Commit Graph

448 Commits

Author SHA1 Message Date
GJ
99bff1a4f9 Wolf summoning now correctly uses up the bones.
Now to figure out why Ocelot summoning isn't using up the fish.
2012-03-05 01:25:24 -05:00
GJ
7dc1a2ba72 Fix for Ocelot Summoning - still need new locale string for summon
failure.
2012-03-05 00:42:18 -05:00
GJ
4d99fe7230 Fixed ClassCastException with Taming 2012-03-04 23:11:31 -05:00
GJ
dc9acbc3c9 Summon Ocelots! 2012-03-04 22:08:20 -05:00
nossr50
d121358ad2 Merge pull request #192 from bm01/master
Repair.addEnchants() messages fix and optimization
2012-03-04 13:52:30 -08:00
bm01
0295314dce Repair.addEnchants() messages fix and optimization 2012-03-04 22:15:45 +01:00
nossr50
5da59e6f0a Reworked abilityDurabilityLoss() to take an int as dmg dealt 2012-03-04 12:21:24 -08:00
Mike Botsko
0a8a843f6e Added autoReconnect props to database to resolve stale connection problems 2012-03-04 11:26:12 -08:00
GJ
3bc317e7b2 Enum more things, fixed some durability issues with abilities. 2012-03-04 03:54:26 -05:00
GJ
a83812d11a Added Ocelots to Taming XP tables. 2012-03-04 03:08:11 -05:00
nossr50
5038fbadb0 Acrobatics done. 2012-03-03 15:21:39 -08:00
nossr50
a85ca2c984 All thats left is to fill in the locale with information 2012-03-03 13:29:39 -08:00
nossr50
e6e7f10a05 Inform players when they type /skillname that there is a guide 2012-03-03 13:05:52 -08:00
nossr50
212f6ee773 Now you don't need to specify a page number. 2012-03-03 13:04:12 -08:00
nossr50
94a02c9a2e Manual merging commence... Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
Conflicts:
	src/main/resources/locale/locale_en_us.properties
2012-03-03 12:45:57 -08:00
nossr50
07699fa651 Excavation ? WIP 2012-03-03 12:43:50 -08:00
GJ
0aaf02f208 LOCALE ALL THE THINGS! 2012-03-03 14:48:40 -05:00
GJ
0dd9bc1cda Cleaned out more traces of old event system. 2012-03-03 14:13:33 -05:00
nossr50
ccfce843be Updated changelog. for loops > while loops 2012-03-03 10:39:18 -08:00
GJ
719081a77e Removed some unneeded imports. 2012-03-03 13:30:08 -05:00
nossr50
d1c4efa30d Finalized page system. Moved grabbing pages to Page.java. 2012-03-03 10:24:47 -08:00
nossr50
12fbaa4361 Wip of Skill Help pages, code is ugly but it works. 2012-03-03 09:54:16 -08:00
bm01
2f0a3eaadd Taming prevent damage fix 2012-03-03 15:15:30 +01:00
GJ
1814d52680 Starting work on skill help pages. (Excavation) 2012-03-03 01:22:52 -05:00
nossr50
d3ed6bb139 break; break; break; 2012-03-02 17:34:15 -08:00
GJ
8eaa58040e Fixed ShakeMob ability not working. 2012-03-02 20:04:15 -05:00
nossr50
04e2a212d1 Silly git 2012-03-02 16:55:54 -08:00
