +42,10 @@ public class ChunkletUnloader implements Runnable {
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//Chunklets are unloaded only if their chunk has been unloaded for minimumInactiveTime
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if (inactiveTime >= minimumInactiveTime) {
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mcMMO.placeStore.unloadChunk(chunk.getX(), chunk.getZ(), chunk.getWorld());
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if(mcMMO.p.placeStore == null)
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continue;
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mcMMO.p.placeStore.unloadChunk(chunk.getX(), chunk.getZ(), chunk.getWorld());
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it.remove();
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continue;
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}
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