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A copy of the mcMMO repository mainly used for building .jar files.
https://www.mcmmo.org
399a5accfc
First player to join a party is the owner. /party lock (useable by party owner) /party unlock (useable by party owner) /party password <password> (useable by party owner, party must be locked) /party password "" (useable by party owner, party must be locked, disables password) /party kick <player> (useable by party owner, party must be locked, cannot kick a user with mcmmo.admin without having mcmmo.admin) /party owner <player> (useable by party owner, transfers ownership) /party <party> <password> (useable by any, to join a password protected and locked party) /party ? (extended help) /invite and /accept work with new system Parties delete themselves if no members (online and offline) are in the party. From old versions: Old parties will give owner to first person to use /party command in it. Users will be "added" into parties as they use /party Note, all new messages will need a locale/color treatment. I was not sure how to properly do this, so I instead marked all messages with a //TODO Also included, commented out in code, but can be uncommented to compile+use: /party dump (dumps everything from the hashtables to chat) |
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