nossr50
fe7ca65f22 dealDamage() will now send fake EntityDamageEvent which mcMMO will ignore 2012-03-02 16:53:35 -08:00
nossr50
89ab87b6dd Fixed Greater Impact not dealing damage, nerf'd Axes critical chance. 2012-03-02 16:46:38 -08:00
nossr50
e933fbe1bd Removing debug message 2012-03-02 16:36:31 -08:00
nossr50
cb9a9282dd Moving the FakeEntityDamageByEntity event to the top of the listener 2012-03-02 16:34:35 -08:00
nossr50
14f1a91eeb Fixed PVE experience gains not leveling up skills 2012-03-02 16:24:28 -08:00
nossr50
1756031eda Changed pom ver # to 1.3.02 removed ocelots from Taming xp gain 2012-03-02 15:58:40 -08:00
nossr50
bccb321ce1 Fixing isInvincible() thanks bm01! 2012-03-02 15:52:33 -08:00
nossr50
4f128ebbef Merge pull request #189 from bm01/master
Impact fix
2012-03-02 15:22:19 -08:00
bm01
3f5b2bdcee Impact fix 2012-03-02 23:22:41 +01:00
nossr50
288e82fbc3 Setup locale for Axe Splintering message 2012-03-02 12:39:18 -08:00
nossr50
feb073d159 Damage from failed Tree Feller is now random (but never kills) 2012-03-02 12:35:12 -08:00
nossr50
505df87014 Finalized durability stuff in tree feller. XP nerf only for jungle now. 2012-03-02 12:31:53 -08:00
nossr50
f6221c1c34 More tweaks to durability stuff in tree feller 2012-03-02 12:19:57 -08:00
nossr50
0a97c1dc62 Updating Tree Feller to use .getMaxDurability() API calls 2012-03-02 11:31:30 -08:00
nossr50
05cea84dcc Can only seem to make the axe splinter some of the time.. 2012-03-02 11:22:29 -08:00
nossr50
1ac544511c Added updateInventory() to Tree Feller 2012-03-02 11:07:20 -08:00
nossr50
ef17ea6231 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-02 11:02:05 -08:00
nossr50
75c49497ac Nerf tree feller XP. You need durability to use tree feller now. 2012-03-02 11:01:09 -08:00
GJ
f9b9dddbc8 Updates to Taming 2012-03-02 13:55:53 -05:00
GJ
5a8b9fc344 Changes to Blast Mining method calls. 2012-03-02 13:55:53 -05:00
nossr50
1c866a52e5 Reworking our invincibility checks to accomodate for vanilla mc behaviour 2012-03-02 10:18:23 -08:00
nossr50
2f5edb6329 Removing redundancy 2012-03-02 09:40:04 -08:00
nossr50
30e5410906 Adding break; to switch in onEntityDamage 2012-03-02 09:37:55 -08:00
nossr50
4f2a0b8260 Updating onEntityDamageByEntity event listener 2012-03-02 09:35:52 -08:00
GJ
882a457484 Listen to EntityDamageByEntity subevents 2012-03-02 12:19:53 -05:00
GJ
ed5531d44b Cleanup EntityListener.java 2012-03-02 12:13:35 -05:00
GJ
b2989a8bab Added Ocelots to Taming XP tables. 2012-03-02 10:43:08 -05:00
GJ
c032a27d63 Changed Ignition to add fire ticks rather than replace them. (Thanks
bm01!)
