A copy of the mcMMO repository mainly used for building .jar files. https://www.mcmmo.org
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NuclearW 399a5accfc Party changes
First player to join a party is the owner.
/party lock (useable by party owner)
/party unlock (useable by party owner)
/party password <password> (useable by party owner, party must be locked)
/party password "" (useable by party owner, party must be locked, disables password)
/party kick <player> (useable by party owner, party must be locked, cannot kick a user with mcmmo.admin without having mcmmo.admin)
/party owner <player> (useable by party owner, transfers ownership)
/party <party> <password> (useable by any, to join a password protected and locked party)
/party ? (extended help)
/invite and /accept work with new system

Parties delete themselves if no members (online and offline) are in the party.

From old versions:
Old parties will give owner to first person to use /party command in it.  Users will be "added" into parties as they use /party


Note, all new messages will need a locale/color treatment.  I was not sure how to properly do this, so I instead marked all messages with a //TODO

Also included, commented out in code, but can be uncommented to compile+use:
/party dump (dumps everything from the hashtables to chat)
2011-07-22 19:37:54 -04:00
mcMMO Party changes 2011-07-22 19:37:54 -04:00