Commit Graph

457 Commits

Author SHA1 Message Date
be23f9a145 Ch-Ch-Ch-Changes! 2011-08-19 15:15:53 -07:00
c5334bcdc8 Working HUD Style, users can switch between RETRO and STANDARD in this ver 2011-08-19 08:40:14 -07:00
1011084d3b Version 1.1.05 2011-08-17 07:30:00 -07:00
f4ae7c8798 Version 1.1.04 2011-08-17 00:19:46 -07:00
6425feb177 Version 1.0.02 2011-08-16 04:29:32 -07:00
03661fb651 Release of 1.0.00 2011-08-16 02:33:34 -07:00
8208230e92 Critical bug fixan 2011-08-14 02:32:25 -07:00
16ca9c8aa7 New stuff :) 2011-08-14 01:37:03 -07:00
64e7bb4213 I should be more descriptive with my commits. So here goes.
Made mcMMO play nice with servers not running Spout.
Moved onCommand stuff into its own Object.
Changed a few things around involving passing plugin.
2011-08-08 19:25:52 -07:00
263dc26380 Merge pull request #68 from mcmmoPolish/master
A tiny spelling fix.
2011-08-07 15:46:28 -07:00
6b97494b75 Another WIP 2011-08-07 15:44:50 -07:00
ca9e5c5349 Rewrote excavation to be a tiny bit faster and overall cleaner 2011-08-06 16:31:34 -07:00
a84d2f2019 Merge git://github.com/nossr50/mcMMO 2011-08-06 10:55:32 +02:00
8b3e8947c0 I love when I think of a better way to write things 2011-08-05 20:44:33 -07:00
492ad76f26 Fixed MySpawn NPE 2011-08-05 20:04:44 -07:00
434e7000f2 The performance of this next update should be quite a step up from previous versions ;) 2011-08-05 19:53:33 -07:00
cdcd93dc80 Merge branch 'master' of git://github.com/nossr50/mcMMO 2011-08-05 18:33:20 +02:00
e621ab67d2 Xp bars are fully functional, waiting for cache support from Spout now 2011-08-04 20:01:52 -07:00
dac789ed99 A 1.0.51 WIP 2011-08-03 17:59:34 -07:00
bd070df54d Added slash. 2011-08-03 12:19:22 +02:00
faef5738e7 Merge git://github.com/nossr50/mcMMO 2011-08-03 12:14:44 +02:00
b13958d435 Its 1.0.50 baby 2011-08-02 18:54:14 -07:00
ed1f176aaf A very small update so far, going to probably slap in XP bars for this update 2011-08-02 16:48:55 -07:00
79c5c01b03 Fixed another small error discovered while playtesting. 2011-07-31 15:47:48 +02:00
26e9bfc075 Fixed a minor typo with skill names. 2011-07-30 20:21:06 +02:00
037485335e Merge pull request #65 from mcmmoPolish/master
Updated Polish translation
2011-07-28 10:40:23 -07:00
f662992d45 Merge pull request #66 from NuclearW/pullme
Removed two lines that should have been removed.
2011-07-28 10:40:13 -07:00
7c6ad70b0e Removed two lines that should have been removed. 2011-07-27 20:23:08 -04:00
d1ea1defb1 Updated translation with new party messages. 2011-07-26 20:52:56 +02:00
7b838fe040 Version 1.0.49 2011-07-25 06:34:54 -07:00
309a8c1b87 Merge pull request #64 from khobbits/master
Added some of the permissions nodes to the plugin.yml
2011-07-25 06:11:29 -07:00
cce5b54495 Merge pull request #63 from NuclearW/pullme
Be sure to make the FlatFileStuff directory.
2011-07-25 06:11:02 -07:00
b8665a6585 Added some of the permissions to the plugin.yml 2011-07-25 00:12:01 -07:00
98fcfec1bb Be sure to make the FlatFileStuff directory. 2011-07-25 00:15:45 -04:00
2ffbe83967 Localized party strings + some other stuff 2011-07-23 17:44:21 -07:00
5c6acce6c7 1.0.48 WIP 2011-07-23 13:23:38 -07:00
46f17fcd2a Merge pull request #60 from mcmmoPolish/master
I changed the Polish version to make more sense.
2011-07-23 12:54:44 -07:00
fe6174c22f Modified the Polish translation to sound better to a Polish person.
modified:   locale_pl.properties
2011-07-23 14:03:08 +02:00
20b2a11292 Merge pull request #59 from NuclearW/pullme
Party changes
2011-07-23 00:43:15 -07:00
399a5accfc Party changes
First player to join a party is the owner.
/party lock (useable by party owner)
/party unlock (useable by party owner)
/party password <password> (useable by party owner, party must be locked)
/party password "" (useable by party owner, party must be locked, disables password)
/party kick <player> (useable by party owner, party must be locked, cannot kick a user with mcmmo.admin without having mcmmo.admin)
/party owner <player> (useable by party owner, transfers ownership)
/party <party> <password> (useable by any, to join a password protected and locked party)
/party ? (extended help)
/invite and /accept work with new system

Parties delete themselves if no members (online and offline) are in the party.

From old versions:
Old parties will give owner to first person to use /party command in it.  Users will be "added" into parties as they use /party


Note, all new messages will need a locale/color treatment.  I was not sure how to properly do this, so I instead marked all messages with a //TODO

Also included, commented out in code, but can be uncommented to compile+use:
/party dump (dumps everything from the hashtables to chat)
2011-07-22 19:37:54 -04:00
239e3001ae Merge pull request #58 from NuclearW/pullme
Version updater code.
2011-07-22 02:59:24 -07:00
a0be77fe4f Version updater code. 2011-07-21 20:53:16 -04:00
9da14a9163 Version 1.0.46 2011-07-21 16:56:05 -07:00
f70be2e53d Version 1.0.43 2011-07-21 08:26:26 -07:00
ace14e83d1 Version 1.0.41 2011-07-21 06:35:49 -07:00
7901402c44 Version 1.0.40
P.S: BukkitContrib is amazing :)
2011-07-20 14:27:59 -07:00
0c71b3acfe Release of 1.0.37 2011-07-20 10:25:40 -07:00
073028697f Merge pull request #56 from NuclearW/pullme
Console onCommand support for a and p/Fix issue #55/Removed isOp
2011-07-20 00:50:07 -07:00
dd3529eca1 Better permissions in plugin.yml (Many thanks to SpaceManiac for the help) (Fix to issue #55)
Removed isOp from permissions checks, no longer needed.
2011-07-19 23:01:00 -04:00
ca009f3d22 Changed all spilt[0].equalsIgnoreCase to label.equalsIgnoreCase.
Changed all if statement format to if elseif (should save time).
Added isConsole for supporting console in commands.
Rearranged some if statements so that errors are not thrown if console while moving down the if/elseif tree.
Added ability for console to talk to parties and admin chat.
Console still throws errors for commands not yet supporting it.
2011-07-19 21:59:38 -04:00