2012-03-02 10:11:54 -05:00
nossr50
9a7ea3b6d0 Fixed bug where Tree Feller had no cooldown whatsoever. GJJJJ!!!! 2012-03-01 15:52:21 -08:00
nossr50
2151fbb6c0 Finishing touches on BM 2012-03-01 14:15:16 -08:00
nossr50
3945a681a3 ENUM all the things! 2012-03-01 14:10:50 -08:00
nossr50
592382a5d3 When in doubt use a for loop 2012-03-01 14:09:06 -08:00
GJ
72bfe63ebf Minor tweak to Blast Mining. 2012-03-01 17:04:45 -05:00
nossr50
6d883821a8 Fix for Blast Mining XP (hopefully) 2012-03-01 14:02:23 -08:00
GJ
415786d67e XP gain for Blast Mining. 2012-03-01 16:50:54 -05:00
nossr50
f5fc941916 Cooldowns for Blast Mining are now fully functional (BUILD IS SAFE AGAIN) 2012-03-01 13:01:41 -08:00
GJ
8254a8ab0f Updates to Blast Mining. 2012-03-01 15:33:03 -05:00
nossr50
fadbaf429d Beginning work on cooldowns for BlastMining (DO NOT USE THIS BUILD) 2012-03-01 12:20:35 -08:00
GJ
d13549ff6a Updates to Blast Mining. 2012-03-01 14:37:34 -05:00
nossr50
0f89a9e1e8 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-03-01 10:08:37 -08:00
nossr50
c8f2521670 Updated /mcmmo to be more useful and up to date 2012-03-01 10:08:13 -08:00
GJ
32135d5647 Removed Milking/Shearing from Taming - too easy to abuse 2012-03-01 12:24:30 -05:00
nossr50
dc5b37d560 Fix for dropping AIR 2012-03-01 08:34:56 -08:00
nossr50
e873902e1b Fixing another disarm bug (thanks bm01) 2012-03-01 08:03:29 -08:00
nossr50
ee1e128c5a Changed to dealDamage() 2012-03-01 06:48:59 -08:00
nossr50
d099bc562b Fixed Disarm not working ever 2012-02-29 16:27:58 -08:00
nossr50
69dfd5645a Fixing my fix of Unarmed command display 2012-02-29 16:16:38 -08:00
nossr50
5db7225bc4 Fixing skill messages, fixing unarmed command display 2012-02-29 16:13:15 -08:00
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
nossr50
885ec70d28 Updated locale 2012-02-29 15:45:09 -08:00
nossr50
8d00468412 Axes gains bonus DMG every 50 levels like Unarmed now. 2012-02-29 15:40:16 -08:00
nossr50
5d9ac614c2 That was too OP. Disarm is 1.5x the rate of 1.2.12 now. 2012-02-29 15:24:03 -08:00
nossr50
0f8a418efd More work on Impact. Tweaked Unarmed's disarm chance to be 2x better. 2012-02-29 15:22:03 -08:00
nossr50
f689f048b2 Updated changelog again 2012-02-29 13:19:22 -08:00
nossr50
906bc01b91 Inspect now checks if player exists in Database 2012-02-29 13:02:24 -08:00
nossr50
4641e4701c Updating usage statistic to work with R5 2012-02-29 12:41:03 -08:00
nossr50
88e40080fb Making Inspect work on offline players 2012-02-29 12:33:33 -08:00
nossr50
e0fa23359f Removed /mcstats usage from console (use inspect instead) 2012-02-29 12:15:23 -08:00
nossr50
4ab71bcf36 Fixed inspect not working from console 2012-02-29 12:07:47 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
nossr50
6c20df7839 Finished changes to Whois -> Inspect 2012-02-29 09:25:48 -08:00
nossr50
423eb97e0f Reverting casting in onEntityDeath 2012-02-29 09:23:04 -08:00
nossr50
0b43dd2747 Replacing Whois command with Inspect command 2012-02-29 09:20:58 -08:00
nossr50
f2fccd4a64 Add casting to onEntityDeath 2012-02-29 09:11:45 -08:00
GJ
0c1072f7cf Changes due to updates to EntityType returned by certain Entity events. 2012-02-29 11:03:24 -05:00
GJ
985e69c529 Fixes for Treasures config & Chimera Wing. 2012-02-29 09:59:25 -05:00
nossr50
a2b3e6fa83 Fixed treasures config NPE 2012-02-28 21:00:28 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
nossr50
5f51f7f9b0 Further removing MySpawn stuff 2012-02-28 15:19:43 -08:00
nossr50
de2a0403d2 Remove MySpawn from DB if exists 2012-02-28 15:15:03 -08:00
GJ
e2d13034a8 Kill it with fire, part 1 - MySpawn 2012-02-28 18:01:35 -05:00
GJ
e55006f662 Fixed the fact that myspawn would clear if you broke ANY bed (not just
your own) - Addresses MCCORE-50
2012-02-28 17:06:13 -05:00