Commit Graph

4883 Commits

Author SHA1 Message Date
NuclearW
3dc1afde7e Add graph to see if any config values have been changed from the default, or if a server is 100% vanilla configs 2013-02-22 01:08:37 -05:00
GJ
e50eb1963f Minor typo. 2013-02-20 22:01:18 -05:00
Glitchfinder
fdd6c0a0d8 Fixing an NPE related to Spout players. 2013-02-20 21:55:52 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
17a85c94c6 Override toString() for upcoming config changes. Also, this ability is
"Skull Splitter," not "Skull Spliiter"
2013-02-20 13:29:41 -05:00
NuclearW
4284fe1029 Revert "Add an error message when the config.yml is outdated."
This reverts commit 3cff8aba16.

Closes #639

Signed-off-by: NuclearW <incongruency@gmail.com>
2013-02-20 13:22:52 -05:00
NuclearW
dec3c10ec1 As seen on TV: ConfigLoader v2
ConfigLoader will now read the internal and external versions of files it is loading to:
- Prune old keys in the external not in the internal
- Add new keys to the external from the internal

Additionally, while order is not presently preserved, all comments will be copied out, even for new keys.
Old keys will retain their values in the external if they differ from the internal.

Also changed the config.yml to say the version on which the config was last updated, not first generated as this will be updated as part of copying out comments.

Known issue: Extra spacing in the internal config files will not be copied out.

Closes #629
2013-02-20 13:11:06 -05:00
NuclearW
c805a48a87 Add verbose logging option and a debug method to use it.
Closes #609
2013-02-20 11:47:08 -05:00
GJ
918d81198f Cleaner way to handle per-world teleport permissions. Also provides a
nice error message now to explain WHY a player can't teleport.
2013-02-20 11:43:23 -05:00
GJ
1d87de0a3e Move update checking to it's own function. 2013-02-20 11:04:05 -05:00
GJ
fdeadde7f0 This has to be one block lower or it winds up in the sky. 2013-02-20 10:56:05 -05:00
GJ
760432fb41 Fix admin chat showing up twice in the logs. 2013-02-20 10:45:30 -05:00
GJ
240589e9ea Fix perk messages being displayed even if you have no perks. 2013-02-20 10:44:17 -05:00
GJ
400c93fb7d Clean up our particle effects a bit. 2013-02-20 10:40:47 -05:00
GJ
1bcf43db63 Better way to handle daze effect. 2013-02-20 08:49:21 -05:00
GJ
79bcd76aa0 Change ability particles due to confusion over glass-breaking sound. 2013-02-20 08:42:25 -05:00
GJ
8833ceb3b5 Added particle effect to Critical Hit. 2013-02-19 19:08:21 -05:00
GJ
ccc265edf9 Add explosion effect for Greater Impact. 2013-02-19 19:08:21 -05:00
GJ
b18a4da0d9 We don't use this anymore. 2013-02-19 19:08:21 -05:00
GJ
e956988c60 Add particle effect on Dodge. 2013-02-19 19:08:20 -05:00
Glitchfinder
1b6d66d4b0 Re-adding deprecated permissions and updating to include missing permissions containers. 2013-02-19 11:24:45 -08:00
GJ
fd47d77800 Add chat toggles for the events we have particle effects for. 2013-02-19 13:25:59 -05:00
GJ
5c76ef312f Added '/mcnotify' command to toggle ability notifications on/off 2013-02-19 13:18:27 -05:00
GJ
f189907ff8 Added visual effects for ability enabling. Also readded chat messages
for people who have particle effects disabled.
2013-02-19 13:02:08 -05:00
GJ
6e32843fb4 Add potion effect for Daze. 2013-02-19 11:01:50 -05:00
GJ
a99d6eb9f8 We don't use this one either. 2013-02-19 10:39:08 -05:00
GJ
bb37a5982e We don't use these strings anymore. 2013-02-19 10:36:50 -05:00
GJ
a43a5a0861 Don't need to save the manager anymore. 2013-02-19 10:09:29 -05:00
GJ
4ff1e79cc0 Particle effect means you can now easily see when an enemy is bleeding. 2013-02-19 09:21:44 -05:00
GJ
d28794a587 Slightly cleaner way to handle a few of our repair functions. 2013-02-19 08:34:08 -05:00
GJ
19292c8007 That's not my name. That's not my name. 2013-02-19 08:12:25 -05:00
GJ
a67dd1d9d7 One of these has to be a double if we want this modifier to work. 2013-02-19 08:03:02 -05:00
GJ
9c0f763949 We already check the block data before calling this function. 2013-02-19 01:06:06 -05:00
GJ
6571864b16 Remove unused imports. 2013-02-19 01:03:21 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
bm01
2eab93292e Removed some shouldBeAffected calls
I'm pretty sure they aren't needed there
2013-02-19 02:20:12 +01:00
bm01
29fb8b83c2 Fixed combat exp gain when hitting a friendly wolf 2013-02-19 02:06:31 +01:00
bm01
ad68f50b14 Removed isNPCPlayer, isNPCEntity is identical 2013-02-19 01:47:05 +01:00
Glitchfinder
519485f155 Converting entity tracking to use Bukkit metadata. Should greatly reduce lag on chunk loading and unloading. 2013-02-18 16:19:31 -08:00
nossr50
45fbb47ccf Moving this check up 2013-02-18 15:28:18 -08:00
TfT_02
cf0f075acb Added an Update Checker, closes #559 2013-02-18 22:54:50 +01:00
GJ
d9aad67ca5 Fix splash potions not properly affecting the player that threw them. 2013-02-18 15:09:25 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
671be42472 SkillTools, not Misc 2013-02-18 10:32:29 -05:00
GJ
add4bc24df Actually, we CAN use that check here. 2013-02-18 10:29:33 -05:00
GJ
1da1bb7218 These fit better in SkillTools. Plus, we had already duplicated one of
them.
2013-02-18 10:26:19 -05:00
GJ
d0d9527d39 These functions fit better in CombatTools. 2013-02-18 10:22:16 -05:00
GJ
c39827ed59 Don't need the same function in two places. 2013-02-18 10:11:43 -05:00
GJ
5d6a35d4ef Remove unused import. 2013-02-18 10:08:38 -05:00
GJ
0d62688343 If we cancel, should be on Highest priority. 2013-02-18 10:07:54 -05:00